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StarCraft Mass Recall: SC1 campaigns on SC2 thread - Page 63

Forum Index > SC2 General
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dRaiser
Profile Joined March 2015
Poland6 Posts
April 09 2015 17:25 GMT
#1241
Oh my, I'm having big time with Protoss 9: Shadow Hunters. I read on YT that this mission was made harder and well, it's a lot harder for me then any other (I play on normal). Before I create strong enough army to make a run for Cerebrates, I don't have any more minerals. I tried to take an enemy base, but I couldn't hold it later. It sure is demanding. Right now I have been trying few times to run with 20 Zealots + few dragoons + few Archons, infantry upgrades maxed and got crushed every time. I don't say it's too hard - I like challenge - but I wonder what I could do better here.
Blazethesage
Profile Joined June 2012
108 Posts
Last Edited: 2015-04-09 20:06:03
April 09 2015 19:47 GMT
#1242
Honestly, massed Archons are a good tactic there - especially with the enemy's fondness for Defilers and Plague. What with Archons only have 10 HP compared to their 350 shields, they're barely affected by Plague at all, so they can help you defend while you build up your attack force to go forth and stomp zerg faces.

Plus, they're less mineral-intensive in exchange for taking up lots of gas, but you're given two free geysers, since you have the entire bottom edge of the map to yourself, you just have to protect it.
Telenil
Profile Joined September 2010
France484 Posts
April 09 2015 20:44 GMT
#1243
Psionic storm is really potent in this mission. The zerg have lots of zerglings and hydralisk, a few reavers or high templar can devastate the waves as they come.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
dRaiser
Profile Joined March 2015
Poland6 Posts
April 09 2015 21:48 GMT
#1244
I've managed to take again one of enemy bases with my upgraded Zealots and hold it for while, then created without problem a LARGE army and squished enemy with ease. Thanks for tips though!
HewTheTitan
Profile Joined February 2015
Canada331 Posts
April 09 2015 22:05 GMT
#1245
Always like hearing how widely diverse tactics can all be successful in a very hard situation.
DariusTirsar
Profile Joined April 2015
Romania13 Posts
April 10 2015 11:00 GMT
#1246
When is v5.4 going to be released ?
Jones313
Profile Joined April 2011
Finland172 Posts
April 10 2015 19:40 GMT
#1247
Just a quick heads up, Crank is tearing up MR again if anyone's interested:
http://www.twitch.tv/CranK

On April 10 2015 20:00 DariusTirsar wrote:
When is v5.4 going to be released ?


soon
valas991
Profile Joined September 2014
Hungary181 Posts
April 10 2015 19:48 GMT
#1248
On April 11 2015 04:40 Jones313 wrote:
Just a quick heads up, Crank is tearing up MR again if anyone's interested:
http://www.twitch.tv/CranK

Show nested quote +
On April 10 2015 20:00 DariusTirsar wrote:
When is v5.4 going to be released ?


soon


Wait a second, he is playing ep2 map08 isn't he?
It seems that his uploads are rather late....I mean, compared to his state in the campaign. [or he just facerolled the last 2-3 missions in the terran campaign, and the 1st 7 maps of the overmind....]
Anyway, I'll wait for the YT upload.

I wanted to ask....what version is he playing with? I mean, 5.3. retro mod i guess....yet he got no cinematics, as far as I can tell....at least, in the options menu he only got 'cinematic notes'.
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2015-04-11 16:56:58
April 11 2015 16:53 GMT
#1249
Edit: Fixed it. Didn't realize I needed another file (the cinematics file).
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Jones313
Profile Joined April 2011
Finland172 Posts
April 12 2015 01:24 GMT
#1250
On April 08 2015 16:06 Blazethesage wrote:
I think it's neat to watch him because the campaign is such a different beast from Multiplayer, and going from Starcraft 2's tech tree to Starcraft 1's is such a leap as well (I heard him at one point in the first video lamenting the lack of tech labs and reactors).

A lot of multiplayer instincts actually don't translate well to campaign-play. In multiplayer, exploring as much as possible as early as possible is fairly crucial, but in the campaign can quickly get you overwhelmed as you stretch yourself thin, and you activate too many enemies or events. This bit Crank in the ass as early as Backwater Station, though he compensated admirably.

Incidentally, as for using heroes, I for one am an advocate of using the heroes to the fullest. They're beefed up, they're powerful, they kick butt. Let them kick the asses they are destined to kick! But, you simply have to be careful. Keep an eye on them, don't let them jump out too far ahead, and be ready to pull them out if things start to turn pear-shaped. Hell, Raynor can almost oneshot a Zergling - assuming equal upgrades, he leaves them in range to be finished by a single marine-shot. Kerrigan has similar power, and has the utility of a ghost, minus the nukes. Cloak and lockdown have plenty of uses. Fenix is just a wrecking machine in either incarnation, plain and simple - Infested Kerrigan EARNS her title as the Queen of Blades as well, what with dealing 50 damage a swing, and having storm to boot.

So use them, absolutely, just don't get reckless with 'em. Keep an eye on their health, and don't let them jump too far ahead of the rest of your army.


Yeah, I definitely agree. I do like, however, how in Starcraft One "hero" units, while good, aren't going to decide a game - it's not like Warcraft 3 or the HotS campaign where you need them with your main army at all times for it to be effective, it's more focused on strategy than managing your VIP units, or "heroes" (I just can't stand the word "hero" but that's my problem).

Also T10 comes to mind as an example where they're almost more trouble than they're worth - Raynor can't contribute a whole lot on the battlefield, and you look away for two seconds and he's getting wrecked.

EDIT: Incidentally, I find myself amused to discover just how many SCV's it takes to long-range-mine that damn geyser on Biting the Bullet without a 2nd command center. Amusingly, 12 SCV's means it actually costs LESS MINERALS to build a second command center and have 3 SCV's on it; 400 for the CC, and 3 SCV's for a total of 550 as opposed to 600 minerals for 12 SCV's.


Don't forget the extra supply provided by the CC! Or alternatively you could just harvest the gas at a slightly slower rate. Ah, the complexities of the old single-player missions...


On April 11 2015 04:48 valas991 wrote:
Show nested quote +
On April 11 2015 04:40 Jones313 wrote:
Just a quick heads up, Crank is tearing up MR again if anyone's interested:
http://www.twitch.tv/CranK

On April 10 2015 20:00 DariusTirsar wrote:
When is v5.4 going to be released ?


soon


Wait a second, he is playing ep2 map08 isn't he?
It seems that his uploads are rather late....I mean, compared to his state in the campaign. [or he just facerolled the last 2-3 missions in the terran campaign, and the 1st 7 maps of the overmind....]
Anyway, I'll wait for the YT upload.

I wanted to ask....what version is he playing with? I mean, 5.3. retro mod i guess....yet he got no cinematics, as far as I can tell....at least, in the options menu he only got 'cinematic notes'.


Crank did a bit of a marathon stream of SCMR, he finished the first three campaigns. It was glorious.

It looks like it might be 5.3 but with the non-cinematic map launcher/menu. I don't know if the lack of cinematics is intentional or not.
HewTheTitan
Profile Joined February 2015
Canada331 Posts
April 12 2015 04:07 GMT
#1251
I do like, however, how in Starcraft One "hero" units, while good, aren't going to decide a game


My brother says the HotS campaign was Blizzard's way of training people for their next MOBA, which ended up also being called HotS...
valas991
Profile Joined September 2014
Hungary181 Posts
Last Edited: 2015-04-12 06:30:33
April 12 2015 06:29 GMT
#1252
On April 12 2015 13:07 HewTheTitan wrote:
Show nested quote +
I do like, however, how in Starcraft One "hero" units, while good, aren't going to decide a game


My brother says the HotS campaign was Blizzard's way of training people for their next MOBA, which ended up also being called HotS...


Hehe. Haven't thought about that.

On April 12 2015 10:24 Jones313 wrote:

Show nested quote +
On April 11 2015 04:48 valas991 wrote:
On April 11 2015 04:40 Jones313 wrote:
Just a quick heads up, Crank is tearing up MR again if anyone's interested:
http://www.twitch.tv/CranK

On April 10 2015 20:00 DariusTirsar wrote:
When is v5.4 going to be released ?


soon


Wait a second, he is playing ep2 map08 isn't he?
It seems that his uploads are rather late....I mean, compared to his state in the campaign. [or he just facerolled the last 2-3 missions in the terran campaign, and the 1st 7 maps of the overmind....]
Anyway, I'll wait for the YT upload.

I wanted to ask....what version is he playing with? I mean, 5.3. retro mod i guess....yet he got no cinematics, as far as I can tell....at least, in the options menu he only got 'cinematic notes'.


Crank did a bit of a marathon stream of SCMR, he finished the first three campaigns. It was glorious.

It looks like it might be 5.3 but with the non-cinematic map launcher/menu. I don't know if the lack of cinematics is intentional or not.


I guess he made that marathon because he likes this mod...Which feels good for you, I suppose.
I hope he's gonna upload 'em to YT. My net connection isn't good enough for stream-watching :|
And also, if he doesn't upload them, I'll never be able to watch them. [nor anyone]

I thought the non-cinematic map launcher wasn't playable.
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
Blazethesage
Profile Joined June 2012
108 Posts
April 12 2015 07:42 GMT
#1253
If it IS the newest version, it's possible he may have simply disabled the cinematics in the options menu. Popping in to note however, that apparently the Overmind's speech at the end of Episode 2 map 10 (Full Circle)'s subtitles got broken. More param/whatever messages instead of the proper subtitles.
valas991
Profile Joined September 2014
Hungary181 Posts
Last Edited: 2015-04-18 18:33:36
April 12 2015 07:56 GMT
#1254
I believe it is the newest. ['cause of the unlock all mission stuff] However, he didn't disable them, because he can't. He has no option to do so.
http://i.imgur.com/kQy7Qgg.jpg

For comparison, here is mine
http://i.imgur.com/9BcZdFt.jpg

For me it seems he uses the non-cinematic launcher, which shouldn't work atm, if I am correct ^^
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
Jones313
Profile Joined April 2011
Finland172 Posts
Last Edited: 2015-04-13 02:51:48
April 13 2015 02:03 GMT
#1255
SCMR English version 5.4 plus the installer out now.



On April 12 2015 15:29 valas991 wrote:
Show nested quote +
On April 12 2015 13:07 HewTheTitan wrote:
I do like, however, how in Starcraft One "hero" units, while good, aren't going to decide a game


My brother says the HotS campaign was Blizzard's way of training people for their next MOBA, which ended up also being called HotS...


Hehe. Haven't thought about that.

Show nested quote +
On April 12 2015 10:24 Jones313 wrote:

On April 11 2015 04:48 valas991 wrote:
On April 11 2015 04:40 Jones313 wrote:
Just a quick heads up, Crank is tearing up MR again if anyone's interested:
http://www.twitch.tv/CranK

On April 10 2015 20:00 DariusTirsar wrote:
When is v5.4 going to be released ?


soon


Wait a second, he is playing ep2 map08 isn't he?
It seems that his uploads are rather late....I mean, compared to his state in the campaign. [or he just facerolled the last 2-3 missions in the terran campaign, and the 1st 7 maps of the overmind....]
Anyway, I'll wait for the YT upload.

I wanted to ask....what version is he playing with? I mean, 5.3. retro mod i guess....yet he got no cinematics, as far as I can tell....at least, in the options menu he only got 'cinematic notes'.


Crank did a bit of a marathon stream of SCMR, he finished the first three campaigns. It was glorious.

It looks like it might be 5.3 but with the non-cinematic map launcher/menu. I don't know if the lack of cinematics is intentional or not.


I guess he made that marathon because he likes this mod...Which feels good for you, I suppose.
I hope he's gonna upload 'em to YT. My net connection isn't good enough for stream-watching :|
And also, if he doesn't upload them, I'll never be able to watch them. [nor anyone]

I thought the non-cinematic map launcher wasn't playable.


I believe the marathon stream was to celebrate his 100th stream, I'm not sure he intended it to be all MR... obviously hearing from people enjoying the mod always feels good. Hopefully there are no major issues left with the mod and we'll get some relatively clean playthroughs.

And no worries, I believe Crank's people mentioned during the stream that everything'll be on youtube. I can see it taking him a while to get all of it up there.

And yeah, of course, the map unlock thing. It's definitely 5.3, the thing with the non-cinematic launcher is it does work, but only with the cinema mod even though it's not used. This is fixed in 5.4.

On April 12 2015 16:42 Blazethesage wrote:
If it IS the newest version, it's possible he may have simply disabled the cinematics in the options menu. Popping in to note however, that apparently the Overmind's speech at the end of Episode 2 map 10 (Full Circle)'s subtitles got broken. More param/whatever messages instead of the proper subtitles.


This should be fixed in 5.4.
Blazethesage
Profile Joined June 2012
108 Posts
April 13 2015 05:52 GMT
#1256
Ooh, neat. Yay, Duran fix! ...I can't help but notice that bit about the power generators. I am tempted to claim credit for pointing that out.

Sadly, for me it's slightly delayed due to using the Retro Edition, which does take an extra day/two/whatever to update, but no big deal. I'm sorta stalling in recording the last Protoss Brood War mission for my own runthrough due to personal reasons, but I think I might wait to record the first few UED missions until the Retro update comes out so I can enjoy actually being able to use Duran against something other than marines
dRaiser
Profile Joined March 2015
Poland6 Posts
April 13 2015 12:37 GMT
#1257
Updating from 5.3 to 5.4 is safe for saves, campaign states and such?
valas991
Profile Joined September 2014
Hungary181 Posts
Last Edited: 2015-04-13 19:34:49
April 13 2015 12:55 GMT
#1258
On April 13 2015 21:37 dRaiser wrote:
Updating from 5.3 to 5.4 is safe for saves, campaign states and such?

No idea tbh. but I'd suggest you to finish the episode you're currently in. You know...just in case...

On April 13 2015 11:03 Jones313 wrote:
I believe the marathon stream was to celebrate his 100th stream, I'm not sure he intended it to be all MR... obviously hearing from people enjoying the mod always feels good. Hopefully there are no major issues left with the mod and we'll get some relatively clean playthroughs.

And no worries, I believe Crank's people mentioned during the stream that everything'll be on youtube. I can see it taking him a while to get all of it up there.

And yeah, of course, the map unlock thing. It's definitely 5.3, the thing with the non-cinematic launcher is it does work, but only with the cinema mod even though it's not used. This is fixed in 5.4.

Thanks for enlightening me about that. I though it just simply didn't work.

And CranK has (finally) uploaded 4 videos...all of them last 1 hour ~50 mins....woah :D [My lament is that he used a little worse pc]


Is it a problem for you if I upload 5.4 to a storage website [mega], in case some1 got problem with sc2mapster? I remember at least one guy who could not download the stuff from sc2mapster.

btw.
On February 23 2015 22:01 Telenil wrote:
Show nested quote +
On February 22 2015 01:10 valas991 wrote:
Would it be possible to remove the "Kerrigan" caption in the 'The Dream' cinematic? I mean. there MIGHT be people who could be still surprised at that plot twist in the Agent of the Swarm.
Good point. We will remove the name next time we change something.


I guess you forgot about that It's not that big problem...just...you know.
http://i.imgur.com/rROhmBX.jpg
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
Jones313
Profile Joined April 2011
Finland172 Posts
April 14 2015 00:42 GMT
#1259
On April 13 2015 14:52 Blazethesage wrote:
Ooh, neat. Yay, Duran fix! ...I can't help but notice that bit about the power generators. I am tempted to claim credit for pointing that out.

Sadly, for me it's slightly delayed due to using the Retro Edition, which does take an extra day/two/whatever to update, but no big deal. I'm sorta stalling in recording the last Protoss Brood War mission for my own runthrough due to personal reasons, but I think I might wait to record the first few UED missions until the Retro update comes out so I can enjoy actually being able to use Duran against something other than marines


Yes, that power generator thing was also you - Telenil was watching and passed the word. Well done!

Retro mod 5.4 is up.

On April 13 2015 21:37 dRaiser wrote:
Updating from 5.3 to 5.4 is safe for saves, campaign states and such?


Saves, no. Campaign progress, yes - you won't lose progress by replacing map/mod files.



@valas:

Go ahead - there's always different versions floating around file sharing sites anyway. We'd rather not link to these, though (the chinese version being the odd exception).

Yes, that subtitle thing did kinda slip through. My bad...
valas991
Profile Joined September 2014
Hungary181 Posts
Last Edited: 2015-04-15 17:59:08
April 14 2015 19:38 GMT
#1260
On April 14 2015 09:42 Jones313 wrote:
@valas

Go ahead - there's always different versions floating around file sharing sites anyway. We'd rather not link to these, though (the chinese version being the odd exception).

Yes, that subtitle thing did kinda slip through. My bad...


Ok. Thanks.
Btw. if you check this vid around 56:00, you can see that he clicks on the 'continue - hidden mission' yet the next mission is New Gettysburg

Also, at 57:53 it's Nova's portrait [I mean, blonde hair]
The nova portrait appears during her speech at the beginning of the mission and at the end. During the mission, it works fine [red hair] [e.g. 1:04:04]

Since she got no custom portrait, I'd say that the problem exist in the standard mod as well.
Gotta check it

Edit: I checked it. If I had 'talking portraits' [3D] then it was Sarah [red hair]. But when I tried with static portraits [2D, as in Crank's vid] then it was Nova
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
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