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New HotS Units/Abilities in Blizzcon - Page 13

Forum Index > SC2 General
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MotherOfRunes
Profile Joined December 2010
Germany2862 Posts
October 21 2011 16:21 GMT
#241
OMG...dont you realize it?!?! hellions with more durability....and a "goliath" with splash.....I SEE FUCKING MECH TvP INC !!!!!!!
"Your Razor sucks!" -Kuroky's Dad
NeonFox
Profile Joined January 2011
2373 Posts
Last Edited: 2011-10-21 16:26:10
October 21 2011 16:21 GMT
#242
SO PUMPED and so scared by those protoss units omg

Edit : also please don't tell me that protoss and terran gets 3 new units and zerg 2 even though they already have less, although I can see the tempest replacing the carrier and the warhound the thor. But does zerg really keep the corrupter?
FMStyles
Profile Joined September 2009
Germany162 Posts
October 21 2011 16:21 GMT
#243
is this some kind of joke? :D:D:D:D:D:
Weaklings can't pick their way of death.
decaf
Profile Joined October 2010
Austria1797 Posts
October 21 2011 16:21 GMT
#244
Zerg gets 2 and T and P get 3?
Arcanne
Profile Joined August 2010
United States1519 Posts
October 21 2011 16:21 GMT
#245
On October 22 2011 01:20 flodeskum wrote:
Show nested quote +
On October 22 2011 01:19 Soma.bokforlag wrote:
warhound will replace thor.

100% sure

Very likely considering Dustin Browder has said that the thor was a failure and it was considered for removal.

The warhound seems like a goliath/thor hybrid.


interesting. but they put in a unit that basically is a thor..
Professional tech investor, part time DotA scrub | Follow @AllMeasures on Twitter
koppik
Profile Joined April 2010
United States676 Posts
October 21 2011 16:22 GMT
#246
I like all of these unit ideas. Well, maybe except for the shredder, but I don't understand how that works.
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2011-10-21 16:22:45
October 21 2011 16:22 GMT
#247
zerg gets 2 new units and terran gets 3

yo no comprendo

marauders colossi corruptors better be gonnnnnnnnne
Resilient
Profile Joined June 2010
United Kingdom1431 Posts
October 21 2011 16:22 GMT
#248
So I can replicate a Ghost and EMP the Ghosts before they EMP me?
abalam
Profile Joined October 2011
Switzerland316 Posts
October 21 2011 16:22 GMT
#249
so protoss can now copy the units of the enemy o0 ?
also oracle sounds really powerful, depending how much energy you'll need for the spells to block mining & production.

loving the zerg ones so far, not sure about all the terran MASSIVE AOE though, don't they already have some (if not the best) AOE ingame?

curious to see what units they'll remove (if any)
carloselcoco
Profile Blog Joined December 2010
United States2302 Posts
October 21 2011 16:22 GMT
#250
Can replicant be the Toss mind control back? :D
http://www.twitch.tv/carloselcoco/b/296431601 <------Suscribe! Casts in Spanish :) |||| http://www.twitch.tv/carloselcoco/b/300285215<----- CSL: Before Sunday! Episode 3!
Chro
Profile Joined May 2010
United States240 Posts
Last Edited: 2011-10-21 16:23:02
October 21 2011 16:22 GMT
#251
Betting thor and mothership have been replaced and the hellion transformation is a straight up copy from C&C tiberium sun with tick tanks.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
October 21 2011 16:22 GMT
#252
Hopefully terran becomes the weakest race
Stephano//HerO//TaeJa//Squirtle//Bomber
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 21 2011 16:22 GMT
#253
lol at the viper, "hey let's take the lurker and give him some wings lololo"
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Noro
Profile Joined March 2011
Canada991 Posts
October 21 2011 16:22 GMT
#254
Thank you soooooo much for these!
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
October 21 2011 16:22 GMT
#255
Both Zerg units look awsome, as does the Battle Hellion and the Tempest.

The warhound seems a little strange, though ... maybe they're thinking of replacing the thor? And a cloning unit ... how is that gonna work out? Maybe only duplicate mechanical?
Bora Pain minha porra!
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
October 21 2011 16:22 GMT
#256
Tempest = Corsair/Voidray
Replicant = Usefull changeling (aka mimicing the unit + able to attack I guess)
Warhound = Probably something for TvP .. or TvT which compliments bio play
Battle Hellion = not sure what to think of it.

Viper = Defiler 2.0, can fly, detect and cast dark swarm + one ability... stolen from Scorpion (MK!)
swarm Host = burrowed broodlord T_T
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Philip2110
Profile Joined April 2010
Scotland798 Posts
October 21 2011 16:22 GMT
#257
On October 22 2011 01:21 VIPMoon wrote:
wow... protoss will be Over Powered once again...


Love how people are saying dumb stuff like this without having any idea how the units will actually play out.
Master Sc2 - Diamond LoL - Eu W
Clues
Profile Joined April 2010
United States186 Posts
October 21 2011 16:22 GMT
#258
For P:

Finally some aoe air, but those other two sound....underwhelming. Thats our harassment? A seemingly non-combat harasser?

I can't wait to fight brood lords and swarm lords with...nothing useful.
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
October 21 2011 16:22 GMT
#259
Zerg's expansion we get 2 other races get 3 .

Ah well I hope our 2 are damn good.
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
October 21 2011 16:22 GMT
#260
On October 22 2011 01:21 JoeAWESOME wrote:
Show nested quote +
On October 22 2011 01:18 flodeskum wrote:
On October 22 2011 01:16 Tyree wrote:
On October 22 2011 01:15 gurrpp wrote:
Is it confirmed these will both be multiplayer units? It will be interesting to see how fast the swarm host spawns units and what those units are. Hopefully the units will be like broodlings, so they don't take up supply. Adding the ability to pull units around seems kind of pointless for the viper. Its kind of hard to think of a situation where its worthwhile to put a support unit on the front lines to pull a friendly unit back or grab a single enemy unit.



Nothing is really confirmed, i personally could believe they are adding 3 units per race (in multiplayer). They still might take a few units out, like Reaper, Corrupter and some Toss unit nobody uses (CARRIER?)

I hope they are adding all these

Well it does say 'multiplayer' in all caps above the units so I think it's a fair assumption.



Dont forget that they said that they will remove units too...


But lets not get ahead of ourselves, it most likely won´t be 1 unit our per unit in. Only one I see being replaced based on this are overseer, Thors and Mammaship/Carriers
"Its easy, just trust your CPU".-Boxer on being good at games
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