• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:38
CET 18:38
KST 02:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament
Tourneys
$5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA) BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread 2025 POECurrency Christmas POE 2 Update 0.4.0 Curr 2025 IGGM Merry Christmas ARC Raiders Items Sale 2025 IGGM Christmas Diablo 4 Season 11 Items Sale 2025 IGGM Monopoly Go Christmas Sale
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI Russo-Ukrainian War Thread How Does UI/UX Design Influence User Trust? US Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1379 users

In HOTS, low pylons no longer power high ground

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 50 51 52 Next
GhostFall
Profile Blog Joined March 2010
United States830 Posts
Last Edited: 2011-10-24 10:36:08
October 24 2011 09:33 GMT
#1
http://www.reddit.com/r/starcraft/comments/lmg3u/hots_lowground_pylons_do_not_grant_power_to_high/

http://i.imgur.com/dvlb8.jpg

Surprised no one mentioned this. No one seems to be discussing it as well. This means not only will you not be able to build from low ground to high ground, You also can't warp in from low ground to high ground.

I feel this is a terrible change. We've already gotten the pylon radius change, vision up ramp change, and warpgate change to stop 4 gate. I feel like it removes a few tactics that the protoss can do. For example, I remember watching a GSL game on Xel'Naga Caverns where a pylon was placed on the low ground near the opponents main, and using a hallucination, gave vision to warp into the high ground to attack the main base. With this change, that tactic would no longer be usable by the Protoss.

I feel like the Protoss are being unfairly punished for a PvP issue in PvT and PvZ.
This also stops some creative placement and simcitying such as placing a pylon the low ground, and then placing gateways on the high ground to make it difficult to unpower.

A very very recent game I played today in fact, would unfairly be affected by this. I was cross positions on Antiga Shipyard, and I took the bottom gold. I put pylons on the low ground right near the gold mineral patches. Then I placed cannons up onto the high ground to help cover the watchtower.

Another non cheese, non gimmick example I thought of: When you're going blink stalkers and you blink into the main, you can reinforce your blink stalkers by having a nearby pylon with power radius onto the high ground. Now you can't do that without having to use up a blink. You also cant use zealots of sentries for warp in reinforcements.

P.S. This change still won't stop PvP on Taldarim from being 4 gate vs 4 gate.

P.P.S I also think people need to realize this hurts Protoss harass way more than Protoss cheese. Cheese is reliant on lack of scouting, if you don't scout well, you're still going to get cheesed. Regardless of this change or not.
deadmau
Profile Joined September 2010
960 Posts
October 24 2011 09:35 GMT
#2
If they did this, but fixed toss, I wouldn't mind. Strange how they keep beating a dead horse though lol.
Ruscour
Profile Blog Joined April 2011
5233 Posts
October 24 2011 09:36 GMT
#3
I just want my pylon range back...a single hex can fuck up a wall now and that totally sucks
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
October 24 2011 09:37 GMT
#4
I like that change, the only thing it really affects are "abusive"/gimmicky strategies like 4gate and cannon rushes and there is never a need to place a lowground pylon to power highground buildings in a normal game.

Good change, now they just need to remove the space behind the minerals on all maps to make me as a Zerg happy
K_Dilkington
Profile Joined June 2011
Sweden449 Posts
October 24 2011 09:38 GMT
#5
haha they must really hate the protoss reace or something. Maybe they will do lots of balancing so this change wont be so bad, we will see.
Common sense is the collection of prejudices acquired by the age of 18
Brotocol
Profile Joined September 2011
243 Posts
October 24 2011 09:38 GMT
#6
Even though I think Protoss is being screwed overall... I think that this is a good design change.

What's lacking is consistency - this good design decision is happening to a race that is riddled with terrible design decisions.
"The Protoss ball of death is already too strong, so Protoss doesn't really need new units in HotS." - David Kim, Blizzcon 2011
gruff
Profile Joined September 2010
Sweden2276 Posts
October 24 2011 09:39 GMT
#7
I'm guessing if this stays they'll revert the radious change back.
SC2ShoWTimE
Profile Joined April 2011
Germany722 Posts
October 24 2011 09:40 GMT
#8
mh... I dont like it. the only good thing i see is that cannon rush is going to be pretty bad.
Progamer
Postman
Profile Joined July 2010
United States269 Posts
October 24 2011 09:40 GMT
#9
I think that's just silly. Not only were highground warp ins very cool (and very defendable if you have vision of your base like you should) it also gave certain maps very exciting canon rush cheese tactics which I personally enjoy watching.
EnclaveUSA
Profile Joined August 2011
United States18 Posts
October 24 2011 09:40 GMT
#10
Lol, finally thei did this normal change. Use Warp Prizms now more
RyF
Profile Joined October 2011
Austria508 Posts
October 24 2011 09:42 GMT
#11
just make a proxy nex and recall. problem solved.

+ Show Spoiler +
just joking
HowardRoark
Profile Blog Joined February 2010
1146 Posts
October 24 2011 09:42 GMT
#12
Great change! Takes away boring gimmick play.
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
Bobster
Profile Joined January 2011
Germany3075 Posts
October 24 2011 09:42 GMT
#13
Oh, that's a great change! Makes sense.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
October 24 2011 09:42 GMT
#14
NOOOOOOOOOOOO, what am I going to do against terran on XNC now?
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
blackbrrd
Profile Joined September 2010
Norway477 Posts
October 24 2011 09:43 GMT
#15
This might make it possible for them to buff the Protoss gateway units because there is a bigger defenders advantage. It's basically the only reason for this nerf.

Btw, I think Blizzard did a god job fixing PvP, it great fun to watch and on the same level as TvT. (at least what was shown in the GSL oct finals).
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
October 24 2011 09:43 GMT
#16
Cmon. low-highround cannon rush was always inbalanced. hurray as a zerg
Die tomorrow - Live today
GhostFall
Profile Blog Joined March 2010
United States830 Posts
October 24 2011 09:45 GMT
#17
I am seriously surprised how many of you guys think this will just get rid of gimmicky play. There are many many non gimmicky applications that'll be affected by this.
MrBitter
Profile Joined January 2008
United States2940 Posts
October 24 2011 09:45 GMT
#18
Really silly change. Completely eliminates a lot of Protoss strats that involves warping in on the high ground.

(void ray builds, some phoenix plays, and obviously early gateway cheese)

Why do this?
DW-Unrec
Profile Blog Joined August 2011
492 Posts
October 24 2011 09:46 GMT
#19
No, it doesnt remove new tatics from the game.

They are bringing back the PvP. Its obvious that blizzard does not want 4 gate vs 4 gate all the time. The ramp nerf already made people start using builds like 2 gate robo. This will make FF 100% safe vs protoss 4gate.
Vardant
Profile Joined November 2010
Czech Republic620 Posts
October 24 2011 09:46 GMT
#20
They really have no idea, what Protoss should be like, do they?
1 2 3 4 5 50 51 52 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Christmas Day Games
Solar vs ClassicLIVE!
TBD vs herO
WardiTV1858
TaKeTV 655
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech132
trigger 68
BRAT_OK 57
MindelVK 17
StarCraft: Brood War
Britney 31389
Shuttle 575
Larva 551
EffOrt 306
firebathero 215
Aegong 214
Mini 165
Dewaltoss 118
ggaemo 89
Mind 75
[ Show more ]
Hyun 67
Sharp 47
Sexy 28
soO 18
910 12
HiyA 7
Dota 2
420jenkins1216
Other Games
FrodaN3714
singsing2295
DeMusliM574
crisheroes355
ArmadaUGS204
Mew2King118
Organizations
Other Games
gamesdonequick718
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• 3DClanTV 23
• Adnapsc2 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 36
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4995
Other Games
• Shiphtur108
Upcoming Events
Big Brain Bouts
23h 22m
Elazer vs Nicoract
Reynor vs Scarlett
Replay Cast
1d 6h
Sparkling Tuna Cup
2 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
3 days
Wardi Open
3 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 4
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.