• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:58
CEST 23:58
KST 06:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down10ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League54Weekly Cups (October 5-11): Farewell to 5.0.166
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 5-11): Farewell to 5.0.16 No more SC2 streamers on team liquid? Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Bot on ladder [Megathread] Daily Funny Videos Sagi.gg Launcher Released Rollback Netcode in Brood War
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals [BSL23] RO24 Group Stage KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8655 users

Season 3 Ladder Map Changes (Official) - Page 9

Forum Index > SC2 General
1106 CommentsPost a Reply
Prev 1 7 8 9 10 11 56 Next
mcJ
Profile Joined May 2009
Denmark322 Posts
July 25 2011 22:05 GMT
#161
With every season i miss the old ICCUP map system... I hate playing maps that aren't used in any tourneys or competitively at all



Treva
Profile Blog Joined June 2010
United States535 Posts
July 25 2011 22:06 GMT
#162
On July 26 2011 06:55 Zaros wrote:
Show nested quote +
On July 26 2011 06:52 Treva wrote:
On July 26 2011 06:43 Zerker wrote:
On July 26 2011 06:41 dani` wrote:
Great changes. Many people are whining about taking out Metalopolis but come on, give Blizzard a break. They are finally removing Scrap Station AND Delta Quadrant, excellent. If statistics indeed say it's imbalanced, let's believe them on this one. Besides, it's refreshing to see new maps. I am afraid I do have to thump down at Tal'Darim because PvP is just horrible (you have to 4 gate), even though I like the other 2 matchups a lot on it. All other maps now seem to have a ramp you can block with 1 FF (unlike Scrap, which was the main reason I thumped it down in S2).


How the FUCK can you give someone a break when they remove a map for a reason, but keep another map (shattered temple) in the pool when it has the EXACT same problem. It just goes to show their fucking incompetence.


Maybe because meta has been around for a year now and still shows problems while shattered has only been on around for a few months and Blizzard wants to see if given more time the current data will change. Calm down.



Just because its old doesnt mean they should get rid of it. The maps have to be balanced not brand new, metalopolis was one of the most balanced ladder maps and is used in pretty much every tournament without close spawns. I hope blizzard gets a big backlash for this but unfortunately i fear people care more about more trivial matters than the ladder map pool .


They never said they were getting rid of it, they even said it has a strong chance of coming back in future ladder seasons. They want to try to rotate maps in and out of the pool to give variety. Meta, while a good map imo, has been around since the game came out. Also I'm not saying, or did say, that new maps = balanced I'm just saying that the more time you give a map to play on then the better data you can collect. What it comes down to is just a popularity contest really. If Blizzard told us that Delta was a balanced map around the board but they were still removing it I'm sure the reaction to it being gone wouldn't change. Blizzard tells people a popular map is imba so I'm not surprised people are mad.
Live it up.
Xaeldaren
Profile Joined June 2010
Ireland588 Posts
July 25 2011 22:07 GMT
#163
On July 26 2011 07:03 thewax wrote:
why the hell is backwater gulch staying in the mappool? thats a horrible map


It has rocks, therefore it stays.
dala
Profile Joined August 2010
Sweden477 Posts
July 25 2011 22:07 GMT
#164
Xelnaga Caverns will now be the only 2 player map.
DrBoo
Profile Joined April 2010
Canada1177 Posts
July 25 2011 22:07 GMT
#165
If blizzard wants to make the ladder pool rush based maps why don't they just go back to a old tried and true tested map they had in the beta...
Ladies and Gentleman (who weren't in beta) I present you the best rush map blizzard ever made: http://wiki.teamliquid.net/starcraft2/Incineration_Zone
"DrBoo is an elaborate troll" -Pufftrees
MaBe
Profile Blog Joined July 2010
United States97 Posts
July 25 2011 22:07 GMT
#166
+ Show Spoiler +
Removed:
Scrap Station (2)
Slag Pits (4)
Delta Quadrant (4)
Metalopolis (4)

Carried over:
Xel’Naga Caverns (2)
Backwater Gulch (4)
Shakuras Plateau (4)
Tal'Darim Altar LE (4)
The Shattered Temple (4)
Typhon Peaks (4)

New:
Nerazim Crypt (4)
Searing Crater (4)

Antiga Shipyard (4)
Abyssal Caverns (4)


REMOVED
Veto'd 2 of them, slag pits was fun.
Whoa! Metal is gone?

NEW
Nerazim crypt is fun.
Still Not Hot_Bid
Sc1pio
Profile Blog Joined August 2009
United States823 Posts
July 25 2011 22:07 GMT
#167
On July 26 2011 07:03 Fede wrote:
Show nested quote +
Kaivax
Community Manager
In Season 3, we’re introducing a number of changes to the map pool; we’re dropping some older maps, and adding a number of new ones. One of the more notable changes we’re making is the removal of Metalopolis. We realize that this is quite a popular map, and we wanted to discuss the reasons why we might make such a change and hopefully lay some of your concerns to rest. We also would like to point out that merely because a map has been removed from the pool, does not mean that it will never make a return in the future. Despite its flaws, Metalopolis has strong potential to be a map that returns in future ladder seasons.

Still, there are reasons why we decided to retire Metalopolis for now:

Metalopolis has been around for quite a long time, over a year including beta. We felt that taking it out of the rotation would make some room for variety in the map pool.

Metalopolis suffers balance issues when close spawn positions occur, but becomes too predictable when they are simply disabled. Close positions have been under a lot of discussion lately, and we’re definitely examining better options to allow for random spawn positions across the map pool without also creating too much predictability and vulnerability to proxy rushes.

Overall balance has also proven to be an issue on Metalopolis -- even factoring in close position spawn issues. It’s among the least balanced maps currently in the ladder pool, and along with Scrap Station (also being removed) and Tal’darim Altar, has a heavy (60%+) bias toward zerg at the highest levels of play.


If Metalopolis makes a return to the ladder pool in the future, it will likely receive some balance tinkering, much like that administered to Lost Temple which resulted in the creation of Shattered Temple. In the meantime, we hope that you enjoy the fresh maps that have been added to the ladder pool in Season 3.


They should add this to the OP so people stop arguing meta is the most balanced map in the pool, and also realize GSL maps are not the best maps in the world. They have flaws just like blizz maps.
Tal'Darim was never balanced. And i don't think crossfire is even close to being balanced, it's one of the worst maps in the pro scene.

Edit: Engrish.


GSL Taldarim is pretty balanced, ladder Taldarim (used in tournaments (even MLG) for some unknown stupid reason) has been said to be protoss favored (from LSPRime, the guy who made it).
"In the beginner's mind there are many possibilities, in the expert's there are few. " -Shunro Suzuki | fortuna fortes adiuvat
NotSupporting
Profile Joined February 2008
Sweden1998 Posts
July 25 2011 22:08 GMT
#168
On July 26 2011 07:05 mcJ wrote:
With every season i miss the old ICCUP map system... I hate playing maps that aren't used in any tourneys or competitively at all





Old ICCUP system had good things but also quite a lot of flaws, for example it was rather hard to get to play new maps when there were old ones like Python and Longinus in the pool, noone wanted to play on them when they didn't have to and one of these old maps were almost always in the map of the week.
BravoScripT.DK
Profile Joined July 2010
Denmark230 Posts
July 25 2011 22:08 GMT
#169
Cya later GM
Zerg all the wayz
Deadiam
Profile Joined October 2010
United States69 Posts
July 25 2011 22:08 GMT
#170
I find it sad that there is only 1 2-player map now. I think 2 was a good number to have.

As a Terran Metalopolis was a really hard map for me against Zerg, I am going to miss the ninja "Gold Float" in the beginning though ... was always a fun strat.
Jinro | Because, maybe, unlike what every whining kid on the internet thinks, terran actually isn't the easiest race? Socking, I know.
Dental Floss
Profile Joined September 2009
United States1015 Posts
July 25 2011 22:09 GMT
#171
Kind of wish they had taken out Xel Naga; its a great map and one of their best efforts so far, but I've played hundreds of games on it at this point.

I dunno; I feel like the ladder should be a proving ground for new maps, and Xel Naga has been proven.
Kim Tae Gyun.... never forget Perfectman RIP
Zerker
Profile Joined May 2010
Canada201 Posts
July 25 2011 22:09 GMT
#172
On July 26 2011 07:00 Treva wrote:
Show nested quote +
On July 26 2011 06:54 Zerker wrote:
On July 26 2011 06:52 Treva wrote:
On July 26 2011 06:43 Zerker wrote:
On July 26 2011 06:41 dani` wrote:
Great changes. Many people are whining about taking out Metalopolis but come on, give Blizzard a break. They are finally removing Scrap Station AND Delta Quadrant, excellent. If statistics indeed say it's imbalanced, let's believe them on this one. Besides, it's refreshing to see new maps. I am afraid I do have to thump down at Tal'Darim because PvP is just horrible (you have to 4 gate), even though I like the other 2 matchups a lot on it. All other maps now seem to have a ramp you can block with 1 FF (unlike Scrap, which was the main reason I thumped it down in S2).


How the FUCK can you give someone a break when they remove a map for a reason, but keep another map (shattered temple) in the pool when it has the EXACT same problem. It just goes to show their fucking incompetence.


Maybe because meta has been around for a year now and still shows problems while shattered has only been on around for a few months and Blizzard wants to see if given more time the current data will change. Calm down.


That's the most stupid logic i've ever heard in my life. Shattered temple shares the same problem as metalopolis what part of this do you not understand? Look i'm trying to be nice here, but it doesn't take a genius to understand this.


I really don't see how my logic is that far fetched and I really don't believe it's the most stupid logic you've ever heard in your life either. I'm not saying I don't understand the fact they have the same problems. I think giving a map that has been around about 1/4 the time as meta more time in the pool to see if it keeps following what their data is telling them now much more of a reasonable answer than just throwing it out only after a few months of play.


Do not troll me, I'm really not in the mood. You know as well as i do, that before shattered temple was re visioned, It was the lost temple. Also you should know Lost temple was released as one of the first map in Day 1 beta. You also know blizzard's reasoning behind removing Metalopolis and if you have an IQ over 75, You will understand the same reason should apply to shattered temple.

So i say again, Do NOT troll me. I'm really not looking forward to playing shit season 3, on shit maps. I'm in a bad enough mood as it is.
ForeverSleep
Profile Joined April 2011
Canada920 Posts
July 25 2011 22:10 GMT
#173
eww typhon peeks stays and metal goes...sight,,,
"Life is what happens to you while you’re busy making other plans" - John Lennon
kawaiiryuko
Profile Blog Joined January 2011
United States368 Posts
Last Edited: 2011-07-25 22:10:30
July 25 2011 22:10 GMT
#174
Can anyone who has played on the PTR give us any thoughts on the new maps with actual play experience?
Severus_
Profile Blog Joined October 2010
759 Posts
July 25 2011 22:10 GMT
#175
I think this maps for season 3 are insult to the community that supports SC2 and are complete joke. Good luck to all you zergs who try to play on this maps or any other kind of macro players who think they can get a fast 3rd absolute shit maps. Many position imbalances,alot of imba bunker placements,good luck stoping 7gate+robo blink stalkers on this maps and tank,thor drops.
Yung
Profile Blog Joined May 2010
United States727 Posts
July 25 2011 22:10 GMT
#176
What blizzard that is like the only good map you have made in this game, why would you take it out. Its not old, its good.
IMHope
Profile Joined February 2011
Korea (South)1241 Posts
July 25 2011 22:11 GMT
#177
Why in the world are they taking out Metalopolis. I was so happy when I read the first 3 maps and once I saw Metalopolis in there I thought Blizzard has to be trolling me.
Jessica Jung, Kim Taeyeon, Kwon Yuri <333
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
July 25 2011 22:12 GMT
#178
RIP Metalopolis, you had a good run.
To be honest, bar that map, they took out almost the really awful maps. We'll have to see how good the new ones are. A damn shame that they never even appeared to consider the GSL maps. Something like Dual Sight would be really awesome.
VERY FRAGILE, LIKE A BABY PANDA EGG
Moralez
Profile Joined May 2011
Portugal1857 Posts
July 25 2011 22:12 GMT
#179
On July 26 2011 07:10 kawaiiryuko wrote:
Can anyone who has played on the PTR give us any thoughts on the new maps with actual play experience?

In short : If you're zerg theres 1 decent, the others are really bad
If you're terran and you learn how to use siege tanks they are the best maps in the world.
Master League Zerg - EGIdrA - IMNesTea - EGMachine - EGIncoNtrol - IMLosirA - Destiny - MVPDRG -
drgonzhere
Profile Joined November 2010
United States447 Posts
July 25 2011 22:14 GMT
#180
Why was Metalopolis removed?
No Rocks.
It all makes sense...
Dictator for Life of the PuMa Fanclub/ DRG, PuMA, Sage, Puzzle, MMA Fighting!
Prev 1 7 8 9 10 11 56 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`TLO 311
Nathanias 71
StarCraft: Brood War
Britney 16548
Liquid`Hasu 379
firebathero 293
ProTech219
910 41
Yoon 19
HiyA 16
Dota 2
syndereN460
monkeys_forever262
League of Legends
Doublelift3560
Counter-Strike
Fnx 1233
kRYSTAL_33
Super Smash Bros
PPMD61
Heroes of the Storm
Trikslyr79
Other Games
summit1g4676
FrodaN753
fl0m644
ToD306
shahzam271
C9.Mang0112
NeuroSwarm61
JuggernautJason53
QueenE50
ViBE43
[ Show 14 non-featured ]
StarCraft 2
• Adnapsc2 35
• musti20045 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki21
• blackmanpl 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra876
Other Games
• imaqtpie931
Upcoming Events
OSC
1h 3m
WardiTV Summer Champion…
13h 3m
Harstem vs Zoun
Harstem vs GgMaChine
GgMaChine vs Lambo
Harstem vs Lambo
GgMaChine vs Zoun
Lambo vs Zoun
OSC
16h 3m
Big Brain Bouts
18h 3m
FEL
1d 11h
Patches Events
1d 15h
AI Arena Tournament
1d 19h
FEL
2 days
Sparkling Tuna Cup
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Weekly
3 days
IntoTheTV X SOOP
4 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
SHIN vs GuMiho
Clem vs Classic
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.