• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:15
CEST 23:15
KST 06:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun10[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists21[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Pros React To: Leta vs Tulbo (ASL S21, Ro.8) ASL21 General Discussion [TOOL] Starcraft Chat Translator JaeDong's ASL S21 Ro16 Post-Review Missed out on ASL tickets - what are my options?
Tourneys
ASL Season 21 LIVESTREAM with English Commentary [ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2208 users

New HotS Units/Abilities in Blizzcon - Page 361

Forum Index > SC2 General
Post a Reply
Prev 1 359 360 361 362 363 378 Next
Blasterion
Profile Blog Joined October 2010
China10272 Posts
October 24 2011 13:26 GMT
#7201
Shredders might make good Muta deterents
[TLNY]Mahjong Club Thread
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
October 24 2011 13:30 GMT
#7202
On October 24 2011 22:24 Yaotzin wrote:
Show nested quote +
On October 24 2011 22:20 Blasterion wrote:
On October 24 2011 22:18 Yaotzin wrote:
On October 24 2011 22:14 Belisarius wrote:
On October 24 2011 22:05 Blasterion wrote:
On October 24 2011 22:02 purpose wrote:
On October 24 2011 22:00 Blasterion wrote:
On October 24 2011 21:05 purpose wrote:
Ok but how does this attack work. I mean collossus does 20dps aswell but they fire one time, then fire again. How does the shredder work? When lings run into the field, do all lings get attack by 20dps for as long as they are in the field (kinda like storm, or fungal etc that do damage over time), or is it one hit as long as they are in there?

It's like running thru a psi-storm


how much dps does a storm do?

You wouldn't be able to guess it, but....20dps


Just to reiterate, shredders have the same dps as psi-sorm. In an aoe that's about the size of a pylon radius.

Now, tell me how that's a good idea, again?

So they're a super big aoe tank that can't stack pretty much? Deal with it the same way - go around it or shoot it from above.

Just so we get this out of the way iirc on the panel Shredders do hit air

Ah OK didn't realise. In that case since they switch off, send in one beefy unit that can take the hit (collo or something) to go kill it. If they reinforce it switches off.


Well tanks can reinforce it from behind it, out of the pylon-range storm.
Revolutionist fan
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2011-10-24 13:31:03
October 24 2011 13:30 GMT
#7203
On October 24 2011 22:24 Yaotzin wrote:
Show nested quote +
On October 24 2011 22:20 Blasterion wrote:
On October 24 2011 22:18 Yaotzin wrote:
On October 24 2011 22:14 Belisarius wrote:
On October 24 2011 22:05 Blasterion wrote:
On October 24 2011 22:02 purpose wrote:
On October 24 2011 22:00 Blasterion wrote:
On October 24 2011 21:05 purpose wrote:
Ok but how does this attack work. I mean collossus does 20dps aswell but they fire one time, then fire again. How does the shredder work? When lings run into the field, do all lings get attack by 20dps for as long as they are in the field (kinda like storm, or fungal etc that do damage over time), or is it one hit as long as they are in there?

It's like running thru a psi-storm


how much dps does a storm do?

You wouldn't be able to guess it, but....20dps


Just to reiterate, shredders have the same dps as psi-sorm. In an aoe that's about the size of a pylon radius.

Now, tell me how that's a good idea, again?

So they're a super big aoe tank that can't stack pretty much? Deal with it the same way - go around it or shoot it from above.

Just so we get this out of the way iirc on the panel Shredders do hit air

Ah OK didn't realise. In that case since they switch off, send in one beefy unit that can take the hit (collo or something) to go kill it. If they reinforce it switches off.


stalkers, hydras, and anything further than that will outrange and take out shredders easy.

swarm host supposedly can also take out shredders, unsure about viper

roaches are also pretty decent at taking out shredders
IllegalAlien
Profile Joined December 2010
United States8 Posts
October 24 2011 13:38 GMT
#7204
Does anyone know if your replicant can copy a hallucination unit and gain that unit?
This would allow templar tech units to be in the game before they normally would be.
Anchor babies all up in your galaxy.
sc2holar
Profile Joined October 2011
Sweden1637 Posts
October 24 2011 13:41 GMT
#7205
I want to rewatch the SC2 multiplayer panel with browder and david kim, but i cant find it in the blizzcon archive. The starcarft multiplayer video shows like a technical Q$A about Diablo 3...
you no take candle
Big G
Profile Joined April 2011
Italy835 Posts
October 24 2011 13:42 GMT
#7206
The shredder could be balanced for sure, since a slight adjustment to range or firerate can make its role very precise.

Storm ignores armor, the shredder... I don't know, but since it is a factory unit it could have a standard attack susceptible to attack and armor upgrades. In that case, 20dps mean nothing... one "wave" of 20 damage once a second is very different to 4 waves of 5 damage every second. The former is good against roach/hydras, the latter melts lings/banes but does nothing to roaches.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
Last Edited: 2011-10-24 14:09:48
October 24 2011 14:09 GMT
#7207
On October 24 2011 22:42 Big G wrote:
The shredder could be balanced for sure, since a slight adjustment to range or firerate can make its role very precise.

Storm ignores armor, the shredder... I don't know, but since it is a factory unit it could have a standard attack susceptible to attack and armor upgrades. In that case, 20dps mean nothing... one "wave" of 20 damage once a second is very different to 4 waves of 5 damage every second. The former is good against roach/hydras, the latter melts lings/banes but does nothing to roaches.

I looked like the former from the panel demonstration, all is changable though, they would make sick zoning tools though especially for siege lines
[TLNY]Mahjong Club Thread
sc2holar
Profile Joined October 2011
Sweden1637 Posts
October 24 2011 14:13 GMT
#7208
I really dont get it.

David Kim said that the Warhound is good against every protoss unit except Chargelots
The Battle Hellion is basicly Designed to kill Chargelots.

How is Toss supposed to handle Warhound+Battle hellion Armies?

and they said T has too much already. Why does T need two new units that are basicly designed to kill Protoss?
you no take candle
Blasterion
Profile Blog Joined October 2010
China10272 Posts
October 24 2011 14:15 GMT
#7209
On October 24 2011 23:13 sc2holar wrote:
I really dont get it.

David Kim said that the Warhound is good against every protoss unit except Chargelots
The Battle Hellion is basicly Designed to kill Chargelots.

How is Toss supposed to handle Warhound+Battle hellion Armies?

and they said T has too much already. Why does T need two new units that are basicly designed to kill Protoss?

I can think of 1 unit that is neither Bionic nor Mechanic, and that is Archon. oh yeah and air units, Warhounds are probably liftable too,
[TLNY]Mahjong Club Thread
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
October 24 2011 14:19 GMT
#7210
Is the warhound massive?
paddyz
Profile Joined May 2011
Ireland628 Posts
October 24 2011 14:23 GMT
#7211
shredder drops Oo
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
October 24 2011 14:31 GMT
#7212
They seem to take a little while to set up, baneling drops are scarier.
Raven068
Profile Blog Joined September 2011
United States90 Posts
October 24 2011 14:38 GMT
#7213
On October 24 2011 23:13 sc2holar wrote:
I really dont get it.

David Kim said that the Warhound is good against every protoss unit except Chargelots
The Battle Hellion is basicly Designed to kill Chargelots.

How is Toss supposed to handle Warhound+Battle hellion Armies?

and they said T has too much already. Why does T need two new units that are basicly designed to kill Protoss?


It might be a response to the new units they added in for the other races. Still I agree the logic doesn't quite follow for it.

I wouldn't get too bummed about it though; there's bound to be some stuff that gets changed before the game goes live. (Especially if they run a beta for HOTS multiplayer.)
www.youtube.com/Omega068
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
October 24 2011 14:40 GMT
#7214
If warhound isn't massive then hellion/warhound is trash because of forcefields. If it is....we'll see in Beta :p
sc2holar
Profile Joined October 2011
Sweden1637 Posts
October 24 2011 14:46 GMT
#7215
On October 24 2011 23:40 Yaotzin wrote:
If warhound isn't massive then hellion/warhound is trash because of forcefields. If it is....we'll see in Beta :p

Do we really want protoss to become even more dependant on the Sentry?

the Warhound currently has a range of 7. So i dont see how forcefields can be abused against them.

Not to mention, if toss is forced to mass Sentries, there goes all the gas and they wont be able to afford any of their new units whose are all very gas heavy.
you no take candle
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
October 24 2011 14:50 GMT
#7216
On October 24 2011 23:13 sc2holar wrote:
and they said T has too much already. Why does T need two new units that are basicly designed to kill Protoss?


This is what I don't get as well. They said that T is overwhelmed with options right now, and then Z got 2 units and lost one, P got 3 units and lost 2, and T got 3 units and lost 0.

One thing about Terran is that when their unit works well, it works REALLY well, but it always has a huge gaping weakness. Siege tank for example can do nothing about 3 zerglings nearby, though it can make up 10x its cost in the right position. Hellions rule against light units, but roaches or stalkers completely nullify them.

In WoL Thor and Marauder broke this tradition by being REALLY good against certain types of units, and still pretty damn good against everything else. It looks like Warhound is doing this too (though it might be too early to tell).
aka Siyko
mrlie3
Profile Blog Joined December 2008
Canada350 Posts
October 24 2011 14:56 GMT
#7217
Please for the love of god Blizzard, I hope you redesign the Warhound!!! Right now it doesn't seem like the unit fits into the theme of Starcraft and it looks more like something from Star Wars! =(

I have nothing against Star Wars (big fan!) but come one, this is Starcraft, and Terran is a badass race with massive explosions and army-like units. When I saw the Warhound pew-pewing a missile against Siege Tanks, I had to give out a sarcastic laugh.

PLZ CHANGE WARHOUND LOOKS!!!!

btw idc about the balance atm since this is pre-beta phase. People should chill out a bit!
Crimson @ Clan CORE | ESFI World Translator
DarkPlasmaBall
Profile Blog Joined March 2010
United States45766 Posts
Last Edited: 2011-10-24 15:00:18
October 24 2011 14:59 GMT
#7218
On October 24 2011 23:40 Yaotzin wrote:
If warhound isn't massive then hellion/warhound is trash because of forcefields. If it is....we'll see in Beta :p


Trash? I doubt you could call it trash if it's going to rape anything that's mech. It's still anti-Protoss.

Ghosts aren't massive either lol

Protoss can temporarily stop workers from mining off a few mineral patches... and Terran gets shredder drops? Don't really see how that's fair...
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Blasterion
Profile Blog Joined October 2010
China10272 Posts
October 24 2011 14:59 GMT
#7219
On October 24 2011 23:56 mrlie3 wrote:
Please for the love of god Blizzard, I hope you redesign the Warhound!!! Right now it doesn't seem like the unit fits into the theme of Starcraft and it looks more like something from Star Wars! =(

I have nothing against Star Wars (big fan!) but come one, this is Starcraft, and Terran is a badass race with massive explosions and army-like units. When I saw the Warhound pew-pewing a missile against Siege Tanks, I had to give out a sarcastic laugh.

PLZ CHANGE WARHOUND LOOKS!!!!

btw idc about the balance atm since this is pre-beta phase. People should chill out a bit!

yes i agree, the ground attack looks riduculous
[TLNY]Mahjong Club Thread
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
October 24 2011 14:59 GMT
#7220
On October 24 2011 23:13 sc2holar wrote:
I really dont get it.

David Kim said that the Warhound is good against every protoss unit except Chargelots
The Battle Hellion is basicly Designed to kill Chargelots.

How is Toss supposed to handle Warhound+Battle hellion Armies?

and they said T has too much already. Why does T need two new units that are basicly designed to kill Protoss?


Immortals?
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Prev 1 359 360 361 362 363 378 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason109
StarCraft: Brood War
Larva 355
Movie 144
Sexy 97
firebathero 82
NaDa 11
Dota 2
monkeys_forever475
League of Legends
Doublelift1400
Counter-Strike
pashabiceps2055
Super Smash Bros
PPMD32
Other Games
summit1g6975
tarik_tv5208
FrodaN910
mouzStarbuck446
shahzam399
ceh9324
C9.Mang0189
elazer117
UpATreeSC89
RotterdaM73
NightEnD19
Grubby0
Organizations
Other Games
BasetradeTV284
Dota 2
PGL Dota 2 - Main Stream55
StarCraft 2
angryscii 17
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 25
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 47
• RayReign 29
• Azhi_Dahaki27
• FirePhoenix6
• Michael_bg 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1437
• Shiphtur318
Upcoming Events
Replay Cast
11h 46m
Escore
12h 46m
INu's Battles
13h 46m
Classic vs ByuN
SHIN vs ByuN
OSC
15h 46m
Big Brain Bouts
18h 46m
Replay Cast
1d 2h
Replay Cast
1d 11h
RSL Revival
1d 12h
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
1d 13h
IPSL
1d 18h
Ret vs Art_Of_Turtle
Radley vs TBD
[ Show More ]
BSL
1d 21h
Replay Cast
2 days
RSL Revival
2 days
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
2 days
BSL
2 days
IPSL
2 days
eOnzErG vs TBD
G5 vs Nesh
Patches Events
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Jaedong vs Light
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Snow vs Flash
WardiTV Invitational
4 days
GSL
5 days
Classic vs Cure
Maru vs Rogue
GSL
6 days
SHIN vs Zoun
ByuN vs herO
Liquipedia Results

Completed

Proleague 2026-04-29
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.