Carmac responds to IEM Criticism: "Bring on the pitchforks…
Forum Index > SC2 General |
MooMu
Canada615 Posts
| ||
R!!
Brazil938 Posts
On January 20 2012 08:42 Thorzain wrote: Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty. Seemed pretty obvious to me, but keep on blaming Blizzard guys, since LAN would solve said issues like np! | ||
EleanorRIgby
Canada3923 Posts
| ||
ProxyPL
Poland230 Posts
| ||
turdburgler
England6749 Posts
On January 20 2012 08:44 R!! wrote: Seemed pretty obvious to me, but keep on blaming Blizzard guys, since LAN would solve said issues like np! implying lan wouldnt solve issues we've had before? your argument is that because at this 1 league they dont have internet lag, lan wouldnt help run present and future leagues? | ||
FlyingLigerz
United States163 Posts
| ||
nemonic
132 Posts
Still nice to directly post this statement here in the forum though. Maybe some day ESL might eventually learn from their mistakes... | ||
obsKura
Ireland1061 Posts
On January 20 2012 08:42 Thorzain wrote: Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty. yeah - and Blizzard gets all the shit which doesn't make any sense here RotterdaM already pointed out after one of the lag games that it looked like PC lag for the specific player (too high graphics used on too shitty PC), where it starts lagging in a big 200/200 fight | ||
ClysmiC
United States2192 Posts
| ||
TearsOfTheSun
Canada995 Posts
| ||
AdrianHealey
Belgium480 Posts
| ||
FidoDido
United States1292 Posts
On January 20 2012 08:42 Thorzain wrote: Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty. Intel Inside! ![]() | ||
R!!
Brazil938 Posts
On January 20 2012 08:47 turdburgler wrote: implying lan wouldnt solve issues we've had before? your argument is that because at this 1 league they dont have internet lag, lan wouldnt help run present and future leagues? Nope, I am implying that people are always too quick to jump on Blizzard's neck, whilst not having the slightest idea of what's actually going on, and I doubt LAN would help at all in this particular situation. On January 20 2012 08:50 ClysmiC wrote: I wasn't too disappointed with today. I know that Blizzard's lack of LAN has effed over many tournaments, and will continue to do so, and I know you guys were trying hard to fix any problems you faced. Hope things run smoother in bracket play, best of luck! Like this dude. I don't like the fact that Carmarc's letting people do guess work and that he even mentioned Blizzard in the first place, when it's so clear that what happened today was due to the shitty computers being used, in fact he barely suggested that when he said the players avoided especific computers and kept on talking about connections. | ||
cyclone25
Romania3344 Posts
On January 20 2012 08:36 JayJay_90 wrote: Probs to Zenio, although in the official statement it doesn't really sound like he had such a big influence on the decision: Link. Everyone is praising Zenio for his good sportsmanship, but I doubt he wanted a regame. I guess that's why it took two hours to take a decision on this match. | ||
labbe
Sweden1456 Posts
| ||
CEPEHDREI
Germany1521 Posts
On January 20 2012 08:42 Thorzain wrote: Everyone i spoke to that are at the event (4-5 players) were telling me that the computers were the issue, that they were crap. Not that the connection was faulty. as i said the esl has pc problems for over 10 years now. ask any prof. cs player. they have to switch pc at like every event cause someone crashes in important matches. | ||
![]()
pPingu
Switzerland2892 Posts
LorangerChris Chris Loranger as far as i know zenio never agreed to the regame ? i talked to msn shortly after; and he never mentioned it. | ||
OminouS
Sweden1343 Posts
On January 20 2012 06:27 Carmac wrote: - The situation with naniwa happened later on (naniwa having lag issues that affected the outcome of his game). His instant emotional reaction was to want to discontinue playing, but he came back to finish his games on another PC and won the group. Throughout the entire situation - from the start until after all of his games, he was considerate and understanding and his behaviour was very professional. No bullshit. I'm really happy about this part. I also want to add that I like IEM a lot. eSport takes place on an unfortunate platform, and you made the best of a good situation by apologizing. I hope for 3 days of SC2 without problems this weekend. | ||
figq
12519 Posts
On January 20 2012 08:44 R!! wrote: Actually it's not obvious at all, and there could be multiple reasons for similar-looking behavior of the computers. Until Carmac/IEM-representatives state what were their computers this remains open.Seemed pretty obvious to me, but keep on blaming Blizzard guys, since LAN would solve said issues like np! Also, this IS again something to blame Blizzard for, because the game is obviously not optimized yet, especially in the pathing algorithm (which I think is the main reason for CPU lag when there are too many units on the map, even not in vision). | ||
zaii
Guam2611 Posts
On January 20 2012 08:49 obsKura wrote: yeah - and Blizzard gets all the shit which doesn't make any sense here RotterdaM already pointed out after one of the lag games that it looked like PC lag for the specific player (too high graphics used on too shitty PC), where it starts lagging in a big 200/200 fight You see if there was LAN mode, Shitty computers transform into supercomputers that can handle anything. | ||
| ||