• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:09
CEST 03:09
KST 10:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!38Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
ASL22 General Discussion Which box art did your first copy of StarCraft 1 have? [Personal Project Share] Terran Defense v0.60 BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7278 users

We Must Fight For The Carrier - Page 44

Forum Index > SC2 General
Post a Reply
Prev 1 42 43 44 45 46 94 Next
Fueled
Profile Joined October 2011
United States1610 Posts
June 11 2012 04:32 GMT
#861
On June 11 2012 13:26 RavenLoud wrote:
Not a single patch has been made on the carrier. Bowder seems to have no interest in it.

Losing faith tbh.


Quick someone tell him instead of shooting out interceptors it can shoot out rocks.
The Wood League - Where a double gas opening can still mean a Marine/SCV all-in
Doc Daneeka
Profile Joined March 2010
United States577 Posts
June 11 2012 04:35 GMT
#862
On June 11 2012 13:31 Fueled wrote:
Show nested quote +
On June 11 2012 13:26 Doc Daneeka wrote:
On June 11 2012 12:54 HelioSeven wrote:
On June 11 2012 08:23 Soliloquy. wrote:
The carrier is an iconic Brood war unit but not an iconic wings of liberty unit I barely see anyone use it so i am glad that they are getting rid of it for HOTS. But all hope is not lost because after HOTS come out the next game in the series is maw of the void which is the protoss edition of sc2 they most likely will re-add a better version of the carrier that isn't broken.


As currently planned, Blizzard is going to make no changes to the multiplayer component with Legacy of the Void. Supposedly only minor balance patches will follow after release of HotS.


what, really? where did they say this? i find it hard to believe that they would try to sell an entire expansion on promises of continued minor balance patches.

Khaldor said something about it in his interview with Hot Bid, but no idea if its just speculation or fact.


oh, well i dunno, blizzard employees are known to be really cagey about these kinds of questions. they'd say something like 'we have no plans at the moment to add more units in Legacy' but it probably translates to something more like 'we aren't even thinking about it because HotS isn't even finished yet'. but i dunno, i could be wrong.
payed off security
Wrongspeedy
Profile Blog Joined August 2010
United States1655 Posts
June 11 2012 04:35 GMT
#863
On June 11 2012 13:32 Fueled wrote:
Show nested quote +
On June 11 2012 13:26 RavenLoud wrote:
Not a single patch has been made on the carrier. Bowder seems to have no interest in it.

Losing faith tbh.


Quick someone tell him instead of shooting out interceptors it can shoot out rocks.


Browder- Makes Broodlords for Sc2- And doesn't think Carriers have a place. WHAT THE FUCK!?!?!?!

Thanks for making decent Carriers Air to Ground and giving them to Zerg, so that you can just remove one of the most interesting and old unit concepts from the game to make way for some P.O.S you made up.

Stop stroking your own ego you bastards. Give me back my Protoss Warship!
It is better to be a human dissatisfied than a pig satisfied; better to be Socrates dissatisfied than a fool satisfied.- John Stuart Mill
Fueled
Profile Joined October 2011
United States1610 Posts
June 11 2012 04:36 GMT
#864
On June 11 2012 13:35 Doc Daneeka wrote:
Show nested quote +
On June 11 2012 13:31 Fueled wrote:
On June 11 2012 13:26 Doc Daneeka wrote:
On June 11 2012 12:54 HelioSeven wrote:
On June 11 2012 08:23 Soliloquy. wrote:
The carrier is an iconic Brood war unit but not an iconic wings of liberty unit I barely see anyone use it so i am glad that they are getting rid of it for HOTS. But all hope is not lost because after HOTS come out the next game in the series is maw of the void which is the protoss edition of sc2 they most likely will re-add a better version of the carrier that isn't broken.


As currently planned, Blizzard is going to make no changes to the multiplayer component with Legacy of the Void. Supposedly only minor balance patches will follow after release of HotS.


what, really? where did they say this? i find it hard to believe that they would try to sell an entire expansion on promises of continued minor balance patches.

Khaldor said something about it in his interview with Hot Bid, but no idea if its just speculation or fact.


oh, well i dunno, blizzard employees are known to be really cagey about these kinds of questions. they'd say something like 'we have no plans at the moment to add more units in Legacy' but it probably translates to something more like 'we aren't even thinking about it because HotS isn't even finished yet'. but i dunno, i could be wrong.

Ya. I can't see them not adding more units for LoV. Maybe some nice spell casters? Who knows
The Wood League - Where a double gas opening can still mean a Marine/SCV all-in
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
June 11 2012 04:36 GMT
#865
The battle report has proved my worst fears about the tempest.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
freakhill
Profile Blog Joined November 2010
Japan463 Posts
June 11 2012 04:56 GMT
#866
A simple reason to keep Carrier in is that it betters the skill level of the game for simple reasons:
- it is microable (BW behaviour)
- it has a unique attack mechanism to play with
The tempest is a slow, single-target attacking unit, with ultra long range and no setup time. Most boring unit, ever... It seems even worse than the collosus...
Plus, it is ugly... but hopefully thanks to their long range they won't ever appear in streams of casted pro-games.
moo ForGG, Dragon, MVP, Gumiho, DRG, PartinG, Life]0[!
zmansman17
Profile Joined March 2011
United States2567 Posts
June 11 2012 05:00 GMT
#867
as a Protoss player in BW, I would play 2v2v2v2 BGH and just turtle and get a 3 hotkey army of 12 carriers, 4 arbiters + 8 scouts, and 2 observers + 10 corsairs.

I was unstoppable with stasis field, disruption field, and recalling probes into opponents base and cannoning inside their base.

Looking back, Carriers permitted all of this. Do not get rid of the Carrier.

Now I switched to Terran in WoL, but I will always have a soft spot for the Carrier. <3
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
zmansman17
Profile Joined March 2011
United States2567 Posts
June 11 2012 05:02 GMT
#868
On June 11 2012 13:56 freakhill wrote:
A simple reason to keep Carrier in is that it betters the skill level of the game for simple reasons:
- it is microable (BW behaviour)
- it has a unique attack mechanism to play with
The tempest is a slow, single-target attacking unit, with ultra long range and no setup time. Most boring unit, ever... It seems even worse than the collosus...
Plus, it is ugly... but hopefully thanks to their long range they won't ever appear in streams of casted pro-games.


If you think the Tempest is ugly, take a look at some of the Terran units :D. However, I tend to agree. The tempest doesn't have the same feel as a fleet of carriers, even if you massed them.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
bhfberserk
Profile Joined August 2011
Canada390 Posts
June 11 2012 07:47 GMT
#869
On June 11 2012 14:02 zmansman17 wrote:
Show nested quote +
On June 11 2012 13:56 freakhill wrote:
A simple reason to keep Carrier in is that it betters the skill level of the game for simple reasons:
- it is microable (BW behaviour)
- it has a unique attack mechanism to play with
The tempest is a slow, single-target attacking unit, with ultra long range and no setup time. Most boring unit, ever... It seems even worse than the collosus...
Plus, it is ugly... but hopefully thanks to their long range they won't ever appear in streams of casted pro-games.


If you think the Tempest is ugly, take a look at some of the Terran units :D. However, I tend to agree. The tempest doesn't have the same feel as a fleet of carriers, even if you massed them.


Yea.. Warhound is still so ugly.. totally agree with Carrier being a better micro-able unit. Tempest is just another simple, brainless unit now.
cahtush
Profile Joined April 2012
Sweden15 Posts
June 11 2012 09:24 GMT
#870
Make it microable, make interceptors free. You could also give it an ability, mabey a low damage splash yamato (to help deal with 'rines and mutas, or to give toss a good alternative to collosii) or something else.
Pessimism: It never lets you down.
covetousrat
Profile Joined October 2010
2109 Posts
June 11 2012 09:38 GMT
#871
I would build a Carrer than a Tempest anyday. Tempest is totally useless for its cost and so easily counterable. Templar drop is so much stronger. Just keep Carrier and buff it. T_T Why not give the 22 range to carriers lol.
Conquistador
Profile Joined September 2011
United States40 Posts
June 11 2012 09:46 GMT
#872
Make it microable, make interceptors free. You could also give it an ability, mabey a low damage splash yamato (to help deal with 'rines and mutas, or to give toss a good alternative to collosii) or something else.


Actually, I was wondering why they never considered having the Carrier be able to launch an AOE attack, but have it only be able to launch either the aoe or single target like before and have the player choose which. That way, it gives the unit more flexibility and forces the Protoss to choose what role the unit would serve for each engagement.
Shut up and play the game!
i)awn
Profile Joined October 2011
United States189 Posts
June 11 2012 12:37 GMT
#873
I think the most important thing is to add a temp speed boost ability to the carrier to allow it to disengage from air units like corruptors or vikings.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46310 Posts
June 11 2012 12:40 GMT
#874
I'm hoping that if the Tempest obtains 50+ kills, it obtains the status of Carrier.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
freakhill
Profile Blog Joined November 2010
Japan463 Posts
Last Edited: 2012-06-11 12:45:16
June 11 2012 12:43 GMT
#875
just give a spell "kamikaze", 25energy, tranform an interceptor into a flying baneling
put back bw micro
slightly shorten build time
and you're good to go!
moo ForGG, Dragon, MVP, Gumiho, DRG, PartinG, Life]0[!
Baum
Profile Blog Joined April 2010
Germany1010 Posts
June 11 2012 13:09 GMT
#876
On June 11 2012 18:46 Conquistador wrote:
Show nested quote +
Make it microable, make interceptors free. You could also give it an ability, mabey a low damage splash yamato (to help deal with 'rines and mutas, or to give toss a good alternative to collosii) or something else.


Actually, I was wondering why they never considered having the Carrier be able to launch an AOE attack, but have it only be able to launch either the aoe or single target like before and have the player choose which. That way, it gives the unit more flexibility and forces the Protoss to choose what role the unit would serve for each engagement.


Protoss doesn't need another AOE attack especially not on a unit like the carrier. The carrier is in fact a good unit by itself the problem is that it doesn't have a clear role. There are already situations in which Protoss players want to transition to carriers in PvZ. If you can get to a 4-5 base economy and you have a mothership ready replacing all of your Stalkers with carriers is very viable. But it's just very rare for this to happen.
I want to be with those who share secret things or else alone.
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
June 11 2012 13:12 GMT
#877
I think the Carrier has a place in the protoss deathball late game, it does a ton of dmg. I think protoss players should try to find a way to use it in there late game every game they play now.
SometimesIworkout
Profile Joined June 2012
Cambodia75 Posts
June 11 2012 13:16 GMT
#878
how absolutely gnarly would it be if you could micro the intercepters to do additional damage. If there was a reason you needed to do interceptor splits against flying banelings or something... my pants are getting pointy just thinking about it
"my upper chest is weak" "you have no upper chest"
arb
Profile Blog Joined April 2008
Noobville17922 Posts
June 11 2012 13:19 GMT
#879
On June 11 2012 18:38 covetousrat wrote:
I would build a Carrer than a Tempest anyday. Tempest is totally useless for its cost and so easily counterable. Templar drop is so much stronger. Just keep Carrier and buff it. T_T Why not give the 22 range to carriers lol.

22 range to carriers is a laugh, with interceptors getting a tether it'd be something like 26 or so iirc?

dealing with Carriers in BW with Goliath range were a pain int he ass to deal with vs someone who wasnt retarded and kept them over cliffs.
Artillery spawned from the forges of Hell
ejozl
Profile Joined October 2010
Denmark3543 Posts
June 11 2012 13:31 GMT
#880
TBH i never felt that carriers was necassary in WoL.
1. In beta when voids were good masseable they totally overrode the carrier.

2. I felt it didn't have a lot of synergy with the other protoss stargate units in general, like the way voids and phoenix mix together. However i feel the mothership and carrier share some synergies.

3. I felt that lorewise there wasn't even need for the carrier, since Auier was destroyed and everything is being rebuilt on Shakuras. It's much more suitable to have a lategame dark templar caste air capital ship.

4. Since there is no reaver, there doesn't have to be that theme of protoss having stuff that recharges units inside of it, like the carrier does and the reaver scarabs and zerg has the theme of spawning small minions.

5. Since zerg had the strong air to ground capital ship and terran had the all around capital ship, i felt either protoss should not have a capital ship at all or they needed some kind of spellcaster capital ship, since a air to air capital ship is not that much fun xD

But now with the tempest, all these points are all so belittled.
Tempest:
1:Looks like the phoenix.
2: It seems like it had no interesting attributes/abilities at all and then they just gave it an insane range of 22, just to kinda make it exciting for us to hear about it. It's the most dull thing ever.
3. Tempest is even worse with synergy to the other air units compared to the carrier.
4. It's another air ship from protoss that uses wings, which i just don't think is protossi.

Now with the oracle the carrier actually makes sense, it's raiding abilities are so much stronger and you don't even need a mothership to recall the slow moving carrier.
I guess my point being is that The Carrier is really the lesser of two evils..

SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Prev 1 42 43 44 45 46 94 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#97
PiGStarcraft385
CranKy Ducklings45
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft385
RuFF_SC2 69
StarCraft: Brood War
Britney 11381
Rain 2074
GuemChi 1818
Artosis 594
Dota 2
LuMiX0
Counter-Strike
summit1g7772
minikerr208
taco 87
m0e_tv67
Super Smash Bros
AZ_Axe203
Other Games
Day[9].tv731
JimRising 569
C9.Mang0402
XaKoH 228
Maynarde160
ViBE86
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22004
Other Games
• Scarra856
• Day9tv731
Upcoming Events
Kung Fu Cup
9h 51m
RotterdaM Event
15h 6m
Replay Cast
22h 51m
The PondCast
1d 8h
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
Shopify Rebellion Sundays
4 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
5 days
Soma vs Shuttle
BeSt vs Rush
[ Show More ]
WardiTV Weekly
5 days
Afreeca Starleague
6 days
Leta vs ggaemo
Jaedong vs Queen
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.