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Brilliant New FFE Wall-In on Antiga Shipyard - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 21 Next All
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
January 05 2012 17:17 GMT
#201
On January 06 2012 01:39 Iranon wrote:
Clever; I like that. Plus, now you can saturate very quickly and take an early third. Or just put some cannons at your third and use that second nexus for both bases!

My favorite wall-offs are:
+ Show Spoiler +
[image loading]
I call that one the Intimidator. Someone rolls up to your ramp, sees all 3 tech routes with upgrades being chronoboosted, they're going to say "fuck this base, I'm attacking somewhere else". Hence the order of buildings, FTB. On top of that, you boldly declare that you could make DTs, but you don't really feel like it right now. Not pictured: the zealot is 3/3/3.

and
+ Show Spoiler +
[image loading]
I call that one the Confuse-o-tron 8000. In case it's not clear from the picture, that's a maze of DT shrines, not a random jumble of them. The only path is a single hex opening that snakes back and forth between the rows of buildings. Nobody's going to mess with that. Not pictured: the mothership just off-screen (it made the screenshot too confusing). If anyone tries to break down the walls of your maze, cloak it! An invisible maze of buildings which unlock invisible units is pretty much guaranteed to reduce your opponent and his units to gibbering madness.


So many invisible walls omg!!!!

Marines -- AHAHAHAHAAHAHHAAA!

Zealots -- FGIOJSRG OIWRGOIWERGPIUWER GIWG

Every Zerg unit -- I do say my good man, sir overlord, this is quite the conundrum we have here I am not quite sure how to bypass this wall, it seems the Protoss have discovered our true weakness since the Brood Wars ended.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 05 2012 17:20 GMT
#202
On January 05 2012 23:40 fish ()( wrote:
Show nested quote +
On January 05 2012 23:26 Paljas wrote:
The only thing i really do not like is the fact, that the expensive Nexus wont allow you to canonrush the zerg.
Therefore, i would suggest this brilliant new Ramp wall-offs.

[image loading]

and

[image loading]


Dude that is baler, this just gave me this idea to go 2 cc wall of and double planetary fortress they cant stop it! just need to build a spare rax to give u vision and they wont ever get out, winning!


On January 06 2012 01:39 Iranon wrote:
Clever; I like that. Plus, now you can saturate very quickly and take an early third. Or just put some cannons at your third and use that second nexus for both bases!

My favorite wall-offs are:
+ Show Spoiler +
[image loading]
I call that one the Intimidator. Someone rolls up to your ramp, sees all 3 tech routes with upgrades being chronoboosted, they're going to say "fuck this base, I'm attacking somewhere else". Hence the order of buildings, FTB. On top of that, you boldly declare that you could make DTs, but you don't really feel like it right now. Not pictured: the zealot is 3/3/3.

and
+ Show Spoiler +
[image loading]
I call that one the Confuse-o-tron 8000. In case it's not clear from the picture, that's a maze of DT shrines, not a random jumble of them. The only path is a single hex opening that snakes back and forth between the rows of buildings. Nobody's going to mess with that. Not pictured: the mothership just off-screen (it made the screenshot too confusing). If anyone tries to break down the walls of your maze, cloak it! An invisible maze of buildings which unlock invisible units is pretty much guaranteed to reduce your opponent and his units to gibbering madness.

We should host a contest to see who can come up with the stupidest wall-off on TL
KangaRuthless
Profile Blog Joined August 2010
United States304 Posts
January 05 2012 17:20 GMT
#203
The most entertaining Protoss thread I've read that didn't involve Protoss tears.

5/5
www.youtube.com/KangaRuthless
Logarythm
Profile Joined November 2010
United States264 Posts
January 05 2012 17:23 GMT
#204
Didn't Terran use to do the same thing a while back, with the "no supply depos only OCs"
Making bad decisions.
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
January 05 2012 17:24 GMT
#205
I always put my expansion nexus between my natural and my third so I don't have to make another nexus. That's standard play. Nothing new about this wall off either. Everyone has encountered this or even the famous "Proxy Nexus" where they attack you with probes they made from a hidden Nexus in your base. Standard on EU Ladder.

Boring. Thought this might actually be something new.

+ Show Spoiler +
:D
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
themask4f
Profile Joined December 2011
138 Posts
January 05 2012 17:26 GMT
#206
a genius troll the likes of which I've never seen
Lexpar
Profile Blog Joined March 2009
1813 Posts
January 05 2012 17:28 GMT
#207
Embrace the revolution.
virpi
Profile Blog Joined August 2009
Germany3599 Posts
January 05 2012 17:42 GMT
#208
first thought: "oh that wall looks cute.."
second thought: "wait. something is wrong. the nexus can't be..."
third thought: "lol, bibbit is a REAL genius"
first we make expand, then we defense it.
qwertzi
Profile Joined March 2011
111 Posts
January 05 2012 17:44 GMT
#209
troll??
covote
Profile Blog Joined October 2010
United States86 Posts
January 05 2012 17:44 GMT
#210
i know this was meant as satire, but would this be viable by building a properly placed nexus afterwards.

It seems like it would put you a fair amount back, but the extra chrono and probe production seems like it could balance things out if you are able to hold off zerg pressure.

well nvm if i was zerg and seen this i would expand absolutely everywhere.
Mario1209
Profile Joined September 2010
United States1077 Posts
January 05 2012 17:46 GMT
#211
amazing, you sir are a genius
Co-Manager of Soviet Gaming * http://twitter.com/#!/sGMarioo * http://www.facebook.com/SovietGamingfanpage * https://twitter.com/#!/SovietGaming
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
January 05 2012 17:49 GMT
#212
I'm quite pleased with the ratio of "wtf is this for real"s
Ballack
Profile Joined April 2010
Norway821 Posts
January 05 2012 17:50 GMT
#213
I would have found this funnier if you didn't so desperately make sure everyone understand you're joking.
Just when I thought I was out, Blizz pulled me back in..
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
January 05 2012 17:50 GMT
#214
I was like hmmm neither is the wall in I do, I wonder what this new WTF ROFLROFLROFLROFL.
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
January 05 2012 17:53 GMT
#215
FFE or die trying yo
hyperknight
Profile Joined May 2011
294 Posts
January 05 2012 17:53 GMT
#216
you sir, are a legend! roflolmao
"you 6poll?" - aLive to IdrA on NASL Sunday Showmatch, Feb 2012
jlim
Profile Blog Joined September 2010
Spain943 Posts
January 05 2012 17:54 GMT
#217
On January 05 2012 15:19 Nefariously wrote:
are you Bisu


win
skatbone
Profile Joined August 2010
United States1005 Posts
January 05 2012 18:02 GMT
#218
On January 06 2012 01:39 Iranon wrote:
Clever; I like that. Plus, now you can saturate very quickly and take an early third. Or just put some cannons at your third and use that second nexus for both bases!

My favorite wall-offs are:
+ Show Spoiler +
[image loading]
I call that one the Intimidator. Someone rolls up to your ramp, sees all 3 tech routes with upgrades being chronoboosted, they're going to say "fuck this base, I'm attacking somewhere else". Hence the order of buildings, FTB. On top of that, you boldly declare that you could make DTs, but you don't really feel like it right now. Not pictured: the zealot is 3/3/3.

and
+ Show Spoiler +
[image loading]
I call that one the Confuse-o-tron 8000. In case it's not clear from the picture, that's a maze of DT shrines, not a random jumble of them. The only path is a single hex opening that snakes back and forth between the rows of buildings. Nobody's going to mess with that. Not pictured: the mothership just off-screen (it made the screenshot too confusing). If anyone tries to break down the walls of your maze, cloak it! An invisible maze of buildings which unlock invisible units is pretty much guaranteed to reduce your opponent and his units to gibbering madness.


That dt-shrine maze is super sexy. Glad the other races have no units that can just bypass it with wings.
Mercurial#1193
Forbidden17
Profile Joined December 2011
666 Posts
January 05 2012 18:12 GMT
#219
On January 06 2012 02:12 KiWiKaKi wrote:
but , it doesnt seem very profitable

It's just a playstyle. Some people like walling with 2 nexus, others are content with just one. Season to taste.
stokes17
Profile Joined January 2011
United States1411 Posts
January 05 2012 18:14 GMT
#220
Not pictured: the mothership just off-screen (it made the screenshot too confusing).

I actually can't stop laughing. This thread is great.
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