Hopefully Destiny can check down some of his highly opinionated spam a bit. His politics, religion, and race discussions are annoying at times.
New HotS Units/Abilities in Blizzcon - Page 146
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Catchafire2000
United States227 Posts
Hopefully Destiny can check down some of his highly opinionated spam a bit. His politics, religion, and race discussions are annoying at times. | ||
Roynalf
Finland886 Posts
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ishkabibble
Canada161 Posts
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Vei
United States2845 Posts
so fuuuuckinggg sick | ||
setzer
United States3284 Posts
On October 22 2011 05:07 BoomNasty wrote: how is it that the carrier and mothership are gone and the marauder is still in the game?? or the thor and colossus for that matter | ||
TheGiftedApe
United States1243 Posts
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Mafe
Germany5966 Posts
On October 22 2011 05:06 PlaGuE_R wrote: im on the fence bout many things. Burrowed MOVING banelings though is ridiculously overpowered. That shit better not make it in. Burrowed Bling landmines can already completely wreck a terran army, now they fucking move? Well looks like you can tell us more about tech level, cost, and movement speed of burrowed banelings? Thanks in advance | ||
Reborn8u
United States1761 Posts
On October 22 2011 05:02 pezit wrote: Starcraft 2 is starting to look like a C&C game, so much silly and so little of what made SC:BW amazing. Yea, it's starting to look kind of ridiculous. My biggest wtf omg is Collapsible rocks! Seriously, Dustin Browder is a rock head. | ||
synapse
China13814 Posts
should be robo. | ||
koppik
United States676 Posts
On October 22 2011 05:07 MenSol[ZerO] wrote: From the reports of it having no discernible anti-air splash, it'll probably at least get a buff there. I wouldn't be surprised if it had a weakish anti-ground, though. lol yea but this goliath is pretty pathetic to be honest | ||
awesomoecalypse
United States2235 Posts
Oracle can warp buildings away to stop attacks on your own structures, or stop research for enemy structures If this includes static defense, and major facilities like hatcheries, this is crazy powerful. It is basically contaminate, with defensive utility and anti-static defense capability. Which means building static defense vs. oracle harass might not be a wise move. The more I hear about the Oracle the more psyched I am for it. A really unique form of harass and scouting that fits with the feel of the Protoss race. | ||
_fool
Netherlands677 Posts
[grabs sleeping bag, grabs can o'beans, lies down in front of local store waiting for HotS] | ||
XRaDiiX
Canada1730 Posts
On October 22 2011 05:07 BoomNasty wrote: how is it that the carrier and mothership are gone and the marauder is still in the game?? Because the MotherShip was Overpowered (Vortex) | ||
GG2EZ
46 Posts
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sereniity
Sweden1159 Posts
On October 22 2011 05:04 0neder wrote: Is the marauder still in the game? Why would they make another unit that counters seige tanks and keep the marauder. Do they want siege tanks to never be used, ever? Eh, who cares, as long as mech kills mech I'm happy. =) Cloak no longer on/off - retarded. Why don't they actually address the actual nerfs it needs. Reaper loses building attack for HP recovery 'skill'? What do they operate on themselves? Retarded. About the reaper part... how is it retarded? because it's "not logical"? We're playing fucking starcraft here, get your head out of your ass. | ||
BoomNasty
United States265 Posts
they cant take 3 untis away from protoss. and thor is now made like the mothership, can only have 1 | ||
Soulriser
United States192 Posts
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MooLen
Germany501 Posts
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dezi
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Germany1536 Posts
Anyway - i don't actually know if those spawns actually can be attack or how they behave - but i can image Links blocked by those too - so could end up working against oneself. | ||
Mascherano
Argentina1726 Posts
shit. /nerd_rage | ||
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