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Active: 2922 users

Carmac responds to IEM Criticism: "Bring on the pitchforks…

Forum Index > SC2 General
418 CommentsPost a Reply
Prev 1 6 7 8 9 10 21 Next All
MooMu
Profile Joined November 2011
Canada615 Posts
January 19 2012 23:44 GMT
#141
If this really was the COMPUTERS mainly that caused the problems, people have legitimate reason to get upset and criticize cause that is largely AVOIDABLE.
R!!
Profile Joined November 2011
Brazil938 Posts
January 19 2012 23:44 GMT
#142
On January 20 2012 08:42 Thorzain wrote:
Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty.

Seemed pretty obvious to me, but keep on blaming Blizzard guys, since LAN would solve said issues like np!
I like the part where sense is considered a common, settled thing.
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
January 19 2012 23:45 GMT
#143
cs 1.6 and quake computers lol
savior did nothing wrong
ProxyPL
Profile Joined August 2010
Poland230 Posts
January 19 2012 23:45 GMT
#144
can any1 link huk's post. i cant find it :/
Proxy is like fire. Fire never dies alone!
turdburgler
Profile Blog Joined January 2011
England6749 Posts
January 19 2012 23:47 GMT
#145
On January 20 2012 08:44 R!! wrote:
Show nested quote +
On January 20 2012 08:42 Thorzain wrote:
Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty.

Seemed pretty obvious to me, but keep on blaming Blizzard guys, since LAN would solve said issues like np!


implying lan wouldnt solve issues we've had before?

your argument is that because at this 1 league they dont have internet lag, lan wouldnt help run present and future leagues?
FlyingLigerz
Profile Joined May 2010
United States163 Posts
January 19 2012 23:47 GMT
#146
so was it the faults of the computers or the internet? intel extreme masters used the same setup last year and it went smoothly. what changed?
nemonic
Profile Joined November 2011
132 Posts
January 19 2012 23:49 GMT
#147
Funny how people keep on bashing Blizzard for not supporting LAN while the problems obviously seem to be related to the hardware/software setup of the gaming PCs (and partly lagging casters). From a "professional" tournament organizer such as ESL, I would expect that they check such basic things before the event begins.

Still nice to directly post this statement here in the forum though. Maybe some day ESL might eventually learn from their mistakes...
obsKura
Profile Joined March 2011
Ireland1061 Posts
January 19 2012 23:49 GMT
#148
On January 20 2012 08:42 Thorzain wrote:
Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty.


yeah - and Blizzard gets all the shit which doesn't make any sense here

RotterdaM already pointed out after one of the lag games that it looked like PC lag for the specific player (too high graphics used on too shitty PC), where it starts lagging in a big 200/200 fight
C9 ~^v^~ In EE-sama we trust. ~^v^~ C9
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
January 19 2012 23:50 GMT
#149
I wasn't too disappointed with today. I know that Blizzard's lack of LAN has effed over many tournaments, and will continue to do so, and I know you guys were trying hard to fix any problems you faced. Hope things run smoother in bracket play, best of luck!
TearsOfTheSun
Profile Joined March 2006
Canada995 Posts
January 19 2012 23:50 GMT
#150
fuck nani lol. its tough to see lag effecting the outcome of the games in such a huge way. happy for kas though
Dixer_ca^^ | Polt | Byun | MKP | DRG | White-Ra | Beastyqt | Maru | Creator
AdrianHealey
Profile Joined January 2011
Belgium480 Posts
January 19 2012 23:50 GMT
#151
If all business in any other aspect of life where this considered to their fans, the world would be a much nicer place.
I love.
FidoDido
Profile Joined March 2011
United States1292 Posts
January 19 2012 23:50 GMT
#152
On January 20 2012 08:42 Thorzain wrote:
Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty.


Intel Inside!
LGIMSeed FantasyToss~~ Hipster Seed fan before he made Code A
R!!
Profile Joined November 2011
Brazil938 Posts
Last Edited: 2012-01-19 23:58:22
January 19 2012 23:51 GMT
#153
On January 20 2012 08:47 turdburgler wrote:
Show nested quote +
On January 20 2012 08:44 R!! wrote:
On January 20 2012 08:42 Thorzain wrote:
Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty.

Seemed pretty obvious to me, but keep on blaming Blizzard guys, since LAN would solve said issues like np!


implying lan wouldnt solve issues we've had before?

your argument is that because at this 1 league they dont have internet lag, lan wouldnt help run present and future leagues?

Nope, I am implying that people are always too quick to jump on Blizzard's neck, whilst not having the slightest idea of what's actually going on, and I doubt LAN would help at all in this particular situation.


On January 20 2012 08:50 ClysmiC wrote:
I wasn't too disappointed with today. I know that Blizzard's lack of LAN has effed over many tournaments, and will continue to do so, and I know you guys were trying hard to fix any problems you faced. Hope things run smoother in bracket play, best of luck!


Like this dude.

I don't like the fact that Carmarc's letting people do guess work and that he even mentioned Blizzard in the first place, when it's so clear that what happened today was due to the shitty computers being used, in fact he barely suggested that when he said the players avoided especific computers and kept on talking about connections.
I like the part where sense is considered a common, settled thing.
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
January 19 2012 23:51 GMT
#154
On January 20 2012 08:36 JayJay_90 wrote:
Probs to Zenio, although in the official statement it doesn't really sound like he had such a big influence on the decision: Link.


Everyone is praising Zenio for his good sportsmanship, but I doubt he wanted a regame.
I guess that's why it took two hours to take a decision on this match.
labbe
Profile Joined October 2010
Sweden1456 Posts
January 19 2012 23:52 GMT
#155
Carmac is awesome. There is only so much you can do when you are dealing with online connections. You should be blaming Blizzard for making it so hard on tournament organizers by not implementing any LAN-alternative.
CEPEHDREI
Profile Joined April 2010
Germany1521 Posts
Last Edited: 2012-01-19 23:53:46
January 19 2012 23:52 GMT
#156
On January 20 2012 08:42 Thorzain wrote:
Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty.


as i said the esl has pc problems for over 10 years now. ask any prof. cs player. they have to switch pc at like every event cause someone crashes in important matches.
pPingu
Profile Joined September 2011
Switzerland2892 Posts
January 19 2012 23:53 GMT
#157
Did esl ask zenio if he wanted to regame?

LorangerChris Chris Loranger
as far as i know zenio never agreed to the regame ? i talked to msn shortly after; and he never mentioned it.
OminouS
Profile Joined February 2010
Sweden1343 Posts
January 19 2012 23:54 GMT
#158
On January 20 2012 06:27 Carmac wrote:
- The situation with naniwa happened later on (naniwa having lag issues that affected the outcome of his game). His instant emotional reaction was to want to discontinue playing, but he came back to finish his games on another PC and won the group. Throughout the entire situation - from the start until after all of his games, he was considerate and understanding and his behaviour was very professional. No bullshit.


I'm really happy about this part. I also want to add that I like IEM a lot. eSport takes place on an unfortunate platform, and you made the best of a good situation by apologizing. I hope for 3 days of SC2 without problems this weekend.
On the 6th day JF made Reavers and on the 7th day JF put his opponent to rest
figq
Profile Blog Joined May 2010
12519 Posts
January 19 2012 23:54 GMT
#159
On January 20 2012 08:44 R!! wrote:
Show nested quote +
On January 20 2012 08:42 Thorzain wrote:
Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty.

Seemed pretty obvious to me, but keep on blaming Blizzard guys, since LAN would solve said issues like np!
Actually it's not obvious at all, and there could be multiple reasons for similar-looking behavior of the computers. Until Carmac/IEM-representatives state what were their computers this remains open.

Also, this IS again something to blame Blizzard for, because the game is obviously not optimized yet, especially in the pathing algorithm (which I think is the main reason for CPU lag when there are too many units on the map, even not in vision).
If you stand next to my head, you can hear the ocean. - Day[9]
zaii
Profile Joined October 2010
Guam2611 Posts
Last Edited: 2012-01-19 23:55:09
January 19 2012 23:54 GMT
#160
On January 20 2012 08:49 obsKura wrote:
Show nested quote +
On January 20 2012 08:42 Thorzain wrote:
Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty.


yeah - and Blizzard gets all the shit which doesn't make any sense here

RotterdaM already pointed out after one of the lag games that it looked like PC lag for the specific player (too high graphics used on too shitty PC), where it starts lagging in a big 200/200 fight


You see if there was LAN mode, Shitty computers transform into supercomputers that can handle anything.
Prev 1 6 7 8 9 10 21 Next All
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