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Season 4 1v1 Map Pool Unchanged - Page 9

Forum Index > SC2 General
Post a Reply
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rdj107
Profile Joined December 2010
United States336 Posts
October 20 2011 03:51 GMT
#161
On October 20 2011 12:22 SpiritAshura wrote:
Show nested quote +
On October 20 2011 12:19 -orb- wrote:
I don't want new blizzard maps, so that's fine (almost every single one so far has been utter trash, I don't need more vetoes), I want them to start finally putting community maps in there FFS! Season 2 they added tal'darim, then from there they just decided never to do it again?

Fuck you blizzard/activision, your maps are utter shit and I'm tired of you shitting on our map pool. Put some community maps in there FFS. Your stupid argument of "we want ladder maps to be separate from tournament maps" doesn't work when you use your own dumb, imbalanced, terrible ladder maps in your own blizzcon tournaments.

I'm so god damn sick of them 100% ignoring community concerns and just doing whatever the fuck they feel like doing.

/rant

Quoting this for truth. Blizzard claims to support tournaments and then does stupid shit like this, it doesn't make sense.

My honest guess is we don't get any new maps because of the expansion upcoming and that's where the resources are going to. Probably desperately trying to balance new maps for release.


Not enough manpower to make new maps would be my guess as well, but that just makes blizzard's chokehold on controlling the ladder system even worse. It's bad enough that they void community mapmakers' efforts by not allowing the maps made to be usable in a ladder, but they also don't have the resources or competence to push out anything other than the most generic crap maps as well.

Just today I was watching the korean weekly and katrina AE came up as a map choice, and my first thought was "gee, that looks like it'd be an interesting pvz map to play on", but the thought of getting used to it in customs seemed pointless; it's not like I'd ever play anything like that on the ladder.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
October 20 2011 03:52 GMT
#162
On October 20 2011 12:36 tnud wrote:
Show nested quote +
On October 20 2011 12:29 John Madden wrote:
On October 20 2011 12:26 Achilles306 wrote:
Any word on upping the number of vetos to 5? I could really use 5 vetos for 1v1 ladder. Actually make it 6.

What is your logi/resoning behind this>

http://wiki.teamliquid.net/starcraft2/Backwater_Gulch
http://wiki.teamliquid.net/starcraft2/Abyssal_Caverns
http://wiki.teamliquid.net/starcraft2/Xel'Naga_Caverns
http://wiki.teamliquid.net/starcraft2/Searing_Crater
http://wiki.teamliquid.net/starcraft2/Shakuras_Plateau (close spawns)
http://wiki.teamliquid.net/starcraft2/Typhon_Peaks
I think..
(Correct me if I'm wrong)

Show nested quote +
On October 20 2011 12:35 Dexington wrote:
What's that fire map they have right now in 1v1? I played that for the first time and it is the worst map ever.

http://wiki.teamliquid.net/starcraft2/Searing_Crater


I'm kinda seeing a common theme with these maps. What I wonder is when did their map makers decide 1. Naturals shouldn't have chokes 2. Third bases should always be on the low ground and be easy to harass from high ground 3. Destructible rocks and Xelnaga towers are a must 4. You should always have to expand towards your opponent.

Do any of these things promote expanding sooner or out expanding your opponent?
:)
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
October 20 2011 03:52 GMT
#163
You've got to be kidding me Blizzard.
Never GG MKP | IdrA
pwncakery
Profile Joined September 2010
Canada131 Posts
October 20 2011 03:54 GMT
#164
Bet you'd get a better response from pokerstars support than you would mailing blizz support about their map pool.
GreyKnight
Profile Joined August 2010
United States4720 Posts
October 20 2011 03:54 GMT
#165
Antiga is the best map and it's not even that great. Wtf blizzard just adopt some of the GSL maps...
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
October 20 2011 03:55 GMT
#166
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.
ander
Profile Blog Joined September 2010
Canada403 Posts
October 20 2011 03:57 GMT
#167
Yeah...... This is fucking stupid.

I think blizzards strategy is just to make stupid decision after stupid decision, so that our expectations as a community can't possibly be any lower. That way, we can't ever be disappointed.

If that's their plan, then this is a step in the right direction.
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
October 20 2011 03:58 GMT
#168
Shakuras Plateau
Shattered Temple
Typhon Peaks
Tal'Darim Altar
Daybreak


These are my favorite maps =/. Daybreak isn't in the map pool unfortunately.
Sub40APM
Profile Joined August 2010
6336 Posts
October 20 2011 03:59 GMT
#169
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
October 20 2011 04:03 GMT
#170
On October 20 2011 12:59 Sub40APM wrote:
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?

They got map makers doing maps I'm sure (however bad at balance they might be).
The expansion isn't going to be full retail, probably 40.
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
October 20 2011 04:09 GMT
#171
On October 20 2011 13:03 tnud wrote:
Show nested quote +
On October 20 2011 12:59 Sub40APM wrote:
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?

They got map makers doing maps I'm sure (however bad at balance they might be).
The expansion isn't going to be full retail, probably 40.



There is now way they could possibly have a full time map maker. What would he do for the 99% of the time that he clearly isnt making maps?
reneg
Profile Joined September 2010
United States859 Posts
October 20 2011 04:13 GMT
#172
On October 20 2011 13:09 NoobStyles wrote:
Show nested quote +
On October 20 2011 13:03 tnud wrote:
On October 20 2011 12:59 Sub40APM wrote:
Blizz is using its SC2 coders to work on the expansions, so no more free maps for you until that comes out. Why would they want to give you freebies when they have a whole new, 60 dollar product to buy?

They got map makers doing maps I'm sure (however bad at balance they might be).
The expansion isn't going to be full retail, probably 40.



There is now way they could possibly have a full time map maker. What would he do for the 99% of the time that he clearly isnt making maps?


Are the new maps from previous seasons even new maps? Or were they maps that blizzard had on release, that they just rotated in and out of the 'ladder' map pool?

I'm pretty disappointed that they don't seem to be adding anything / changing anything around this season. I thought that was one of the points of shorter seasons (though i know the shorter seasons haven't happened yet, they're coming into effect next season).

moose...indian
Yoshi Kirishima
Profile Blog Joined July 2009
United States10376 Posts
Last Edited: 2011-10-20 04:18:03
October 20 2011 04:15 GMT
#173
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
dLKnighT
Profile Blog Joined October 2010
Canada735 Posts
October 20 2011 04:17 GMT
#174
We wouldn't 5 vetos if they had a half-decent map pool to begin with :|
happyness
Profile Joined June 2010
United States2400 Posts
October 20 2011 04:20 GMT
#175
Just get rid of close positions on abyssal and temple and make antiga cross positions only and I'll be happy
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
October 20 2011 04:20 GMT
#176
SC2 will be so fun when someone figures out how to create custom Bnet 2.0 servers. Well probably get LAN at the same time to.
BearStorm
Profile Joined September 2010
United States795 Posts
October 20 2011 04:21 GMT
#177
I want to see unquestionably unpopular maps switched out every season.
"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge."
Yoshi Kirishima
Profile Blog Joined July 2009
United States10376 Posts
October 20 2011 04:21 GMT
#178
hey guys how about we all post on the bnet forums and ask for new maps? (even change GSL map for another gsl map...)

If there's enouguh complaining they'll change
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
Last Edited: 2011-10-20 04:22:36
October 20 2011 04:21 GMT
#179
On October 20 2011 13:15 Yoshi Kirishima wrote:
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


Show nested quote +
On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2

Blizzard and activision are the same company. "Activision-Blizzard"
http://www.activisionblizzard.com/corp/index.html

No, barely anyone is working on Sc2 it would seem, things are moving way to slow for it to be a sizeable number.

I kinda hope that the "no new maps" announcement shows that they are focusing on HotS upcoming beta
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10376 Posts
Last Edited: 2011-10-20 04:24:12
October 20 2011 04:23 GMT
#180
On October 20 2011 13:21 tnud wrote:
Show nested quote +
On October 20 2011 13:15 Yoshi Kirishima wrote:
Ugh! at least change 1 map!

please change the maps more often! it's onyl 2 months T_T


On October 20 2011 12:55 Meteora.GB wrote:
You would think that Blizzard would figure out that they need to rotate in new maps each season, even if it was only one new map.

The sluggish implementation of features for SC2 makes me wonder about how large the staff really is for the game.



Blizzard's progamming teams are actually really small relative to other companies. Quality over quantity I guess?

Edit: Nvm Blizzard is actually about the size of activision now o.o but idk how many of them are actually working on sc2

Blizzard and activision are the same company. "Activision-Blizzard"
http://www.activisionblizzard.com/corp/index.html

No, barely anyone is working on Sc2 it would seem, things are moving way to slow for it to be a sizeable number.

I kinda hope that the "no new maps" announcement shows that they are focusing on HotS upcoming beta


im talking about the individual "parts" of the activision-blizzard partnership, since "Blizzard entertainment" and activision exist, or at least to refer to just that specific section ( according to wiki )
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
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