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The Effect of a Commentator's "GG" - Page 6

Forum Index > SC2 General
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Maliris
Profile Blog Joined April 2011
Northern Ireland2557 Posts
July 28 2011 21:30 GMT
#101
people should be more like moletrap when boxer nuked someones army
"Religion is something left over from the infancy of our intelligence, it will fade away as we adopt reason and science as our guidelines."
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2011-07-28 21:33:02
July 28 2011 21:31 GMT
#102
What's funny is BW casters that are now SC2 casters used to get way more excited, Tasteless in particular. I don't know if that's because of the game, they're losing passion or what. I personally think there's less to get excited about.

Oh, and one big factor:

Having things like supply, resources etc. constantly in clear view makes it usually obvious who is going to win quite early. That big supply count under the player names that Blizz introduced is no good. The total lack of spectator doodads in BW give it a more cinematic feel, and you never quite know for sure who's ahead for most of it. Even the observer will sometimes delay a camera switch to a big army or tech. All the gizmos in SC2 obsing feels like a constant analytical breakdown of the game. Casters, PLEASE keep the supply/name overlay off.
ThePianoDentist
Profile Joined July 2011
United Kingdom698 Posts
July 28 2011 21:31 GMT
#103
On July 29 2011 03:48 TedJustice wrote:
You can't force excitement.

If they're actually genuinely excited by the GG, that's great. If not, no big deal. I'd rather they not try to force it.


this. with the koreans it just works...but with say english people we're alot more reserved and it would just come across as weird.
Brood War Protoss, SC2 Terran/Protoss
Kyhol
Profile Blog Joined October 2008
Canada2574 Posts
July 28 2011 21:33 GMT
#104
Jiyan <3
I believe that if the game is super close and exciting that they should naturally scream until they fall out of their chairs.
Wishing you well.
JiYan
Profile Blog Joined February 2009
United States3668 Posts
July 28 2011 21:34 GMT
#105
On July 29 2011 06:33 Kyhol wrote:
Jiyan <3
I believe that if the game is super close and exciting that they should naturally scream until they fall out of their chairs.

<3 YOU TOO kyle
ThePianoDentist
Profile Joined July 2011
United Kingdom698 Posts
July 28 2011 21:35 GMT
#106
On July 29 2011 06:31 rift wrote:
What's funny is BW casters that are now SC2 casters used to get way more excited, Tasteless in particular. I don't know if that's because of the game, they're losing passion or what. I personally think there's less to get excited about.

Oh, and one big factor:

Having things like supply, resources etc. constantly in clear view makes it usually clear who is going to win quite early. That big supply count under the player names that Blizz introduced is no good. The total lack of spectator doodads in BW give it a more cinematic feel, and you never quite know for sure who's ahead for most of it. Even the observer will sometimes delay a camera switch to a big army or tech. Casters, PLEASE keep the supply/name overlay off.


oh this.

not trying to troll but when i watch bw it does seem there's more exciting moments.

and also very true about supply. i think thats what makes gg in bw alot more exciting because you're never sure if one players totally out of it or whether he can turn it around.

it would be cool if streams had an option to remove such things but i doubt it will happen
Brood War Protoss, SC2 Terran/Protoss
iyoume
Profile Joined May 2011
2501 Posts
July 28 2011 21:36 GMT
#107
i agree to an extent. the main problem is, a lot of games can be one-sided, and quite a few players employ some fantasy gg timing.

when someone is up 50+ supply for quite some time and it's obvious they have the game won, it's quite difficult to get excited for the actual moment the loser gg's out. there just aren't as many tense, close matches in sc2.

but like i said i agree, it's nice to see a commentator get incredibly excited about a player he loves winning: i.e. moletrap casting boxer/avenge
BeSt <3 | HoeJJa | Leta :: team Polt
Maliris
Profile Blog Joined April 2011
Northern Ireland2557 Posts
July 28 2011 21:50 GMT
#108
the problem is people just refuse to leave sometimes so the game drags out forever
"Religion is something left over from the infancy of our intelligence, it will fade away as we adopt reason and science as our guidelines."
Xax
Profile Joined December 2003
475 Posts
July 28 2011 21:56 GMT
#109
Show nested quote +
On July 29 2011 04:38 ffadicted wrote:
This isn't just a starcraft thing, it's a english-speaking thing in general.
Have you ever seen an english-speaking commentator cast an important goal scored in a futbol match?
Now have you ever compared that to a brazilian commentator, or any other from south america?

I'd say it's a cultural thing. Which sucks tbh, cuz the more excitement always, the better



really?



ORGASMIC JUBILATION?





hypercube
Profile Joined April 2010
Hungary2735 Posts
July 28 2011 21:56 GMT
#110
On July 29 2011 06:27 thebigdonkey wrote:
Show nested quote +
On July 29 2011 06:18 Yoshi Kirishima wrote:
On July 29 2011 06:15 thebigdonkey wrote:
Some of my friends have made the argument before that Korean casts are "more exciting" before and that they would prefer watching them over English casts. And I find it to be so irritating. If you don't understand Korean, what's the effing point. It's completely nonsensical. They could be talking about paint drying for all you know. Might as well pipe in sound from a cage full of agitated monkeys if you want "excitement".

In the same vein, saying that commentators calling gg early ruins the excitement is ridiculous. It's not like you're listening to it on the radio. You have eyes and brains (presumably), make your own mind up, don't let the commentators tell you when you can be excited.


But it's annoying when you don't agree with the commentators, who are supposed to also be a source of reliable information and guidance.

Anyway, the other points of yours is just opinion so i'll leave it there.

I remember one game where I counted how many times Tasteless pre-GG'd, it was three times, over a duration of about 5 minutes. Instead of making those 5 minutes more exciting by talking about the chances each player had and may be hyping a possible comeback (which would therefore help keep viewers interested), they pre-GG'd more than once, and they were bad calls.


Edit:

Oh, and why are people saying that excitement is bad because it is usually forced? Sure it might be forced. But that doesn't mean it needs to be. It could be not forced, which would be ideal, which is what the OP is talking about.


I watch UFC pretty frequently and nothing annoys me more than Goldberg and Rogan trying to tell me I should be excited about a guy who is just going to lay on his opponent for 3 rounds to get a decision. It's insulting. That pretty much how I feel about this issue too.


You can create excitement without misrepresenting reality. Don't say the game is over, say it will be very tough to come back. If the game really is over just say xy is far ahead and focus on the general story of the match and do play by play when there's an engagement.

Not saying it's easy and the losing player might still mess it up by giving up at an unexpected time, but there's no excuse for not trying at all.
"Sending people in rockets to other planets is a waste of money better spent on sending rockets into people on this planet."
iLikeYourStylez
Profile Joined July 2011
United States23 Posts
July 28 2011 21:59 GMT
#111
Maybe because we lack those Flash vs. FireBatHero 2009 style of games? xD the hour long one.... that ending was SIIICK the crowd was going INSANE!!!

but yeah, it does feel like the commentator these days may not really show that sort of enthusiasm but i feel like at live events they are doing quite well, especially MMA vs IdrA lolol and i'm not trolling, their natural like, stunned silence was a thing of beauty lolol XD
Treva
Profile Blog Joined June 2010
United States533 Posts
July 28 2011 21:59 GMT
#112
I agree that you can't force excitement and I'd rather have people cast how they normally would because nothing is worse than a caster who fakes excitement and it's really noticeable. Now casters can definitely help pump up a crowd when the final battle is going on and everything works. When I mean 'works' the best gg is during a huge battle where people are going nuts and it involves 2 really good players. However a lot of people like to drag out sc2 games and it's hard to get excited when you have a game where someone is definitely going to lose but they just won't give up until every single unit of theirs is killed.
Live it up.
densha
Profile Joined December 2010
United States797 Posts
July 28 2011 22:04 GMT
#113
On July 29 2011 06:35 ThePianoDentist wrote:
Show nested quote +
On July 29 2011 06:31 rift wrote:
What's funny is BW casters that are now SC2 casters used to get way more excited, Tasteless in particular. I don't know if that's because of the game, they're losing passion or what. I personally think there's less to get excited about.

Oh, and one big factor:

Having things like supply, resources etc. constantly in clear view makes it usually clear who is going to win quite early. That big supply count under the player names that Blizz introduced is no good. The total lack of spectator doodads in BW give it a more cinematic feel, and you never quite know for sure who's ahead for most of it. Even the observer will sometimes delay a camera switch to a big army or tech. Casters, PLEASE keep the supply/name overlay off.


oh this.

not trying to troll but when i watch bw it does seem there's more exciting moments.

and also very true about supply. i think thats what makes gg in bw alot more exciting because you're never sure if one players totally out of it or whether he can turn it around.

it would be cool if streams had an option to remove such things but i doubt it will happen


This is interesting. I never got into the BW eSports scene but since falling in love with SC2 and then watching some BW games every now and then, I always had a suspicion that this was actually the reason people get so excited about BW.

The lack of information about the game for the spectator might ramp up the intensity and suspense but it's completely based in ignorance as opposed to what's actually happening. I'd rather have as much information about the match as possible so I can really get an understanding for what's going on.

At any rate, as a SC2 fan, this is one of the biggest barriers to BW spectating for me. I'm just really used to processing all of the information for myself and seeing if I agree with the caster's analysis. Without seeing unit counts, production tabs, resources, and supply counts you're so far in the dark that you can never really be sure you *know* what happened. For example, it may look like one final, epic battle decided a match but when you see the numbers they might tell a different story. Or, the game could have been lost 5-10 minutes before the actual "GG" but without the numbers you might never notice it.
If you wish to make an apple pie from scratch, you must first invent the universe.
Steel
Profile Blog Joined April 2010
Japan2283 Posts
July 28 2011 22:05 GMT
#114
On July 29 2011 03:46 Invol2ver wrote:
You have to understand that not all games are "tied" at the end...and therefore you can't fake excitement. That's awkward. You use a tied game with 5 seconds to go as a reference, well I'll tell you that a similar situation in SC2 is SCfou vs Nestea, last season GSL semi-finals, game 5. That was a tie game that went down to the end. And there was excitement.

You just cant get excited when there isn't a close game, sporting events are the same way. You don't see football commentators going crazy when a team finishes 3-0 in regular time in a game that they clearly control. You do see them getting excited when its 1-1 in penalty kicks. This is the same for starcraft. The only difference is that there is no score like in most sports.


Well for example the game he linked wasn't even close at the end and they still got pretty excited...granted it was the finals and things are different if it's in the early rounds, but nonetheless this is an aspect of commentating that must improve. If the ending of games aren't close there were at least somewhat epic reasons why (blue flame drop for example) and its those moments that have to be more exciting even if it's not a huge battle.
Try another route paperboy.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2011-07-28 22:19:17
July 28 2011 22:11 GMT
#115
On July 29 2011 07:05 Steel wrote:
Show nested quote +
On July 29 2011 03:46 Invol2ver wrote:
You have to understand that not all games are "tied" at the end...and therefore you can't fake excitement. That's awkward. You use a tied game with 5 seconds to go as a reference, well I'll tell you that a similar situation in SC2 is SCfou vs Nestea, last season GSL semi-finals, game 5. That was a tie game that went down to the end. And there was excitement.

You just cant get excited when there isn't a close game, sporting events are the same way. You don't see football commentators going crazy when a team finishes 3-0 in regular time in a game that they clearly control. You do see them getting excited when its 1-1 in penalty kicks. This is the same for starcraft. The only difference is that there is no score like in most sports.


Well for example the game he linked wasn't even close at the end and they still got pretty excited...granted it was the finals and things are different if it's in the early rounds, but nonetheless this is an aspect of commentating that must improve. If the ending of games aren't close there were at least somewhat epic reasons why (blue flame drop for example) and its those moments that have to be more exciting even if it's not a huge battle.


OT but there is alot of ''history'' behind that game , Yellow hadn't won a game in over a single year, Bisu was on a rampage during that time and Yellow kicked his ass

Oldschool style.

Alot of regular BW matches end with a regular GG, it might be more exciting then the ''average'' gg(lol) but the good matches get that GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG.
WriterXiao8~~
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
July 28 2011 22:24 GMT
#116
On July 29 2011 06:25 Honeybadger wrote:
Show nested quote +
On July 29 2011 06:18 Yoshi Kirishima wrote:

But it's annoying when you don't agree with the commentators, who are supposed to also be a source of reliable information and guidance.

Anyway, the other points of yours is just opinion so i'll leave it there.

I remember one game where I counted how many times Tasteless pre-GG'd, it was three times, over a duration of about 5 minutes. Instead of making those 5 minutes more exciting by talking about the chances each player had and may be hyping a possible comeback (which would therefore help keep viewers interested), they pre-GG'd more than once, and they were bad calls.


Edit:

Oh, and why are people saying that excitement is bad because it is usually forced? Sure it might be forced. But that doesn't mean it needs to be. It could be not forced, which would be ideal, which is what the OP is talking about.


Unless you're a pro gamer, you're not as in the know as tasteless is. A comeback in the situations when he calls a preemptive GG is exceedingly rare and hard to do.

Hyping possible comebacks is just goofy as hell. What you want is for commentators to force excitement, stream like a korean, and make up things that probably won't happen. That sounds like a recipe for the most annoying caster of all time.

I'm guessing your ideal caster is Klazart.




I've probably seen that Klazart video 50 times and it still gets me every time I watch it. So funny.
Maliris
Profile Blog Joined April 2011
Northern Ireland2557 Posts
Last Edited: 2011-07-28 22:30:28
July 28 2011 22:30 GMT
#117
i miss klazart He got me into BW all those years ago, even though he was clueless he was still a good introductory commentator like hd/husky
"Religion is something left over from the infancy of our intelligence, it will fade away as we adopt reason and science as our guidelines."
IcedBacon
Profile Joined May 2011
Canada906 Posts
July 28 2011 22:32 GMT
#118
Yeah, most foreign caster attempts at an exciting GG are just forced and terrible. The only GG that has given me nerdchills is of course the previously mentioned Nestea vs SC final set. <3 Artosis
"I went Zerg because Artosis is a douchebag." -IdrA
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
July 28 2011 22:32 GMT
#119
If I could give a example of what that first game is like, its like BoxeR beating DRG in TvZ, because hes a legend and DRG is insanely good ZvT
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
Xx26Vanek26xX
Profile Joined June 2011
United States185 Posts
July 28 2011 22:41 GMT
#120
On July 29 2011 06:56 Xax wrote:
Show nested quote +
On July 29 2011 04:38 ffadicted wrote:
This isn't just a starcraft thing, it's a english-speaking thing in general.
Have you ever seen an english-speaking commentator cast an important goal scored in a futbol match?
Now have you ever compared that to a brazilian commentator, or any other from south america?

I'd say it's a cultural thing. Which sucks tbh, cuz the more excitement always, the better



really?

http://www.youtube.com/watch?v=VjDyQeICLfY

ORGASMIC JUBILATION?

http://www.youtube.com/watch?v=gE_qiLYHaKE

http://www.youtube.com/watch?v=0Pca2t3A5rk&feature=player_embedded#at=54


some hockey examples


nothing to do with culture just the commentators style
compLexity l MVP l Root
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