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New HotS Units/Abilities in Blizzcon - Page 87

Forum Index > SC2 General
Post a Reply
Prev 1 85 86 87 88 89 378 Next
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
Last Edited: 2011-10-21 18:00:52
October 21 2011 17:59 GMT
#1721
On October 22 2011 02:57 Daralii wrote:
Show nested quote +
On October 22 2011 02:56 Cyro wrote:
On October 22 2011 02:52 Mr Showtime wrote:
Hellions transforms to become MORE durable? Did I read that correctly?



Thats what i said, it is already stupidly hard to kill hellions, if you face 10 hellions you need 90 stalker shots to kill 1k minerals... if they gain hp and stay light, toss will have nothing to oppose them but mass blink stalkers

[image loading]


you really, really don't know much about the game, do you?

void rays to counter hellions.

VOID RAYS.
I AM THE UNIVERSAL CONSTANT
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2011-10-21 18:01:08
October 21 2011 18:00 GMT
#1722

On October 22 2011 02:52 FrostedMiniWheats wrote:
Show nested quote +
On October 22 2011 02:48 Clamev wrote:
from reddit
My friend is at BlizzCon and he's played HoTS. Here are the latest changes.

No more Overseer.
Hydra speed increased.
Viper will permanently grant detection for energy. Lair tech. Grant detection is the cheapest spell.
Burrowed banelings can MOVE. Possibly an upgrade.
Swarm lord spits out broodling-looking things that have 16 attack damage and .87 attack speed.




hhahahahaha
that's good
Salvation a la mode and a cup of tea...
ReaperX
Profile Blog Joined January 2011
Hong Kong1758 Posts
October 21 2011 18:00 GMT
#1723
aww fuck.... this is gonna be so weird
Artosis : Clide. idrA : Shut up.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
October 21 2011 18:00 GMT
#1724
On October 22 2011 02:59 Daralii wrote:
Show nested quote +
On October 22 2011 02:58 Cyro wrote:
On October 22 2011 02:57 Daralii wrote:
On October 22 2011 02:56 Cyro wrote:
On October 22 2011 02:52 Mr Showtime wrote:
Hellions transforms to become MORE durable? Did I read that correctly?



Thats what i said, it is already stupidly hard to kill hellions, if you face 10 hellions you need 90 stalker shots to kill 1k minerals... if they gain hp and stay light, toss will have nothing to oppose them but mass blink stalkers

[image loading]




Void rays?


They deal bonus damage to armored and massive - You suggest massing them to deal with light units?


That would be not only stupid, but imbalanced in my opinion if it worked.

I'm doubting battle-hellions can shoot up.



Regardless
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Bibdy
Profile Joined March 2010
United States3481 Posts
October 21 2011 18:00 GMT
#1725
On October 22 2011 02:59 Cyro wrote:
Show nested quote +
On October 22 2011 02:58 NormandyBoy wrote:
I foresee A LOT of proxy nexus recalls into enemy bases...



It will probably be ~100 energy... thats like 3 minutes after finished building for 1 recall


If you let me sneak a NEXUS into your base and charge enough energy on it to cast a Recall, you deserve what you get.
MeLo
Profile Joined August 2010
Australia192 Posts
Last Edited: 2011-10-21 18:00:56
October 21 2011 18:00 GMT
#1726
* Drop Replicator into Siege Tank with WP*.

*Recall from Nexus*
IplayTerran
Profile Joined August 2011
Germany42 Posts
October 21 2011 18:00 GMT
#1727
So, is the thor gonna be removed?(short question)
Lunares
Profile Joined May 2010
United States909 Posts
October 21 2011 18:00 GMT
#1728
On October 22 2011 02:59 iCanada wrote:
So... if the Swarm Host is pretty well a lurker that shoots out broodlings while burrowed, why in the world would you want to build Broodlords? Aren't they the same mechanic?

Hmm, maybe they are axing Broodlords and changing them with Guardians or something.


Because it can't fly? Because the broodlords deal a crapton of damage with the firing of the broodling (~20 I think). Because you have to burrow for it to work?
zJayy962
Profile Blog Joined April 2010
1363 Posts
October 21 2011 18:01 GMT
#1729
zerg just got so good.
Vega62a
Profile Blog Joined December 2010
946 Posts
October 21 2011 18:01 GMT
#1730
On October 22 2011 03:00 Bibdy wrote:
Show nested quote +
On October 22 2011 02:59 Cyro wrote:
On October 22 2011 02:58 NormandyBoy wrote:
I foresee A LOT of proxy nexus recalls into enemy bases...



It will probably be ~100 energy... thats like 3 minutes after finished building for 1 recall


If you let me sneak a NEXUS into your base and charge enough energy on it to cast a Recall, you deserve what you get.


It's just a gimmick anyway, it's like saying that proxy hatch in-base is a good strategy.
Content of my posts reflects only my personal opinions, and not those of any employer or subsidiary
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
October 21 2011 18:01 GMT
#1731
Oh. TROY GATES! FINALLY! They said they'd implement it back in the alpha of Wings of Liberty. I FINALLY GET TO REMAKE TROY!
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 18:01 GMT
#1732
On October 22 2011 03:00 Cyro wrote:
Show nested quote +
On October 22 2011 02:59 Daralii wrote:
On October 22 2011 02:58 Cyro wrote:
On October 22 2011 02:57 Daralii wrote:
On October 22 2011 02:56 Cyro wrote:
On October 22 2011 02:52 Mr Showtime wrote:
Hellions transforms to become MORE durable? Did I read that correctly?



Thats what i said, it is already stupidly hard to kill hellions, if you face 10 hellions you need 90 stalker shots to kill 1k minerals... if they gain hp and stay light, toss will have nothing to oppose them but mass blink stalkers

[image loading]




Void rays?


They deal bonus damage to armored and massive - You suggest massing them to deal with light units?


That would be not only stupid, but imbalanced in my opinion if it worked.

I'm doubting battle-hellions can shoot up.



Regardless

[image loading] then.

Good against vikings, should do well against warhounds unless grouped up, and have a bonus vs light.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
torg
Profile Joined April 2011
Norway47 Posts
October 21 2011 18:01 GMT
#1733
On October 22 2011 02:50 Brainiac wrote:
Is Blizzard retarded or sth? Boosting Zerg and Toss late game, which is already strong and leaving the terran late game the way it was? That is just ridiciolous. How are they expecting terran to play late game if all we can mass up is shitty bio / weak fact units. N/c


are you reading your own words?
terran as a race is strong enough. look at gsl and grand master % in korea.

as of lategame units terran has ghosts wich can single handly take out all lategame units of zerg with snipe.
also i think its blizzard way of progressing the series;
sc2; terran campaign. terran.
sc2hots; zerg campaign. zerg getting better.
the final one with protoss to complete the saga of sc2.
Dattish
Profile Blog Joined January 2011
Sweden6297 Posts
October 21 2011 18:01 GMT
#1734
--- Nuked ---
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
October 21 2011 18:01 GMT
#1735
On October 22 2011 03:00 IplayTerran wrote:
So, is the thor gonna be removed?(short question)


yes
Salvation a la mode and a cup of tea...
SnowK
Profile Joined June 2011
United States245 Posts
Last Edited: 2011-10-21 18:01:55
October 21 2011 18:01 GMT
#1736
On October 22 2011 03:00 MeLo wrote:
* Drop Replicator into Siege Tank with WP*.

*Recall from Nexus*


Drop replicator in worker line.
Pick up your new race worker in the Warp prism.
Build your own tanks as protoss.
EZ PZ.
"Its like someone went 'What does protoss need.... I know, more ways to be an obnoxious cunt'" - Liquid`Jinro
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
October 21 2011 18:01 GMT
#1737
So on top of having to build a pylon at your base in order to warp in units, you have ANOTHER way of defending your expoes?

What am I looking at?
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
Sanhadrian
Profile Joined September 2010
Poland33 Posts
October 21 2011 18:01 GMT
#1738
And please, for the love of god, don't take the carrier away from me! I beg you!
"Inked ravens of despair claw holes in the arse of the worlds mind."
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
October 21 2011 18:02 GMT
#1739
On October 22 2011 02:56 Gamegene wrote:
Show nested quote +
On October 22 2011 02:55 Sqq wrote:
If Protoss got Recall on their nexus that is fucking idiotic. Auto defend any nexus on the map. LoL


reverse warpgate!


I'm sure recall would need certain tech (ie fleet beacon) so that you couldn't have it at the 7 minute mark.
Hey! How you doin'?
Giantorange
Profile Joined November 2010
Canada24 Posts
October 21 2011 18:02 GMT
#1740
The only concern I have is how that one ability might effect cannon rushes in PvP. Pylons that can attack along with the cannons >.> That could be really annoying
I like bowties. Bowties are cool
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