• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:23
CET 10:23
KST 18:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge0[TLMC] Fall/Winter 2025 Ladder Map Rotation13Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45
StarCraft 2
General
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview
Tourneys
$5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
What happened to TvZ on Retro? FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
How to stay on top of macro? Current Meta PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Should offensive tower rushing be viable in RTS games? Path of Exile Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine About SC2SEA.COM Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2161 users

New HotS Units/Abilities in Blizzcon - Page 144

Forum Index > SC2 General
Post a Reply
Prev 1 142 143 144 145 146 378 Next
setzer
Profile Joined March 2010
United States3284 Posts
October 21 2011 20:04 GMT
#2861
God help us if Blizzard actually allows ultra charge and Viper grab into the released multiplayer product.
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
October 21 2011 20:04 GMT
#2862
On October 22 2011 05:03 Cosmology wrote:
All the stupid negative comments make me laugh, all these units are reminiscient of BW and very cool


Totally Agree this is BW Version of WOL It looks pretty awesome so far from what i've seen..
Never GG MKP | IdrA
Asheshino
Profile Joined July 2011
Colombia37 Posts
October 21 2011 20:04 GMT
#2863
On October 22 2011 04:58 TheKefka wrote:
Nexus mass recall for 75 energy confirmed.


Is a default spell or you need a building to unlock it?
Barett
Profile Joined May 2010
Canada454 Posts
October 21 2011 20:04 GMT
#2864
Well time to switch from Protoss. The new units look pretty stupid :/
Gym, Video Games, Laundry.
Mascherano
Profile Blog Joined November 2005
Argentina1726 Posts
October 21 2011 20:04 GMT
#2865
Good luck balancing the game now Blizzard.
Bisu
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2011-10-21 20:04:47
October 21 2011 20:04 GMT
#2866
On October 22 2011 05:02 onmach wrote:
Nexus mass recall is such a horrendous idea. It is bad enough that he can warp in an entire round of units right when he needs it, now you finally get him out of position and oops, his bad macro means he can just recall everything and rofl stomp your attack.


Yep, and only 75 energy it's nothing. Toss can go to opponent's expansion snipe it fast and recall to safety. I imagine chrono boost going to be used like in first 7 minutes into the game and then only mass recall..
You should never underestimate the predictability of stupidity
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
October 21 2011 20:04 GMT
#2867
On October 22 2011 04:57 XupinatoR wrote:
Show nested quote +
On October 22 2011 04:44 EnderCraft wrote:
On October 22 2011 04:42 Kroml. wrote:
I might quit sc2 or stay on WoL if this game is going to be about 5000 rpg-like spells on shiny big units.

More spells = More micro = Higher Skill to play.

Makes the game a lot more fun in my opinion.


that isn't true at all. Spreading marines needs a lot of micro. throwing emps, storms or fungals with smartcasting is easy as fuck LOL

Yeah, but throwing good emps storm or fungals is hard as fuck. And maybe you can outmicro the viper's pull. Don't judge before you play it. And you might not remember that we lost a lot of abilities/cool spells between scbw and sc2. It's time to get a lot back.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
0neder
Profile Joined July 2009
United States3733 Posts
October 21 2011 20:04 GMT
#2868
On October 22 2011 04:52 syllogism wrote:
Courtesy to playxp (translation via reddit)
Warhound is good at killing siege tanks, but has a short range
Ghost cloak is no longer an on/off skill
Reaper loses d8 charge attack
Reaper gains a HP recovery skill

Is the marauder still in the game? Why would they make another unit that counters seige tanks and keep the marauder. Do they want siege tanks to never be used, ever? Eh, who cares, as long as mech kills mech I'm happy. =)

Cloak no longer on/off - retarded. Why don't they actually address the actual nerfs it needs.

Reaper loses building attack for HP recovery 'skill'? What do they operate on themselves? Retarded.
SDream
Profile Blog Joined November 2010
Brazil896 Posts
October 21 2011 20:04 GMT
#2869
On October 22 2011 04:59 Erasme wrote:
'Viper inserts parasite into friendly units to make them detectors' i'm so happy happy happy cant wait to put my hands on the beta ;DD


Hm, I guess Overlords can have detection again then =]

I am curious about the tech tree though, are any of these 2 new units an evolution of the Hidralisk? Are they hive-tech?
Xadar
Profile Joined October 2010
497 Posts
October 21 2011 20:05 GMT
#2870
thor change seems plain retarded, some changes seem to be ok though
3DGlaDOS
Profile Joined February 2011
Germany607 Posts
October 21 2011 20:05 GMT
#2871
this defense skill of the nexus seems kind of wird to me. Guess they'll change that...
Hello Sir, do you have a minute for atheism?
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
Last Edited: 2011-10-21 20:05:39
October 21 2011 20:05 GMT
#2872
On October 22 2011 05:04 setzer wrote:
God help us if Blizzard actually allows ultra charge and Viper grab into the released multiplayer product.



God Help us Blizz actually allows Force Fields from Sentries to Continue in WOL Multiplayer Product :... they did

Its our Time...

THE SWARMS TIME
Never GG MKP | IdrA
Kalm
Profile Joined May 2011
United States39 Posts
October 21 2011 20:05 GMT
#2873
They should change the oracles worker ability into stasis instead....
GinDo
Profile Blog Joined September 2010
3327 Posts
October 21 2011 20:05 GMT
#2874
Warhounds look like their made from trash metal -__-. Kinda silly looking. And The morph hellions also look a bit cartoonish.

Yeah Thor Hero!!!
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
0neder
Profile Joined July 2009
United States3733 Posts
October 21 2011 20:05 GMT
#2875
On October 22 2011 05:04 Erasme wrote:
Yeah, but throwing good emps storm or fungals is hard as #$()*

Yeah, and it should be even harder. So hard that the best players in the world can't do it 100% of the time.
Geosensation
Profile Joined March 2011
United States256 Posts
Last Edited: 2011-10-21 20:09:36
October 21 2011 20:05 GMT
#2876
i just came

also, people are ridiculous to complain about a game they haven't played. I'm all for the changes, its exciting!
"My life for Aiur!"
pzea469
Profile Blog Joined September 2008
United States1520 Posts
October 21 2011 20:05 GMT
#2877
On October 22 2011 04:52 cz wrote:
Show nested quote +
On October 22 2011 04:50 SolidMoose wrote:
Anyone have any ideas what the transformed hellions extra "durability" is?

I'm thinking maybe it loses its light classification and gains a point of armor or something. I don't see how its health could get changed upon transforming.


Seems pretty worthless tbh. Hellions mobility was always more useful in terms of survivability than HP was. It'll only be useful if the transformation time is pretty much zero. Any sort of delay on that and it'll only be used in big set-piece battles where Hellions are already not really useful.


The speed is good, but if your about to get pushed, then transforming them to defend would be a good move. Also if you are going to push, it would be a good move there as well. The speed is important only when you are trying to slip by and raid and such. Not too important when your pushing or defending.
Kill the Deathball
GG2EZ
Profile Joined October 2011
46 Posts
October 21 2011 20:05 GMT
#2878
Burrow bane move??Oh dear blizzard,Thing about burrow banelings is that epicness when u hit bunch of marines with 2 well placed blings.This is maybe cool upgrade,but i dont think its gonna be good for watch.I mean we need some units witch reqire some nice micro,like shuttle+reaver or,sience w vs scurge.That was really fun to watch.

I like SC2,but the game feels so dumb when u see that collosus battles etc...Well we will see
sup brohan
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
October 21 2011 20:06 GMT
#2879
Can someone confirm if a replicant needs to be in melee range OR in attack range of the unit?
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
LeafHouse
Profile Joined June 2007
United States185 Posts
October 21 2011 20:06 GMT
#2880
On October 22 2011 05:02 Mortal wrote:
Show nested quote +
On October 22 2011 05:01 Kolvacs wrote:
Is anyone else... scared of HoTS?
I don't mean afraid to play it, but afraid the the changes?


strangely enough i agree w/ this. not too sure if i'll enjoy the game being a clusterfuck for another year or so


I was telling my wife earlier that I'm a little scared. When game development settles down maybe we'll have a good chance to really develop Sc2 strategy like BW was. Who knows, maybe these new units will make the game more dynamic and full of life? D:
Prev 1 142 143 144 145 146 378 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech27
StarCraft: Brood War
Britney 22966
Shuttle 920
Jaedong 643
Larva 364
Killer 269
Leta 214
Zeus 208
EffOrt 162
Soma 152
ZerO 117
[ Show more ]
Rush 113
Light 88
yabsab 35
ToSsGirL 26
Mind 20
Hm[arnc] 15
Noble 10
ivOry 2
Dota 2
XaKoH 456
febbydoto21
League of Legends
JimRising 529
Reynor91
Counter-Strike
shoxiejesuss552
olofmeister357
zeus199
Other Games
summit1g17112
ceh9478
Fuzer 281
crisheroes92
rGuardiaN89
Dewaltoss14
ZerO(Twitch)10
Organizations
Dota 2
PGL Dota 2 - Main Stream5322
PGL Dota 2 - Secondary Stream3519
StarCraft: Brood War
UltimateBattle 92
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH219
• LUISG 30
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• iopq 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Lourlo1316
• Stunt491
• HappyZerGling158
Other Games
• Scarra1063
Upcoming Events
Wardi Open
2h 37m
Monday Night Weeklies
7h 37m
Replay Cast
13h 37m
WardiTV Korean Royale
1d 2h
BSL: GosuLeague
1d 11h
The PondCast
2 days
Replay Cast
2 days
RSL Revival
3 days
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
3 days
RSL Revival
4 days
[ Show More ]
WardiTV Korean Royale
4 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
IPSL
5 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
6 days
Wardi Open
6 days
IPSL
6 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.