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Active: 1989 users

New HotS Units/Abilities in Blizzcon - Page 289

Forum Index > SC2 General
Post a Reply
Prev 1 287 288 289 290 291 378 Next
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
October 22 2011 12:09 GMT
#5761
On October 22 2011 21:07 MiLesRP wrote:
watch how fast they are while burrowed, lol


That's straight nightmare fuel. O_o
lololol
Profile Joined February 2006
5198 Posts
October 22 2011 12:09 GMT
#5762
On October 22 2011 20:58 Mentymion wrote:
Show nested quote +
On October 22 2011 20:56 QUEENT wrote:
Excuse me if someone else has mentioned this, but the replicant is less expensive than colossus. If you can replicate your own units, can't you get 200/200 4-supply colossi that have the range upgrade without researching? Or do only activated abilities get copied?


It can't replicate Massive Units...Therefore this unit is bullshit

Yeah, because getting any massive unit for cheaper would totally be a good idea, right?
I'll call Nada.
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
October 22 2011 12:10 GMT
#5763
On October 22 2011 21:06 ETisME wrote:
Show nested quote +
On October 22 2011 20:58 Mentymion wrote:
On October 22 2011 20:56 QUEENT wrote:
Excuse me if someone else has mentioned this, but the replicant is less expensive than colossus. If you can replicate your own units, can't you get 200/200 4-supply colossi that have the range upgrade without researching? Or do only activated abilities get copied?


It can't replicate Massive Units...Therefore this unit is bullshit

I don't think it is bullshit, I can't imagine getting my infestors copied and get fungal'd while colossus beaming on my units


Or replicate ghosts and EMP the terrans ghost so that they cannot EMP your HT's. Or counter a banshee opening, by replicating the banshee.
Paladia
Profile Joined August 2003
802 Posts
October 22 2011 12:11 GMT
#5764
Quoting David Kim.

"The Protoss is too strong so they don't really need new units in HotS."

Which is why only gimmick units were added to Toss.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
Twinmold
Profile Joined June 2010
Sweden238 Posts
Last Edited: 2011-10-22 12:11:37
October 22 2011 12:11 GMT
#5765
On October 22 2011 21:09 Dingobloo wrote:
Show nested quote +
On October 22 2011 21:07 MiLesRP wrote:
http://www.youtube.com/watch?v=fEC5UDkFxTA watch how fast they are while burrowed, lol


That's straight nightmare fuel. O_o


That's some weird stuff. I'm thinking it'll get removed.
SC / LoL / DotA // Twinmold took a moment for himself. He never gave it back.
Dommk
Profile Joined May 2010
Australia4865 Posts
October 22 2011 12:11 GMT
#5766
On October 22 2011 21:01 Twinmold wrote:
Show nested quote +
On October 22 2011 20:58 Mentymion wrote:
On October 22 2011 20:56 QUEENT wrote:
Excuse me if someone else has mentioned this, but the replicant is less expensive than colossus. If you can replicate your own units, can't you get 200/200 4-supply colossi that have the range upgrade without researching? Or do only activated abilities get copied?


It can't replicate Massive Units...Therefore this unit is bullshit


It can replicate a ghost, cloak and then emp enemy ghosts. We will just have to wait and see how good this unit actually is.

Infestors, Vipers, Swarm Hosts, Ghosts, Tanks, Banshees, Ravens,Shredders, SCVs->Orbitals, Sentries, Voidrays, Immortals, Oracles.

This unit will be fun to watch in PvP. You will have Protoss who goes Robotics being able to "steal" units like Voidrays/Oracles from a Protoss who went Stargate.

I mean, apparently it also starts with full energy? (Some one from the MLG preview thing said something about transforming into a full energy Sentry) Imagine being able to quickly replicate a full energy Templar/Sentry in a pinch, or even a Raven! You will actually have Seeker Missle ready to use. Hell, you could use it to run around and blow up mineral lines :D

Honestly I can't understand why people don't like these units. Sure they aren't your typical units like the Stalker which is very basic at its core, but they have an absurd amount of depth to them--which is exactly what Protoss is lacking. The replicator is pretty much a high skill high reward unit, knowing when to use it and on what might make or break games
graniten
Profile Joined August 2011
Sweden36 Posts
October 22 2011 12:11 GMT
#5767
replicant is every unit in the game beocuse you can replicant the unit you need for the moment. you can replicant the new units to
Mentymion
Profile Joined July 2010
Germany259 Posts
October 22 2011 12:12 GMT
#5768
On October 22 2011 21:11 Paladia wrote:
Quoting David Kim.

"The Protoss is too strong so they don't really need new units in HotS."

Which is why only gimmick units were added to Toss.


The reason why Protoss will be buttfucked...That guy just hates protoss or dont know shit!
RaVi_932
Profile Joined May 2011
Hong Kong14 Posts
October 22 2011 12:12 GMT
#5769
that are just too many spells/(AOE).......i would like to see more micro and battle skill rather than just use one spell and destroy the whole armies position...the fighting time just become shorter and shorter
FinnGamer
Profile Blog Joined December 2010
Germany2426 Posts
October 22 2011 12:13 GMT
#5770
On October 22 2011 21:11 Paladia wrote:
Quoting David Kim.

"The Protoss is too strong so they don't really need new units in HotS."

Which is why only gimmick units were added to Toss.

And What is with
Balance Panel
Terran vs Zerg heavily favors Terran in Korea. NA/EU seems fairly even.
Pro/Community feedback says 1/1/1 too powerful.
Blizzard agrees 1/1/1 was too strong pre 1.4
Blizzard agress EMP was too strong pre 1.4.
Immortal Buff
Still need some time to determine how the ratings have changed post patch.
Looking at general protoss buff
EMP Radius change?
"hopefully swing the favor in your advantage." - Day[9]
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
October 22 2011 12:13 GMT
#5771
lol whats up with MKP's depot looking so different ?
Dommk
Profile Joined May 2010
Australia4865 Posts
October 22 2011 12:13 GMT
#5772
On October 22 2011 21:11 graniten wrote:
replicant is every unit in the game beocuse you can replicant the unit you need for the moment. you can replicant the new units to

Is this confirmed? Being able to re-replicate into a new unit? Because that sounds stupidly Overpowered IMO lol..
DarkPlasmaBall
Profile Blog Joined March 2010
United States45762 Posts
October 22 2011 12:14 GMT
#5773
On October 22 2011 20:48 DoLookMoreLike wrote:
Show nested quote +
On October 22 2011 20:41 Vortigan wrote:
On October 22 2011 20:35 FrostedMiniWheats wrote:
On October 22 2011 20:32 Paladia wrote:
Tempest is designed, and I quote from the Q&A:
"designed to take out huge numbers of mutas, 40-60 at a time."

So basically the unit is made to deal with these clumps of 50 Mutalisks that we so often (???) see in pro games. If the opponent is going the 50 mutas build on you, you best start building the fleet beacon.

As for the shredder, I really don't see how zerg can deal with it efficiently. Just drop it in the mineral line, possibly with some marines and it will take out all zerglings that comes to reinforce as well as all the drones.



There may be two shredders in the video but their fields cannot overlap, so the damage would be the same if it was just one.


@ Shredder

It has to burrow first to even attack, so they could just extend the burrow time a bit, and it is unable to activate if friendly units are nearby.


Is the Shredder able to hit air or only ground?


It can attack air as well


Shredder drops in mineral lines would be undeniably cool.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
s3rp
Profile Joined May 2011
Germany3192 Posts
October 22 2011 12:15 GMT
#5774
On October 22 2011 21:09 Dingobloo wrote:
Show nested quote +
On October 22 2011 21:07 MiLesRP wrote:
http://www.youtube.com/watch?v=fEC5UDkFxTA watch how fast they are while burrowed, lol


That's straight nightmare fuel. O_o


There's no way this goes into Multiplayer like that .
usethis2
Profile Joined December 2010
2164 Posts
October 22 2011 12:15 GMT
#5775
After seeing the video it feels like all new Terran units are OP. WTF.
Twinmold
Profile Joined June 2010
Sweden238 Posts
October 22 2011 12:15 GMT
#5776
On October 22 2011 21:14 DarkPlasmaBall wrote:
Show nested quote +
On October 22 2011 20:48 DoLookMoreLike wrote:
On October 22 2011 20:41 Vortigan wrote:
On October 22 2011 20:35 FrostedMiniWheats wrote:
On October 22 2011 20:32 Paladia wrote:
Tempest is designed, and I quote from the Q&A:
"designed to take out huge numbers of mutas, 40-60 at a time."

So basically the unit is made to deal with these clumps of 50 Mutalisks that we so often (???) see in pro games. If the opponent is going the 50 mutas build on you, you best start building the fleet beacon.

As for the shredder, I really don't see how zerg can deal with it efficiently. Just drop it in the mineral line, possibly with some marines and it will take out all zerglings that comes to reinforce as well as all the drones.

http://www.youtube.com/watch?v=LH0Rhx_fjvE

There may be two shredders in the video but their fields cannot overlap, so the damage would be the same if it was just one.


@ Shredder

It has to burrow first to even attack, so they could just extend the burrow time a bit, and it is unable to activate if friendly units are nearby.


Is the Shredder able to hit air or only ground?


It can attack air as well


Shredder drops in mineral lines would be undeniably cool.


And possibly imba.
SC / LoL / DotA // Twinmold took a moment for himself. He never gave it back.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45762 Posts
October 22 2011 12:15 GMT
#5777
On October 22 2011 21:09 Dingobloo wrote:
Show nested quote +
On October 22 2011 21:07 MiLesRP wrote:
http://www.youtube.com/watch?v=fEC5UDkFxTA watch how fast they are while burrowed, lol


That's straight nightmare fuel. O_o


I don't see why they'd do this. Baneling mines weren't even used enough. These are going to be ridiculously strong. How much detection are we going to need o.O
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
graniten
Profile Joined August 2011
Sweden36 Posts
October 22 2011 12:15 GMT
#5778
On October 22 2011 21:13 Dommk wrote:
Show nested quote +
On October 22 2011 21:11 graniten wrote:
replicant is every unit in the game beocuse you can replicant the unit you need for the moment. you can replicant the new units to

Is this confirmed? Being able to re-replicate into a new unit? Because that sounds stupidly Overpowered IMO lol..

i mean you can replicant a swarm host or warhound why couldnt you?
Goldfishz33k
Profile Joined June 2011
United States22 Posts
October 22 2011 12:17 GMT
#5779
i think i heared they are going to cost like 300/300 so it wouldnt be cost effective
There are no stupid questions, just stupid people.
Twinmold
Profile Joined June 2010
Sweden238 Posts
October 22 2011 12:17 GMT
#5780
On October 22 2011 21:13 Dommk wrote:
Show nested quote +
On October 22 2011 21:11 graniten wrote:
replicant is every unit in the game beocuse you can replicant the unit you need for the moment. you can replicant the new units to

Is this confirmed? Being able to re-replicate into a new unit? Because that sounds stupidly Overpowered IMO lol..


I haven't seen anything about it being able to replicate more than once. I may be wrong though.
SC / LoL / DotA // Twinmold took a moment for himself. He never gave it back.
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