• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:59
CEST 10:59
KST 17:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey's 5-Peat Challenge [ASL20] Ro16 Preview Pt2: Turbulence BW General Discussion ASL20 General Discussion
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1592 users

Designated Balance Discussion Thread - Page 643

Forum Index > SC2 General
Post a Reply
Prev 1 641 642 643 644 645 1266 Next
scypio
Profile Joined December 2011
Poland2127 Posts
August 01 2013 20:45 GMT
#12841
On August 02 2013 05:38 GreenGringo wrote:
Show nested quote +
On August 02 2013 05:35 scypio wrote:
On August 02 2013 05:31 GreenGringo wrote:
On August 02 2013 05:29 scypio wrote:
On August 02 2013 05:26 GreenGringo wrote:
On August 02 2013 04:21 ChristianS wrote:
I assume you want Terran to do what they frequently do against HTs, which is to mass bio and try to avoid storms. The problem is, every Terran and every Protoss in the world will acknowledge that if Terran doesn't get ghosts against HTs, he's on a timer. A colossus-HT army gets to be too strong to beat unless you have ghosts to take care of HTs. So without ghosts in the game, Protoss could get masses of HTs, clump them as freely as they like, and storm constantly. The more templar you have, the less of a sacrifice each storm is, so you could easily afford to do wasteful storms which only damage a few bio, or which only zone the bio out, or which damage your zealots as much as they damage the bio. That'd be fine.
No, not really. The timer works both ways. Hang on too long and the Terran can spam as many CCs as he likes, put planetaries everywhere, add Ravens to his army, and increase his army by 50 supply by killing SCVs and relying on an mule-only economy.

The question is whether Terran can weather the storm. I see no reason why they can't if they play sufficiently cleverly and carefully. But maybe that's a foreign concept to the dumbed-down race.


Please link me to HotS high level games (any premier tournament will do) where this happened. How many times have you seen a terran do a Raven transition in HotS? I think I'm at 0.
How many times have I seen a Terran with an IQ over 120? Probably a couple, and one of them is MVP.

Ravens are just obviously a unit they should be using. In WoL these guys couldn't even figure out that spamming bunkers counters every all-in from Protoss. Except MVP, and he won multiple GSLs.


You're delusional. You imagine in your head a T making a super-late-game raven transition vs Protoss and this is something that has never happend throughout the lifespan of HotS at the pro level. You say "Mvp" and I only recall one game where he did it (that Metropolis)... and lost.

Well done.
It's hardly a "transition" any more than Protoss adding a mothership was a transition in WoL.

It's simply that the dumbed down race isn't prepared to push themselves to a certain level because they'd rather not.

They should be using Ravens. Those units are simply ridiculous.


It is a transition. It requires the T to get extra starports with tech labs, armory, another set of air upgrades, possibly raven energy upgrade, durable materials, building armor...

after all this you end up with a flying feedback rod that is one-shot by ht's and deals minimal amount of damage vs archons... oh, and you can't emp them.

Yeah, this is just like building MCS that is loved by every protoss in the world and is always on their standard tech path.

Please stop.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
GreenGringo
Profile Joined July 2013
349 Posts
Last Edited: 2013-08-01 21:03:48
August 01 2013 20:50 GMT
#12842
Aww, boo hoo, Terran needs to get a starport with a tech lab. Who the fuck said anything about upgrades? That's like saying Protoss can't produce archons unless they have shield upgrades. And maybe you haven't realized, but ravens are far more cost efficient than HTs if the Terran player has any decent splitting. Seeker missile is guaranteed damage whereas storm isn't.

You're right, I'll stop. Too much dishonesty. You all know perfectly well that Terrans can beat Protoss with just some good splitting, even in the current meta-game. And there's whole layers of meta-game that haven't been broken by players of the dumbed-down race with emergency supply depots. (But judging by the standards in this thread, some bright spark will come forward with the argument that OMG WE WILL DIE WITHOUT EMERGENCY SUPPLY DEPOTS!!!)
MstrJinbo
Profile Joined March 2011
United States1251 Posts
August 01 2013 20:56 GMT
#12843
On August 02 2013 05:50 GreenGringo wrote:
Aww, boo hoo, Terran needs to get a starport with a tech lab. Who the fuck said anything about upgrades? That's like saying Protoss can't produce archons unless they have shield upgrades.


Jeez, wouldn't kill you to stop acting like an annoying child when people disagree with you.
GreenGringo
Profile Joined July 2013
349 Posts
August 01 2013 21:02 GMT
#12844
On August 02 2013 05:56 MstrJinbo wrote:
Show nested quote +
On August 02 2013 05:50 GreenGringo wrote:
Aww, boo hoo, Terran needs to get a starport with a tech lab. Who the fuck said anything about upgrades? That's like saying Protoss can't produce archons unless they have shield upgrades.


Jeez, wouldn't kill you to stop acting like an annoying child when people disagree with you.
For the record, I've been insulted AT LEAST as much as they've insulted me. But maybe Terrans expect special treatment even on that front.
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
August 01 2013 21:10 GMT
#12845
Green you are honestly only here to let your rage out about getting destroyed by Terran players..... This is a legitimate discussion not your "temper tantrum" time. It's players like you that ruin things like this for everyone.... Let the masses suffer for the one person that threw a fit.

The reality is if you are having that much trouble maybe you should be on the Protoss Help me thread and not in the balance discussion thread where the big boys play k?
Mehukannu
Profile Joined October 2010
Finland421 Posts
August 01 2013 21:10 GMT
#12846
On August 02 2013 06:02 GreenGringo wrote:
Show nested quote +
On August 02 2013 05:56 MstrJinbo wrote:
On August 02 2013 05:50 GreenGringo wrote:
Aww, boo hoo, Terran needs to get a starport with a tech lab. Who the fuck said anything about upgrades? That's like saying Protoss can't produce archons unless they have shield upgrades.


Jeez, wouldn't kill you to stop acting like an annoying child when people disagree with you.
For the record, I've been insulted AT LEAST as much as they've insulted me. But maybe Terrans expect special treatment even on that front.

I don't see why you need to insult every terran player for that.
C=('. ' Q)
Green_25
Profile Joined June 2013
Great Britain696 Posts
August 01 2013 21:13 GMT
#12847
On August 02 2013 06:02 GreenGringo wrote:
Show nested quote +
On August 02 2013 05:56 MstrJinbo wrote:
On August 02 2013 05:50 GreenGringo wrote:
Aww, boo hoo, Terran needs to get a starport with a tech lab. Who the fuck said anything about upgrades? That's like saying Protoss can't produce archons unless they have shield upgrades.


Jeez, wouldn't kill you to stop acting like an annoying child when people disagree with you.
For the record, I've been insulted AT LEAST as much as they've insulted me. But maybe Terrans expect special treatment even on that front.

Are you for real? Ravens against Protoss?

Bwahahahahahahahaha.

You have clearly never built a supply depot my good sir.

Honestly, I wish ravens were a good tactic late game against P. I really do. Unfortunately they are not.
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
August 01 2013 21:21 GMT
#12848
When I've gotten really far ahead I've used Ravens but man its a struggle you have to use Ravens / ghosts / vikings and put down PFs and if you can micro it ... its the dance of death but tbh its not easy to pull off and it can ONLY be done when you are ahead....
Green_25
Profile Joined June 2013
Great Britain696 Posts
August 01 2013 21:26 GMT
#12849
If you are able to max out on Raven/BC/Ghost you should be able to beat anything, since its probably the most expensive army in the game. However, if you've been allowed the time and resources to do that, you had likely won the game beforehand anyway, and were just wasting time.
scypio
Profile Joined December 2011
Poland2127 Posts
August 01 2013 21:31 GMT
#12850
On August 02 2013 06:26 Green_25 wrote:
If you are able to max out on Raven/BC/Ghost you should be able to beat anything, since its probably the most expensive army in the game. However, if you've been allowed the time and resources to do that, you had likely won the game beforehand anyway, and were just wasting time.


You can't use ghost because they are OP. Would like to find out how would Raven BC fare vs Archon/HT/Tempest?
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
ChristianS
Profile Blog Joined March 2011
United States3188 Posts
August 01 2013 21:35 GMT
#12851
On August 02 2013 06:26 Green_25 wrote:
If you are able to max out on Raven/BC/Ghost you should be able to beat anything, since its probably the most expensive army in the game. However, if you've been allowed the time and resources to do that, you had likely won the game beforehand anyway, and were just wasting time.

And as it happens, you still wouldn't win without the ghosts there against P. I've played a fair amount of skyterran TvP, and without something to stop feedback you might as well skip the ravens entirely, and the BCs lose most of their value, too. Yamato is the only way BC's can beat void rays.
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
Mehukannu
Profile Joined October 2010
Finland421 Posts
August 01 2013 21:39 GMT
#12852
On August 02 2013 06:31 scypio wrote:
Show nested quote +
On August 02 2013 06:26 Green_25 wrote:
If you are able to max out on Raven/BC/Ghost you should be able to beat anything, since its probably the most expensive army in the game. However, if you've been allowed the time and resources to do that, you had likely won the game beforehand anyway, and were just wasting time.


You can't use ghost because they are OP. Would like to find out how would Raven BC fare vs Archon/HT/Tempest?

''I swear I had an army somewhere....''
That is how I see it working. =P Probably not too far off.
C=('. ' Q)
teuthida
Profile Joined March 2013
United States104 Posts
August 01 2013 21:47 GMT
#12853
As an avid watcher of Demuslim (who does have amazing splits vs storms), I have to say, he does add ghosts to his composition now after trying to get away without and dying a bunch, so that claim that he does without is just plain wrong too.
xyzz
Profile Joined January 2012
567 Posts
Last Edited: 2013-08-01 22:52:23
August 01 2013 22:50 GMT
#12854
What's the problem with adding Ghosts? Are we trying to make Terran play without Ghosts viable here? That's like whining that Protoss needs to be buffed as a whole because it can't beat mid/late game Bio without 4+ Colossus or mass HT. Funnily enough, Terran play without Ghosts is a lot closer to viable than Protoss play without High Templars.
ChristianS
Profile Blog Joined March 2011
United States3188 Posts
August 01 2013 22:52 GMT
#12855
On August 02 2013 07:50 xyzz wrote:
What's the problem with adding Ghosts? Are we trying to make Terran play without Ghosts viable here? That's like whining that Protoss needs to be buffed as a whole because it can't beat mid/late game Bio without 4+ Colossus or mass HT.

No, just GreenGringo decided to start arguing Terran win rates would be fine without ghosts, or the ability to lift command centers, or MULEs. Then everyone else in the thread told him that's crazy. Now he's gone for a little while, so we can hopefully get off the topic
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
GhostOwl
Profile Blog Joined July 2011
766 Posts
August 01 2013 23:10 GMT
#12856
On August 02 2013 07:52 ChristianS wrote:
Show nested quote +
On August 02 2013 07:50 xyzz wrote:
What's the problem with adding Ghosts? Are we trying to make Terran play without Ghosts viable here? That's like whining that Protoss needs to be buffed as a whole because it can't beat mid/late game Bio without 4+ Colossus or mass HT.

No, just GreenGringo decided to start arguing Terran win rates would be fine without ghosts, or the ability to lift command centers, or MULEs. Then everyone else in the thread told him that's crazy. Now he's gone for a little while, so we can hopefully get off the topic


I guess that's how some of you guys want to deal with anyone who argues against Terran benefits. Report him and hope he's banned.

All those things together gone would not be okay, but they do have a fundamental problem and they need to be addressed. He didn't put it into the prettiest of words, but they are indeed unnecessary advantages Terran has.

For example, some Terrans will deny that having all your buildings lift off gives you a timing/safety/opening build advantage. But no one can deny that ability to lift your buildings gives you a unfair base trade advantage. I heard someone say "different race is different" as an answer, but why does Terran need to get a base trade advantage even though its different?

I really wish, at the very least, that the ability to lift was a 200/200 tech upgrade that needed to be researched available at Orbital.
Gullis
Profile Joined April 2012
Sweden740 Posts
Last Edited: 2013-08-01 23:27:41
August 01 2013 23:25 GMT
#12857
On August 02 2013 08:10 GhostOwl wrote:
Show nested quote +
On August 02 2013 07:52 ChristianS wrote:
On August 02 2013 07:50 xyzz wrote:
What's the problem with adding Ghosts? Are we trying to make Terran play without Ghosts viable here? That's like whining that Protoss needs to be buffed as a whole because it can't beat mid/late game Bio without 4+ Colossus or mass HT.

No, just GreenGringo decided to start arguing Terran win rates would be fine without ghosts, or the ability to lift command centers, or MULEs. Then everyone else in the thread told him that's crazy. Now he's gone for a little while, so we can hopefully get off the topic


I guess that's how some of you guys want to deal with anyone who argues against Terran benefits. Report him and hope he's banned.

All those things together gone would not be okay, but they do have a fundamental problem and they need to be addressed. He didn't put it into the prettiest of words, but they are indeed unnecessary advantages Terran has.

For example, some Terrans will deny that having all your buildings lift off gives you a timing/safety/opening build advantage. But no one can deny that ability to lift your buildings gives you a unfair base trade advantage. I heard someone say "different race is different" as an answer, but why does Terran need to get a base trade advantage even though its different?

I really wish, at the very least, that the ability to lift was a 200/200 tech upgrade that needed to be researched available at Orbital.



Not being able to swap addons would make terran production way to inflexible.

Compared to the other races terran already have a though time to fend to certain allins (mainly from protoss) and in some situations it is required you are able to lift your cc to not loose immediately.

There is nothing wrong to have the opinion that terran is to strong (this is a balance thread after all) but you and GreenGringo come with way to anti terran suggestions that makes it pretty clear that you can't keep an objective discussion here.
I will try to not respond to either of you again.
I would rather eat than see my children starve.
MTAC
Profile Joined May 2013
103 Posts
August 01 2013 23:28 GMT
#12858
So basically, GhostOwl. You want to remove the thing that EVERY terran build is centered around, so the builds well planned and imrpoved by progamers since nearly 3 years, and therefore what is making the balance around 50% right now?

Seems legit. Altough I can understand the basetrade advantage. But as early agression is pretty much down in any TvX match-up, Basetrades occurs very, very rarely, in fact, practically never, haven't seen one in, well maybe months or even a year. I even never played one on ladder outside of TvT.

Make the lifting an upgrade. Well, why not. But you will need to buff nearly every units, as Terran won't be able to go 3 CC and will do 2 bases timings that just, well don't work with the current units? You will have to add something that make add-ons builds on the side you want, otherwise Wall can't be made or you just loose just half a rax.
Vanadiel
Profile Joined April 2012
France961 Posts
August 01 2013 23:30 GMT
#12859
Not allowing terran to lift the building is craaaazy in my opinion, that would be the bigger nerf in SC2 history and you would destroy all terran build. Even if this rule only apply to CC terran winrate would drop to zero in two weaks, why are we even discussing it?
Mehukannu
Profile Joined October 2010
Finland421 Posts
August 01 2013 23:37 GMT
#12860
Can't we just drop this current conversation? The whole subject of lifting buildings and ''OP'' MULEs is from 3 years ago and it should already be dead and buried by now.
C=('. ' Q)
Prev 1 641 642 643 644 645 1266 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 148
ProTech68
StarCraft: Brood War
firebathero 1128
actioN 1064
Flash 256
PianO 173
Leta 126
ggaemo 102
BeSt 94
Sharp 68
Dewaltoss 68
soO 59
[ Show more ]
Nal_rA 58
ZerO 40
sorry 31
Noble 25
NaDa 14
Sacsri 13
ToSsGirL 8
Hyun 8
Bisu 7
Dota 2
XcaliburYe1049
BananaSlamJamma321
NeuroSwarm124
Counter-Strike
olofmeister1277
Stewie2K530
shoxiejesuss404
allub251
Super Smash Bros
Mew2King38
Other Games
ceh9548
XaKoH 170
Pyrionflax161
SortOf115
RotterdaM36
Trikslyr27
ZerO(Twitch)2
Organizations
Other Games
gamesdonequick409
StarCraft: Brood War
lovetv 16
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt1128
• Jankos676
Upcoming Events
LiuLi Cup
2h 2m
OSC
10h 2m
RSL Revival
1d 1h
Maru vs Reynor
Cure vs TriGGeR
The PondCast
1d 4h
RSL Revival
2 days
Zoun vs Classic
Korean StarCraft League
2 days
BSL Open LAN 2025 - War…
2 days
RSL Revival
3 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
4 days
[ Show More ]
Online Event
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.