• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:37
CET 19:37
KST 03:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)8Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker7PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)12Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win Rongyi Cup S3 - Preview & Info Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Gypsy to Korea Liquipedia.net NEEDS editors for Brood War ACS replaced by "ASL Season Open" - Starts 21/02 Recent recommended BW games [ASL21] Potential Map Candidates
Tourneys
Small VOD Thread 2.0 Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Ask and answer stupid questions here! US Politics Mega-thread Russo-Ukrainian War Thread Sex and weight loss Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2293 users

APM measurements changes in 1.4.0 - Page 26

Forum Index > SC2 General
Post a Reply
Prev 1 24 25 26 27 28 42 Next All
rauk
Profile Blog Joined February 2009
United States2228 Posts
Last Edited: 2011-09-20 23:28:57
September 20 2011 23:12 GMT
#501
On September 21 2011 08:10 sechkie wrote:
Show nested quote +
On September 21 2011 08:08 Ares[Effort] wrote:
On September 21 2011 07:55 sechkie wrote:
Actually in the Alicia vs Select game in the GSL, alicia's apm was hovering around 150ish average apm (does spike up to 200+) and Select's apm was constantly above 300 (sometimes up to 500+).

It just shows that you don't need an insanely high apm to play a competent game as many ppl consider Alicia a top tier protoss.

I don't think that's the point, it's not like you will play slower if it 'says' your apm is lower.
I just think its ridiculous they want to implant this bullshit instead of more important features. I guess it's to please the casuals, when will they please the people who play this game more then twice a week


What I was trying to say is to respond to someone above who was talking about no one below 200 apm or so being a gsl pro. Basically just saying that Alicia who is considered a top tier protoss player can do everything that he needs to effectively, (albeit with trouble defending gosu harrass, but that was mistakes, not lack of apm)


alicia was massively overhyped and i think it's pretty clear from his results (losing to a foreigner 0-2 in code a? get owned by tod in open bracket mlg?) that he is not a "top tier" protoss.

lol i just played a custom and now i have 74 "apm," whereas i had about 200 actions per blizzardminute before. that is really amusing.
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
September 20 2011 23:14 GMT
#502
On September 21 2011 08:10 sechkie wrote:
Show nested quote +
On September 21 2011 08:08 Ares[Effort] wrote:
On September 21 2011 07:55 sechkie wrote:
Actually in the Alicia vs Select game in the GSL, alicia's apm was hovering around 150ish average apm (does spike up to 200+) and Select's apm was constantly above 300 (sometimes up to 500+).

It just shows that you don't need an insanely high apm to play a competent game as many ppl consider Alicia a top tier protoss.

I don't think that's the point, it's not like you will play slower if it 'says' your apm is lower.
I just think its ridiculous they want to implant this bullshit instead of more important features. I guess it's to please the casuals, when will they please the people who play this game more then twice a week


What I was trying to say is to respond to someone above who was talking about no one below 200 apm or so being a gsl pro. Basically just saying that Alicia who is considered a top tier protoss player can do everything that he needs to effectively, (albeit with trouble defending gosu harrass, but that was mistakes, not lack of apm)

ah I see
Moderatorgold coin
kabar
Profile Joined November 2010
United States616 Posts
September 20 2011 23:21 GMT
#503
my mind is going between: what the hell is blizzard trying to do here and who the hell cares?
TechnoZerg
Profile Joined May 2011
Australia75 Posts
September 20 2011 23:27 GMT
#504
On August 28 2011 16:31 Klyberess wrote:
So now the "Actions" only mean some of the actions, and the "Minute" isn't even real minutes.

.

I guess the "Per" still applies.


This is gold.

Honestly though, why would Blizzard go out of their way to implement such a change?
Power overwhelming!
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
September 20 2011 23:53 GMT
#505
Erm, while I'm not really bothered by it, I kinda liked seeing my APM gradually increase. Usually in games that I lose I have low APM, which lets me know I'm missing injects, creep spread, not being active enough around the map... without having to actually see each individual mistake.

But meh, w/e.
I love crazymoving
SoKHo
Profile Joined April 2011
Korea (South)1081 Posts
September 20 2011 23:56 GMT
#506
Pre 1.4 in game apm: 150-185 apm

After 1.4: 130-160 apm, not much of a difference, my average apm difference before and after is like 20.

It didn't make much of a difference to me b/c I don't usually spam much @ the start
"If you don't understand my silence, you won't understand my words"|| Big Nal_rA fan boy!! Nal_rA, Bisu, Huk, MC, Hero fighting! SKT1---->
usethis2
Profile Joined December 2010
2164 Posts
September 21 2011 00:01 GMT
#507
I'll quote myself from another thread.

It will have more objective meaning. Clicking actually takes screen time during which you can't really do anything else. That's why you don't see anyone clicking 50 times to move an SCV. IMO, If someone does the same quality macro/micro with less control group spamming, then it's not illogical to value that more.

For example:

- player A does manage constant SCV production from 3 CCs and it takes her/him avg. 10 cycling through the CCs
- player B does manage constant SCV production from 3 CCs and it takes her/him avg. 5 cycling through the CCs
- player C does manage constant SCV production from 3 CCs and she/he doesn't need to cycle around because s/he is simply so well trained to the point that s/he never forgets it without even looking at CCs.

What you get is 3 SCV production every 20 secs, and those are the "Actions" that are measured. How you get there will differ per individual, and I think it's not too absurd to assume, at pro level, if you can do the same/more with less, you're probably a better player. And if you're player C, you may be able to produce marines, marauders, tanks, etc. and better engage in the battle (i.e. more "actions") while player A is busy cycling through CCs to produce SCVs. So if player C does more things while player A cycles around her/his CC, they are counted as "actions" toward the APM.

Basically this new APM measurement doesn't care how you get things done, but it counts the number of things you get done in the same time period. It's definitely more objective way of measuring APM, and it will be much more useful/meaningful than current way of measuring.
usethis2
Profile Joined December 2010
2164 Posts
September 21 2011 00:10 GMT
#508
On September 21 2011 07:50 iAmJeffReY wrote:
Hahaha can't wait to see all these zergs apm drop from 220 to 110. Loving it.

Honestly I don't think Zerg's APM will be affected that much. I'm more curious about Terran v Protoss when it comes to "real" actions because Terran unit production is queuing and Protoss is warping.
Esjihn
Profile Joined April 2010
United States164 Posts
September 21 2011 00:10 GMT
#509
Same as previous poster i was 190-230 pre patch

now im 130-160 post patch.
Moar Tanks, Less Skanks!
DreamChaser
Profile Blog Joined February 2011
1649 Posts
September 21 2011 00:14 GMT
#510
so if i was 80 before im going to guess like 40? WOOT what a total baller im going to test this out im super hyped
Plays against every MU with nexus first.
usethis2
Profile Joined December 2010
2164 Posts
September 21 2011 00:18 GMT
#511
On September 21 2011 09:14 DreamChaser wrote:
so if i was 80 before im going to guess like 40? WOOT what a total baller im going to test this out im super hyped

Yup. Unlike the previous APM which was nearly meaningless, you can actually suspect your skill is improving as your APM goes up with this new (and more objective) APM. Since it measures how many actions you're achieving in the game. (not how many times you tab your keyboard)
Supert0fu
Profile Blog Joined July 2011
United States499 Posts
September 21 2011 00:22 GMT
#512
If you click a lot the game will think that you are doing a lot of useful actions when in fact spam clicking is probably one of the most useless spam strategies. I don't know why people are so happy about this, being able to move a scout to going to back to your base to produce units is one of the most important skills to have but it is just considered to be worthless compared to clicking a zergling to move to the same place 80 times
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2011-09-21 00:25:44
September 21 2011 00:24 GMT
#513
On September 21 2011 09:22 Supert0fu wrote:
If you click a lot the game will think that you are doing a lot of useful actions when in fact spam clicking is probably one of the most useless spam strategies. I don't know why people are so happy about this, being able to move a scout to going to back to your base to produce units is one of the most important skills to have but it is just considered to be worthless compared to clicking a zergling to move to the same place 80 times

What you said is exactly why you do not see spam clicking in the games (since it's useless). If there are click spams, they will have meanings. (like when you're trying to deny a zerg expansion with a probe, etc.)
StateAlchemist
Profile Joined January 2011
France1946 Posts
September 21 2011 00:32 GMT
#514
Actually i dont juge players on their apm, so i dont care about this change. ^^
dhe95
Profile Blog Joined December 2008
United States1213 Posts
September 21 2011 00:38 GMT
#515
To me it's a horribly stupid change, blizzard did not create the universal term APM so therefore they should not have the ability to change it. But either way it will affect only the smallest proportion of people and will generally be ignored, especially if programs such as sc2gears can calculate it based on the actual definition.
Conquerer67
Profile Joined May 2011
United States605 Posts
September 21 2011 00:43 GMT
#516
My APM will be lowered?
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
usethis2
Profile Joined December 2010
2164 Posts
September 21 2011 00:58 GMT
#517
On September 21 2011 08:53 Flonomenalz wrote:
Erm, while I'm not really bothered by it, I kinda liked seeing my APM gradually increase. Usually in games that I lose I have low APM, which lets me know I'm missing injects, creep spread, not being active enough around the map... without having to actually see each individual mistake.

But meh, w/e.

What you've mentioned are all counted in the new APM, I believe.
genius_man16
Profile Joined February 2011
United States749 Posts
Last Edited: 2011-09-21 01:02:03
September 21 2011 01:01 GMT
#518
On September 21 2011 09:22 Supert0fu wrote:
If you click a lot the game will think that you are doing a lot of useful actions when in fact spam clicking is probably one of the most useless spam strategies. I don't know why people are so happy about this, being able to move a scout to going to back to your base to produce units is one of the most important skills to have but it is just considered to be worthless compared to clicking a zergling to move to the same place 80 times


This is my problem with it. So now a major part of macro, the "tapping" aspect isn't useful APM? Since when is Blizzard the one to judge something like that?

I feel like when someone in Master or GM league has the same APM as someone in silver something is wrong.

Spam clicking is stupid/pointless/useless, whereas hotkey spam actually has some meaning.

Edit: went from 150-160 APM to about 70 now -_- how dare I tap so much I guess.
Dyrus | Vooby | Balls | Meteos | WildTurtle | Bjergsen | Cop | sexPeke | Xpecial | Aphromoo | Scarra |
HellionDrop
Profile Blog Joined June 2011
281 Posts
Last Edited: 2011-09-21 01:26:40
September 21 2011 01:26 GMT
#519
lol @ the people who whine about the significant drop in their apm.

first off, the change doesn't stop you from what you're best at, tapping.

second,if most of your apm is from tapping, that does tell you that you're not as fast as you think you are.

spam clicking might be useless too, but honestly who cares. just treat apm counter as a tool to help you become better. and stop spamming so much and actually do something useful to keep your apm high.
sechkie
Profile Blog Joined January 2010
United States334 Posts
September 21 2011 01:28 GMT
#520
someone was interested, so i'll post my own.
midmaster protoss
prepatch: 120
postpatch: 100ish (smaller sample, so give or take)

I think this is good that I have a small drop? I think?
Prev 1 24 25 26 27 28 42 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Grubby 3498
mouzHeroMarine 599
UpATreeSC 115
IndyStarCraft 100
BRAT_OK 98
SteadfastSC 21
ForJumy 3
StarCraft: Brood War
Britney 32091
Calm 2646
Rain 1944
Jaedong 1509
Shuttle 1241
Larva 756
Stork 458
Soma 331
Light 303
Rush 239
[ Show more ]
Mini 129
Sharp 109
Movie 73
Zeus 69
Liquid`Ret 59
firebathero 57
Mong 54
nyoken 30
sorry 27
Terrorterran 20
Rock 19
Hm[arnc] 17
NaDa 6
Dota 2
Gorgc5547
Dendi647
NeuroSwarm102
League of Legends
C9.Mang019
Counter-Strike
fl0m1733
Heroes of the Storm
Khaldor174
Other Games
Sick295
Liquid`Hasu134
ArmadaUGS105
Mew2King67
Trikslyr58
MindelVK6
Organizations
Other Games
BasetradeTV16
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV387
League of Legends
• TFBlade1635
• imaqtpie1351
• Shiphtur399
Upcoming Events
Replay Cast
5h 23m
Escore
15h 23m
LiuLi Cup
16h 23m
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
22h 23m
ByuN vs GgMaChine
Serral vs Jumy
RSL Revival
1d 8h
RSL Revival
1d 13h
LiuLi Cup
1d 16h
uThermal 2v2 Circuit
1d 17h
RSL Revival
1d 23h
Replay Cast
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
LiuLi Cup
2 days
Replay Cast
3 days
Replay Cast
3 days
LiuLi Cup
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
Replay Cast
6 days
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.