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On December 04 2011 05:12 aTnClouD wrote:Show nested quote +On December 04 2011 05:09 mbr2321 wrote:On December 04 2011 05:04 aTnClouD wrote:On December 04 2011 05:00 Darksteel wrote:On December 04 2011 04:39 aTnClouD wrote:On December 04 2011 04:36 MichaelJLowell wrote: What is your purpose in playing a video game that you clearly do not like? I like competing, I like traveling, I like knowing new people and I like the idea of making money out of it. I'm not the only one. So you like the positive sides of easy progamer life, but are unhappy about the game itself. You complain about the pathfinding and too powerfull aoe spells when almost no one splits their units effectively in combat. Only pro I've seen do it semi-regular is Puma when pre-emptively dodging storms and setting up flanks. You complain about spellcasters, when efficient spellcaster usage brings more ways to shine to the game. HotS doesn't bring any more AoE spells to the game, but it brings more ways to play better. So all I have to say is that maybe you should appreciate your welfare and think positive about the game that enables you to compete, travel, get to know new people and make money. What I think of the game and what I make out of it are two things that have no direct relation. I can think what I want of SC2 and still practice a lot, get better and have better results. I will practice like crazy in HotS unlike I did for WoL and I am sure I will have good results, but from what I've seen so far of that expansion I won't like it and I just said so. You say I should be grateful to the game itself (?!?) because it allows me to do what I like. This makes no sense. At this point I just don't understand. Why would you be a professional gamer if you don't enjoy the game? I understand that the best in the world can make a LOT of money, but there can only be a handful of people who win the GSL, and even then, there are still a lot easier ways to make more money. I answered above to the exact same question. And honestly the source of my complaint is not the fact I don't like SC2. I think SC2 is a great game better than most RTS out there hands down. Problem is SCBW was just on another level and what makes me sad is that SC2 is just a huge delusion compared to its predecessor. This expansion is not going to make things better and that's why my opinion is negative. If there was no SCBW in the first place as a term of comparison I am pretty sure everybody would love SC2 even more.
Being a Korean and grew up watching BW. I agree with you, the thing that made BW an awesome game is that game developers didn't make units for a specific purpose (like Oracle = harrase). Players could change the units completely and they did something that Blizzard never expected and intended (this can be seen from many interviews). However there will be another expansion and we never know how they will fix HOTS, and maybe in 10 years time like BW - SC2 maybe could replace BW totally
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At this point I'd almost rather have blizzard spend Heart of the Swarm changing design issues (unit clumping, warpgate, etc.) and save Legacy of the Void to add new units. Of course, I know that will never ever happen. I love SC2 but I'm not sure if it will last as long as Brood War or not.
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On December 04 2011 05:12 aTnClouD wrote:Show nested quote +On December 04 2011 05:09 mbr2321 wrote:On December 04 2011 05:04 aTnClouD wrote:On December 04 2011 05:00 Darksteel wrote:On December 04 2011 04:39 aTnClouD wrote:On December 04 2011 04:36 MichaelJLowell wrote: What is your purpose in playing a video game that you clearly do not like? I like competing, I like traveling, I like knowing new people and I like the idea of making money out of it. I'm not the only one. So you like the positive sides of easy progamer life, but are unhappy about the game itself. You complain about the pathfinding and too powerfull aoe spells when almost no one splits their units effectively in combat. Only pro I've seen do it semi-regular is Puma when pre-emptively dodging storms and setting up flanks. You complain about spellcasters, when efficient spellcaster usage brings more ways to shine to the game. HotS doesn't bring any more AoE spells to the game, but it brings more ways to play better. So all I have to say is that maybe you should appreciate your welfare and think positive about the game that enables you to compete, travel, get to know new people and make money. What I think of the game and what I make out of it are two things that have no direct relation. I can think what I want of SC2 and still practice a lot, get better and have better results. I will practice like crazy in HotS unlike I did for WoL and I am sure I will have good results, but from what I've seen so far of that expansion I won't like it and I just said so. You say I should be grateful to the game itself (?!?) because it allows me to do what I like. This makes no sense. At this point I just don't understand. Why would you be a professional gamer if you don't enjoy the game? I understand that the best in the world can make a LOT of money, but there can only be a handful of people who win the GSL, and even then, there are still a lot easier ways to make more money. I answered above to the exact same question. And honestly the source of my complaint is not the fact I don't like SC2. I think SC2 is a great game better than most RTS out there hands down. Problem is SCBW was just on another level and what makes me sad is that SC2 is just a huge delusion compared to its predecessor. This expansion is not going to make things better and that's why my opinion is negative. If there was no SCBW in the first place as a term of comparison I am pretty sure everybody would love SC2 even more.
I'm not going to attack you for your opinion. I just think it's quite sad (like, depressing, not like nerdy/lonely/whatever) that a pro player doesn't prefer the game he plays because this new game is more popular than the old one.
I hope that HotS is really good, contrary to your beliefs, not just for me and my enjoyment, but so that people can feel it has lived up to BW's legacy.
He was obviously trolling, douchebag. He even links to his post in which he explains he was trolling later in that thread.
User was warned for this post
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Like I said before, we don't see many of the bigger names flying out on the night of anymore. They are planning out their schedules well in advance now. It isn't as big an issue as others would led you to believe.
I used to fly all over the place as well. The first few months were brutal, but then I got used to it.
The format between the GSL and the OSL isn't really different at all. You cannot really train for specific opponents in the PL anymore either. All you can do is train for the specific map that your coach is going to send you out on.
The volatile nature rests in the total package. Right now it's incomplete.
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As for MJL,
I'll take honest answers over bullshit ones any day of the week.
How a player looks at the game can be different from how they play it.
*
SS,
SC2 would have been more popular regardless.
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Do you people hate everything about HOTS? The two Zerg units look promising and helps fill missing roles in the current Zerg army. We can all agree that the new Zerg units are great, right?
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On December 04 2011 05:15 dignitas.merz wrote:Show nested quote +On December 04 2011 05:09 mbr2321 wrote:On December 04 2011 05:04 aTnClouD wrote:On December 04 2011 05:00 Darksteel wrote:On December 04 2011 04:39 aTnClouD wrote:On December 04 2011 04:36 MichaelJLowell wrote: What is your purpose in playing a video game that you clearly do not like? I like competing, I like traveling, I like knowing new people and I like the idea of making money out of it. I'm not the only one. So you like the positive sides of easy progamer life, but are unhappy about the game itself. You complain about the pathfinding and too powerfull aoe spells when almost no one splits their units effectively in combat. Only pro I've seen do it semi-regular is Puma when pre-emptively dodging storms and setting up flanks. You complain about spellcasters, when efficient spellcaster usage brings more ways to shine to the game. HotS doesn't bring any more AoE spells to the game, but it brings more ways to play better. So all I have to say is that maybe you should appreciate your welfare and think positive about the game that enables you to compete, travel, get to know new people and make money. What I think of the game and what I make out of it are two things that have no direct relation. I can think what I want of SC2 and still practice a lot, get better and have better results. I will practice like crazy in HotS unlike I did for WoL and I am sure I will have good results, but from what I've seen so far of that expansion I won't like it and I just said so. You say I should be grateful to the game itself (?!?) because it allows me to do what I like. This makes no sense. At this point I just don't understand. Why would you be a professional gamer if you don't enjoy the game? I understand that the best in the world can make a LOT of money, but there can only be a handful of people who win the GSL, and even then, there are still a lot easier ways to make more money. Not being satisfied about the current state of the game means you should quit? Everyone of us wants this game to be as perfect as it can be. The game is still not an entire coinflip, it's just pretty volatile at the moment. I don't think there's any progamer out there that feels the game is right where it needs to be, but we've seen improvements and it's still a great game. But when we see something that's wrong with it we should be able to complain, no?
I suppose I should clarify. I was under the impression that Cloud didn't like the game, and was only playing because he was good at it. It was never made clear to me that his problems were with the current state of StarCraft II, not with the video-game itself.
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He already apologized in another post and clarified his position. In any case, being a "racist" (which I don't think he actually is) is a separate and unrelated issue from his ability to judge the game.
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CryingPoo SC2 isn't supposed to replace anything-- it's supposed to be able to stand on it's own.
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not surprising hearing clouds opinion on this, he was totally QQ'ing in the terran UP thread.
Seems like all of their answers are something we could've just guessed on our own, the game needs to be balanced, people are gonna switch, yadda yadda.
I thank you for taking the time to interview these players
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if bad players can do so well then why hasn't cloud had decent results
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On December 04 2011 05:23 StarStruck wrote: CryingPoo SC2 isn't supposed to replace anything-- it's supposed to be able to stand on it's own.
I know however the reality in Korean e-sports scene is quite different. They see them both as substitutes to each other.
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Well your right about that. FXOBoss made mention to this in one of his blog entries as well.
The Koreans haven't embraced SC2 like they have with BW.
Last week the OGN studio had a packed house for most of the PL matches.
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On December 04 2011 05:35 StarStruck wrote: Well your right about that. FXOBoss made mention to this in one of his blog entries as well.
The Koreans haven't embraced SC2 like they have with BW.
Last week the OGN studio had a packed house for most of the PL matches.
It is pretty sad, I mean I love both BW and SC2 but Kespa made it bit hard for everyone with all that drama last year. I think Korea should have Starcraft 2 televised, not just on a cable TV channel - there are rumours that Kespa will embrace SC2 and ongamenet will soon start their own Starcraft 2 league.
More BW background players will likely to make the tournaments more competitive, more researches with units will be done, more strategies and breakouts without a balance patch. Hence the game could become bit more balanced!
As for HOTS - I really don't think people should discuss it seriously as if things that have been revealed will change : )
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On December 04 2011 05:39 CryingPoo wrote:Show nested quote +On December 04 2011 05:35 StarStruck wrote: Well your right about that. FXOBoss made mention to this in one of his blog entries as well.
The Koreans haven't embraced SC2 like they have with BW.
Last week the OGN studio had a packed house for most of the PL matches. It is pretty sad, I mean I love both BW and SC2 but Kespa made it bit hard for everyone with all that drama last year. I think Korea should have Starcraft 2 televised, not just on a cable TV channel - there are rumours that Kespa will embrace SC2 and ongamenet will soon start their own Starcraft 2 league. More BW background players will likely to make the tournaments more competitive, more researches with units will be done, more strategies and breakouts without a balance patch. Hence the game could become bit more balanced! As for HOTS - I really don't think people should discuss it seriously as if things that have been revealed will change : )
Agreed, it's a hopeless case though. Just have to wait and see. :D
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On December 04 2011 05:10 CryingPoo wrote: Guys, remember how things were introduced in the alpha? then changed heaps in the beta? then the game got released and it changed even more? The given information about HOTS is not definite , it will most likely to change hence there isn't really a point in arguing about HOTS balance.
I really hope you're right about that. Oracle/Replicant are really stupid units and I hope both are changed.
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On December 04 2011 05:20 SarcasmMonster wrote: Do you people hate everything about HOTS? The two Zerg units look promising and helps fill missing roles in the current Zerg army. We can all agree that the new Zerg units are great, right? New zerg units definitely are not great or promising. A unit like viper pretty much nullifies all positional play from the game which is essential for both terran and protoss survival in the match up. The whole unit just oozes out BW nostalgia. which is why most people like it, quite frankly it is a defiler that flies. And the swarm host isn't that spectacular. It just spawns free units to attack your enemy every now and then... I am not really sure what blizzard what it's purpose is in the zerg army other than making it look swarmy without adding anything else to the game.
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Obviously pros are kinda against HOTS because it makes the game volatile again at least for a while, but blizzard wont make a game that would be played by 200 progamers and nobody else. I think the secret behind SC2 success is that it appeals in both casuals and hc gamers. People actually play SC2 actively instead of only watching it. I think new units and that stuff will bring more casuals and is good for pros in the long run.
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I've been skeptical about HoTS ever since Blizzcon. But SC2 looks pretty solid at the moment which is one reason why I am glad that HoTS is unlikely to be out until late next year, maybe even later. This means that we have a solid game to play for at least a year where I hope Blizzard minimises the balance patching and lets the game develop in the hands of the players and maybe even the mapmakers. If, as I suspect, HoTS turns SC into a game that I am not willing to play or watch, then it will be time to move on and play other games or do other things with that time formerly spent gaming.
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Totally agree with the set role thing - but I guess only time will tell. I'm pretty excited!
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On December 04 2011 06:02 Mehukannu wrote:Show nested quote +On December 04 2011 05:20 SarcasmMonster wrote: Do you people hate everything about HOTS? The two Zerg units look promising and helps fill missing roles in the current Zerg army. We can all agree that the new Zerg units are great, right? New zerg units definitely are not great or promising. A unit like viper pretty much nullifies all positional play from the game which is essential for both terran and protoss survival in the match up. The whole unit just oozes out BW nostalgia. which is why most people like it, quite frankly it is a defiler that flies. And the swarm host isn't that spectacular. It just spawns free units to attack your enemy every now and then... I am not really sure what blizzard what it's purpose is in the zerg army other than making it look swarmy without adding anything else to the game. Don't present random theorycrafting and personal opinions as facts. For example idra likes the swarm host and viper sure as hell won't nullify all positional play. What if viper gets sniped by vikings/emp? What if the viper can't get juicy "reverse dark swarms" because of marines/stalkers in front? What if the terran won't keep all his tanks in one clump so a million reverse dark swarms are needed?
EDIT: and about the set role thing... So a game becomes better when you don't plan anything and just make random units? right. I could make an RTS like that with the Star editor. Think about how deep strategy it would have
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