• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:07
CET 09:07
KST 17:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2197 users

Designated Balance Discussion Thread - Page 231

Forum Index > SC2 General
Post a Reply
Prev 1 229 230 231 232 233 1266 Next
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
June 18 2012 04:13 GMT
#4601
On June 18 2012 13:09 KenZo- wrote:
I like the games I saw in some tournament a few days ago, don't remember which one it was, but one of them was the banshee raven hellions go deny creep, the other was 2 medivacs 10 marines 2 tanks in groups, but its not really a viable thing, since on small maps zerg creep is already out of hand.

the most bizarre thing about the queen buff, is that they tested it for 5 days on a custom map, then role it out right away. That to me sounds so strange.


Haven't there been a bunch of balance changes that go through without any testing at all? And ya, I think earlier ravens and air are going to have to be used to stem creep spread because currently Terran builds are getting killed by creep.
the`postman
Profile Joined June 2011
United States1643 Posts
June 18 2012 04:14 GMT
#4602
I'll be interested in where balance lands at the end of the month. I think that terran need a little time to experiment with thors/banshees/ravens/ghosts more, they've been using MMM/MMT for the past two years.
adeezy
Profile Blog Joined May 2010
United States1428 Posts
June 18 2012 04:20 GMT
#4603
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
Sadist
Profile Blog Joined October 2002
United States7291 Posts
June 18 2012 04:23 GMT
#4604
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
sGs.Stregon
Profile Joined February 2012
United States161 Posts
Last Edited: 2012-06-18 04:26:31
June 18 2012 04:25 GMT
#4605
On June 18 2012 13:14 the`postman wrote:
I'll be interested in where balance lands at the end of the month. I think that terran need a little time to experiment with thors/banshees/ravens/ghosts more, they've been using MMM/MMT for the past two years.


I may be wrong, but Thors are unreliable. Banshees are countered by queens. Ravens mabey. Ghosts were nerfed for being "too" usefull and now arnt cost effecient by-and-large.. I am pretty sure Terran has experimented with just about everything they could, and every time they found something that was good it got nerfed..
Where as with the other races, it seems when they find something that works, it gets a buff ((wether small and negligable or not, its still a buff))
Sc:Bw4Life ; 14+ years, aint gunna stop
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
June 18 2012 04:26 GMT
#4606
On June 18 2012 08:55 HeroMystic wrote:
Show nested quote +
On June 18 2012 08:07 OptimusYale wrote:
On June 18 2012 07:52 Evangelist wrote:
Both infestors and queens are pretty messed up at the moment but I think of the two, I'd rather see infestors lose the ability to fungal growth air units. I don't think a single unit should simultaneously counter all bio, any unit requiring any micro, mass air, mass ground, massive and simultaneously be such an insanely effective harassment unit.

Infestors eclipsed the effectiveness of ghosts against protoss quite some time ago. Scaling that back would do an awful lot to help Terran late game vZ which is where the problem really lies - most of the trouble with that queen buff isn't that it makes hellion openings shit, but the fact that hellion openers or the threat of hellion openers was needed to stop zerg just building 70 drones and then teching immediately to hive for their deathball.

With infestors being unable to hit air, a zerg would have to go air in order to control medivacs and banshees and would no longer be able to just a move over a terran army. Probably wouldn't effect ZvP much other than to reintroduce void rays.

Hell under those circumstances skyterran would probably become standard. Banshee viking battlecruiser.


And then ZvZ would be a rush to muta MU. That is the reason it was changed back was because ZvZ would be even more retarded if FG didn't hit air.

Everyone raging against queens against air are stupid, they only got buffed against the ground...and zergs in more match ups were building 4 or 5 anyway. Remember thats 2 supply units, that are a necessity for macro mechanics alone. Can't we all just realise that balance is pretty fine at the moment, there are small problems PvZ which seems to be a bit broken in many areas, but TvZ is greatly balanced and PvT is pretty entertaining.

Perfect balance would be boring, this way with the slight errors in balance it makes it that littl emore interesting


I severely disagree. TvZ was greatly balanced before the patch. Now that Blizzard messed up with it, we now have to deal with the #1 issue with the design of Terran that Blizzard and many players have decided to ignore: Terran's lategame is absolutely terrible.

The way how Terran works vs Z/P, as well as T v Mech is you do early/mid game damage to either be even or ahead of the opponent when lategame arises. Blizzard fucked this up vs Z with the Queen buff and TvP has been a massive complaint because Protoss has naturally stopped sucking.

So the natural answer is to get a lategame comp right? Well, we don't have a lategame composition. We have COUNTERS to a lategame composition.

Ultras? Get Marauders.
Broodlord? Get Viking/Raven
Broodlord/Infestor? Get Viking/Raven and pray to Dustin Browder that you don't get Fungal'd.
Ultra into Broodlord transition? Better hope your economy didn't get totally fucked.
Broodlord into Ultra transition? Hahahaha, good luck.

Lets see what we can consider as lategame units for Terran vs Z.

-Raven: The ONLY unit worthy to be called a "Lategame" unit. Hunter Seeker Missile is a fucking awesome spell and shits all over Corrupters and Broodlords. This is until Zerg finally learns how to split their shit. PDD is great vs Corrupters too and Auto-Turret spam is a great defense for Tank lines.

-Viking: The On-paper counter to Broodlords. However Infestors are so freaken good that they end up sucking. And now that we have no effective away to slow down Zerg without going for a 3 OC build and streaming in Marine/Marauder/Tank squads till the end of time, Vikings only got worse.

-Ghost: Sucked ever since the Snipe nerf. EMP vs Infestor is kinda viable but the radius is so small and Zerg gets so many infestors anyway that it doesn't matter. Nuking expansions is very cost efficient late game but Ghosts are unable to close out a game because unlike an Infestor, Ghosts can't Fungal an entire army to death because they mispositioned their units.

-Battlecrusier: lol.

Out of all the lategame units, Raven is the only unit that deserves the title. However, fully upgrading a Raven is the equivalent to getting good service at McDonalds. It's damn near impossible, and when it does happen it's because the stars aligned and Browder graced you with his blessing.

So yeah, bottomline, if the Queen buff stays, Raven needs a buff. Lower the cost of HSM to 100, Make Auto Turrets cost 25 energy, increase Raven speed, whatever. But the Raven needs some love and it's the perfect unit to have a viable lategame for all match-ups.

Another problem I see with late game Terran is base defense. Yeah planetary's are fucking awesome. BUT with Terran, all/most of your production is going to be in your main and in your natural. You can't put planetary's in either location as you need orbitals. This means your production line is at a HUGE risk the later the game goes and the more bases you have to defend or any time you want to push out on the map.

With Zerg you can just spam spine crawlers. With protoss you can just spam cannons. What the fuck do you do with Terran? you can't rely on bunkers as you need the units in your army. And turrets only hit air. so difficult.

It really sucks about TvZ now though. It was such a good match up pre patch. It was definitely my favorite match up to watch before. Now, its so frustrating.
www.superbeerbrothers.com
zmansman17
Profile Joined March 2011
United States2567 Posts
June 18 2012 04:27 GMT
#4607
On June 18 2012 13:23 Sadist wrote:
Show nested quote +
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.


That is certainly a valid explanation of why the Terran race had so much success in earlier GSLs. MMA, MKP, MVP all can play random at Top 50 GM in Korea. If they can do that, imagine if any one of them dedicated themselves to Zerg or Protoss. I'm guessing the results would be the same.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
Holytornados
Profile Joined November 2011
United States1022 Posts
June 18 2012 04:28 GMT
#4608
On June 18 2012 12:47 sGs.Stregon wrote:
Supply before Barracks
Barracks build time increased
Reaper nerfed
Battlecruiser nerfed
Thor nerfed
Ghost nerfed ((emp and snipe))
Siege Tank nerfed
Blue Flame nerfed
Viking nerfed
Bunker build time increased
**note I might have missed something, but im not sure**
((on top of the other two races recieving buffs in some aspect to help counter said nerfed units^))

But hey, at Least Terran has Marines+stim right? apperantly Marine+stim is equal to or greater than the most rounded out list of units to choose to build from. I dont see what all the hub-bub is about. Zerg is strong in all aspects of the game, Protoss is strong late game, Terran has Marines+stim, that they have to do damage with early game ((in the form of an all-in)) to stand a chance later in the game ((by winning with their initial all-in)). Sounds like some legit balancing too me.


This is the list I give to my friends whenever we discuss balance. I just don't like playing the game anymore as Terran, and that's the only race I am decent at. I have a streamlined style I have to play in vZ and vP, and if I get late game, I lose basically no matter what.

I honestly think if thors and BCs had no energy things would be more balanced vP. It would allow late game units to be used late game. For vZ, I think reverting the Queen buff would make the matchup balanced. That or something on the infestor has to be balanced out. They shouldn't be able to hard counter essentially every unit, AND harass as well as they do.
CLG/Liquid ~~ youtube.com/reddedgaming
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-06-18 04:35:37
June 18 2012 04:29 GMT
#4609
On June 18 2012 13:14 the`postman wrote:
I'll be interested in where balance lands at the end of the month. I think that terran need a little time to experiment with thors/banshees/ravens/ghosts more, they've been using MMM/MMT for the past two years.


You know what beats any composition relying on mainly Thors ? Roaches .Also you cannot move out until almost maxed and are hardpressed to take more than 3 Bases while the Zerg takes the whole damn Map and techs to all of his shit. Meaning you'll have exactly 1 army that you'll have to win the game with , which is goddamn impossbile on just about every Map.

Not to mention the Zerg endgame trades very well with Mech and unlike the Terran the Zerg thanks to his plentora of bases can just remax on something cheap while you scramble to replace a unit composition from units that take 45-60 seconds to build from your at best 5-6 factories since you can't just go into unupgraded stimless Bio to replace your army.
HeroMystic
Profile Joined March 2011
United States1217 Posts
Last Edited: 2012-06-18 04:39:18
June 18 2012 04:32 GMT
#4610
On June 18 2012 13:01 s3rp wrote:
Show nested quote +
On June 18 2012 12:37 DarkPlasmaBall wrote:
On June 18 2012 12:19 LowEloPlayer wrote:
Problem: Terrans feel hopeless when pushing in the midgame because of overwhelming creep spread.

(Potential) solution: Keep marines group around with a quick medivac. Allows you to kill / zone queens while picking in medivac if things get hairy. Also forces Zerg to make units.

Side effects: Lose some marine production / gas with early medivac (specific tech)


Somewhat related to that... Would making a single raven for the main purpose of acting as a detector- so that the Terran doesn't have to keep wasting scans/ energy- be a good option for clearing out creep tumors? It would be the equivalent of the Protoss's observer, and it couldn't hurt to have a raven out that early with its other abilities anyway.

I understand that the starports are usually used for quick medivac production but I don't really see ravens ever coming out early on and I'm curious why.


Ravens literally do nothing early/midgame other than detecting unless he has mutas or corruptors and they're very fragile , slow and clunky. They just aren't good units early on. Would you spend 200 Gas early on for an Observer that isn't even invisible ? Because thats all Ravens do against anything but Zerg Air. Autoturrets are a gigantic joke , PDD with its stationary defense is not that great against Queens considering they shooting fast with low damage and HSM well you don't have at that point.


There's also the case of opportunity cost.

Forget the 200 gas cost (which is a huge setback, but lets ignore it), what does the Raven actually DO in the early game that other units cannot?

Well, PDD for the Queens is nice so Banshees can kill them... but you can just open Reactor Hellion/Banshee if you really want to snipe Queens. Or even do a Marine/Hellion/Medivac push.

Auto-Turret? Well, with one Raven that actually isn't worth anything. Doesn't make much diferrence vs Zerg aggression either. Getting Tanks are a much more solid defense and Marine drops deal way more damage.

So you're essentially getting a Raven for it's detection, which is the only advantage it has. Two major problems with this:

-Ravens are giant paperweights. Floating around with this is essentially saying "HEY ZERG COME KILL ME!" This can be avoidable vs Infestor but impossible to avoid vs Muta play.
-Scan is actually cheaper, contrary to belief. Minerals are hardly a problem for Terran. It's the gas that is the main limiter.

So the only real advantage you have for a Raven early-game is mobile detection. Anything else it can do, a combination of units can do better (while also being cheaper on the gas as well). This isn't me being a balance whiner either. I absolutely love the Raven and strongly believe it's the most underutilized unit in the game next to Warp Prism, but there's so much you can do with that 200 gas. Hell, that's a full set of bio upgrades.
larse
Profile Blog Joined March 2012
1611 Posts
June 18 2012 04:32 GMT
#4611
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.


Spread brood war style? It's impossible, man. You can split the units, but when you move them or A-move them, they clump up again. Units can only be spread out when they are standing still, but you simply can't fight when units standing still. Nice theorycrafting there but I doubt you have actually tried to split and A-move units in an actual game.
adeezy
Profile Blog Joined May 2010
United States1428 Posts
June 18 2012 04:42 GMT
#4612
On June 18 2012 13:27 zmansman17 wrote:
Show nested quote +
On June 18 2012 13:23 Sadist wrote:
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.


That is certainly a valid explanation of why the Terran race had so much success in earlier GSLs. MMA, MKP, MVP all can play random at Top 50 GM in Korea. If they can do that, imagine if any one of them dedicated themselves to Zerg or Protoss. I'm guessing the results would be the same.


sarcasm is really hard to read on the internet (this isn't even sarcastic, im genuinely confused). Im not even sure if you are agreeing or not.

If you really think if the top terrans switching to zerg or protoss would allow them to start winning tournaments again, youre wrong, plus they have been winning
http://sc2earnings.com/?year=2012
just check out the earnings for this past half year. half of the top ten is terran =/
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
June 18 2012 04:51 GMT
#4613
On June 18 2012 13:42 adeezy wrote:
Show nested quote +
On June 18 2012 13:27 zmansman17 wrote:
On June 18 2012 13:23 Sadist wrote:
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.


That is certainly a valid explanation of why the Terran race had so much success in earlier GSLs. MMA, MKP, MVP all can play random at Top 50 GM in Korea. If they can do that, imagine if any one of them dedicated themselves to Zerg or Protoss. I'm guessing the results would be the same.


sarcasm is really hard to read on the internet (this isn't even sarcastic, im genuinely confused). Im not even sure if you are agreeing or not.

If you really think if the top terrans switching to zerg or protoss would allow them to start winning tournaments again, youre wrong, plus they have been winning
http://sc2earnings.com/?year=2012
just check out the earnings for this past half year. half of the top ten is terran =/

and only MVP has won a tournament since the queen buff. And that was 9 days after the buff when the season was pretty much over.
www.superbeerbrothers.com
the`postman
Profile Joined June 2011
United States1643 Posts
June 18 2012 04:58 GMT
#4614
On June 18 2012 13:51 jmbthirteen wrote:
Show nested quote +
On June 18 2012 13:42 adeezy wrote:
On June 18 2012 13:27 zmansman17 wrote:
On June 18 2012 13:23 Sadist wrote:
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.


That is certainly a valid explanation of why the Terran race had so much success in earlier GSLs. MMA, MKP, MVP all can play random at Top 50 GM in Korea. If they can do that, imagine if any one of them dedicated themselves to Zerg or Protoss. I'm guessing the results would be the same.


sarcasm is really hard to read on the internet (this isn't even sarcastic, im genuinely confused). Im not even sure if you are agreeing or not.

If you really think if the top terrans switching to zerg or protoss would allow them to start winning tournaments again, youre wrong, plus they have been winning
http://sc2earnings.com/?year=2012
just check out the earnings for this past half year. half of the top ten is terran =/

and only MVP has won a tournament since the queen buff. And that was 9 days after the buff when the season was pretty much over.

Thorzain won a tournament today. Terrans got an all kill for NSHS.
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2012-06-18 05:04:43
June 18 2012 05:04 GMT
#4615
On June 18 2012 13:58 the`postman wrote:
Show nested quote +
On June 18 2012 13:51 jmbthirteen wrote:
On June 18 2012 13:42 adeezy wrote:
On June 18 2012 13:27 zmansman17 wrote:
On June 18 2012 13:23 Sadist wrote:
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.


That is certainly a valid explanation of why the Terran race had so much success in earlier GSLs. MMA, MKP, MVP all can play random at Top 50 GM in Korea. If they can do that, imagine if any one of them dedicated themselves to Zerg or Protoss. I'm guessing the results would be the same.


sarcasm is really hard to read on the internet (this isn't even sarcastic, im genuinely confused). Im not even sure if you are agreeing or not.

If you really think if the top terrans switching to zerg or protoss would allow them to start winning tournaments again, youre wrong, plus they have been winning
http://sc2earnings.com/?year=2012
just check out the earnings for this past half year. half of the top ten is terran =/

and only MVP has won a tournament since the queen buff. And that was 9 days after the buff when the season was pretty much over.

Thorzain won a tournament today. Terrans got an all kill for NSHS.


And we have two Zerg champions in MLG and GESL this month.
the`postman
Profile Joined June 2011
United States1643 Posts
June 18 2012 05:09 GMT
#4616
On June 18 2012 14:04 larse wrote:
Show nested quote +
On June 18 2012 13:58 the`postman wrote:
On June 18 2012 13:51 jmbthirteen wrote:
On June 18 2012 13:42 adeezy wrote:
On June 18 2012 13:27 zmansman17 wrote:
On June 18 2012 13:23 Sadist wrote:
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.


That is certainly a valid explanation of why the Terran race had so much success in earlier GSLs. MMA, MKP, MVP all can play random at Top 50 GM in Korea. If they can do that, imagine if any one of them dedicated themselves to Zerg or Protoss. I'm guessing the results would be the same.


sarcasm is really hard to read on the internet (this isn't even sarcastic, im genuinely confused). Im not even sure if you are agreeing or not.

If you really think if the top terrans switching to zerg or protoss would allow them to start winning tournaments again, youre wrong, plus they have been winning
http://sc2earnings.com/?year=2012
just check out the earnings for this past half year. half of the top ten is terran =/

and only MVP has won a tournament since the queen buff. And that was 9 days after the buff when the season was pretty much over.

Thorzain won a tournament today. Terrans got an all kill for NSHS.


And we have two Zerg champions in MLG and GESL this month.

awesome! Top six of MLG was two of each race, that was a great tourney race wise.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
June 18 2012 05:11 GMT
#4617
On June 18 2012 13:58 the`postman wrote:
Show nested quote +
On June 18 2012 13:51 jmbthirteen wrote:
On June 18 2012 13:42 adeezy wrote:
On June 18 2012 13:27 zmansman17 wrote:
On June 18 2012 13:23 Sadist wrote:
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.


That is certainly a valid explanation of why the Terran race had so much success in earlier GSLs. MMA, MKP, MVP all can play random at Top 50 GM in Korea. If they can do that, imagine if any one of them dedicated themselves to Zerg or Protoss. I'm guessing the results would be the same.


sarcasm is really hard to read on the internet (this isn't even sarcastic, im genuinely confused). Im not even sure if you are agreeing or not.

If you really think if the top terrans switching to zerg or protoss would allow them to start winning tournaments again, youre wrong, plus they have been winning
http://sc2earnings.com/?year=2012
just check out the earnings for this past half year. half of the top ten is terran =/

and only MVP has won a tournament since the queen buff. And that was 9 days after the buff when the season was pretty much over.

Thorzain won a tournament today. Terrans got an all kill for NSHS.

ok, you got me, Thorzain won an 8 player tournament where he beat LaLush and SortOf in the finals after losing to him in groups. Sorry, if Thorzain didn't win that tournament.... He was easily the best player there. Also, 5 of the 8 qualifiers were Zerg.

And Sculp beat KingKong and Curious. Did you even see the games? They were horrible. What about Symbol/Moon/Life/Losira all wrecking face in GSTL?
www.superbeerbrothers.com
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
June 18 2012 05:17 GMT
#4618
On June 18 2012 14:09 the`postman wrote:
Show nested quote +
On June 18 2012 14:04 larse wrote:
On June 18 2012 13:58 the`postman wrote:
On June 18 2012 13:51 jmbthirteen wrote:
On June 18 2012 13:42 adeezy wrote:
On June 18 2012 13:27 zmansman17 wrote:
On June 18 2012 13:23 Sadist wrote:
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.


That is certainly a valid explanation of why the Terran race had so much success in earlier GSLs. MMA, MKP, MVP all can play random at Top 50 GM in Korea. If they can do that, imagine if any one of them dedicated themselves to Zerg or Protoss. I'm guessing the results would be the same.


sarcasm is really hard to read on the internet (this isn't even sarcastic, im genuinely confused). Im not even sure if you are agreeing or not.

If you really think if the top terrans switching to zerg or protoss would allow them to start winning tournaments again, youre wrong, plus they have been winning
http://sc2earnings.com/?year=2012
just check out the earnings for this past half year. half of the top ten is terran =/

and only MVP has won a tournament since the queen buff. And that was 9 days after the buff when the season was pretty much over.

Thorzain won a tournament today. Terrans got an all kill for NSHS.


And we have two Zerg champions in MLG and GESL this month.

awesome! Top six of MLG was two of each race, that was a great tourney race wise.

top 3 of MLG Spring Arena 2, all Zerg. top 4 of the GESL, all Zerg. Ro16 at DH Summer, 7 Zerg (oh and no Korean Zergs attended). GSL Code A qualifiers 10 Zerg, 7 protoss, 4 terran.
www.superbeerbrothers.com
HeroMystic
Profile Joined March 2011
United States1217 Posts
June 18 2012 05:23 GMT
#4619
On June 18 2012 13:58 the`postman wrote:
Show nested quote +
On June 18 2012 13:51 jmbthirteen wrote:
On June 18 2012 13:42 adeezy wrote:
On June 18 2012 13:27 zmansman17 wrote:
On June 18 2012 13:23 Sadist wrote:
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.


That is certainly a valid explanation of why the Terran race had so much success in earlier GSLs. MMA, MKP, MVP all can play random at Top 50 GM in Korea. If they can do that, imagine if any one of them dedicated themselves to Zerg or Protoss. I'm guessing the results would be the same.


sarcasm is really hard to read on the internet (this isn't even sarcastic, im genuinely confused). Im not even sure if you are agreeing or not.

If you really think if the top terrans switching to zerg or protoss would allow them to start winning tournaments again, youre wrong, plus they have been winning
http://sc2earnings.com/?year=2012
just check out the earnings for this past half year. half of the top ten is terran =/

and only MVP has won a tournament since the queen buff. And that was 9 days after the buff when the season was pretty much over.

Thorzain won a tournament today. Terrans got an all kill for NSHS.


Of course, that was after an 0/12 TvZ losing streak, and that was Sculp doing that Polt style "Bash my head into the wall until you're dead" build to completely avoid the lategame.
the`postman
Profile Joined June 2011
United States1643 Posts
June 18 2012 05:31 GMT
#4620
On June 18 2012 14:17 jmbthirteen wrote:
Show nested quote +
On June 18 2012 14:09 the`postman wrote:
On June 18 2012 14:04 larse wrote:
On June 18 2012 13:58 the`postman wrote:
On June 18 2012 13:51 jmbthirteen wrote:
On June 18 2012 13:42 adeezy wrote:
On June 18 2012 13:27 zmansman17 wrote:
On June 18 2012 13:23 Sadist wrote:
On June 18 2012 13:20 adeezy wrote:
There's a strong correlation to who has been winning tournaments to what the community complains most about in balance. The thing is, I feel like that's the weakest argument when it comes to balance because of just how much raw skill is involved, especially with the top Zergs who are dominating. DRG and Stephano are down right incredible players and their wins have honestly, less to do with balance and more to do with decision making and prowess.

I read about complaints about infestors and the fact remains is that you are supposed to spread brood war style before you engage, or if possible use HT's (for feedback) or ghost snipes to take them out, it makes sense that in order to stop a unit that is all micro that you need to use micro to counter it.

As for terran late game.... It's weird that in the beginning of the starcraft 2 metagame, zerg was considered the reactionary race, but now it's terran. I have a feeling this might continue to change.

I just feel like in general the game is very balanced compared to how it used to be which is good progress, but definitely could be better. Zerg feels like it's strong but to be honest it also just feels like the people who are the best at the game right now are just zerg players so it might skew balance perception.



The best players who played the game previously were terran players.

There was no imbalance. (see how easy that is?)

Nice point you are making there.


That is certainly a valid explanation of why the Terran race had so much success in earlier GSLs. MMA, MKP, MVP all can play random at Top 50 GM in Korea. If they can do that, imagine if any one of them dedicated themselves to Zerg or Protoss. I'm guessing the results would be the same.


sarcasm is really hard to read on the internet (this isn't even sarcastic, im genuinely confused). Im not even sure if you are agreeing or not.

If you really think if the top terrans switching to zerg or protoss would allow them to start winning tournaments again, youre wrong, plus they have been winning
http://sc2earnings.com/?year=2012
just check out the earnings for this past half year. half of the top ten is terran =/

and only MVP has won a tournament since the queen buff. And that was 9 days after the buff when the season was pretty much over.

Thorzain won a tournament today. Terrans got an all kill for NSHS.


And we have two Zerg champions in MLG and GESL this month.

awesome! Top six of MLG was two of each race, that was a great tourney race wise.

top 3 of MLG Spring Arena 2, all Zerg. top 4 of the GESL, all Zerg. Ro16 at DH Summer, 7 Zerg (oh and no Korean Zergs attended). GSL Code A qualifiers 10 Zerg, 7 protoss, 4 terran.


IPL RO20, 9 Terran 4 Zerg, GSL Code S RO16 7 Terran 2 Zerg, MLG Winter Championship Top 16 6 terran 3 zerg, IPL ToC 12 Terran 1 Zerg, Iron Squid RO8, 5 Terran 2 Zerg.

It's not hard to link tournament results to make matchups look imbalanced. Give the metagame time to sort itself out, doesn't look like it was too well balanced before the change.
Prev 1 229 230 231 232 233 1266 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 233
StarCraft: Brood War
Sea 5194
Shuttle 623
Stork 193
PianO 151
Leta 90
Dewaltoss 69
Bale 35
NotJumperer 20
Shinee 16
soO 12
[ Show more ]
Hm[arnc] 6
Dota 2
XaKoH 469
NeuroSwarm111
League of Legends
JimRising 602
Counter-Strike
fl0m1594
Other Games
summit1g16591
FrodaN926
WinterStarcraft479
C9.Mang0301
mouzStarbuck77
Mew2King28
KnowMe6
Organizations
Dota 2
PGL Dota 2 - Main Stream3839
Other Games
gamesdonequick649
Dota 2
PGL Dota 2 - Secondary Stream546
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH141
• LUISG 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt1738
• Lourlo1068
• HappyZerGling121
Upcoming Events
CranKy Ducklings
1h 53m
RSL Revival
1h 53m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3h 53m
Cure vs Reynor
Classic vs herO
IPSL
8h 53m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
10h 53m
BSL 21
11h 53m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 1h
RSL Revival
1d 1h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 3h
WardiTV Korean Royale
1d 3h
[ Show More ]
BSL 21
1d 11h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 11h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 14h
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
BSL: GosuLeague
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.