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New HotS Units/Abilities in Blizzcon - Page 101

Forum Index > SC2 General
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Prev 1 99 100 101 102 103 378 Next
Caesarion
Profile Joined April 2011
Australia8332 Posts
October 21 2011 18:26 GMT
#2001
On October 22 2011 03:25 youngminii wrote:
Show nested quote +
On October 22 2011 03:24 TheKefka wrote:
My thoughts on the replicant is that I wil load it into the warp prism,transport it into a terran mineral line,transform it into a scv,fly back home......and build a planetary fortress.

nonono you steal an scv then build sensor towers all over your base
anti drop mechanism ftw


You want anti-drop? Recall on Nexus. GG
kabar
Profile Joined November 2010
United States616 Posts
October 21 2011 18:26 GMT
#2002
damn, no new bio units for t?
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
October 21 2011 18:26 GMT
#2003
On October 22 2011 03:25 youngminii wrote:
Show nested quote +
On October 22 2011 03:24 TheKefka wrote:
My thoughts on the replicant is that I wil load it into the warp prism,transport it into a terran mineral line,transform it into a scv,fly back home......and build a planetary fortress.

nonono you steal an scv then build sensor towers all over your base
anti drop mechanism ftw

Steal an scv, build a bunker, put immortals inside.
Eppa!
Profile Joined November 2010
Sweden4641 Posts
Last Edited: 2011-10-21 18:28:22
October 21 2011 18:27 GMT
#2004
On October 22 2011 03:25 Piledriver wrote:
Show nested quote +
On October 22 2011 03:19 Vega62a wrote:
On October 22 2011 03:18 zeehar wrote:
On October 22 2011 03:17 Vega62a wrote:
On October 22 2011 03:16 youngminii wrote:
wow why are there so many haters of the new protoss units?
our air actually has great utility now plus we have a quirky replicant unit
plus arc shield? fuck yeah


You misspelled "useless"


heh

replicants will be useless unless they have something like 100 hp.


Even then, I can't really see a situation where they would ever be valuable for stealing an enemy unit. MAYBE having them disrupting reinforcement routes if your opponent makes the mistake of rallying instead of sending units in a ball.

They might be an interesting macro tool if they're cheap/fast to build. Zerg have inject larva, protoss have replicant energy. Something like that.



They don't steal, they "copy". So.....

I'll reserve judgment until I see the cost of and mechanics of the replicant.

Tempest looks extremely boring, I don't understand the role it fills, Its still gonna get shredded by mass marines/mass hydras since it does high damage single target dps Air To ground (which is exactly similar to void rays).

I hate the new air caster, I want to be able to do serious damage to mineral lines like BFH drops or banshees, not cast quaint little bubbles which just delay economy without actually doing any tangible damage.

I'm actually really pissed off right now.

I am guessing its good vs mutas if you have go a stargate opening. These changes are not really bad, they just don't make the game more fun.

P gets an upgraded nexus, Z get psuedo lurkers.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
IplayTerran
Profile Joined August 2011
Germany42 Posts
October 21 2011 18:27 GMT
#2005
On October 22 2011 03:25 Lunares wrote:
Show nested quote +
On October 22 2011 03:23 Lothim wrote:
when blizzard took out the Thor , FOR WHAT DID I BOUGHT THAT F***** Collectors EDITION?

i hope they will do another "Special" unit xD


Do we have confirmation on the thor being removed? Or just speculation because of overlapping roles. Carriers were removed because nobody ever made them except Hong Un.


Can anyone confirme that thors are beein removed?
eatmybunnies
Profile Joined October 2010
United States90 Posts
October 21 2011 18:27 GMT
#2006
On October 22 2011 03:26 kabar wrote:
damn, no new bio units for t?



is this a joke.
statikg
Profile Joined May 2010
Canada930 Posts
October 21 2011 18:27 GMT
#2007
Lol shredder sounds useless except as mineral line bomb. Probably won't be powerful enough to wipe out a mineral line tho sooo....useless?
Noro
Profile Joined March 2011
Canada991 Posts
October 21 2011 18:27 GMT
#2008
On October 22 2011 03:24 MagickMan wrote:
How big is the replicant, it says microscopic, does that mean its undetectable or just really small??


It's made up of nanobots. Meaning that's probably how it has the ability to shapeshift etc.
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
TheToast
Profile Blog Joined August 2010
United States4808 Posts
October 21 2011 18:27 GMT
#2009
On October 22 2011 03:25 youngminii wrote:
Show nested quote +
On October 22 2011 03:24 Chewie wrote:
On October 22 2011 01:32 Ahelvin wrote:
On October 22 2011 01:32 eviltomahawk wrote:
On October 22 2011 01:29 BLinD-RawR wrote:
On October 22 2011 01:28 Spicy_Curry wrote:
Am i the only one that is underwhelmed by the protoss units?


you have a unit that can make enemy units.

What if Replicants try to replicate Replicants?

Like an actor trying to act like himself. Tons of philosophical potential.

Quick, make a philoraptor with this question.

+ Show Spoiler +
[image loading]

that's..
nevermind


HAHAHAHAHAHA.

I was wondering about this myself. However my theory is that replicating a replicator produces Repli-Carter.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
oogieogie
Profile Joined June 2011
United States3657 Posts
October 21 2011 18:27 GMT
#2010
On October 22 2011 03:23 synapse wrote:
Show nested quote +
On October 22 2011 03:23 Dfgj wrote:
On October 22 2011 03:21 Skawuscha wrote:
I don't like the replicant, no in fact I hate it. I want a new and good protoss unit, not a unit that steals other units ...Why ?! because i want to play Protoss not P+T/Z

My worry is that it's pretty hard to balance a unit that can be any unit.

Nerf. Everything.

oh. my. gawd.
NormandyBoy
Profile Joined May 2010
France200 Posts
October 21 2011 18:27 GMT
#2011
The new "mine" is 150/150 and probably costs food ?
It seems to me it's more a limited lurker than a spider mine...
Dfgj
Profile Joined May 2008
Singapore5922 Posts
October 21 2011 18:27 GMT
#2012
On October 22 2011 03:25 Piledriver wrote:
Show nested quote +
On October 22 2011 03:19 Vega62a wrote:
On October 22 2011 03:18 zeehar wrote:
On October 22 2011 03:17 Vega62a wrote:
On October 22 2011 03:16 youngminii wrote:
wow why are there so many haters of the new protoss units?
our air actually has great utility now plus we have a quirky replicant unit
plus arc shield? fuck yeah


You misspelled "useless"


heh

replicants will be useless unless they have something like 100 hp.


Even then, I can't really see a situation where they would ever be valuable for stealing an enemy unit. MAYBE having them disrupting reinforcement routes if your opponent makes the mistake of rallying instead of sending units in a ball.

They might be an interesting macro tool if they're cheap/fast to build. Zerg have inject larva, protoss have replicant energy. Something like that.



They don't steal, they "copy". So.....

I'll reserve judgment until I see the cost of and mechanics of the replicant.

Tempest looks extremely boring, I don't understand the role it fills, Its still gonna get shredded by mass marines/mass hydras since it does high damage single target dps Air To ground (which is exactly similar to void rays).

I hate the new air caster, I wan't to be able to do serious damage to mineral lines like BFH drops or banshees, not cast quaint little bubbles which just delay economy without actually doing any tangible damage.

I'm actually really pissed off right now.

Well it stomps mutas I'd imagine, but it's an expensive (and probably clumsy) capital ship that will exist only in small numbers - so either it'll suck, or blow mutas out of the game entirely. Kinda hard-countery.

I imagine vikings will still wreck it so not much to consider there :o
Dattish
Profile Blog Joined January 2011
Sweden6297 Posts
October 21 2011 18:27 GMT
#2013
--- Nuked ---
Cyro
Profile Blog Joined June 2011
United Kingdom20340 Posts
October 21 2011 18:27 GMT
#2014
On October 22 2011 03:27 statikg wrote:
Lol shredder sounds useless except as mineral line bomb. Probably won't be powerful enough to wipe out a mineral line tho sooo....useless?



3 shredders siege at a choke, 10'0000 lings cant ever get past.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Matharos
Profile Joined May 2010
Canada211 Posts
Last Edited: 2011-10-21 18:27:43
October 21 2011 18:27 GMT
#2015
On October 22 2011 03:24 ShaunO wrote:
Show nested quote +
On October 22 2011 03:21 junemermaid wrote:
FLYING DEFILER, LURKERS ARE BACK, BANELINGS CAN BURROW MOVE. GOLIATHS AND SPIDER MINES, SANTA CLAUS IS REAL AND HES AT BLIZZCON GIVING OUT HANDJOBS, PEACE BITCHES


hahaha that post made my day!


I would love to up-vote this comment..
I assure you I don't have ferrets in my pants
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
October 21 2011 18:27 GMT
#2016
On October 22 2011 03:26 Avan wrote:
Show nested quote +
On October 22 2011 03:17 pathy wrote:
If the tempest is going to be capital ship size, fleets are going to look ridiculous ;-;



Fleets? Tempest costs 300/300 and 6 supply. Mass that.


tempests are just boring compared to carriers. i wish they fixed carriers instead

noticed tempest only as a 75 sec build time. why couldn't they have reduced carrier build time? or increased movement speed?
I AM THE UNIVERSAL CONSTANT
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
Last Edited: 2011-10-21 18:28:19
October 21 2011 18:27 GMT
#2017
On October 22 2011 03:26 Caesarion wrote:
Show nested quote +
On October 22 2011 03:25 youngminii wrote:
On October 22 2011 03:24 TheKefka wrote:
My thoughts on the replicant is that I wil load it into the warp prism,transport it into a terran mineral line,transform it into a scv,fly back home......and build a planetary fortress.

nonono you steal an scv then build sensor towers all over your base
anti drop mechanism ftw


You want anti-drop? Recall on Nexus. GG

recall is definitely going to be at least 100 energy
4 chronoboosts
that's like, 40 seconds off an upgrade or a little over 2 probes

but i guess that's better than actually being dropped
lalala
Finnz
Profile Joined September 2011
United Kingdom260 Posts
October 21 2011 18:27 GMT
#2018
I vow not to change race when these changes are made. But the temptation shall be so annoying lol. Terran through thick and thin
SpiZe
Profile Joined December 2010
Canada3640 Posts
October 21 2011 18:27 GMT
#2019
On October 22 2011 03:26 Caesarion wrote:
Show nested quote +
On October 22 2011 03:25 youngminii wrote:
On October 22 2011 03:24 TheKefka wrote:
My thoughts on the replicant is that I wil load it into the warp prism,transport it into a terran mineral line,transform it into a scv,fly back home......and build a planetary fortress.

nonono you steal an scv then build sensor towers all over your base
anti drop mechanism ftw


You want anti-drop? Recall on Nexus. GG


Why build sensors towers and PF when you can have MULES and marines

Think

Roe
Profile Blog Joined June 2010
Canada6002 Posts
October 21 2011 18:27 GMT
#2020
On October 22 2011 03:25 Daralii wrote:
Show nested quote +
On October 22 2011 03:24 MagickMan wrote:
How big is the replicant, it says microscopic, does that mean its undetectable or just really small??

My best guess is that it's a swarm of nanobots.

ugh, that feels more terran than protoss to me
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