• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:43
CEST 17:43
KST 00:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. BW General Discussion Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2692 users

MLG Raleigh Stats: APM, Win Ratios by Race - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 All
Kujawa
Profile Blog Joined November 2010
United States137 Posts
September 16 2011 01:40 GMT
#41
ptv is, by blizzard standards, balanced! yeaahhhhh!
get the fuck out ball- hot_bid
arbitrageur
Profile Joined December 2010
Australia1202 Posts
September 16 2011 01:51 GMT
#42
On September 16 2011 10:36 Ryuu314 wrote:
Show nested quote +
On September 16 2011 10:27 arbitrageur wrote:
Someone did an analysis of last MLG and found a statistically significant correlation between APM and win rate.... so it does mean something.

- Most of the highest APMs are Koreans.
- Best players are Koreans.

Conclusion: can't make a conclusion... but yeah. Koreans have far far better macro and they also happen to have higher APM.

I've found that in BW people really like to overstate the value of APM, while in SC2, people tend to understate the value of APM.

APM isn't a "meaningless number." It does mean something. A player who can achieve 400 APM will naturally be able to do more stuff than a player who can only achieve 100 APM. The question becomes whether or not the actions they're doing are meaningful. For the most part, lower level players will inflate their APM through spam, so big numbers aren't indicative of much.

But, for higher level players, where few, if any, actions are wasted, APM does say quite a lot. If pro A can do 300 meaningful actions a minute, while pro B can only manage 200, all else constant, it's very likely pro A will be able to gain the upper hand simply by being able to make more shit happen at once.

voice of reason
Perseverance
Profile Joined February 2010
Japan2800 Posts
September 16 2011 01:54 GMT
#43
Thanks for the stats ^^

What's the formula to covert in-game time apm to real time apm?
<3 Moonbattles
Lysergic
Profile Joined December 2010
United States355 Posts
September 16 2011 02:15 GMT
#44
On September 16 2011 10:54 Perseverance wrote:
Thanks for the stats ^^

What's the formula to covert in-game time apm to real time apm?


Multiply the in-game APM by 1.38

DRG's 274 APM = 379 real APM.

And the new APM change is going to make APM calculations meaningless. DRG/Losira/Nada and most pro's are going to have significantly lower APM.
partisan
Profile Joined January 2011
United States783 Posts
September 16 2011 02:29 GMT
#45
I think you run into an issue where these numbers aren't weighted based on skill or previous results.

The large sample size tends to help but I think there could be a clever solution to weeding out some of the more obvious outliers. Unfortunately I am not a clever person, so I'll leave that someone else.
ChaosTerran
Profile Joined August 2011
Austria844 Posts
September 16 2011 02:43 GMT
#46
On September 16 2011 02:56 Micket wrote:
best map for denying scouting (tiny main), .


Just no, no and no. A small main actually makes it very easy for zerg to scout, if you have a big main it's much harder for zerg to actually scout what the terran is doing.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2011-09-16 02:59:51
September 16 2011 02:58 GMT
#47
On September 16 2011 10:36 Ryuu314 wrote:
Show nested quote +
On September 16 2011 10:27 arbitrageur wrote:
Someone did an analysis of last MLG and found a statistically significant correlation between APM and win rate.... so it does mean something.

- Most of the highest APMs are Koreans.
- Best players are Koreans.

Conclusion: can't make a conclusion... but yeah. Koreans have far far better macro and they also happen to have higher APM.

I've found that in BW people really like to overstate the value of APM, while in SC2, people tend to understate the value of APM.

APM isn't a "meaningless number." It does mean something. A player who can achieve 400 APM will naturally be able to do more stuff than a player who can only achieve 100 APM. The question becomes whether or not the actions they're doing are meaningful. For the most part, lower level players will inflate their APM through spam, so big numbers aren't indicative of much.

But, for higher level players, where few, if any, actions are wasted, APM does say quite a lot. If pro A can do 300 meaningful actions a minute, while pro B can only manage 200, all else constant, it's very likely pro A will be able to gain the upper hand simply by being able to make more shit happen at once.

Eh I don't think it was overstated in BW. The minimum apm required just to macro efficiently was higher in BW than SC2, plus with the pathing and more control groups etc, you NEEDED more apm to do the same tasks you do in SC2.
Not saying that apm isn't important in SC2 though. There was a good point made about strelock, by who I can't remember, but he gets by with 90 apm cause of his builds and strategic decisions, but when the game gets more fleshed out, and other people start doing the same thing, his apm will inevitably force him to fall behind.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
oDieN[Siege]
Profile Joined November 2009
United States2905 Posts
September 16 2011 03:00 GMT
#48
Great stats, MLG! Keep up the great work.
말크 : ^_^~ NeO)GabuAt, vGODieN
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
Last Edited: 2011-09-16 03:16:16
September 16 2011 03:15 GMT
#49
Stats are fun!

No but seriously I wish there was a way to get stats this detailed from the ladder.
aka: KTVindicare the Geeky Bartender
Mangix
Profile Joined June 2011
United States115 Posts
September 16 2011 03:17 GMT
#50
Shouldn't it be SK.Nada? :O
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2011-09-16 03:33:56
September 16 2011 03:29 GMT
#51
On September 16 2011 03:44 Exarl25 wrote:
Show nested quote +
On September 16 2011 03:20 Montana[TK] wrote:
can't wait for the APM changes in 1.4 so the stat gains a little more meaning


It will have less meaning, not more. Legitimately cycling through control groups will no longer count but clicking 50 times to move an SCV will still cause your to APM skyrocket.

It will have more objective meaning. Clicking actually takes screen time during which you can't really do anything else. That's why you don't see anyone clicking 50 times to move an SCV. IMO, If someone does the same quality macro/micro with less control group spamming, then it's not illogical to value that more.

For example:

- player A does manage constant SCV production from 3 CCs and it takes her/him avg. 10 cycling through the CCs
- player B does manage constant SCV production from 3 CCs and it takes her/him avg. 5 cycling through the CCs
- player C does manage constant SCV production from 3 CCs and she/he doesn't need to cycle around because s/he is simply so well trained to the point that s/he never forgets it without even looking at CCs.

What you get is 3 SCV production every 25 secs, and those are the "Actions" that are measured. How you get there will differ per individual, and I think it's not too absurd to assume, at pro level, if you can do the same/more with less, you're probably a better player. And if you're player C, you may be able to produce marines, marauders, tanks, etc. and better engage in the battle (i.e. more "actions") while player A is busy cycling through CCs to produce SCVs.

It's definitely more objective way of measuring APM, and it will be much more useful/meaningful than current way of measuring.
FlamingTurd
Profile Joined April 2010
United States1059 Posts
September 16 2011 03:31 GMT
#52
I'm a stats man, thanks for the stats haha :-)
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
September 16 2011 03:34 GMT
#53
On September 16 2011 12:17 Mangix wrote:
Shouldn't it be SK.Nada? :O


It's based off the site sign-up, and Nada signed up with the ogs tag ^^;
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 18h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
trigger 269
LamboSC2 122
StarCraft: Brood War
Britney 44365
Mini 1103
Soma 697
Stork 571
EffOrt 554
Zeus 192
PianO 191
Shuttle 187
Soulkey 175
ggaemo 159
[ Show more ]
Hyuk 155
Snow 142
Sharp 127
hero 121
Rush 105
Shinee 95
Sea.KH 83
sorry 71
Barracks 58
Hyun 48
Nal_rA 42
Movie 36
HiyA 31
Hm[arnc] 30
Free 29
scan(afreeca) 23
Terrorterran 21
soO 16
Sexy 12
GoRush 12
Sacsri 11
yabsab 10
ajuk12(nOOB) 8
Dota 2
Gorgc5671
qojqva1597
420jenkins256
Fuzer 170
Counter-Strike
fl0m3350
Other Games
singsing1919
B2W.Neo1068
hiko788
FrodaN688
Mlord414
RotterdaM169
ArmadaUGS122
XaKoH 85
QueenE78
Trikslyr35
Mew2King29
Organizations
Counter-Strike
PGL26669
Other Games
BasetradeTV622
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Shameless 23
• poizon28 22
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• HerbMon 26
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota252
League of Legends
• Nemesis4176
• TFBlade1327
Other Games
• Shiphtur106
• WagamamaTV94
Upcoming Events
CranKy Ducklings
18h 17m
WardiTV Team League
19h 17m
uThermal 2v2 Circuit
23h 17m
IPSL
1d
Hawk vs TBD
StRyKeR vs TBD
BSL
1d 3h
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
1d 18h
WardiTV Team League
1d 19h
OSC
1d 21h
BSL
2 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
2 days
Artosis vs TBD
Napoleon vs TBD
[ Show More ]
Replay Cast
2 days
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Soma vs YSC
Sharp vs sSak
Afreeca Starleague
3 days
Snow vs PianO
hero vs Rain
GSL
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Escore
6 days
Liquipedia Results

Completed

Proleague 2026-04-09
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.