• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:26
CEST 01:26
KST 08:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down11ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League54Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
Evil Geniuses - shutting down Weekly Cups (October 5-11): Farewell to 5.0.16 REPORT: StarCraft 2: Remastered In Development How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid?
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Bot on ladder [Megathread] Daily Funny Videos Sagi.gg Launcher Released Rollback Netcode in Brood War
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League [ASL22] Grand Finals [BSL23] RO24 Group Stage
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10239 users

Code A seeds on the line in Esports Weekly Match - Page 5

Forum Index > SC2 General
168 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
Frankon
Profile Joined May 2010
3054 Posts
January 31 2012 08:47 GMT
#81
On January 31 2012 15:40 Zeroxk wrote:
Cool, should be fun. Hope the casting times aren't too bad for europe. Good luck!

Show nested quote +
On January 31 2012 15:38 Vul wrote:
I think it's cool that they're doing this, but if they want to produce content solely out of Code A qualifiers, why do they rarely stream the actual Code A qualifier?


There's A LOT of pressure for code A qualifiers and GOMTV feels they don't want to add on more by streaming it, though I wouldn't mind replaycasts

To be honest the whole "There's A LOT of pressure for code A qualifiers and GOMTV feels they don't want to add on more by streaming it" is a big joke. What is better. Player failing to qualify for Code A cause he fail the pressure or Player failing his first game after qualifying for code A due to the same pressure and becoming a big embarrassment for the team? (yeah i know the embarrassment part is blowing it up out of proportion but still.)
ragnorr
Profile Joined April 2011
Denmark6097 Posts
Last Edited: 2012-01-31 08:57:23
January 31 2012 08:54 GMT
#82
On January 31 2012 17:47 Frankon wrote:
Show nested quote +
On January 31 2012 15:40 Zeroxk wrote:
Cool, should be fun. Hope the casting times aren't too bad for europe. Good luck!

On January 31 2012 15:38 Vul wrote:
I think it's cool that they're doing this, but if they want to produce content solely out of Code A qualifiers, why do they rarely stream the actual Code A qualifier?


There's A LOT of pressure for code A qualifiers and GOMTV feels they don't want to add on more by streaming it, though I wouldn't mind replaycasts

To be honest the whole "There's A LOT of pressure for code A qualifiers and GOMTV feels they don't want to add on more by streaming it" is a big joke. What is better. Player failing to qualify for Code A cause he fail the pressure or Player failing his first game after qualifying for code A due to the same pressure and becoming a big embarrassment for the team? (yeah i know the embarrassment part is blowing it up out of proportion but still.)

Most koreans that went thought it said they never wanted to go back due to the pressure and how it felt being there. I dont get why you would add increased pressure on it when pretty much every code a qualifier interview says they hope to never have to qualify again.

If these players fail to qualify for code a they have to wait 2-3 months now to be able to compete in any real tournement again.
imre
Profile Blog Joined November 2011
France9263 Posts
January 31 2012 08:58 GMT
#83
That's pure speculation but except Khaldor/Moletrap, I don't think any gom caster gives a close look to the korean scene. And about the korean on mid-tier team, I doubt that a foreign caster has hear a lot about them so a good combo like TB/dAppolo or Bitterdam is perfectly fine, and really nice for them.
Zest fanboy.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2012-01-31 09:13:38
January 31 2012 09:13 GMT
#84
I don't like how priority is given to team members, it would have been a good way to promote yet unkown players to the already established teams.

edit: not saying that they should prioritize unkown players, just go according to bnet rank.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
January 31 2012 09:26 GMT
#85
On January 31 2012 18:13 JustPassingBy wrote:
I don't like how priority is given to team members, it would have been a good way to promote yet unkown players to the already established teams.

edit: not saying that they should prioritize unkown players, just go according to bnet rank.

Most team members are already high GM and Masters players already.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 31 2012 09:47 GMT
#86
On January 31 2012 18:26 pdd wrote:
Show nested quote +
On January 31 2012 18:13 JustPassingBy wrote:
I don't like how priority is given to team members, it would have been a good way to promote yet unkown players to the already established teams.

edit: not saying that they should prioritize unkown players, just go according to bnet rank.

Most team members are already high GM and Masters players already.


see? that's another point, that rule is somewhat superflous already.
it just makes somebody who climbs his way all to the top of the korean ladder lose his spot because somebody from an established team below him wants to participate.

on the other hand, players in teams do have a disadvantage because they cannot ladder all day.
Vari
Profile Joined September 2010
United States532 Posts
January 31 2012 10:06 GMT
#87
as long as they box out people who already have spots this sounds fantastic.

I imagine they will.
Stroke Me Lady Fame
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
Last Edited: 2012-01-31 10:15:59
January 31 2012 10:10 GMT
#88
Hope this doesn't clash with the KSL, although I wouldn't trade watching the all kill format KSL team league with any daily SC2 tourney. Or the normal KSL for that matter, better players involved.
MarineFTW
Profile Joined April 2011
42 Posts
January 31 2012 10:33 GMT
#89
That's a good start, however to get a Code A spot this way you need to 1) win a 64 player tournament 2) win an offline tournament (likely at least 8 players). This is still a chance, but you would not really bet on it given that in Code B you "just" need to win one of the many brackets of 32 players (actually, much less nowadays - half of the spots in the bracket are empty).

What I would like to see is Code B being developed to a longer-term tournament, with Up&Down matches between Code B and Code A. In this scenario the Code B "regular season" (for Code B only players) could be conducted online; and GOM can delegate streaming/casting of this tournament to ESW/ESV/KSL/whomever. In this case Up&Down matches would be held between Code B winners + Code A loosers + seeds/invites.

I think that this system would provide much more opportunities to Code B players, and better chances to qualify for Code A.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 31 2012 10:44 GMT
#90
So did I get the ESV/ESW situation correct:

- ESV did a weekly tournament to give the skilled korean players something to do outside of GSL. They had a cash prize to attract the players.
- GOMTV and ESV decided that it'd be cool to add a code-A spot as well, to spice it up further.
- Coca scandal made them realise that it's not a good idea to hand out code-A spot when GSL players are in the tourney.
- Now ESV has to either a) drop the GSL players from the tourney b) drop the code-A spot.
- ESV want to keep the GSL players, so they drop the code-A spot and keep (even increase?) the cash price.
- GOM liked the idea of weekly tournaments giving a code-A spot, so they open a weekly on their own, doing the b) alternative: shutting out GSL players, but keep the code-A spot.

If they send them in NA/EU times (ie, EU evening/night, NA (early) afternoon i guess), which doesnt collide with the other weekly tournys as i understand, everything seems fine, and it is just more content for us spectators.

Did I get it right?
dormer
Profile Joined October 2010
United States1314 Posts
January 31 2012 10:48 GMT
#91
On January 31 2012 19:44 Cascade wrote:
So did I get the ESV/ESW situation correct:

- ESV did a weekly tournament to give the skilled korean players something to do outside of GSL. They had a cash prize to attract the players.
- GOMTV and ESV decided that it'd be cool to add a code-A spot as well, to spice it up further.
- Coca scandal made them realise that it's not a good idea to hand out code-A spot when GSL players are in the tourney.
- Now ESV has to either a) drop the GSL players from the tourney b) drop the code-A spot.
- ESV want to keep the GSL players, so they drop the code-A spot and keep (even increase?) the cash price.
- GOM liked the idea of weekly tournaments giving a code-A spot, so they open a weekly on their own, doing the b) alternative: shutting out GSL players, but keep the code-A spot.

If they send them in NA/EU times (ie, EU evening/night, NA (early) afternoon i guess), which doesnt collide with the other weekly tournys as i understand, everything seems fine, and it is just more content for us spectators.

Did I get it right?


As far as I know, yes -- thank you :-p Makes much more sense when summed up like this, seemed like a lot of people hadn't been following what ESV was doing with the weekly and were confused by this announcement.
Artosis: "You need to hold my hand." Tasteless: "I'm very good at that."
WigglingSquid
Profile Joined August 2011
5194 Posts
January 31 2012 10:52 GMT
#92
Boss caster duo, nice.
huehuehuehue
Profile Blog Joined August 2011
Estonia455 Posts
January 31 2012 11:34 GMT
#93
Very nice, looking forward to seeing some foreigners play, and the casters are great as well.
Tofugrinder
Profile Joined September 2010
Austria899 Posts
January 31 2012 12:03 GMT
#94
seems nice, the only critique I have in the prioritization with foreign players. Foreigners have already so many ways to get into code a (not that it's easy for them, but easier than for players in korea without a team).

other than that, seems like a good idea, maybe I'll watch it some time
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2012-01-31 12:40:44
January 31 2012 12:37 GMT
#95
On January 31 2012 15:34 FXOpen wrote:
In B4 someone plays on behalf of another player online so that they get the qualification... Thats the only scandal that can happen next right?


Do you really think any of the Code S players would do this for their friends at the risk of getting caught after seeing what happened with coca/byun and getting banned from the GSL? ( Or whatever would happen, it would be bad though )
Kokosaft
Profile Joined April 2010
Germany172 Posts
January 31 2012 12:47 GMT
#96
There (indirectly) is a monetary reward since Code A Ro48 gives ₩ 400,000 / $ 355 / € 260 (Source)
ToD
Profile Joined December 2008
France222 Posts
January 31 2012 14:01 GMT
#97
how to signup ? -,-
Commentator
desRow
Profile Blog Joined May 2009
Canada2654 Posts
January 31 2012 14:03 GMT
#98
yea how to sign up got 5days to figure this out =D
http://twitch.tv/desrowfighting http://twitter.com/desrowfighting http://facebook.com/desrowfighting
MrNomad
Profile Blog Joined June 2011
United States53 Posts
Last Edited: 2012-01-31 14:43:14
January 31 2012 14:30 GMT
#99
On January 31 2012 14:04 Diamond wrote:
Before you say "poor ESV" read this

All is well, and not a thing will change with the Korean Weekly.


THIS
Nerd
NHY
Profile Joined October 2010
1013 Posts
January 31 2012 14:36 GMT
#100
Winner of the weekly match gets ₩100,000
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
CranKy Ducklings22
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 107
StarCraft: Brood War
Artosis 720
firebathero 206
ProTech196
910 45
Yoon 30
HiyA 17
Dota 2
syndereN580
monkeys_forever437
League of Legends
Doublelift5035
Super Smash Bros
PPMD78
Heroes of the Storm
Trikslyr60
Other Games
summit1g6312
shahzam540
JimRising 282
C9.Mang0259
ToD253
PiGStarcraft91
NeuroSwarm60
ViBE43
JuggernautJason35
[ Show 16 non-featured ]
StarCraft 2
• musti20045 15
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 19
• Azhi_Dahaki18
• HerbMon 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1035
Other Games
• imaqtpie770
• Shiphtur573
Upcoming Events
WardiTV Summer Champion…
11h 34m
Harstem vs Zoun
Harstem vs GgMaChine
GgMaChine vs Lambo
Harstem vs Lambo
GgMaChine vs Zoun
Lambo vs Zoun
OSC
14h 34m
Big Brain Bouts
16h 34m
FEL
1d 9h
Patches Events
1d 13h
AI Arena Tournament
1d 17h
FEL
2 days
Sparkling Tuna Cup
2 days
Replay Cast
2 days
WardiTV Weekly
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
SHIN vs GuMiho
Clem vs Classic
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.