• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:50
CEST 10:50
KST 17:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
StarCraft open world shooter announced at BlizzCon57Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?168Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market Practice Partners (Official) [D] Brainstorming a balance patch for Brood war
Tourneys
[ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV EVE Corporation Nintendo Switch Thread [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Diablo Animated Series on Netflix Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5015 users

Designated Balance Discussion Thread - Page 643

Forum Index > SC2 General
Post a Reply
Prev 1 641 642 643 644 645 1266 Next
scypio
Profile Joined December 2011
Poland2127 Posts
August 01 2013 20:45 GMT
#12841
On August 02 2013 05:38 GreenGringo wrote:
Show nested quote +
On August 02 2013 05:35 scypio wrote:
On August 02 2013 05:31 GreenGringo wrote:
On August 02 2013 05:29 scypio wrote:
On August 02 2013 05:26 GreenGringo wrote:
On August 02 2013 04:21 ChristianS wrote:
I assume you want Terran to do what they frequently do against HTs, which is to mass bio and try to avoid storms. The problem is, every Terran and every Protoss in the world will acknowledge that if Terran doesn't get ghosts against HTs, he's on a timer. A colossus-HT army gets to be too strong to beat unless you have ghosts to take care of HTs. So without ghosts in the game, Protoss could get masses of HTs, clump them as freely as they like, and storm constantly. The more templar you have, the less of a sacrifice each storm is, so you could easily afford to do wasteful storms which only damage a few bio, or which only zone the bio out, or which damage your zealots as much as they damage the bio. That'd be fine.
No, not really. The timer works both ways. Hang on too long and the Terran can spam as many CCs as he likes, put planetaries everywhere, add Ravens to his army, and increase his army by 50 supply by killing SCVs and relying on an mule-only economy.

The question is whether Terran can weather the storm. I see no reason why they can't if they play sufficiently cleverly and carefully. But maybe that's a foreign concept to the dumbed-down race.


Please link me to HotS high level games (any premier tournament will do) where this happened. How many times have you seen a terran do a Raven transition in HotS? I think I'm at 0.
How many times have I seen a Terran with an IQ over 120? Probably a couple, and one of them is MVP.

Ravens are just obviously a unit they should be using. In WoL these guys couldn't even figure out that spamming bunkers counters every all-in from Protoss. Except MVP, and he won multiple GSLs.


You're delusional. You imagine in your head a T making a super-late-game raven transition vs Protoss and this is something that has never happend throughout the lifespan of HotS at the pro level. You say "Mvp" and I only recall one game where he did it (that Metropolis)... and lost.

Well done.
It's hardly a "transition" any more than Protoss adding a mothership was a transition in WoL.

It's simply that the dumbed down race isn't prepared to push themselves to a certain level because they'd rather not.

They should be using Ravens. Those units are simply ridiculous.


It is a transition. It requires the T to get extra starports with tech labs, armory, another set of air upgrades, possibly raven energy upgrade, durable materials, building armor...

after all this you end up with a flying feedback rod that is one-shot by ht's and deals minimal amount of damage vs archons... oh, and you can't emp them.

Yeah, this is just like building MCS that is loved by every protoss in the world and is always on their standard tech path.

Please stop.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
GreenGringo
Profile Joined July 2013
349 Posts
Last Edited: 2013-08-01 21:03:48
August 01 2013 20:50 GMT
#12842
Aww, boo hoo, Terran needs to get a starport with a tech lab. Who the fuck said anything about upgrades? That's like saying Protoss can't produce archons unless they have shield upgrades. And maybe you haven't realized, but ravens are far more cost efficient than HTs if the Terran player has any decent splitting. Seeker missile is guaranteed damage whereas storm isn't.

You're right, I'll stop. Too much dishonesty. You all know perfectly well that Terrans can beat Protoss with just some good splitting, even in the current meta-game. And there's whole layers of meta-game that haven't been broken by players of the dumbed-down race with emergency supply depots. (But judging by the standards in this thread, some bright spark will come forward with the argument that OMG WE WILL DIE WITHOUT EMERGENCY SUPPLY DEPOTS!!!)
MstrJinbo
Profile Joined March 2011
United States1251 Posts
August 01 2013 20:56 GMT
#12843
On August 02 2013 05:50 GreenGringo wrote:
Aww, boo hoo, Terran needs to get a starport with a tech lab. Who the fuck said anything about upgrades? That's like saying Protoss can't produce archons unless they have shield upgrades.


Jeez, wouldn't kill you to stop acting like an annoying child when people disagree with you.
GreenGringo
Profile Joined July 2013
349 Posts
August 01 2013 21:02 GMT
#12844
On August 02 2013 05:56 MstrJinbo wrote:
Show nested quote +
On August 02 2013 05:50 GreenGringo wrote:
Aww, boo hoo, Terran needs to get a starport with a tech lab. Who the fuck said anything about upgrades? That's like saying Protoss can't produce archons unless they have shield upgrades.


Jeez, wouldn't kill you to stop acting like an annoying child when people disagree with you.
For the record, I've been insulted AT LEAST as much as they've insulted me. But maybe Terrans expect special treatment even on that front.
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
August 01 2013 21:10 GMT
#12845
Green you are honestly only here to let your rage out about getting destroyed by Terran players..... This is a legitimate discussion not your "temper tantrum" time. It's players like you that ruin things like this for everyone.... Let the masses suffer for the one person that threw a fit.

The reality is if you are having that much trouble maybe you should be on the Protoss Help me thread and not in the balance discussion thread where the big boys play k?
Mehukannu
Profile Joined October 2010
Finland421 Posts
August 01 2013 21:10 GMT
#12846
On August 02 2013 06:02 GreenGringo wrote:
Show nested quote +
On August 02 2013 05:56 MstrJinbo wrote:
On August 02 2013 05:50 GreenGringo wrote:
Aww, boo hoo, Terran needs to get a starport with a tech lab. Who the fuck said anything about upgrades? That's like saying Protoss can't produce archons unless they have shield upgrades.


Jeez, wouldn't kill you to stop acting like an annoying child when people disagree with you.
For the record, I've been insulted AT LEAST as much as they've insulted me. But maybe Terrans expect special treatment even on that front.

I don't see why you need to insult every terran player for that.
C=('. ' Q)
Green_25
Profile Joined June 2013
Great Britain696 Posts
August 01 2013 21:13 GMT
#12847
On August 02 2013 06:02 GreenGringo wrote:
Show nested quote +
On August 02 2013 05:56 MstrJinbo wrote:
On August 02 2013 05:50 GreenGringo wrote:
Aww, boo hoo, Terran needs to get a starport with a tech lab. Who the fuck said anything about upgrades? That's like saying Protoss can't produce archons unless they have shield upgrades.


Jeez, wouldn't kill you to stop acting like an annoying child when people disagree with you.
For the record, I've been insulted AT LEAST as much as they've insulted me. But maybe Terrans expect special treatment even on that front.

Are you for real? Ravens against Protoss?

Bwahahahahahahahaha.

You have clearly never built a supply depot my good sir.

Honestly, I wish ravens were a good tactic late game against P. I really do. Unfortunately they are not.
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
August 01 2013 21:21 GMT
#12848
When I've gotten really far ahead I've used Ravens but man its a struggle you have to use Ravens / ghosts / vikings and put down PFs and if you can micro it ... its the dance of death but tbh its not easy to pull off and it can ONLY be done when you are ahead....
Green_25
Profile Joined June 2013
Great Britain696 Posts
August 01 2013 21:26 GMT
#12849
If you are able to max out on Raven/BC/Ghost you should be able to beat anything, since its probably the most expensive army in the game. However, if you've been allowed the time and resources to do that, you had likely won the game beforehand anyway, and were just wasting time.
scypio
Profile Joined December 2011
Poland2127 Posts
August 01 2013 21:31 GMT
#12850
On August 02 2013 06:26 Green_25 wrote:
If you are able to max out on Raven/BC/Ghost you should be able to beat anything, since its probably the most expensive army in the game. However, if you've been allowed the time and resources to do that, you had likely won the game beforehand anyway, and were just wasting time.


You can't use ghost because they are OP. Would like to find out how would Raven BC fare vs Archon/HT/Tempest?
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
ChristianS
Profile Blog Joined March 2011
United States3304 Posts
August 01 2013 21:35 GMT
#12851
On August 02 2013 06:26 Green_25 wrote:
If you are able to max out on Raven/BC/Ghost you should be able to beat anything, since its probably the most expensive army in the game. However, if you've been allowed the time and resources to do that, you had likely won the game beforehand anyway, and were just wasting time.

And as it happens, you still wouldn't win without the ghosts there against P. I've played a fair amount of skyterran TvP, and without something to stop feedback you might as well skip the ravens entirely, and the BCs lose most of their value, too. Yamato is the only way BC's can beat void rays.
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
Mehukannu
Profile Joined October 2010
Finland421 Posts
August 01 2013 21:39 GMT
#12852
On August 02 2013 06:31 scypio wrote:
Show nested quote +
On August 02 2013 06:26 Green_25 wrote:
If you are able to max out on Raven/BC/Ghost you should be able to beat anything, since its probably the most expensive army in the game. However, if you've been allowed the time and resources to do that, you had likely won the game beforehand anyway, and were just wasting time.


You can't use ghost because they are OP. Would like to find out how would Raven BC fare vs Archon/HT/Tempest?

''I swear I had an army somewhere....''
That is how I see it working. =P Probably not too far off.
C=('. ' Q)
teuthida
Profile Joined March 2013
United States104 Posts
August 01 2013 21:47 GMT
#12853
As an avid watcher of Demuslim (who does have amazing splits vs storms), I have to say, he does add ghosts to his composition now after trying to get away without and dying a bunch, so that claim that he does without is just plain wrong too.
xyzz
Profile Joined January 2012
567 Posts
Last Edited: 2013-08-01 22:52:23
August 01 2013 22:50 GMT
#12854
What's the problem with adding Ghosts? Are we trying to make Terran play without Ghosts viable here? That's like whining that Protoss needs to be buffed as a whole because it can't beat mid/late game Bio without 4+ Colossus or mass HT. Funnily enough, Terran play without Ghosts is a lot closer to viable than Protoss play without High Templars.
ChristianS
Profile Blog Joined March 2011
United States3304 Posts
August 01 2013 22:52 GMT
#12855
On August 02 2013 07:50 xyzz wrote:
What's the problem with adding Ghosts? Are we trying to make Terran play without Ghosts viable here? That's like whining that Protoss needs to be buffed as a whole because it can't beat mid/late game Bio without 4+ Colossus or mass HT.

No, just GreenGringo decided to start arguing Terran win rates would be fine without ghosts, or the ability to lift command centers, or MULEs. Then everyone else in the thread told him that's crazy. Now he's gone for a little while, so we can hopefully get off the topic
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
GhostOwl
Profile Blog Joined July 2011
766 Posts
August 01 2013 23:10 GMT
#12856
On August 02 2013 07:52 ChristianS wrote:
Show nested quote +
On August 02 2013 07:50 xyzz wrote:
What's the problem with adding Ghosts? Are we trying to make Terran play without Ghosts viable here? That's like whining that Protoss needs to be buffed as a whole because it can't beat mid/late game Bio without 4+ Colossus or mass HT.

No, just GreenGringo decided to start arguing Terran win rates would be fine without ghosts, or the ability to lift command centers, or MULEs. Then everyone else in the thread told him that's crazy. Now he's gone for a little while, so we can hopefully get off the topic


I guess that's how some of you guys want to deal with anyone who argues against Terran benefits. Report him and hope he's banned.

All those things together gone would not be okay, but they do have a fundamental problem and they need to be addressed. He didn't put it into the prettiest of words, but they are indeed unnecessary advantages Terran has.

For example, some Terrans will deny that having all your buildings lift off gives you a timing/safety/opening build advantage. But no one can deny that ability to lift your buildings gives you a unfair base trade advantage. I heard someone say "different race is different" as an answer, but why does Terran need to get a base trade advantage even though its different?

I really wish, at the very least, that the ability to lift was a 200/200 tech upgrade that needed to be researched available at Orbital.
Gullis
Profile Joined April 2012
Sweden740 Posts
Last Edited: 2013-08-01 23:27:41
August 01 2013 23:25 GMT
#12857
On August 02 2013 08:10 GhostOwl wrote:
Show nested quote +
On August 02 2013 07:52 ChristianS wrote:
On August 02 2013 07:50 xyzz wrote:
What's the problem with adding Ghosts? Are we trying to make Terran play without Ghosts viable here? That's like whining that Protoss needs to be buffed as a whole because it can't beat mid/late game Bio without 4+ Colossus or mass HT.

No, just GreenGringo decided to start arguing Terran win rates would be fine without ghosts, or the ability to lift command centers, or MULEs. Then everyone else in the thread told him that's crazy. Now he's gone for a little while, so we can hopefully get off the topic


I guess that's how some of you guys want to deal with anyone who argues against Terran benefits. Report him and hope he's banned.

All those things together gone would not be okay, but they do have a fundamental problem and they need to be addressed. He didn't put it into the prettiest of words, but they are indeed unnecessary advantages Terran has.

For example, some Terrans will deny that having all your buildings lift off gives you a timing/safety/opening build advantage. But no one can deny that ability to lift your buildings gives you a unfair base trade advantage. I heard someone say "different race is different" as an answer, but why does Terran need to get a base trade advantage even though its different?

I really wish, at the very least, that the ability to lift was a 200/200 tech upgrade that needed to be researched available at Orbital.



Not being able to swap addons would make terran production way to inflexible.

Compared to the other races terran already have a though time to fend to certain allins (mainly from protoss) and in some situations it is required you are able to lift your cc to not loose immediately.

There is nothing wrong to have the opinion that terran is to strong (this is a balance thread after all) but you and GreenGringo come with way to anti terran suggestions that makes it pretty clear that you can't keep an objective discussion here.
I will try to not respond to either of you again.
I would rather eat than see my children starve.
MTAC
Profile Joined May 2013
103 Posts
August 01 2013 23:28 GMT
#12858
So basically, GhostOwl. You want to remove the thing that EVERY terran build is centered around, so the builds well planned and imrpoved by progamers since nearly 3 years, and therefore what is making the balance around 50% right now?

Seems legit. Altough I can understand the basetrade advantage. But as early agression is pretty much down in any TvX match-up, Basetrades occurs very, very rarely, in fact, practically never, haven't seen one in, well maybe months or even a year. I even never played one on ladder outside of TvT.

Make the lifting an upgrade. Well, why not. But you will need to buff nearly every units, as Terran won't be able to go 3 CC and will do 2 bases timings that just, well don't work with the current units? You will have to add something that make add-ons builds on the side you want, otherwise Wall can't be made or you just loose just half a rax.
Vanadiel
Profile Joined April 2012
France961 Posts
August 01 2013 23:30 GMT
#12859
Not allowing terran to lift the building is craaaazy in my opinion, that would be the bigger nerf in SC2 history and you would destroy all terran build. Even if this rule only apply to CC terran winrate would drop to zero in two weaks, why are we even discussing it?
Mehukannu
Profile Joined October 2010
Finland421 Posts
August 01 2013 23:37 GMT
#12860
Can't we just drop this current conversation? The whole subject of lifting buildings and ''OP'' MULEs is from 3 years ago and it should already be dead and buried by now.
C=('. ' Q)
Prev 1 641 642 643 644 645 1266 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Trap 36
StarCraft: Brood War
Shuttle 6542
firebathero 316
actioN 283
910 93
Larva 87
Aegong 82
Shinee 67
Sharp 27
yabsab 13
ajuk12(nOOB) 11
Dota 2
XcaliburYe472
ODPixel450
Fuzer 94
Counter-Strike
byalli765
Other Games
summit1g15232
mouzStarbuck471
KnowMe183
Dewaltoss72
Organizations
Other Games
BasetradeTV228
StarCraft: Brood War
UltimateBattle 20
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 62
• LUISG 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2208
League of Legends
• Jankos2173
Upcoming Events
Sparkling Tuna Cup
1h 11m
WardiTV Invitational
2h 11m
ByuN vs Percival
Cure vs Classic
Shopify Rebellion Sundays
6h 11m
Spirit vs Mixu
Clem vs TBD
RSL Revival
7h 11m
Serral vs Rogue
BlizzCon
9h 41m
IdrA vs MC
Replay Cast
15h 11m
Afreeca Starleague
1d 1h
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
1d 2h
Monday Night Weeklies
1d 7h
Afreeca Starleague
2 days
Snow vs Shinee
Shine vs EffOrt
[ Show More ]
GSL
2 days
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
Replay Cast
3 days
KCM Race Survival
4 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.