• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:09
CEST 21:09
KST 04:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!21Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! SC4ALL: II Talent Announcement! Balance hotfix patch 5.0.16b (July 16) Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion Best Games Kespa era StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3000 users

[September] TLPD Race Winrate Graphs - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 20 21 22 Next All
Grummler
Profile Joined May 2010
Germany743 Posts
Last Edited: 2011-10-07 14:32:13
October 07 2011 14:31 GMT
#41
On October 07 2011 23:23 Logros wrote:
Show nested quote +
On October 07 2011 23:19 Chewbacca. wrote:
It's pretty crazy how much a difference there is in the win % of the pro races vs the win % of master/GMaster players on ladder.

On NA/EU Masster/GMaster level P beats Z 57% of the time while here Z beats P about 57% of the time, a complete reversal.

Well I'm a Masters player as well and I can tell you most Masters players really suck and are nowhere near the level of real pro's. So those Blizzard statistics grouping Masters and GM together don't really say anything.[/QUOTE

They are still important, because many people take the gsl code s balance problems as the reason why they cant win ZvT, PvZ or PvT in their diamond/master division.


Hell, i know silver league players who think they belong into diamond and that it is only the op'ness of terran what hinders them getting there.
workers, supply, money, workers, supply, money, workers, ...
dooge
Profile Joined September 2010
Germany31 Posts
October 07 2011 14:43 GMT
#42
On October 07 2011 23:28 decaf wrote:
People have to take into consideration that those winrates ignore the fact that maps are imbalanced and that some races might have better players than others.


the map argument is reasonable and could be taken into account.
the 'players of one race are better' argument is non-sense:
you have to assume that every race has players of the same skill.
otherwise balancing between different races becomes meaningless
unless the mechanics of the races are virtually equivalent.
decaf
Profile Joined October 2010
Austria1797 Posts
October 07 2011 14:43 GMT
#43
On October 07 2011 23:43 dooge wrote:
Show nested quote +
On October 07 2011 23:28 decaf wrote:
People have to take into consideration that those winrates ignore the fact that maps are imbalanced and that some races might have better players than others.


the map argument is reasonable and could be taken into account.
the 'players of one race are better' argument is non-sense:
you have to assume that every race has players of the same skill.
otherwise balancing between different races becomes meaningless
unless the mechanics of the races are virtually equivalent.

Get real, there is no Mvp for protoss.
dooge
Profile Joined September 2010
Germany31 Posts
October 07 2011 14:45 GMT
#44
On October 07 2011 23:43 decaf wrote:
Show nested quote +
On October 07 2011 23:43 dooge wrote:
On October 07 2011 23:28 decaf wrote:
People have to take into consideration that those winrates ignore the fact that maps are imbalanced and that some races might have better players than others.


the map argument is reasonable and could be taken into account.
the 'players of one race are better' argument is non-sense:
you have to assume that every race has players of the same skill.
otherwise balancing between different races becomes meaningless
unless the mechanics of the races are virtually equivalent.

Get real, there is no Mvp for protoss.



can you proof that? ...no?! ok
TheChairman
Profile Joined May 2011
United States46 Posts
October 07 2011 14:52 GMT
#45
The color blind version is a fantastic addition thanks for that.
StateAlchemist
Profile Joined January 2011
France1946 Posts
October 07 2011 14:52 GMT
#46
Where is the sad zergling and the happy marine? :D
jk

Thank you guys for this work, it's pretty intersting to see how the game goes month after month.
Achaia
Profile Joined July 2010
United States643 Posts
October 07 2011 14:58 GMT
#47
What? Terran is still crushing everything still? I never would have expected that....

/sarcasm.
http://www.youtube.com/SCBattleGrounds
kankerganker
Profile Joined August 2010
Denmark58 Posts
October 07 2011 14:58 GMT
#48
On October 07 2011 23:45 dooge wrote:
Show nested quote +
On October 07 2011 23:43 decaf wrote:
On October 07 2011 23:43 dooge wrote:
On October 07 2011 23:28 decaf wrote:
People have to take into consideration that those winrates ignore the fact that maps are imbalanced and that some races might have better players than others.


the map argument is reasonable and could be taken into account.
the 'players of one race are better' argument is non-sense:
you have to assume that every race has players of the same skill.
otherwise balancing between different races becomes meaningless
unless the mechanics of the races are virtually equivalent.

Get real, there is no Mvp for protoss.



can you proof that? ...no?! ok


Quite easy to prove, just take a look at the gsl, tons of rising protoss stars and mc who is inconsitent as fuck and code b, no MV.
FairForever
Profile Joined February 2011
Canada2392 Posts
October 07 2011 15:02 GMT
#49
On October 07 2011 22:46 humbre wrote:
no offense but tlpd is missing like half of the games


Doesn't matter, if you randomly remove half the games it should still give an accurate result, give or take a couple of percentage points. With a 50% sample that means you're getting pretty damn close to precision (as long as you don't pick and choose which games to remove).
-_-
Profile Blog Joined November 2003
United States7081 Posts
October 07 2011 15:02 GMT
#50
On October 07 2011 23:58 kankerganker wrote:
Show nested quote +
On October 07 2011 23:45 dooge wrote:
On October 07 2011 23:43 decaf wrote:
On October 07 2011 23:43 dooge wrote:
On October 07 2011 23:28 decaf wrote:
People have to take into consideration that those winrates ignore the fact that maps are imbalanced and that some races might have better players than others.


the map argument is reasonable and could be taken into account.
the 'players of one race are better' argument is non-sense:
you have to assume that every race has players of the same skill.
otherwise balancing between different races becomes meaningless
unless the mechanics of the races are virtually equivalent.

Get real, there is no Mvp for protoss.



can you proof that? ...no?! ok


Quite easy to prove, just take a look at the gsl, tons of rising protoss stars and mc who is inconsitent as fuck and code b, no MV.


It's impossible to prove, because those Protoss players might be consistent and in Code S if they're Terran. The best you can do is eyeball it and give your opinion.
FairForever
Profile Joined February 2011
Canada2392 Posts
October 07 2011 15:04 GMT
#51
On October 07 2011 23:58 kankerganker wrote:
Show nested quote +
On October 07 2011 23:45 dooge wrote:
On October 07 2011 23:43 decaf wrote:
On October 07 2011 23:43 dooge wrote:
On October 07 2011 23:28 decaf wrote:
People have to take into consideration that those winrates ignore the fact that maps are imbalanced and that some races might have better players than others.


the map argument is reasonable and could be taken into account.
the 'players of one race are better' argument is non-sense:
you have to assume that every race has players of the same skill.
otherwise balancing between different races becomes meaningless
unless the mechanics of the races are virtually equivalent.

Get real, there is no Mvp for protoss.



can you proof that? ...no?! ok


Quite easy to prove, just take a look at the gsl, tons of rising protoss stars and mc who is inconsitent as fuck and code b, no MV.


His point is that if MVP played protoss he might not be as good, or that if a Protoss player (eg. MC) played Terran he could have been even better than MVP.

No way to prove it, but you do have to go with the expectation that players of all race, ON AVERAGE, are equal skill. While I doubt that you'll have protoss players who could've been on Nestea or MVP's level, on average you can't say that Korean Terrans are better than Protosses... because there's a good chance that the reason Korean Terrans are better on average (excluding cases like MVP) is that the race is stronger.

Coming from a Zerg player. I think the game is pretty balanced at our level (I'm at Top 300 masters) but at the top of the top it feels like there's a skew towards Terrans (and Zerg is about average, and Protoss feels a bit weak atm even with the buffs).
WinteRR
Profile Joined May 2011
Australia201 Posts
Last Edited: 2011-10-07 15:07:31
October 07 2011 15:05 GMT
#52
sick of the race whine, it only hurts the game we all care about...

the brood war equivalencies are great to look at because we're making a big fuss over nothing. BW was in a similar situation at a similar time in its life time most likely (or possibly worse)
ilikeLIONZ
Profile Joined November 2010
Germany427 Posts
October 07 2011 15:06 GMT
#53
keep crying idra + fans, you're doing well!
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
October 07 2011 15:06 GMT
#54
On October 07 2011 23:21 Ctuchik wrote:
Show nested quote +
On October 07 2011 22:56 Rannasha wrote:
I don't like the polynomial that was fitted to the data. It's stated in the picture that it's a 3rd order polynomial (so: a x^3 + b x^2 + c x + d), which is a fairly arbitrary choice. I don't think you can just fit a polynomial function to data like this, since the data do not just come from continuous natural evolution, but also discrete jumps (changes in map-pool and mostly balance-patches can create bumps in the graphs that can't easily be approximated by a function fit).

Just provide the raw data without any attempts at fitting it next time.


Well, it's a trend line, nothing more. I guess it could be de-emphasized a bit. I'm actually fairly happy with how it trends the data points.


No, it's not a trend line. A 3-month moving average like someone else mentioned earlier would be a trend line. This is fitting a very specific type of function to the data. You only make a fit if you have reasons that the data behaves in a certain way (with some stochastic noise). The fact that a 3rd degree polynomial was used to fit implies that the person doing the fit either believes that winrates follow a 3rd degree polynomial over time or that he doesn't know what a fit is for
Such flammable little insects!
-_-
Profile Blog Joined November 2003
United States7081 Posts
October 07 2011 15:07 GMT
#55
On October 08 2011 00:06 ilikeLIONZ wrote:
keep crying idra + fans, you're doing well!


Idra knows he's doing well, he just won IEM!
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
October 07 2011 15:08 GMT
#56
Looking good IMO,
the game would be nothing but coinflipping if it was just 50%
https://steamcommunity.com/id/*tlusernamehere*/
MrSalamandra
Profile Joined March 2011
United Kingdom412 Posts
Last Edited: 2011-10-07 15:10:35
October 07 2011 15:09 GMT
#57
On October 08 2011 00:02 FairForever wrote:
Show nested quote +
On October 07 2011 22:46 humbre wrote:
no offense but tlpd is missing like half of the games


Doesn't matter, if you randomly remove half the games it should still give an accurate result, give or take a couple of percentage points. With a 50% sample that means you're getting pretty damn close to precision (as long as you don't pick and choose which games to remove).


Depends on the sample size. 50% of a sample size of 4 would mean mean pretty much absolutely nothing, albeit mostly because the entire sample size doesn't mean anything either. This is a sample size that is at least large enough that it should be reasonably precise, but a larger sample size is always better.

Also based on the number of games recorded in August, this is probably closer to 1/3rd of the total games that took place in September that should be included, barring a big drop in September tournaments that I'm not aware of.
FairForever
Profile Joined February 2011
Canada2392 Posts
Last Edited: 2011-10-07 15:14:23
October 07 2011 15:13 GMT
#58
On October 08 2011 00:09 MrSalamandra wrote:
Show nested quote +
On October 08 2011 00:02 FairForever wrote:
On October 07 2011 22:46 humbre wrote:
no offense but tlpd is missing like half of the games


Doesn't matter, if you randomly remove half the games it should still give an accurate result, give or take a couple of percentage points. With a 50% sample that means you're getting pretty damn close to precision (as long as you don't pick and choose which games to remove).


Depends on the sample size. 50% of a sample size of 4 would mean mean pretty much absolutely nothing, albeit mostly because the entire sample size doesn't mean anything either. This is a sample size that is at least large enough that it should be reasonably precise, but a larger sample size is always better.

Also based on the number of games recorded in August, this is probably closer to 1/3rd of the total games that took place in September that should be included, barring a big drop in September tournaments that I'm not aware of.


You're right.

Sorry, I meant assuming a reasonable sample size. In this case, 900 samples out of 1800 (or even 2700) is more than sufficient.

In your case the sample of 2 of 4 would mean nothing, I wouldn't refer to 4 as a sample size though because theoretically that would be the population, no?

A larger sample size would be better but could be cost-efficient and would have extremely marginal effects on the win %.

So it's still not a huge deal. But yes, I mean based on the numbers we have here I think it's pretty clear to say that, statistically, the ZvP and TvZ winrates clearly reject the hypothesis that the win % in these matchups are 50%. I haven't calculated for TvP but I imagine it would come ot the same conclusion.

EDIT: I haven't calculated for any of them, but from inspection it's clear of the first two statistically. I think it's pretty clear from the TvP matchup but unsure.
affliction
Profile Joined January 2011
Germany198 Posts
October 07 2011 15:14 GMT
#59
On October 08 2011 00:08 HwangjaeTerran wrote:
Looking good IMO,
the game would be nothing but coinflipping if it was just 50%


Dumbest comment i've read on TL EVER.
Drakeblitz
Profile Joined July 2011
Spain13 Posts
October 07 2011 15:15 GMT
#60
On October 08 2011 00:14 affliction wrote:
Show nested quote +
On October 08 2011 00:08 HwangjaeTerran wrote:
Looking good IMO,
the game would be nothing but coinflipping if it was just 50%


Dumbest comment i've read on TL EVER.


Its true.
Prev 1 2 3 4 5 20 21 22 Next All
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#126
Nicoract vs Neeb
TriGGeR vs ShoWTimE
RotterdaM807
IndyStarCraft 187
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 807
PiGStarcraft520
IndyStarCraft 187
ProTech74
UpATreeSC 52
ZombieGrub45
MindelVK 24
EmSc Tv 12
StarCraft: Brood War
Britney 18974
actioN 328
Soma 318
Rush 232
Mong 67
ZZZero.O 53
Terrorterran 23
Rock 18
Dota 2
qojqva3696
XaKoH 387
BananaSlamJamma301
canceldota56
Counter-Strike
fl0m4182
Other Games
Grubby2049
shahzam426
B2W.Neo320
Liquid`VortiX223
ArmadaUGS129
Livibee84
C9.Mang076
QueenE59
Mew2King57
KnowMe56
Trikslyr42
Organizations
StarCraft 2
EmSc Tv 12
EmSc2Tv 12
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 67
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• Pr0nogo 0
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1684
• Jankos1515
• TFBlade939
Other Games
• imaqtpie1366
• Shiphtur395
Upcoming Events
CranKy Ducklings
14h 51m
PiG Sty Festival
16h 51m
herO vs Krystianer
Solar vs Cure
IPSL
20h 51m
Sparkling Tuna Cup
1d 14h
PiG Sty Festival
1d 16h
Maru vs Shameless
Reynor vs TriGGeR
IPSL
1d 20h
OSC
2 days
Afreeca Starleague
2 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
2 days
The Patches Monday
2 days
[ Show More ]
Afreeca Starleague
3 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Proleague 2026-08-13
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W7
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.