No replays released from Anaheim - Page 47
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InsaniaK
Sweden120 Posts
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nOondn
564 Posts
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Apolo
Portugal1259 Posts
On July 30 2011 07:46 MLG_Lee wrote: A couple points of clarification: 1) Releasing replays exposes the event to risk that we're not comfortable with. Happy to debate the level of relative risk, but it's there. If I can remove ANY risk from the event, I'm going to. Do any of you really think I or anyone else at MLG want to repeat Dallas? The part of repeating dallas because of releasing replays is hilarious, and just confirms how unprofessional someone can be, trying to incur fear of something that makes no sense in hopes that people will shut up and accept the faulty reasoning for not releasing replays. Wasn't MLG the only major global SC2 event, i wouldn't watch it anymore just to think about some of the people that are running it. | ||
RusHXceL
United States1004 Posts
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BerenSC
Czech Republic28 Posts
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MrCon
France29748 Posts
![]() I don't understand the risk (perhaps there is), and why they wouldn't rename the players (can be scripted). Bleh. | ||
akalarry
United States1978 Posts
it is exactly how politicians and women participating in beauty pageants respond to questions. sad... | ||
KingOfAmerica
United States246 Posts
Am I just paranoid? Seems right to me. Either way, I'd pay another $10 for the replay pack. | ||
BlazeFury01
United States1460 Posts
A student studies for a week straight for the upcoming test and scores an A+. The class clown who never studied but sits beside him sees his answers, copies them, and makes the exact same grade. Completely unfair to the player that invested his time in devoloping his strategy. That is why I feel players are more comfortable displaying new strategies in the GSL and Brood War because pro reps are not released. But, this is also very bad for the people who want to learn, commentate replay analysis on youtube, or just casually enjoy watching a replay being free to click where ever without listening to a commentator. So, it has its advantages and perks. Personally, I think the replays should not be released (for my first reason mentioned above). Imagine if Flashes 2011 tournament replays were released. Everybody would see his decision making, builds, timings, timing attacks, and strategy and emulate it until it reaches perfection. Which makes a player vulnerable because their replays are up for analysis for other teams to break down their style. However, they could have very solid play (like MVP) doing regular syles so its not like its a big deal if anybody copies. However, some of the games were not casted. I think they should have had somebody cast those games and post them up on their website rather then not showing them at all. | ||
Gamegene
United States8308 Posts
Stop trying to hide behind this whole "DDOS" attack, when R1CH clearly called BS on this. Not going to discuss in a public forum how you can get to the chat name. That's like teaching people how to break your own event ;p R1CH, love to chat with you about it some offline/inpriv. "I'M NOT GOING TO EVEN DEFEND MYSELF. I have no way of defending this with any actual proof so I'm just imply that R1CH is mistaken and that I'm (PROBABLY NOT) going to give him a real reason outside of the public ear." | ||
EtherealDeath
United States8366 Posts
On August 01 2011 22:49 Gamegene wrote: Just be honest and say that you want our money. Stop trying to hide behind this whole "DDOS" attack, when R1CH clearly called BS on this. "I'M NOT GOING TO EVEN DEFEND MYSELF. I have no way of defending this with any actual proof so I'm just imply that R1CH is mistaken and that I'm (PROBABLY NOT) going to give him a real reason outside of the public ear." They already said they misspoke by calling it DDOS... | ||
BlazeFury01
United States1460 Posts
On August 01 2011 22:49 Gamegene wrote: Just be honest and say that you want our money. Stop trying to hide behind this whole "DDOS" attack, when R1CH clearly called BS on this. "I'M NOT GOING TO EVEN DEFEND MYSELF. I have no way of defending this with any actual proof so I'm just imply that R1CH is mistaken and that I'm (PROBABLY NOT) going to give him a real reason outside of the public ear." I seriously think Tlers find a reason to whine about everything. If they do not want to show the reps, they do not have to. It is their tournament and they can host it however they like. | ||
vohne
Philippines197 Posts
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analyze
United States155 Posts
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SCC-Faust
United States3736 Posts
One of the most enjoyable things about Brood War was downloading replays from all the clan leagues WGTCL, ICCUPCL, PGTOUR, BWCL, etc - and watching all the pros play with friends. That is how I spent most of my time on USEast, and watching those replays made me enjoy the game so much more. With SC2 not only can you not watch replays with friends, but replays just don't exist in the first place. So fucking retarded. To me, personally, that takes a big chunk of what makes an RTS game enjoyable. Watching pros play and analyzing builds. | ||
akalarry
United States1978 Posts
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CroDeadman
Croatia76 Posts
Lee says the term "DDoS"ing was missused and explains why they won't be releasing replays, basically because of possible damage it _could_ cause them in future events, alright lets let this fly for now. He was the founder of gotfrag but as I've been a part of that forum and community gotfrag had premium membership which allowed indepth understanding of things such why is player A nading that exact spot etc, you couldn't get all the info needed for improvement from .dem (demos) So lets say that Counterstrike Demo = Starcraft 2 Vod, while the Starcraft 2 replay is something that would be a counterstrike demo + premium membership, the replay is afterall the ultimate tool for learning in Starcraft 2. Ok now lets talk about MLG doing stuff "for the fans". Ok, theres been a ton of stuff they did for the community, BUT its important to note all these things they did "for the fans and the community" had direct impact of improving their buissness and they fit their buissness model so, while on the other hand releasing replays could be potentially harmful for people buying HQ passes and VOD access since mid quality is actually to watch the stream is quite decent and with the replays released you got everything that you basically. So quite simply releasing replays = bad buissness in the future, which is harmful for MLG but not because of DDoSing or spamming players with messages and trolling, we're not imbecils. I could all slide IF there was a VOD for EVERY match played in the MLG, but theres only a handful compared to all the games played there, maybe the player I want to see isn't the best player in the world but hes someone I'm a fan of so why don't I have that right? With all this being said, I've bought membership on MLG due to how good Columbus was for me as a spectator. This one I pay for and I can't watch both streams in HQ due to how poorly it was resolved and there are no replays, so basically I paid for a worse expirience then Columbus which once again was FREE. Now lets go back to the scapegoat of reasons, as a few people already pointed out if I want to spam player I won't go trough the hassle of looking for his character code trough a fucking replay, I'll google it and guess what? I'll find it for 80% people competing. So if your gonna deny us features you previously gave out for free, and make the ones you pay in a way that you also have to see ads, AND most importantly give out reasons that only a 5year old or a complete idiot could believe and try to pass it off as for the "good of the players and the community", please don't insult our intelligence and simply say "I want to make more money etc" and at least be honest about it. | ||
BlazeFury01
United States1460 Posts
On August 01 2011 23:19 akalarry wrote: releasing replays helps the game evolve at a much faster pace Then how did the korean brood war scene evolve to the level it is at now? They hardly released any replays lol | ||
ToastieNL
Netherlands845 Posts
MLG promotes players coming back, but every player who has been to any MLG before Anaheim had his replays released, so if there was a risk, wouldn't some player have been affected already? And else; the solution: Purchase a couple of Player Accounts for MLG. Call them: Player 1 Player 2 Player1 Player2 MLG uses an overlay to show the scores in the BOX anyways, so it only affects the mouse- over part. It would however make it hard to sort the replays out, but that's more of a logistic problem. | ||
PantsB
United States77 Posts
If I add a single person who competes in MLG I can get every player on my list with no real trouble. Player A loses his first match to B and falls to the losers bracket. I add B. I add A's next opponent C and B's next one D. Then I also add C and D's previous games. Etc. Eventually I'll get to pool play. Hell, once I get to casted matches I can add the casting accounts used to observe the game and by game 2 I'll have the accounts. That's ignoring that all the big name players have replays out there somewhere from a TLOpen or NASL or something. I mean maybe this just hasn't been thought of. Or maybe they hope the a-holes who would disrupt the event are too lazy to do this. But I think its more likely this is trying to open a new avenue for revenue or a condition from Korean players. | ||
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