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Because they are at an event with a lot of eSport enthusiast so it is the right thing to say.
There are a lot of game esport enthusiasts at the game developers conference and browder decided to have a presentation and make up a bunch of stuff about esports to them because it is the right thing to say?
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On August 19 2011 03:23 MrDudeMan wrote: I dont think that the way RIOT is providing the prize money is sustainable to be honest. I think sc2 is in a much better position because the pro scene can survive on its own and does not require funding from blizzard.
Very true, but I still think blizzard could do a LOT more to kickstart the scene then they are currently doing. Simply making the big tournies more known with better access to watching them would go a long way towards getting more people watching SC2.
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illsick
United States1770 Posts
I like how the community is dictating how successful sc2 will be and not be so dependent on blizzard. If people are so dependent on blizzard then they will start to be complacent. Maybe LoL doesn't even have a well-knit community like sc2 does now; and just makes their game more volatile or unpredictable if they are here to stay.
Blizzard of course does their fair share of helping the game out as well like supporting GOM (gsl) and with blizzcon tournaments. I think they even set up the meeting between MLG and GSL for the exchange program.
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Simply answer. Blizzard doesn't have to do more.
With their two eSports titles SC2 and WoW(yeah I know), Blizzard is the undisputed champion of their genres. No other titles even come close to these titles in respect to fanbase, sales, or sheer rabid enthusiasm for these games.
The other companies do not dominate their genres. Valve and Riot are gearing up for a no holds barred battle for the hearts and minds of gamers in the MOBA genre. They are throwing around tons of money to gain publicity and market share in a very competitive market. That's why they are pouring tons of money into the scene.
Blizzard doesn't have to pour money into the scene. People are knocking down their door to play their games.
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You should probably correct two things: 1. go to eu.battle.net, click on sc2, click on the correct box of the news feed (the changing banner on top) and you get to this page: http://eu.battle.net/sc2/en/blog/2788372#blog
The same page is parsed in the game client (first stuff you see on the right in a little box). The only problem with this is that it takes a while to get the information from the server. Something Blizzard should fix.
2. Blizzard does the Blizzcon tournaments with something like 40k $ prize pool, complete with casting, streams and replays. Free of charge. This tournament corresponds more to the LoL sponsored by Riot.
Other points: As far as I know the Dota 2 stuff was horrible. Audio quality abissimal, constant lag und drops. And of course commentators who are pro Dota players commentating for pro Dota players. I at least had a horrible experience. Starting with hero select screen, which I didn't recognize, no audio and the little audio there was, didn't help me at all to understand what was going on.
And like many other people said, is it really that good if Blizzard would give millions of price pool around? Would this scene then sustain itself? Or would Blizzard just "ruin" everything if they are the main community point?
But this all doesn't mean that Blizzard does everything. They could do a lot more. Bigger tournament advertisement in client, streams in client, more replays in client and a lot more. I hope they do it.
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Because Blizzard (Activision) doesn't make any recurring revenue from Starcraft II. They only make money from the initial sale of the game, and then they have to pay for servers forever.
This is my theory as to why BNet 2.0 is so bad. They want people to BUY the game, but they don't actually want people to PLAY it, because playing it costs Blizzard (Activision) money in server costs. They want you to quit SC2 and go back to playing WoW which generates recurring revenue for them.
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Only scanned the first few pages so I'm not sure if this has been said yet or not.
Riot only has one game to look out for, Blizzard have many. Riot make a large amount of money from League of Legends for very little content added. Blizzard make very little money from Starcraft 2 outside of buying the game and expansions/ad revenue.
Riot have made a killing with LoL, they bring out a champ and make it 6300 IP, which let's be honest takes like 40+ games atleast to get if you don't spend money. So people buy it because it's the easier option. I played LoL casually on the NA server and I tallied up how much I spent on skins/champions after 1 year of playing, it came to around £300 and the same with all 7 of my real life friends who play. We don't own every champ, or every skin. Now imagine that across 13 million players. They can put money into their 1 game because since League of Legends has been released they have put very little effort into developing the game and alot of effort into making money via skins/champions. Blizzard don't do this.
At the end of the day, they're both businesses and they're in it for the money. Blizzard make less from SC2 than Riot do from LoL, plus announcing that huge of a prize pool from Riot will be a massive PR boost to their game, meaning more money.
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in summary, they don't have to...if there would've been only one commerical and just a release date put on battle.net it still would've sold and made them millions. If riot hadn't promoted LoL it would've died very fast long story short blizz is big enough to not care
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On August 19 2011 03:33 murphs wrote: Blizzard doesn't see enough money in it. If you follow the way blizzard has been going over the last few years they have become the greediest game devs in the world. I seriously cannot think of any that comes near.
In world of warcraft it costs $25 to transfer just 1 character between servers. It costs something similiar for name changes (don't know the exact amount), faction changes, race changes etc. Stupidly excessive. The situation I was in was that my server was dead and I was stuck with my characters on it. I would have wanted to transfer at least 4-5 of those characters to a better server but no way in cold hell was I paying $125 for that. So I quit the game instead.
In WoW they said they would never sell in game items for money. They now sell pets and more importantly mounts for $20-25. Only a matter of time until they sell actual gear.
They intend to bring in premium services to WoW granting important feautures such as grouping with friends from other servers. Yes that's right, PREMIUM services in a game with a monthly subscription.
Of course the diablo 3 fiasco which is a license to print money and really nothing more.
Some examples there, ofc in SC2 there is no LAN support, Diablo 3 no offline mode(lol) I could go on all day.
So look. I am just thankful that after every patch blizzard doesn't dumb this game down to make it more "accessible". Actually getting them to go out and support in the same way Riot supports LoL is asking a bit much from these guys.
Should they do more? Probably. Will they? Don't expect it.
I hope they prove me wrong.
Just wait until patches are swapped to the DLC method, with small fees. Wait until all of BNET 2.0 is changed to be a subscription service, similar to steam but with a monthly fee
Sound crazy?
"In responding to why Activision Blizzard chose not to publish certain games following the Activision/Blizzard merger, he stated that focusing on franchises that "have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million franchises"
"Kotick was challenged over his "comfort level" around high prices attached to "new games that have some expensive controllers" and said, "if it was left to me, I would raise the prices even further."
"The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games."
Everyone in this thread nailed it, about there being no ROI for Blizzard on promoting E Sports. What's more...I didn't even know about that 50% prize cut cap b.s.
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More money != better promotion.
Like there are many many many tournaments with bigger prize pools then MLG but MLG smashs them all in prestige, hype and fanbase.
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On August 19 2011 03:32 Gescom wrote: LoL gets more viewers because the stream is built into the game application. It's really that simple. If the bnet invitational was streamed in bnet, I'm sure it'd crack 100k.
Can we start banning people who are still saying this?
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On August 19 2011 05:25 Blennd wrote:Show nested quote +On August 19 2011 03:32 Gescom wrote: LoL gets more viewers because the stream is built into the game application. It's really that simple. If the bnet invitational was streamed in bnet, I'm sure it'd crack 100k. Can we start banning people who are still saying this?
It's actually funny that this rumor has lasted this long, every time someone posts it, it gets refuted with evidence to the contrary, but a few pages, or a few threads later, it still pops up, and it seems like there are people who just never bothered to read past someone saying it -_-.
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On August 19 2011 03:12 Jerokar wrote:To be honest, it saddens me to know that a game which is basicly PERFECT for Esports is relying SO HEAVILY on the support and dedication of community members to stay alive (ok, maybe a bit overdramatic here), but my point remains the same.
Your entire argument is based on the flawed idea that this is a bad thing. The competitive scene being sustainable on it's own through sponsorship can only be a good thing.
It should also be noted that the SC2 US Battle.net site probably doesn't get as much traffic as TL.net. So promotion on that site is a drop in the bucket, but it is helpful.
On August 19 2011 05:25 TheButtonmen wrote: More money != better promotion.
Like there are many many many tournaments with bigger prize pools then MLG but MLG smashs them all in prestige, hype and fanbase.
Yeah, I'm not sure what Valve is hoping to achieve. My best guess is they want to attract pro, semi-pro, quasi-pro, and pro wannabes to their game and hopefully others will follow. LOL and DOTA2 will be competing for the attention of the MOBA crowd. Not sure how 1 invite tournament with a big prize pot will do that. If it was an open tournament I can see that happening. But 1 tournament, funded by the developer, isn't any indication of a healthy competitive scene. But it could help kick start it. If the DOTA2 tournament goes well other third-parties might be interested in organizing their own tournaments if the views are there.
Also people should be reminded that before SC2 was even released, Blizzard released "sneak peaks" in the form of shoutcasted in-house matches. (TERRIBLE TERRIBLE DAMAGE!!!)
So Blizzard has done their fair share. But could they do more? Probably.
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Starcraft 2 has a large community that already runs events etc. so does not need direct dev support. Also the dota games are all fighting for #1 in that category so the large prize pools are no more than marketing.
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Huge factor is that also more people play LoL. SC2 is just too competitive (even when played casually, or even more then) for some people. 8 of my friends bought SC2 and none of them have played for 8weeks even single game rly. They basically say it takes too much dedication (meanwhile playing WoW). SC2 also is not free like LoL. These are big enough reasons for me so I can live with facts like LoL has more views than SC2. (TBH I couldn't care less about LoL, I'm more of DotA guy[even then]).
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On August 19 2011 03:17 Chill wrote: I think it's a great summary thread but you've killed it by basing it around a fruitless question about a corporation's policies. It seems pretty silly to compare Blizzard to Riot, they aren't even on the same magnitude of scale. Compare Blizzard to Valve and things get closer.
What are you talking about,? In terms of corporation, a huge Chinese company hold a huge stock for Riot games. It might started as a smaller company but its bigger than you think.
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Starcraft 2 would have to become monthly pay as there is no other reason for blizzard to promote the game through large tournaments.
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On August 19 2011 03:35 Odyssey wrote: Riot games is LOL. Blizzard on the other had probably makes more in 1 month of WOW subscriptions then they do off SC2 in 6 months with the exception being the actual release. This is speculation of course I don't actually have numbers.
I do know that LOL does get record settings stream viewers every time they are in a tourney. Do I think LOL is a better game then SC2? No. Do I think Riot does a better job then Blizzard(with sc2)? Yes.
Business is business and I think that WOW and Diablo 3 will be the money makers. SC2 is the best competitive game out and is easy to watch for the casual fan or even someone that doesn't even play. LOL is difficult to watch. I enjoy it but I know every champ and ability which takes months of playing to learn almost 80 champions and all their ability's.
Riot has done a sick job with pushing LOL but it is really all they do. Blizzard on the other hand is more likely to put 5 million into D3 then SC2 at this point in terms of prizes etc etc. Simply because they will make more money off of D3 then SC2 probably a lot more. Even with the expansion for SC2 I think D3 will blow it away probably. I personally don't like Diablo and don't plan to get it but I know it will be huge. They would make more money doing PvP tourneys or something related to Diablo then SC2. Blizzard has stated many times they do not wish to have Diablo 3 turn into an esport, and it wont be balanced as such.
Basically they are making the game imbalanced so it will never actually turn into an esport. They want it to be a casual game.
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no competitors low profits on the game It's blizzard
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They didn't support brood war at all, and nobody complained. We're just spoiled now.
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