Why doesn't Blizzard support SC2 more? - Page 8
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Ragoo
Germany2773 Posts
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Pufftrees
2449 Posts
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D_K_night
Canada615 Posts
Instead there's really not a whole lot to see. | ||
Keifru
United States179 Posts
On August 19 2011 05:07 Narfinger wrote: Other points: As far as I know the Dota 2 stuff was horrible. Audio quality abissimal, constant lag und drops. And of course commentators who are pro Dota players commentating for pro Dota players. I at least had a horrible experience. Starting with hero select screen, which I didn't recognize, no audio and the little audio there was, didn't help me at all to understand what was going on. The audio has improved (still pretty bad imo though), and while there isn't a list of champions in-game as they choose, its a 1:1 port of DotA so WYSIWYG. You can check hero specifics below the game stream (I remember it having little descriptions of the heroes and such) As to the lag/drops, that was not because of the game/client. It was because they weren't prepared to handle 2.7million viewers. That's why after awhile all but the english streams were shut down, and some people were split onto Own3d streams as well. | ||
D_K_night
Canada615 Posts
On August 19 2011 06:12 Pufftrees wrote: If Sc2 was free to play, I doubt many more people would be playing it. It's just not casual friendly. Blizzard got their money when you purchased the game, I don't think they care at all how many people are playing it. Activision/Blizzard will probably never truly support and advertise their competitive scene, doesn't give them enough money (which is all they care about pretty much). Not that I blame them, they are a business. But SC2 is free to play, via Starter Edition. | ||
mrafaeldie12
Brazil537 Posts
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QuanticHawk
United States32027 Posts
On August 19 2011 05:04 Aurdon wrote: Simply answer. Blizzard doesn't have to do more. With their two eSports titles SC2 and WoW(yeah I know), Blizzard is the undisputed champion of their genres. No other titles even come close to these titles in respect to fanbase, sales, or sheer rabid enthusiasm for these games. The other companies do not dominate their genres. Valve and Riot are gearing up for a no holds barred battle for the hearts and minds of gamers in the MOBA genre. They are throwing around tons of money to gain publicity and market share in a very competitive market. That's why they are pouring tons of money into the scene. Blizzard doesn't have to pour money into the scene. People are knocking down their door to play their games. This is the main reason. Like promoting major tournies on their site and in game seems like a low effort, low cost thing, but beyond that, why sink money into it? Blizzard gains little. No amount of money is going to spur a sizable enough rush to buy the game (the main revenue stream). Increasing the prize pool isn't going to sudden cause a ton of large, $5k pool+ tournies to come up so they can get income through the advertising sharing. | ||
dLKnighT
Canada735 Posts
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Znoz
Latvia127 Posts
Btw i remember wc3 time, when words "go play dota noob" was like taunt on player with bad game and micro control. Sometimes i think that f2p Moba games are like filters, that take players who don't like hard games. And i don't remember any of my friends, who came from dota to wc3, not from wc3 to dota... so, play sc2 , be 1337 :3 | ||
Phaded
Australia579 Posts
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LastDance
New Zealand510 Posts
but i do think you have a good point. however i think it's better for the community to do these things. | ||
iamcaustic
Canada1509 Posts
On August 19 2011 03:12 Jerokar wrote: Additionally, they provide NEXT TO NO INFORMATION or advertisement for ongoing major tournaments. Er... http://us.battle.net/blizzcon/en/blog/3336786#blog http://us.battle.net/sc2/en/blog/3348312#blog http://us.battle.net/sc2/en/blog/3263879#blog etc. etc. Also, for their Battle.net NA Invitational, they had Day[9] and JP commentate, consequently cross-promoting both MLG and day9.tv... Sure, Blizzard might not be promoting IEM, but to say they provide next to no information/advertisement for ongoing major tournaments is patently untrue. They might not cover everything, but whatever. | ||
Narfinger
53 Posts
On August 19 2011 06:15 Keifru wrote: The audio has improved (still pretty bad imo though), and while there isn't a list of champions in-game as they choose, its a 1:1 port of DotA so WYSIWYG. You can check hero specifics below the game stream (I remember it having little descriptions of the heroes and such) As to the lag/drops, that was not because of the game/client. It was because they weren't prepared to handle 2.7million viewers. That's why after awhile all but the english streams were shut down, and some people were split onto Own3d streams as well. I just want to reply to this shortly, even if this is slightly offtopic. Yeah they could have improved it but the first impression is always the one that last. Furthermore, I have no clue about the genre at all. I did never play Dota, LoL or HoN. And my simple question is: Why didn't they want me in their Dota2 boat? Is this big tournament only for the people who will anyway switch? I guess so. But I should mention, I am not really interested in this game. I had an evening to spent and looked if this is perhaps something interesting to watch. | ||
jinorazi
Korea (South)4948 Posts
now blizzard has ties with all of broadcasts and whatnot and because of that i guess its not as good as it can be get out blizzard! :3 | ||
iamcaustic
Canada1509 Posts
On August 19 2011 06:12 Pufftrees wrote: If Sc2 was free to play, I doubt many more people would be playing it. It's just not casual friendly. Blizzard got their money when you purchased the game, I don't think they care at all how many people are playing it. Activision/Blizzard will probably never truly support and advertise their competitive scene, doesn't give them enough money (which is all they care about pretty much). Not that I blame them, they are a business. W-what? SC2 has a "casual" mode for their single-player campaign (which is easy as balls to complete), a lot of easy-to-achieve achievements, many community-made (and now even some Blizzard-made) custom games for casuals, and even their competitive ladder is designed to give players an even match, no matter their skill level. The only non-casual part of SC2 is attempting to reach the top of the ladder, which is the most competitive aspect that the game delivers. You can't have "casual competitive" -- that doesn't even make sense. If that isn't your cup of tea, there's a billion other casual aspects to SC2 that you can enjoy. o_O As for supporting and advertising the SC2 competitive scene, Blizzard is a direct partner for the GSL (notice their logo over everything), the SC2 blog posts I linked to in my previous post, and even the Battle.net Invitational, which includes prize pools just for the regional qualifiers. You guys aren't making any sense to me. | ||
iamcaustic
Canada1509 Posts
On August 19 2011 06:38 jinorazi wrote: bw did sooooooooooooo well in korea without help from blizzard. bw scene at its prime was bigger than all of current esports put together. now blizzard has ties with all of broadcasts and whatnot and because of that i guess its not as good as it can be get out blizzard! :3 Compare the popularity of the SC2 pro-scene right now compared to one year after SC1 was released. I'll give you three guesses as to which one is bigger, and the first two don't count. | ||
tuho12345
4482 Posts
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rawrjaaaaay
United States426 Posts
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fortheGG
United Kingdom1002 Posts
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jinorazi
Korea (South)4948 Posts
On August 19 2011 06:46 stormfoxSC wrote: Compare the popularity of the SC2 pro-scene right now compared to one year after SC1 was released. I'll give you three guesses as to which one is bigger, and the first two don't count. are you seriously making that comparison? hmmm how about, how long would sc2 needed to take off if there was no bw pro scene? | ||
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