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On October 26 2011 07:33 CellTech wrote: Protoss got stiffed, period. We got the corsair back in the form if 2 seperate units, a "new" unit that can only morph into non massive units, aka, ditto. And we got 2 units removed. The pylon is just a slap in the face.
Meanwhile the "most complete race" gets 2 awesome units and an awesome helion improvement. ..and a super Thor. 4v4 will be fun at least getting 4 Thors :/
You must be kidding me.Protoss got stiffed?The Nexus now has Arc Shield and Mass Recall(from the mothership).Now, protoss can just get quick wins.I was at Blizzcon and my friend just build an assilimator at my base and arc shield it and the game is over.I guess that arc shield need some tweaking.
Well,Mass Recall is completely broken now.75 energy for a mass recall?That is like way too too good man.It practically can teleport your army anywhere to your nexus effectively preventing base race scenario and save your army when they are out of position.Trust me, this 2 abilities will get nerfed.
Well, the units of protoss that get are actually pretty decent.Can't say much about them.I like the oracle dunno about the replicant or tempest.The 2 units removed are for the better man.Carriers and mothership just can't quite make the cut and they don't fulfill any specific purpose and they die fast since most ppl would target them first.
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On October 25 2011 02:42 sixfour wrote:Show nested quote +On October 24 2011 23:22 ZiegFeld wrote: No more early game cheese.
Is that so bad? from an entertainment standpoint it's fucking terrible
This guy is right on money!
- Some people already mentioned how pointless it is talking about balance in a game that isn't released yet... This might be true... But I have serious issues seeing how protoss early game will be... No cliff cannon rushes (okay, this was really broken), no cliff warping - so you just have to def you ramp just shuts down so much potential harrass... I'd almost trade the oracle with this (and the +1radius back, plz)
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On October 26 2011 03:40 Bakkendepao wrote:Show nested quote +On October 26 2011 03:34 aRRoSC2 wrote: A robo that costs 100 gas lets you build a warp prism for just minerals which is pretty much a flying nydus worm that doesn't make a sound (I know this is not entirely true and I'm being provocative here...). Terran spends 100 gas on each medivac. you can get a 200/200 upgrade and let every overlord load and drop units
THAT'S IT! I want a 200/200 upgrade that gives all my pylons the ability to turn into 0 supply warp prisms!
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On October 26 2011 03:38 cLutZ wrote:
Prism's cost 2 supply.
So do medivacs.
On October 26 2011 03:38 cLutZ wrote:
You can't just pump them out like medivacs.
Why not?
On October 26 2011 03:38 cLutZ wrote:
Any more than 2 or 3 and your 200/200 army will be significantly weakened.
The main purpose of warp prism isn't transporting massive amounts of units, it is to warp a ton of units in in places where the opponent doesn't have appropriate defenses, and for loading and unloading few units such as high templars. Saying your army will be significantly weakened is just plain wrong; it depends on the situation and how the prism is used. You don't need those extra supply that could have been other units than warp prisms if you do proper damage with the prisms by doing drop->storm->load micro and sending a full warpin of zealots in behind the opponent's army.
On October 26 2011 03:39 Alejandrisha wrote: you can't just take a bunch of resources and say that they do equal things for each race. Sure a medivac costs 100 gas. It also heals. It also doesn't drain gas from other important functions--a terran only needs 3 gas to get out constant medivacs from a reactored starport as well as upgrades. a protoss requires 4 gasses and this gas must be allocated to the core composition, not units that are gas-free--marines (well, zealots, but zealots require upgrades and charge to be effective and these cost a lot of gas) and mauraders that cost very little gas.
I understand what you mean but I don't see how it is relevant. You get the warp prism without spending gas. It doesn't take any gas you could have spent elsewhere. Sure it cannot heal, but it can fly and warp units in equal to your amount of warpgates as well as drop 4. The point with my post was that a pylon only costs minerals so you can warp in on high ground in WoL, but in HotS, you can still do that with a warp prism.
Edit: On October 31 2011 01:38 Mentalizor wrote:Show nested quote +On October 26 2011 03:40 Bakkendepao wrote:On October 26 2011 03:34 aRRoSC2 wrote: A robo that costs 100 gas lets you build a warp prism for just minerals which is pretty much a flying nydus worm that doesn't make a sound (I know this is not entirely true and I'm being provocative here...). Terran spends 100 gas on each medivac. you can get a 200/200 upgrade and let every overlord load and drop units THAT'S IT! I want a 200/200 upgrade that gives all my pylons the ability to turn into 0 supply warp prisms!
Then play zerg. Wait a minute, overlords can't warp a production cycle in, only drop the units it's carrying. Guess you have to just dream about it then.
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You have the Warp Prism, use it.
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MC showed some pretty non cheesy strategies that used pylon warpins on high ground in his group for the arena of legends tournament.
He lost, but it shows that it has many non cheesy applications.
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I personally think this would be a stupid change... IF it weren't for HotS.
Sure, if they implemented this in 1.4.2 or something, then there would be some real commotion about it. But as it's only coming in the expansion, it might not be such a big deal. Let's just hope it doesn't kill Protoss all together
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I think this will be a change which everyone will just adapt to fairly quickly, it is not going to be a big deal and focus will be on new balance issues again
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no way, this will so cripple protoss mobility. hope they won't do it, doing warp prism for this purpose is way different than using air units or hallus.
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On October 31 2011 01:39 aRRoSC2 wrote:So do medivacs. Show nested quote +On October 26 2011 03:38 cLutZ wrote:
You can't just pump them out like medivacs. Why not?
Because medivacs actually doubles as a medic? If I build a bunch of warp prisms I sacrifice army strength while a terran doesn't.
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How many warp prisms do you think he's suggesting. Having 2 Prisms (4 supply) will benefit a lot more than it will 'weaken' your deathball, because when you lose 12 supply of stalker/zealot, you can pop it right back into your army instantly.
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Dreamhack Puma vs Hero g4. Another non cheese pressure build based on pylons being able to be warped into high ground
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less gimmicy and cheesy, and maybe promoting more warp prism play?
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Either they need to also remove high-low warping, or I'm going to scream at Blizzard for completely ruining the lore of Starcraft (with inconsistency).
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On November 27 2011 08:18 GhostFall wrote: Dreamhack Puma vs Hero g4. Another non cheese pressure build based on pylons being able to be warped into high ground
True that! was thinking the exact same thing
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Its retarded to take that out
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im not sure if anyone mentioned this, but this also restricts cannon rushes / proxy gates somewhat as well
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I think at this point it is just unneccessary. 4gate PvP isnt Actually THE strategy anymore, it can be easily defended as of now.
And PvT and PvZ the pylon on the lowground can add a lot of fun mechanics to the game and making protoss actually be able to cheese.
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On November 27 2011 08:21 Zeke50100 wrote: Either they need to also remove high-low warping, or I'm going to scream at Blizzard for completely ruining the lore of Starcraft (with inconsistency). I would think that the WoL campaign would have already done that. It was so bad I actually don't care much what happens in HotS, and I loved the story mode in SC1 and BW.
As for the topic, I'm more than fine with that change. The warp-in mechanic is stupid enough as-is, anything that scales it back is a good thing.
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On November 27 2011 08:18 GhostFall wrote: Dreamhack Puma vs Hero g4. Another non cheese pressure build based on pylons being able to be warped into high ground
So what? Was that game exciting? No.
I don't see why some fellow protosses are making such a big deal out of this. We are going to have fucking mass recall on our Nexus, which is a 1000x better than warping onto the high ground. Plus the 4 gate will be dead (except tal darim) which I welcome whole heartedly.
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