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New HotS Units/Abilities in Blizzcon - Page 54

Forum Index > SC2 General
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P0ckets
Profile Joined January 2011
United States430 Posts
October 21 2011 17:11 GMT
#1061
Dustin screws the Zergs yet again! First off the Zerg gets 2 units while everyone else gets 3... sigh.

Dustin helps out the terran by deciding to get rid of the one crux the hellion had. which was their durability. He then upgrades the Thor so it does better against Mech Units. Then decides to give the terran a lurker type unit so he can shut down a whole path way with his shredders whirlwind of doom.

Then for toss he basically upgrades the observer to see every upgrade, unit being built, allow it to harass workers and then corrupt buildings as well. Then he decides to give basically the voidray with AoE . I mean this units seems like it was tailored to be a muta killer. Also lets also have the protoss be able to you know duplicate any create that isn't massive so the can duplicate infestors to fungal growth Zerg units.

Then Dustin decides that the Zerg should get a burrowed broodlord, I mean same creature basically but under ground. Then finally lets just revamp the Raven for zerg and give it a type of Vortex. Then lets make both units look like they are Hydras so they most likely are upgrades from Hydra...

Basically Dustin decided to nerf Zerg and buff Terran/Toss as usual. It seems rather stupid to give the terran a unit, which functioned like a SC:BW unit, and then basically revamp 5 units to either buff them or give them to another race.
Jayjay54
Profile Blog Joined November 2010
Germany2296 Posts
October 21 2011 17:11 GMT
#1062
but this means the corrupter stays. and I dont get why. also new scouting options for protoss but not for zerg? weird

carrier => tempest
thor=>warhound

hellion even better. sounds fair.
Things are laid back in Unidenland. And may the road ahead be lid with dreams and tomorrows. Which are lid with dreams. Also.
sYz-Adrenaline
Profile Blog Joined July 2008
United States1850 Posts
October 21 2011 17:12 GMT
#1063
WTF A FLYING DEFILER!? ADFKASDFKWDFOJAEFOGJAFGJFGDFOGJDFOGJ
Can you feel the rush?
aksfjh
Profile Joined November 2010
United States4853 Posts
October 21 2011 17:12 GMT
#1064
I should also mention that the battle hellion looks like it's going to be designed as a direct counter to ling/bling. Thank god.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
October 21 2011 17:12 GMT
#1065
Why are so many people sure that the Broodlord will be gone?

The guardian and the Lurker coexisted in BW...
"Its easy, just trust your CPU".-Boxer on being good at games
tuoli9
Profile Joined October 2011
Finland211 Posts
October 21 2011 17:12 GMT
#1066
Zerg units are great, so are the Terran ones. Protoss units just sound so... gimmicky.
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
October 21 2011 17:12 GMT
#1067
On October 22 2011 02:10 aksfjh wrote: Although, I don't see how any of these deal with the heart of the problem with TvP in the first place: chargelots.


you're hilarious.
I AM THE UNIVERSAL CONSTANT
Wpcwe
Profile Blog Joined February 2011
Russian Federation126 Posts
October 21 2011 17:12 GMT
#1068
why?
why terran is robot race?!
everybody hates wpcwe*
Forikorder
Profile Joined August 2011
Canada8840 Posts
October 21 2011 17:12 GMT
#1069
On October 22 2011 02:10 Daralii wrote:
Show nested quote +
On October 22 2011 02:09 MeLo wrote:
Wait so the Replicant.

If it works on non-massive units, does that mean I can steal siege mode vs the 1-1-1?

And if the Terran decides to open Cloaked Banshees, does that mean I can use Cloak against them at the other end as well?

As far as we know, you could steal sieged tanks, cloak banshees, blue-flame hellions, ghosts... anything but a BC, thor, ultra, or brood lord.

toss can finally get marauders theyve been wanting
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
October 21 2011 17:12 GMT
#1070
On October 22 2011 02:11 brz wrote:
askjoshy just posted on reedit that banelings will be moveable when burrowed....


Yes please!!! More burrow movement!!!
Bora Pain minha porra!
balmung135
Profile Blog Joined April 2011
United States31 Posts
October 21 2011 17:12 GMT
#1071
Temptest should be the protector of collusi, defend agaisnt viking balls
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 17:12 GMT
#1072
On October 22 2011 02:11 Shodaa wrote:
Carrier and Mothership confirmed to be gone.

http://twitter.com/#!/djtyrant/status/127426488495648768/photo/1/large

Mothership's produced from the nexus, not stargate.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Roxy
Profile Joined November 2010
Canada753 Posts
October 21 2011 17:12 GMT
#1073
IMO replicator is probably from the gateway and these can be warped in

I think it will be used to replicate protoss units more than it replicates enemy units.

For example, say I lose all my colosus and have 1 robo. well i'm probably screwed. But no, I have 8 gates and 1 robo. I can build 1 colosus and replicate 2 more. I'm not screwed! :D

Or maybe I get my mineral line raped by a shredder? I'l just warp in 8 more probes.. no biggie
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
Zketch
Profile Joined January 2011
Sweden34 Posts
October 21 2011 17:12 GMT
#1074
On October 22 2011 02:09 MeLo wrote:
Wait so the Replicant.

If it works on non-massive units, does that mean I can steal siege mode vs the 1-1-1?

And if the Terran decides to open Cloaked Banshees, does that mean I can use Cloak against them at the other end as well?

Sounds good to me!
If the tier is somewhat low, it could really be used for rushes and contains
Whitewing
Profile Joined October 2010
United States7483 Posts
October 21 2011 17:12 GMT
#1075
Wow, Swarm Host sounds ridiculous.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
shawster
Profile Blog Joined May 2010
Canada2485 Posts
October 21 2011 17:12 GMT
#1076
warhound = goliath

viper = defiler

where is the reaper dawgggsss.

i'm actually concerned with this. usually units are grounded and simplistic, but these units sound so special and unique. incorperating a cloning unit into a normal army or a burrowed unit spawner seems to out of it.

with these new units it seems that blizzard wants players to branch out their tech trees significantly more.
Onox
Profile Joined June 2011
United States1072 Posts
October 21 2011 17:12 GMT
#1077
On October 22 2011 02:11 Shodaa wrote:
Carrier and Mothership confirmed to be gone.

http://twitter.com/#!/djtyrant/status/127426488495648768/photo/1/large

I can't believe they removed the carrier, one of the most iconic units for protoss. What a joke @_@
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
October 21 2011 17:12 GMT
#1078
I seriously hope Zerg gets a T1 unit that they can scout better with?!
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
Last Edited: 2011-10-21 17:13:45
October 21 2011 17:13 GMT
#1079
On October 22 2011 02:07 tmtx wrote:
. Would be awesome if you could win just by massing replicants.

yeah, that would be so awesome :rolleyes:
how does this picture prove mothership gone??!??!
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
brz
Profile Joined May 2010
United States42 Posts
October 21 2011 17:13 GMT
#1080
burrowed moveable banelings o...m...g...
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