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Season 3 Ladder Map Changes (Official) - Page 9
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mcJ
Denmark322 Posts
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Treva
United States533 Posts
On July 26 2011 06:55 Zaros wrote: Just because its old doesnt mean they should get rid of it. The maps have to be balanced not brand new, metalopolis was one of the most balanced ladder maps and is used in pretty much every tournament without close spawns. I hope blizzard gets a big backlash for this but unfortunately i fear people care more about more trivial matters than the ladder map pool ![]() They never said they were getting rid of it, they even said it has a strong chance of coming back in future ladder seasons. They want to try to rotate maps in and out of the pool to give variety. Meta, while a good map imo, has been around since the game came out. Also I'm not saying, or did say, that new maps = balanced I'm just saying that the more time you give a map to play on then the better data you can collect. What it comes down to is just a popularity contest really. If Blizzard told us that Delta was a balanced map around the board but they were still removing it I'm sure the reaction to it being gone wouldn't change. Blizzard tells people a popular map is imba so I'm not surprised people are mad. | ||
Xaeldaren
Ireland588 Posts
On July 26 2011 07:03 thewax wrote: why the hell is backwater gulch staying in the mappool? thats a horrible map It has rocks, therefore it stays. | ||
dala
Sweden477 Posts
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DrBoo
Canada1177 Posts
Ladies and Gentleman (who weren't in beta) I present you the best rush map blizzard ever made: http://wiki.teamliquid.net/starcraft2/Incineration_Zone | ||
MaBe
United States97 Posts
Removed: Scrap Station (2) Slag Pits (4) Delta Quadrant (4) Metalopolis (4) Carried over: Xel’Naga Caverns (2) Backwater Gulch (4) Shakuras Plateau (4) Tal'Darim Altar LE (4) The Shattered Temple (4) Typhon Peaks (4) New: Nerazim Crypt (4) Searing Crater (4) Antiga Shipyard (4) Abyssal Caverns (4) REMOVED Veto'd 2 of them, slag pits was fun. Whoa! Metal is gone? NEW Nerazim crypt is fun. | ||
Sc1pio
United States823 Posts
On July 26 2011 07:03 Fede wrote: They should add this to the OP so people stop arguing meta is the most balanced map in the pool, and also realize GSL maps are not the best maps in the world. They have flaws just like blizz maps. Tal'Darim was never balanced. And i don't think crossfire is even close to being balanced, it's one of the worst maps in the pro scene. Edit: Engrish. GSL Taldarim is pretty balanced, ladder Taldarim (used in tournaments (even MLG) for some unknown stupid reason) has been said to be protoss favored (from LSPRime, the guy who made it). | ||
NotSupporting
Sweden1998 Posts
On July 26 2011 07:05 mcJ wrote: With every season i miss the old ICCUP map system... I hate playing maps that aren't used in any tourneys or competitively at all ![]() Old ICCUP system had good things but also quite a lot of flaws, for example it was rather hard to get to play new maps when there were old ones like Python and Longinus in the pool, noone wanted to play on them when they didn't have to and one of these old maps were almost always in the map of the week. | ||
BravoScripT.DK
Denmark230 Posts
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Deadiam
United States69 Posts
As a Terran Metalopolis was a really hard map for me against Zerg, I am going to miss the ninja "Gold Float" in the beginning though ... was always a fun strat. | ||
Dental Floss
United States1015 Posts
I dunno; I feel like the ladder should be a proving ground for new maps, and Xel Naga has been proven. | ||
Zerker
Canada201 Posts
On July 26 2011 07:00 Treva wrote: I really don't see how my logic is that far fetched and I really don't believe it's the most stupid logic you've ever heard in your life either. I'm not saying I don't understand the fact they have the same problems. I think giving a map that has been around about 1/4 the time as meta more time in the pool to see if it keeps following what their data is telling them now much more of a reasonable answer than just throwing it out only after a few months of play. Do not troll me, I'm really not in the mood. You know as well as i do, that before shattered temple was re visioned, It was the lost temple. Also you should know Lost temple was released as one of the first map in Day 1 beta. You also know blizzard's reasoning behind removing Metalopolis and if you have an IQ over 75, You will understand the same reason should apply to shattered temple. So i say again, Do NOT troll me. I'm really not looking forward to playing shit season 3, on shit maps. I'm in a bad enough mood as it is. | ||
ForeverSleep
Canada920 Posts
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kawaiiryuko
United States368 Posts
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Severus_
759 Posts
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Yung
United States727 Posts
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IMHope
Korea (South)1241 Posts
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MCDayC
United Kingdom14464 Posts
To be honest, bar that map, they took out almost the really awful maps. We'll have to see how good the new ones are. A damn shame that they never even appeared to consider the GSL maps. Something like Dual Sight would be really awesome. | ||
Moralez
Portugal1857 Posts
On July 26 2011 07:10 kawaiiryuko wrote: Can anyone who has played on the PTR give us any thoughts on the new maps with actual play experience? In short : If you're zerg theres 1 decent, the others are really bad If you're terran and you learn how to use siege tanks they are the best maps in the world. | ||
drgonzhere
United States447 Posts
No Rocks. It all makes sense... | ||
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