1.4.2 Patch notes PTR - Page 15
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Darclite
United States1021 Posts
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bertu
Brazil871 Posts
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Patate
Canada441 Posts
On October 26 2011 07:02 ShadowDrgn wrote: The EMP nerf is over the top. You'll be hard pressed to hit more than 2 units with it now, especially against infestors. You do understand though that the EMP nerf was for the TvP matchup? | ||
KevinIX
United States2472 Posts
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kituatembo
United States39 Posts
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Cloud9157
United States2968 Posts
On October 26 2011 06:57 avilo wrote: so protoss can get 3/0/3 in like 12-13 min now (don't quote me on that, just saying it will come much faster)...i don't think this will turn out well.. LOL, not that fast. If toss is just turtling and chronoing out upgrades that fast, go punish them with drops and attacks. | ||
Derez
Netherlands6068 Posts
On October 26 2011 06:55 Caesarion wrote: Wow, this is pretty cool from Blizzard. They did live up to what they said at Blizzcon. If I'm not wrong, the reduction in radius range would mean that the AOE of 1 EMP would be reduced by 44%. It would also mean a slight range nerf by 0.5, not really a big deal. The upgrades cost being reduced is quite unexpected. I don't recall any complaints about it and it seems like a broad change that would be hard to quantify. I would prefer it if there were a snipe nerf on ghosts, since Terrans like TaeJa and Bomber are managing to snipe off high templars so efficiently. Well, it's definitely a change in the right direction and I'm overall really excited to see the TvPs in Code S next season. You are correct: Surface of old EMP: 12.57 'units' New: 7.06 'units, which is 56% of the old area. I think it might be too much of a nerf, but I'll hold off final judgement until I see it in action. As for the upgrade changes, I think they are uncalled for. What people seem to be brushing over is that shields already offer an advantage compared to units with only 2 characteristics to upgrade. | ||
TheKefka
Croatia11752 Posts
Shield upgrade price reduction makes the most sense as its ridic expensive right now and no one gets it because of it.(no one gets it in TvP overall because of EMP anyway) The price reduction on the other upgrades is really minor,25/25 for lvl 2 and 50/50 for lvl 3. That's really not that big of a deal really. | ||
Telcontar
United Kingdom16710 Posts
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K3Nyy
United States1961 Posts
Not sure why everyone is whining, a 25/25 discount on 2/2 upgrades can't make them get them any faster than prepatch. Seriously I don't see this affecting anything. | ||
Lunchador
United States776 Posts
On October 26 2011 07:00 xCenasfu wrote: We need a demonstration on the difference between 1.4 and 1.4.2 EMP radius.. someone, do it! Just use a psionic storm! That's your new radius! | ||
Trusty
New Zealand520 Posts
On October 26 2011 07:00 corvaleur wrote: European Diamond Terran AND Platinum Protoss. Today I played 14 games against Protoss, none made an expansion, always cheese or bust and that's how it works since 1.4 Don't know what league you are playing in, but that's standard in EU Diamond. As a Protoss player, I have to say that all the changes are incredible stupid and Protoss are viable becoming a low APM a-click race. Of course you could play creative, but cheese and turtling is so efffective. Wrong in so many ways.... Diamond/Platinum represent! | ||
Namu
United States826 Posts
On October 26 2011 07:02 Patate wrote: You do understand though that the EMP nerf was for the TvP matchup? It'll still affect TvZ. I'm actually worried more about TvZ than TvP right now with this nerf, because infestors are so fat... | ||
EvOr
France48 Posts
On October 26 2011 07:00 corvaleur wrote: European Diamond Terran AND Platinum Protoss. Today I played 14 games against Protoss, none made an expansion, always cheese or bust and that's how it works since 1.4 Don't know what league you are playing in, but that's standard in EU Diamond. As a Protoss player, I have to say that all the changes are incredible stupid and Protoss are viable becoming a low APM a-click race. Of course you could play creative, but cheese and turtling is so efffective. That would explain why it's so easy to beat T at diamond level if I play macro oriented then. Because no Terran seems to know how to play against a fast expanding double forge build in diamond EU right now. The upgrades buff are targeting PvZ i think, shield in particular will mitigate lings infestors a lot. | ||
pdd
Australia9933 Posts
On October 26 2011 06:58 setzer wrote: How about reverting the ghost cost back to 150 gas? I don't see the radius change effecting much but I could be wrong. An EMP on a Protoss ball does more than 1k damage to shields (immediately). That's insane. Reducing the radius would reduce the likelihood of that. | ||
CHOMPMannER
Canada175 Posts
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Lunchador
United States776 Posts
On October 26 2011 07:03 K3Nyy wrote: The upgrade difference in costs don't even matter until 2/2 when it's 25/25 cheaper. 3/3 is 50/50 cheaper and that's like 17mins in the game. Not sure why everyone is whining, a 25/25 discount on 2/2 upgrades can't make them get them any faster than prepatch. Seriously I don't see this affecting anything. You said the same thing when they changed observers from 50/100 to 25/75! | ||
Eppa!
Sweden4641 Posts
On October 26 2011 07:00 corvaleur wrote: European Diamond Terran AND Platinum Protoss. Today I played 14 games against Protoss, none made an expansion, always cheese or bust and that's how it works since 1.4 Don't know what league you are playing in, but that's standard in EU Diamond. As a Protoss player, I have to say that all the changes are incredible stupid and Protoss are viable becoming a low APM a-click race. Of course you could play creative, but cheese and turtling is so efffective. How do these changes change anything about 1 base toss? The big change is the EMP radius nerf which is far from huge. I mean 200/200 change in cost for 3/3 is nice but hardly game changing get 3/3/1 might actually be good in PvZ. I like these changes a lot. | ||
SolidMoose
United States1240 Posts
On October 26 2011 07:02 Patate wrote: You do understand though that the EMP nerf was for the TvP matchup? Does it matter? It's a huge TvZ nerf as well for a unit Terran already has a hard time dealing with (hence the previous patch infestor nerf) | ||
Namu
United States826 Posts
On October 26 2011 07:03 K3Nyy wrote: The upgrade difference in costs don't even matter until 2/2 when it's 25/25 cheaper. 3/3 is 50/50 cheaper and that's like 17mins in the game. Not sure why everyone is whining, a 25/25 discount on 2/2 upgrades can't make them get them any faster than prepatch. Seriously I don't see this affecting anything. The EMP change is much bigger than the upgrade cost buff. | ||
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