New Zerg Unit in Heart of The Swarm - Page 25
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QuixoticO
Netherlands810 Posts
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Senx
Sweden5901 Posts
okay its this: a t1.5-t2 unit, that has to burrow to go into siege mode to shoot ground target, but shoots air targets when unburrowed. This will only make it viable when zerg has burrow (t2), but helps at t1 to defend air. | ||
FarbrorAbavna
Sweden4856 Posts
On October 11 2011 02:13 Xenocryst wrote: please please please please please please please a unit that basically shoots banelings, great stuff | ||
FiveOneFour
8 Posts
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DeltruS
Canada2214 Posts
On October 11 2011 01:46 DeltruS wrote: Dustin Browder said in the CatZ interview that the colossus should be removed and that toss need a harass unit. Two birds with one stone? But then again, the new warp prism is pretty good harass. Quoting myself here. Apparently it wasn't the catz interview. He did say it in an informal interview, but I can't find it. EDIT: Source found: http://www.gamespot.com/news/6325853/starcraft-ii-heart-of-the-swarm-qanda-with-dustin-browder + Show Spoiler + There are some easy things we can do and there are some hard things. If we study the game, for example, you would say that the corruptor is lame. Don't get us wrong; they're useful. If there are a lot of colossi, you need corruptors. If there are dark templars, you need overseers. They have a battle function for a situation, but what new battle strategies and tactics do they add in the game? Compare the two to the mutalisks; a player can raid, harass. They can get board control; they can decimate opponents without antiair. Party, right? Having those guys around changes the match. Corruptors? Meh. You build colossi, I build corruptors; end of story. There are some units we can upgrade wholesale or remove and replace with something better. That's one easy way to give better gameplay without giving so many options you don't know what's going on while also not compromising balance. There may be other places we can legitimately add. For instance, the Protoss don't really have a great way to raid. To a point; they can kind of raid with Phoenixes with anti-gravs and they can cheese with void rays, but that's not really fun. But we can add in a legitimate Protoss raider that gives a player new strategies. | ||
Xenocryst
United States521 Posts
On October 11 2011 02:14 FarbrorAbavna wrote: a unit that basically shoots banelings, great stuff noooooooooooooooo im rage quitting again now | ||
Garnet
Vietnam9020 Posts
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TelecoM
United States10673 Posts
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coL.hendralisk
Zimbabwe1756 Posts
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Demonace34
United States2493 Posts
Still a bit off I think, it has a hydra head which means T2.5 atleast (unless it gets its own building or they change hydra to T1 and roach to T2). The burrowed killing ground and unburrowed killing air sounds pretty cool though. | ||
MilesTeg
France1271 Posts
On October 11 2011 02:06 Cirqueenflex wrote: voilà, here is my take on it: ![]() after seeing that the left barrel is so off center and there being a second "bubble" i figured it was a second barrel instead. This makes perfect sense for symmetric weapon positioning on the shell. I don't think it is an anti-air unit, simply because its weapons can hardly point into the air. It could be a flame-thrower (acid-thrower) or an artillery but i doubt that too because an artillery unit would have a bigger weapon Instead, my money is on it being a unit that can attack while burrowed. The front claws would be great for digging It's a zerg collossus! Payback time! | ||
Roynalf
Finland886 Posts
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Mattchew
United States5684 Posts
![]() the back could also be a creep tumor for mobile creep spread which would be really cool too | ||
Grettin
42381 Posts
On October 11 2011 02:13 Xenocryst wrote: please please please please please please please Pretty please, indeed. ![]() | ||
Chainfire99
Canada474 Posts
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bendez
Canada283 Posts
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Ballistixz
United States1269 Posts
but i think it would kinda be OP if it can burrow. it would basically be a cloaked siege tank/reaver... | ||
Rococo
United States331 Posts
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okrane
France265 Posts
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Kurr
Canada2338 Posts
Overall, I think it makes sense as a mutated roach. | ||
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