1.4.2 Patch notes PTR - Page 14
Forum Index > SC2 General |
numberThirtyOne
United States294 Posts
| ||
IsraeL
United Kingdom172 Posts
| ||
xCenasfu
Finland143 Posts
| ||
Sandermatt
Switzerland1365 Posts
On October 26 2011 06:57 avilo wrote: so protoss can get 3/0/3 in like 12-13 min now (don't quote me on that, just saying it will come much faster)...i don't think this will turn out well.. They can't get it faster, just a little cheaper (He saves 75/75, that's not even 1 stalker more that he will have) | ||
ArtemisKnives
United States210 Posts
3/3 still comes at the same speed, the protoss is just able to squeek out an extra unit here and there AND still press the upgrade key. =) | ||
lorestarcraft
United States1049 Posts
| ||
OMGKEI
Australia590 Posts
| ||
Malpractice.248
United States734 Posts
On October 26 2011 06:58 Exarl25 wrote: They will get 3/3 just as quickly as they always did, just have a couple of extra units along with. Going for 3/3 you only save 150/150 total. Actually, idk, saving that 150 means they can forge sooner; as well as continually pump the upgrades, given the gas is what normally held them back, its cheaper, so 2x @ a time w/chrono? :p | ||
Gladiator6
Sweden7024 Posts
On October 26 2011 06:56 Zeke50100 wrote: I've always wondered why people don't choose to upgrade Shields over Armor as Protoss, especially for Blink Stalkers, Archons, etc. I never realized it was so fricken expensive, hehe. Now it'll be much more attractive. I'm not sure if the Weapons and Armor cost decreases were necessary, although we'll see how it plays out. The EMP nerf is great. It was always ridiculous how you could instantly deal 700 damage to the enemy's army with a single spell. The nerf might be a bit much, but it's a start. Yeah, another reason you don't see much shield especially in PvT is because you already know it probably shields become pretty worthless against emp, and getting archons that can be instant killed almost in PvT is no good... :/ | ||
-Exalt-
United States972 Posts
good good good blizzard :D | ||
petro1987
Brazil374 Posts
| ||
avilo
United States4100 Posts
On October 26 2011 06:54 Aesop wrote: Reducing the upgrade cost isn't really an huge buff that will suddenly make all Protoss players upgrade more. Sure, Protoss get a discount of 375/375 in total and shields get more attractive, but it has no effect on your upgrading speed - the time is still the same and if you were basing your strategy on upgrades, you were getting those anyway and a small discount won't change that. It just allows you to add a few extra units along the way (think 3 zealots and an archon), which is a subtle, suitable buff. I hope you're kidding. I dunno if you know the current meta game, but lots of protosses get 3/0/3 in like 15 minutes with double chrono forge build. This buff is going to make tvp ridiculous...@_@ | ||
VoO
Germany278 Posts
On October 26 2011 06:54 gosuMalicE wrote: What game are you playing? Because it isn't Starcraft 2... European Diamond Terran AND Platinum Protoss. Today I played 14 games against Protoss, none made an expansion, always cheese or bust and that's how it works since 1.4 Don't know what league you are playing in, but that's standard in EU Diamond. As a Protoss player, I have to say that all the changes are incredible stupid and Protoss are viable becoming a low APM a-click race. Of course you could play creative, but cheese and turtling is so efffective. | ||
Markwerf
Netherlands3728 Posts
On October 26 2011 06:59 Malpractice.248 wrote: Cheap upgrades is HUGE in PvZ, if you think about it. Considering Z has large quantities of units vs the quality of P, and P utilizing a lot of splash units vs Z (col, archon). This makes those units hugely better; given they hit harder and are harder to bring down. lol, he ment the changes won't affect PvZ as double forge stinks in that matchup. It still does, so the early savings will be really minimal. In PvZ you usually get 1-0 into 2-0 into 3-0 and you'll only be saving 75/75 on that, armor and shield still do very little for what they cost here. | ||
krews
United States1308 Posts
| ||
kilergrunt
United States263 Posts
| ||
nekuodah
England2409 Posts
| ||
ShadowDrgn
United States2497 Posts
| ||
Patate
Canada441 Posts
On October 26 2011 06:39 chadissilent wrote: Odd. Units from zealot to stalker to immortal to colossus all share the same attack upgrades, they should naturally be more expensive. I agree, since ground units all get the same upgrades, they should be more expensive.. (carapace is more expensive than the other two upgrades) And Yes I play Toss... | ||
ScaSully
United States488 Posts
| ||
| ||