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Cloud Kingdom 1st foreign map in a KOR Starleague - Page 6

Forum Index > SC2 General
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Laserist
Profile Joined September 2011
Turkey4269 Posts
January 09 2012 09:13 GMT
#101
Congratz Superouman & ESV Team.
“Are you with the Cartel? Because you’re definitely an Angel.”
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 09 2012 09:53 GMT
#102
It's time !
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
January 09 2012 10:03 GMT
#103
Haha seems awesame in the GSL!
This is where we begin. Show your true self, Battosai.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
January 09 2012 10:15 GMT
#104
At first impression, it looks like a bad map for Zerg. Watching Nerchio vs WhiteRa on it, it looks extremely weak for Zerg. Then again, Nerchio played horribly against WhiteRa, so who knows. It definitely looks like Entombed Valley though, only difference being that there is no wide open space in the middle, less space behind bases for muta, and no rocks between nat and third.

Yeah, definitely looks imbalanced for Zerg, but we'll have to wait and see.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 09 2012 10:19 GMT
#105
On January 09 2012 19:15 Tobberoth wrote:
At first impression, it looks like a bad map for Zerg. Watching Nerchio vs WhiteRa on it, it looks extremely weak for Zerg. Then again, Nerchio played horribly against WhiteRa, so who knows. It definitely looks like Entombed Valley though, only difference being that there is no wide open space in the middle, less space behind bases for muta, and no rocks between nat and third.

Yeah, definitely looks imbalanced for Zerg, but we'll have to wait and see.


As someone that switched to Zerg I still have to imagine the advantage of lots and lots of ground flanking routes outweighs the hard to take 3rd. I feel like muta might be a bad choice on the map, something like Bane/Line/Infestor or Ling/Roach/Infestor or whatever.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Snettik
Profile Joined February 2011
Finland186 Posts
Last Edited: 2012-01-09 11:05:30
January 09 2012 11:05 GMT
#106
I don't have an opinion about the maps gameplay, but aesthetically looks good although maybe too cloudy/foggy in the center. The fogginess reduces clarity, which is important for an esport. Might look too foggy only because i watched the game 360p. The map is full of strong colors and plenty of contrast (purple/orange), which might make important stuff harder to spot. What do you guys think?
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 09 2012 11:08 GMT
#107
On January 09 2012 20:05 Snettik wrote:
I don't have an opinion about the maps gameplay, but aesthetically looks good although maybe too cloudy/foggy in the center. The fogginess reduces clarity, which is important for an esport. Might look too foggy only because i watched the game 360p. The map is full of strong colors and plenty of contrast (purple/orange), which might make important stuff harder to spot. What do you guys think?


Yeah we updated it, it appears the GSL either got the wrong version or did no update yet. It's been scaled back already.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
WarheadsByLink
Profile Joined May 2010
United Kingdom75 Posts
January 09 2012 13:12 GMT
#108
Grats guys, haven't seen any games on this yet but am looking forward to it =)
Ragoo
Profile Joined March 2010
Germany2773 Posts
January 09 2012 13:26 GMT
#109
Nice, this will probably mean every other tournament will add it Looking forward to (T)ClouD playing on this the first time : D
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Wrathsc2
Profile Joined March 2011
United States2025 Posts
January 09 2012 13:33 GMT
#110
congrats on the map great games on it already
A marine walks into a bar and asks, "Wheres the counter?"
deadmau
Profile Joined September 2010
960 Posts
January 09 2012 13:35 GMT
#111
On January 09 2012 20:08 Diamond wrote:
Show nested quote +
On January 09 2012 20:05 Snettik wrote:
I don't have an opinion about the maps gameplay, but aesthetically looks good although maybe too cloudy/foggy in the center. The fogginess reduces clarity, which is important for an esport. Might look too foggy only because i watched the game 360p. The map is full of strong colors and plenty of contrast (purple/orange), which might make important stuff harder to spot. What do you guys think?


Yeah we updated it, it appears the GSL either got the wrong version or did no update yet. It's been scaled back already.


The new one looks, better, great map to play on, hope to see it on ladder.
Hokay
Profile Joined May 2007
United States738 Posts
Last Edited: 2012-01-09 14:02:12
January 09 2012 13:40 GMT
#112
Cool looking map but terrible for spectating imo. Keep the fog to the outer edges where ground units don't walk on. The textures need to be more solid instead of complex too. It was night and day how clearly visible units were when the GSL games switched over to Blizzard maps which use cleaner solid textures for terrain, a thousand times less doodads and special effects. Clarity over super fancy distracting looking maps. The game should be about the units fighting and doing their thing, but some of these 3rd party maps kinda steal a bit from that with distracting bloated eye candy.
bbm
Profile Joined April 2011
United Kingdom1320 Posts
January 09 2012 13:46 GMT
#113
On January 09 2012 11:56 neobowman wrote:
Show nested quote +
On January 09 2012 11:50 Chill wrote:
ONE thing that history has taught me is that nobody can predict how maps will play out. So stop trying. The proof will be in the pudding soon enough.

Pretty much. As a BW mapper and SC2 mapper, you find that your maps never play out the way you expect them to. Even the best mappers can't predict what'll happen (cough, Battle Royal)

And Protoss4ever is awesome.



What's up with those stats? I never followed broodwar or anything, but 0 PvPs and 71 ZvZs? huh?
By.Sun or By.Rain, he always delivers
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
January 09 2012 13:48 GMT
#114
--- Nuked ---
Lord_J
Profile Joined April 2011
Kenya1085 Posts
January 09 2012 14:05 GMT
#115
I like this map a lot so far. Congrats to Superouman and ESV.
No relation to Monsieur J.
Roberi
Profile Joined March 2011
Sweden347 Posts
Last Edited: 2012-01-09 14:12:21
January 09 2012 14:07 GMT
#116
I'm curious, do mapmakers get money for these maps? If so, about how much can one get? Obviously it's a great honor to have the map featured in these kinds of tournaments. I'm just wondering.
Edit: There was one epic game on this map from today's GSL right? I forgot who was playing (BoxeR maybe), but I remember the game being good.
A fan of ThorZaIN, MorroW, NaNiwa and SaSe. Sweden Fighting! /// @rob_eri
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 09 2012 14:13 GMT
#117
Congratulations Superouman; and this is a pretty good piece of news. Great for e-sports =D
AdministratorBreak the chains
Vandal
Profile Joined January 2009
United States138 Posts
January 09 2012 14:18 GMT
#118
On January 09 2012 10:47 Tyrant0 wrote:
The middle of the map resembles a BW map but I can't quite remember the name.

The middle reminds me of Sin Chupung-Ryeong.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
January 09 2012 14:19 GMT
#119
Gz guys nice work!
Cackle™
Robinsa
Profile Joined May 2009
Japan1333 Posts
January 09 2012 14:23 GMT
#120
I really like the decision to add this map to the pool. SC2 Heartbreak ridge gogogo!
4649!!
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