It's amazing how much positive support this one easy change has.
1v1 Season 4 map pool did change ! - Page 33
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neobowman
Canada3324 Posts
It's amazing how much positive support this one easy change has. | ||
Xayoz
Estonia373 Posts
![]() Metalopolis will be an instant veto tho. I have played this enough for 2 lifetimes | ||
PopcornColonel
United States769 Posts
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gulati
United States2241 Posts
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aZealot
New Zealand5447 Posts
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Meki
Netherlands97 Posts
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Hollow27
United States111 Posts
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GTPGlitch
5061 Posts
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blooblooblahblah
Australia4163 Posts
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Daria
Australia500 Posts
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DrowningSC2
United Kingdom21 Posts
On October 26 2011 04:31 ArcticFox wrote: 1) Make long spiel about why Metalopolis was imbalanced toward Zerg so you can remove it. 2) Reintroduce it and disable close spawns, making it more imbalanced toward Zerg 3) Profit. I don't want to whine too hard about it since I do have a spare veto for it, but if they removed it because it's imbalanced, then why add it back? Why not introduce another 2 player map (Dual Sight) or do something new like one of the 3 player maps that are in the tournament pools? They took it out because the close spawns were the imbalanced problem, besides that as you can see (from the many posts on this thread) it's a player favourite and with the close by ground spawns disabled its alot more balanced therefore pleasing everyone. Another reason it's been put back in (with close spawns removed) is because progamers were complaining about the lack of potential training when laddering as alot of Blizzard's maps aren't used in tournaments (except Blizzcon), however Metalopolis is so when programers ladder they get more experience playing on the map as opposed to having to make custom games with the same people over and over, gives them a chance to play different people and i guess to potentially pick up tips and tricks etc or become aware of any shenanigans. I love Metalopolis, good map and can now hopefully have some decent macro games, best work on my Warp Prism play :D | ||
Brotatolol
United States1742 Posts
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kevinmon
United States540 Posts
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Achaia
United States643 Posts
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Soluhwin
United States1287 Posts
This is absolutely fantastic news. | ||
nvs.
Canada3609 Posts
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ePLocust
United States587 Posts
with close spawn positions disabled win | ||
Nortac
United States375 Posts
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Porkz
Denmark1027 Posts
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NineteenSC2
Canada117 Posts
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