• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:44
CET 15:44
KST 23:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Sagi.gg Launcher Released Top Players of October 2026 (EBPD Rankings) BW General Discussion Rollback Netcode in Brood War
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [Mixed-Gender CK] Rush+4 vs Best+4 [BSL23] RO24 Group F - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9296 users

New HotS Units/Abilities in Blizzcon - Page 361

Forum Index > SC2 General
Post a Reply
Prev 1 359 360 361 362 363 378 Next
Blasterion
Profile Blog Joined October 2010
China10272 Posts
October 24 2011 13:26 GMT
#7201
Shredders might make good Muta deterents
[TLNY]Mahjong Club Thread
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
October 24 2011 13:30 GMT
#7202
On October 24 2011 22:24 Yaotzin wrote:
Show nested quote +
On October 24 2011 22:20 Blasterion wrote:
On October 24 2011 22:18 Yaotzin wrote:
On October 24 2011 22:14 Belisarius wrote:
On October 24 2011 22:05 Blasterion wrote:
On October 24 2011 22:02 purpose wrote:
On October 24 2011 22:00 Blasterion wrote:
On October 24 2011 21:05 purpose wrote:
Ok but how does this attack work. I mean collossus does 20dps aswell but they fire one time, then fire again. How does the shredder work? When lings run into the field, do all lings get attack by 20dps for as long as they are in the field (kinda like storm, or fungal etc that do damage over time), or is it one hit as long as they are in there?

It's like running thru a psi-storm


how much dps does a storm do?

You wouldn't be able to guess it, but....20dps


Just to reiterate, shredders have the same dps as psi-sorm. In an aoe that's about the size of a pylon radius.

Now, tell me how that's a good idea, again?

So they're a super big aoe tank that can't stack pretty much? Deal with it the same way - go around it or shoot it from above.

Just so we get this out of the way iirc on the panel Shredders do hit air

Ah OK didn't realise. In that case since they switch off, send in one beefy unit that can take the hit (collo or something) to go kill it. If they reinforce it switches off.


Well tanks can reinforce it from behind it, out of the pylon-range storm.
Revolutionist fan
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2011-10-24 13:31:03
October 24 2011 13:30 GMT
#7203
On October 24 2011 22:24 Yaotzin wrote:
Show nested quote +
On October 24 2011 22:20 Blasterion wrote:
On October 24 2011 22:18 Yaotzin wrote:
On October 24 2011 22:14 Belisarius wrote:
On October 24 2011 22:05 Blasterion wrote:
On October 24 2011 22:02 purpose wrote:
On October 24 2011 22:00 Blasterion wrote:
On October 24 2011 21:05 purpose wrote:
Ok but how does this attack work. I mean collossus does 20dps aswell but they fire one time, then fire again. How does the shredder work? When lings run into the field, do all lings get attack by 20dps for as long as they are in the field (kinda like storm, or fungal etc that do damage over time), or is it one hit as long as they are in there?

It's like running thru a psi-storm


how much dps does a storm do?

You wouldn't be able to guess it, but....20dps


Just to reiterate, shredders have the same dps as psi-sorm. In an aoe that's about the size of a pylon radius.

Now, tell me how that's a good idea, again?

So they're a super big aoe tank that can't stack pretty much? Deal with it the same way - go around it or shoot it from above.

Just so we get this out of the way iirc on the panel Shredders do hit air

Ah OK didn't realise. In that case since they switch off, send in one beefy unit that can take the hit (collo or something) to go kill it. If they reinforce it switches off.


stalkers, hydras, and anything further than that will outrange and take out shredders easy.

swarm host supposedly can also take out shredders, unsure about viper

roaches are also pretty decent at taking out shredders
IllegalAlien
Profile Joined December 2010
United States8 Posts
October 24 2011 13:38 GMT
#7204
Does anyone know if your replicant can copy a hallucination unit and gain that unit?
This would allow templar tech units to be in the game before they normally would be.
Anchor babies all up in your galaxy.
sc2holar
Profile Joined October 2011
Sweden1637 Posts
October 24 2011 13:41 GMT
#7205
I want to rewatch the SC2 multiplayer panel with browder and david kim, but i cant find it in the blizzcon archive. The starcarft multiplayer video shows like a technical Q$A about Diablo 3...
you no take candle
Big G
Profile Joined April 2011
Italy835 Posts
October 24 2011 13:42 GMT
#7206
The shredder could be balanced for sure, since a slight adjustment to range or firerate can make its role very precise.

Storm ignores armor, the shredder... I don't know, but since it is a factory unit it could have a standard attack susceptible to attack and armor upgrades. In that case, 20dps mean nothing... one "wave" of 20 damage once a second is very different to 4 waves of 5 damage every second. The former is good against roach/hydras, the latter melts lings/banes but does nothing to roaches.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
Last Edited: 2011-10-24 14:09:48
October 24 2011 14:09 GMT
#7207
On October 24 2011 22:42 Big G wrote:
The shredder could be balanced for sure, since a slight adjustment to range or firerate can make its role very precise.

Storm ignores armor, the shredder... I don't know, but since it is a factory unit it could have a standard attack susceptible to attack and armor upgrades. In that case, 20dps mean nothing... one "wave" of 20 damage once a second is very different to 4 waves of 5 damage every second. The former is good against roach/hydras, the latter melts lings/banes but does nothing to roaches.

I looked like the former from the panel demonstration, all is changable though, they would make sick zoning tools though especially for siege lines
[TLNY]Mahjong Club Thread
sc2holar
Profile Joined October 2011
Sweden1637 Posts
October 24 2011 14:13 GMT
#7208
I really dont get it.

David Kim said that the Warhound is good against every protoss unit except Chargelots
The Battle Hellion is basicly Designed to kill Chargelots.

How is Toss supposed to handle Warhound+Battle hellion Armies?

and they said T has too much already. Why does T need two new units that are basicly designed to kill Protoss?
you no take candle
Blasterion
Profile Blog Joined October 2010
China10272 Posts
October 24 2011 14:15 GMT
#7209
On October 24 2011 23:13 sc2holar wrote:
I really dont get it.

David Kim said that the Warhound is good against every protoss unit except Chargelots
The Battle Hellion is basicly Designed to kill Chargelots.

How is Toss supposed to handle Warhound+Battle hellion Armies?

and they said T has too much already. Why does T need two new units that are basicly designed to kill Protoss?

I can think of 1 unit that is neither Bionic nor Mechanic, and that is Archon. oh yeah and air units, Warhounds are probably liftable too,
[TLNY]Mahjong Club Thread
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
October 24 2011 14:19 GMT
#7210
Is the warhound massive?
paddyz
Profile Joined May 2011
Ireland628 Posts
October 24 2011 14:23 GMT
#7211
shredder drops Oo
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
October 24 2011 14:31 GMT
#7212
They seem to take a little while to set up, baneling drops are scarier.
Raven068
Profile Blog Joined September 2011
United States90 Posts
October 24 2011 14:38 GMT
#7213
On October 24 2011 23:13 sc2holar wrote:
I really dont get it.

David Kim said that the Warhound is good against every protoss unit except Chargelots
The Battle Hellion is basicly Designed to kill Chargelots.

How is Toss supposed to handle Warhound+Battle hellion Armies?

and they said T has too much already. Why does T need two new units that are basicly designed to kill Protoss?


It might be a response to the new units they added in for the other races. Still I agree the logic doesn't quite follow for it.

I wouldn't get too bummed about it though; there's bound to be some stuff that gets changed before the game goes live. (Especially if they run a beta for HOTS multiplayer.)
www.youtube.com/Omega068
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
October 24 2011 14:40 GMT
#7214
If warhound isn't massive then hellion/warhound is trash because of forcefields. If it is....we'll see in Beta :p
sc2holar
Profile Joined October 2011
Sweden1637 Posts
October 24 2011 14:46 GMT
#7215
On October 24 2011 23:40 Yaotzin wrote:
If warhound isn't massive then hellion/warhound is trash because of forcefields. If it is....we'll see in Beta :p

Do we really want protoss to become even more dependant on the Sentry?

the Warhound currently has a range of 7. So i dont see how forcefields can be abused against them.

Not to mention, if toss is forced to mass Sentries, there goes all the gas and they wont be able to afford any of their new units whose are all very gas heavy.
you no take candle
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
October 24 2011 14:50 GMT
#7216
On October 24 2011 23:13 sc2holar wrote:
and they said T has too much already. Why does T need two new units that are basicly designed to kill Protoss?


This is what I don't get as well. They said that T is overwhelmed with options right now, and then Z got 2 units and lost one, P got 3 units and lost 2, and T got 3 units and lost 0.

One thing about Terran is that when their unit works well, it works REALLY well, but it always has a huge gaping weakness. Siege tank for example can do nothing about 3 zerglings nearby, though it can make up 10x its cost in the right position. Hellions rule against light units, but roaches or stalkers completely nullify them.

In WoL Thor and Marauder broke this tradition by being REALLY good against certain types of units, and still pretty damn good against everything else. It looks like Warhound is doing this too (though it might be too early to tell).
aka Siyko
mrlie3
Profile Blog Joined December 2008
Canada350 Posts
October 24 2011 14:56 GMT
#7217
Please for the love of god Blizzard, I hope you redesign the Warhound!!! Right now it doesn't seem like the unit fits into the theme of Starcraft and it looks more like something from Star Wars! =(

I have nothing against Star Wars (big fan!) but come one, this is Starcraft, and Terran is a badass race with massive explosions and army-like units. When I saw the Warhound pew-pewing a missile against Siege Tanks, I had to give out a sarcastic laugh.

PLZ CHANGE WARHOUND LOOKS!!!!

btw idc about the balance atm since this is pre-beta phase. People should chill out a bit!
Crimson @ Clan CORE | ESFI World Translator
DarkPlasmaBall
Profile Blog Joined March 2010
United States46670 Posts
Last Edited: 2011-10-24 15:00:18
October 24 2011 14:59 GMT
#7218
On October 24 2011 23:40 Yaotzin wrote:
If warhound isn't massive then hellion/warhound is trash because of forcefields. If it is....we'll see in Beta :p


Trash? I doubt you could call it trash if it's going to rape anything that's mech. It's still anti-Protoss.

Ghosts aren't massive either lol

Protoss can temporarily stop workers from mining off a few mineral patches... and Terran gets shredder drops? Don't really see how that's fair...
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Blasterion
Profile Blog Joined October 2010
China10272 Posts
October 24 2011 14:59 GMT
#7219
On October 24 2011 23:56 mrlie3 wrote:
Please for the love of god Blizzard, I hope you redesign the Warhound!!! Right now it doesn't seem like the unit fits into the theme of Starcraft and it looks more like something from Star Wars! =(

I have nothing against Star Wars (big fan!) but come one, this is Starcraft, and Terran is a badass race with massive explosions and army-like units. When I saw the Warhound pew-pewing a missile against Siege Tanks, I had to give out a sarcastic laugh.

PLZ CHANGE WARHOUND LOOKS!!!!

btw idc about the balance atm since this is pre-beta phase. People should chill out a bit!

yes i agree, the ground attack looks riduculous
[TLNY]Mahjong Club Thread
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
October 24 2011 14:59 GMT
#7220
On October 24 2011 23:13 sc2holar wrote:
I really dont get it.

David Kim said that the Warhound is good against every protoss unit except Chargelots
The Battle Hellion is basicly Designed to kill Chargelots.

How is Toss supposed to handle Warhound+Battle hellion Armies?

and they said T has too much already. Why does T need two new units that are basicly designed to kill Protoss?


Immortals?
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Prev 1 359 360 361 362 363 378 Next
Please log in or register to reply.
Live Events Refresh
OSC
23:00
King of the Hill #267
EmpressLilyy50
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 106
BRAT_OK 63
LamboSC2 51
ByuN (SOOP) 21
EnDerr 1
StarCraft: Brood War
Jaedong 1558
Horang2 1276
Light 866
Bisu 697
Mini 644
Shuttle 550
Stork 411
Soulkey 405
BeSt 404
actioN 351
[ Show more ]
Soma 327
Snow 258
ggaemo 251
ZerO 207
firebathero 200
hero 179
Hyuk 148
Noble 119
Mind 107
Zeus 94
Bonyth 93
Leta 90
Hyun 90
ProTech85
Sharp 75
Mong 67
Sea.KH 66
Killer 65
Rush 64
Pusan 53
sorry 45
Bale 40
Shinee 34
Shine 32
Hm[arnc] 31
JYJ 30
HiyA 24
Aegong 21
ajuk12(nOOB) 20
soO 16
Bishop 14
zelot 14
Sacsri 13
910 12
Terrorterran 12
Free 10
scan(afreeca) 10
Dota 2
qojqva1918
Dendi1115
monkeys_forever283
BananaSlamJamma279
XcaliburYe151
League of Legends
Reynor103
Counter-Strike
kRYSTAL_28
Heroes of the Storm
crisheroes288
Other Games
olofmeister1105
B2W.Neo939
Liquid`RaSZi551
Lowko434
syndereN277
Fuzer 244
XaKoH 117
Mew2King117
QueenE72
NeuroSwarm66
ArmadaUGS49
Chillindude27
Railgan26
ZerO(Twitch)13
Organizations
Counter-Strike
PGL313
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4848
• WagamamaTV578
League of Legends
• TFBlade648
Upcoming Events
IntoTheTV X SOOP
1d 20h
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
2 days
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
2 days
IntoTheTV X SOOP
2 days
IPSL
3 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
WardiTV Invitational
4 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
5 days
[ Show More ]
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-11-04
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.