• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:49
CET 05:49
KST 13:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC25[BSL23] RO16 Group Stage17Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
No more SC2 streamers on team liquid? Dark completes military service, returns to SC2 Greetings.. Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
BW General Discussion List of top players active on ShieldBattery Starcraft:Brood War Discord Servers Recommended BW Settings for Mouse and Video [BSL23] RO16 Group Stage
Tourneys
[BSL23] Ro16 Group C - Sunday 21:00 CET [BSL23] Ro16 Group A - Saturday 21:00 CET [$1250] International ShieldBattery League [Megathread] Daily Proleagues
Strategy
Pluto's TvP 5Marine 2Medic Push Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22
Other Games
General Games
Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Path of Exile
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
VCT 2027 America Kickoff LAT…
anakin.
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10976 users

Season 4 1v1 Map Pool Unchanged - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 24 Next All
rdj107
Profile Joined December 2010
United States336 Posts
October 20 2011 03:51 GMT
#161
On October 20 2011 12:22 SpiritAshura wrote:
Show nested quote +
On October 20 2011 12:19 -orb- wrote:
I don't want new blizzard maps, so that's fine (almost every single one so far has been utter trash, I don't need more vetoes), I want them to start finally putting community maps in there FFS! Season 2 they added tal'darim, then from there they just decided never to do it again?

Fuck you blizzard/activision, your maps are utter shit and I'm tired of you shitting on our map pool. Put some community maps in there FFS. Your stupid argument of "we want ladder maps to be separate from tournament maps" doesn't work when you use your own dumb, imbalanced, terrible ladder maps in your own blizzcon tournaments.

I'm so god damn sick of them 100% ignoring community concerns and just doing whatever the fuck they feel like doing.

/rant

Quoting this for truth. Blizzard claims to support tournaments and then does stupid shit like this, it doesn't make sense.

My honest guess is we don't get any new maps because of the expansion upcoming and that's where the resources are going to. Probably desperately trying to balance new maps for release.


Not enough manpower to make new maps would be my guess as well, but that just makes blizzard's chokehold on controlling the ladder system even worse. It's bad enough that they void community mapmakers' efforts by not allowing the maps made to be usable in a ladder, but they also don't have the resources or competence to push out anything other than the most generic crap maps as well.

Just today I was watching the korean weekly and katrina AE came up as a map choice, and my first thought was "gee, that looks like it'd be an interesting pvz map to play on", but the thought of getting used to it in customs seemed pointless; it's not like I'd ever play anything like that on the ladder.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
October 20 2011 03:52 GMT
#162
On October 20 2011 12:36 tnud wrote:
Show nested quote +
On October 20 2011 12:29 John Madden wrote:
On October 20 2011 12:26 Achilles306 wrote:
Any word on upping the number of vetos to 5? I could really use 5 vetos for 1v1 ladder. Actually make it 6.

What is your logi/resoning behind this>

http://wiki.teamliquid.net/starcraft2/Backwater_Gulch
http://wiki.teamliquid.net/starcraft2/Abyssal_Caverns
http://wiki.teamliquid.net/starcraft2/Xel'Naga_Caverns
http://wiki.teamliquid.net/starcraft2/Searing_Crater
http://wiki.teamliquid.net/starcraft2/Shakuras_Plateau (close spawns)
http://wiki.teamliquid.net/starcraft2/Typhon_Peaks
I think..
(Correct me if I'm wrong)

Show nested quote +
On October 20 2011 12:35 Dexington wrote:
What's that fire map they have right now in 1v1? I played that for the first time and it is the worst map ever.

http://wiki.teamliquid.net/starcraft2/Searing_Crater


I'm kinda seeing a common theme with these maps. What I wonder is when did their map makers decide 1. Naturals shouldn't have chokes 2. Third bases should always be on the low ground and be easy to harass from high ground 3. Destructible rocks and Xelnaga towers are a must 4. You should always have to expand towards your opponent.

Do any of these things promote expanding sooner or out expanding your opponent?
:)
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
October 20 2011 03:52 GMT
#163
You've got to be kidding me Blizzard.
Never GG MKP | IdrA
pwncakery
Profile Joined September 2010
Canada131 Posts
October 20 2011 03:54 GMT
#164
Bet you'd get a better response from pokerstars support than you would mailing blizz support about their map pool.
GreyKnight
Profile Joined August 2010
United States4720 Posts
October 20 2011 03:54 GMT
#165
Antiga is the best map and it's not even that great. Wtf blizzard just adopt some of the GSL maps...
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
October 20 2011 03:55 GMT
#166
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.
ander
Profile Blog Joined September 2010
Canada403 Posts
October 20 2011 03:57 GMT
#167
Yeah...... This is fucking stupid.

I think blizzards strategy is just to make stupid decision after stupid decision, so that our expectations as a community can't possibly be any lower. That way, we can't ever be disappointed.

If that's their plan, then this is a step in the right direction.
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
October 20 2011 03:58 GMT
#168
Shakuras Plateau
Shattered Temple
Typhon Peaks
Tal'Darim Altar
Daybreak


These are my favorite maps =/. Daybreak isn't in the map pool unfortunately.
Sub40APM
Profile Joined August 2010
6336 Posts
October 20 2011 03:59 GMT
#169
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
October 20 2011 04:03 GMT
#170
On October 20 2011 12:59 Sub40APM wrote:
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?

They got map makers doing maps I'm sure (however bad at balance they might be).
The expansion isn't going to be full retail, probably 40.
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
October 20 2011 04:09 GMT
#171
On October 20 2011 13:03 tnud wrote:
Show nested quote +
On October 20 2011 12:59 Sub40APM wrote:
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?

They got map makers doing maps I'm sure (however bad at balance they might be).
The expansion isn't going to be full retail, probably 40.



There is now way they could possibly have a full time map maker. What would he do for the 99% of the time that he clearly isnt making maps?
reneg
Profile Joined September 2010
United States859 Posts
October 20 2011 04:13 GMT
#172
On October 20 2011 13:09 NoobStyles wrote:
Show nested quote +
On October 20 2011 13:03 tnud wrote:
On October 20 2011 12:59 Sub40APM wrote:
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?

They got map makers doing maps I'm sure (however bad at balance they might be).
The expansion isn't going to be full retail, probably 40.



There is now way they could possibly have a full time map maker. What would he do for the 99% of the time that he clearly isnt making maps?


Are the new maps from previous seasons even new maps? Or were they maps that blizzard had on release, that they just rotated in and out of the 'ladder' map pool?

I'm pretty disappointed that they don't seem to be adding anything / changing anything around this season. I thought that was one of the points of shorter seasons (though i know the shorter seasons haven't happened yet, they're coming into effect next season).

moose...indian
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
Last Edited: 2011-10-20 04:18:03
October 20 2011 04:15 GMT
#173
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
dLKnighT
Profile Blog Joined October 2010
Canada735 Posts
October 20 2011 04:17 GMT
#174
We wouldn't 5 vetos if they had a half-decent map pool to begin with :|
happyness
Profile Joined June 2010
United States2400 Posts
October 20 2011 04:20 GMT
#175
Just get rid of close positions on abyssal and temple and make antiga cross positions only and I'll be happy
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
October 20 2011 04:20 GMT
#176
SC2 will be so fun when someone figures out how to create custom Bnet 2.0 servers. Well probably get LAN at the same time to.
BearStorm
Profile Joined September 2010
United States795 Posts
October 20 2011 04:21 GMT
#177
I want to see unquestionably unpopular maps switched out every season.
"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge."
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
October 20 2011 04:21 GMT
#178
hey guys how about we all post on the bnet forums and ask for new maps? (even change GSL map for another gsl map...)

If there's enouguh complaining they'll change
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
Last Edited: 2011-10-20 04:22:36
October 20 2011 04:21 GMT
#179
On October 20 2011 13:15 Yoshi Kirishima wrote:
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


Show nested quote +
On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2

Blizzard and activision are the same company. "Activision-Blizzard"
http://www.activisionblizzard.com/corp/index.html

No, barely anyone is working on Sc2 it would seem, things are moving way to slow for it to be a sizeable number.

I kinda hope that the "no new maps" announcement shows that they are focusing on HotS upcoming beta
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
Last Edited: 2011-10-20 04:24:12
October 20 2011 04:23 GMT
#180
On October 20 2011 13:21 tnud wrote:
Show nested quote +
On October 20 2011 13:15 Yoshi Kirishima wrote:
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2

Blizzard and activision are the same company. "Activision-Blizzard"
http://www.activisionblizzard.com/corp/index.html

No, barely anyone is working on Sc2 it would seem, things are moving way to slow for it to be a sizeable number.

I kinda hope that the "no new maps" announcement shows that they are focusing on HotS upcoming beta


im talking about the individual "parts" of the activision-blizzard partnership, since "Blizzard entertainment" and activision exist, or at least to refer to just that specific section ( according to wiki )
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Prev 1 7 8 9 10 11 24 Next All
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 242
Dark 84
ProTech52
StarCraft: Brood War
GuemChi 1899
Rain 1437
Dewaltoss 64
ZergMaN 27
Bale 23
Icarus 8
ajuk12(nOOB) 6
Force[name] 5
League of Legends
JimRising 812
Counter-Strike
taco 363
Super Smash Bros
Mew2King54
Other Games
summit1g8351
C9.Mang0267
PiGStarcraft176
Sick129
NeuroSwarm71
ViBE64
Organizations
Other Games
BasetradeTV117
[ Show 12 non-featured ]
StarCraft 2
• davetesta35
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki31
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush840
Other Games
• Shiphtur0
Upcoming Events
Ultimate Battle
7h 11m
OSC
9h 11m
OSC
18h 41m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
1d 5h
WardiTV Invitational
1d 7h
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IPSL
1d 12h
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
1d 15h
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
IPSL
2 days
Art_Of_Turtle vs KameZerg
Radley vs George
[ Show More ]
BSL
2 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
3 days
PiGosaur Cup
4 days
The PondCast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.