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Average game length in GSL - Page 2

Forum Index > SC2 General
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denieru
Profile Joined October 2010
Norway6 Posts
July 05 2011 21:42 GMT
#21
Great write-up!
Wuster
Profile Joined May 2011
1974 Posts
July 05 2011 21:46 GMT
#22
On July 06 2011 06:29 Lobo2me wrote:
Show nested quote +
On July 06 2011 06:21 ZAiNs wrote:
GSL3 has the longest on average? I thought that was the cheese season of 2 Rax SCV all-inning 90% of TvZs?

ZvT/TvZ in GSL3 were actually really long that season, with the zerg wins over terran barely being longer than TvT that season(and the longest any race had to play to win in any season). 16 games went over 30 game minutes, and only 4 were done in under 10.


GSL 3 was the year of marine/scv all-in against any Zerg that went hatch first (also season of bit by bit). But from what I remember games where the Zerg went pool first played normally and went on pretty long. Also FD and Nestea both went pretty deep that year and mostly defended early pressure well (other than against Rain).
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-07-05 21:48:30
July 05 2011 21:47 GMT
#23
Protoss games aren't going to say much for the first few seasons because the only person who was winning games was oGsMC.

IIRC, just January GSL, Protoss only had like a 23% winrate against Terran out of 50games.

EDIT:

Not to mention the race as awhole has been terribly represented up until the last few months
TempeRr
Profile Joined October 2010
Canada18 Posts
July 05 2011 21:48 GMT
#24
These graphs actually provides a little bit of back story to all the QQ people were doing about terran around GSL 1-3. If you look at the Zerg win graph and the protoss win graph they both bottom out somewhere (minimal games one or too short for data to be accurate). Terran however stays far more consistent than the other two races.
zul
Profile Blog Joined February 2010
Germany5427 Posts
July 05 2011 21:54 GMT
#25
I think it is totally unimportant who won a ZvP, ZvT or TvP, therefore 3 graphs are dispensable. Besides this I am surprised cuz I thought games would last longer nowadays.
keep it deep! @zulison
Lobo2me
Profile Joined May 2010
Norway1213 Posts
July 05 2011 21:55 GMT
#26
On July 06 2011 06:48 TempeRr wrote:
These graphs actually provides a little bit of back story to all the QQ people were doing about terran around GSL 1-3. If you look at the Zerg win graph and the protoss win graph they both bottom out somewhere (minimal games one or too short for data to be accurate). Terran however stays far more consistent than the other two races.

It's not really a win graph, it just shows average game length, and doesn't differ between 1 or 100 games played. The times they bottom out are when there were no games of that matchup played, PvP in GSL3 and ZvZ in GSTL May.

In general TvT was always a matchup more played than the other mirror matchups though. The lowest amount of TvT in a season was 12 in GSL3 with 3 seasons going above 45 Tvt, the highest amount of the other mirrors matchups was 17 PvP in GSL1 and 17 ZvZ in GSLJan, with most seasons having under 15 of PvP or ZvZ. The second highest mirror in GSL1-3 after the 17 PvP in GSL3 that wasn't TvT was 9 ZvZ in GSL2.
Bad manners are better than no manners at all.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
July 05 2011 21:57 GMT
#27
On July 06 2011 06:54 zul wrote:
I think it is totally unimportant who won a ZvP, ZvT or TvP, therefore 3 graphs are dispensable. Besides this I am surprised cuz I thought games would last longer nowadays.

The graphs are different, how fast a zerg won against a terran says nothing about how fast a terran won against a zerg. Working on a weighted graph now to see if it's any different and to compare the different matchups with each other more easily.
Bad manners are better than no manners at all.
mrgoldenbrown
Profile Joined August 2010
20 Posts
July 05 2011 22:02 GMT
#28
Nice job! I am glad you are working on a weighted graph. I am very curious to see if it makes things look different. The math nerd in me was very concerned when you mentioned you hadn't taken that into account in the first set of graphs
Node
Profile Blog Joined October 2009
United States2159 Posts
July 05 2011 22:03 GMT
#29
This is really really interesting. Thanks for writing this up.
whole lies with a half smile
Micket
Profile Joined April 2011
United Kingdom2163 Posts
July 05 2011 22:06 GMT
#30
Soooo, everyone's perceived view of the 'cheese' seasons with the tiny maps like steppes and blistering actually produced longer games? That baffles me.
Cassel_Castle
Profile Blog Joined July 2011
United States820 Posts
July 05 2011 22:10 GMT
#31
On July 06 2011 07:06 Micket wrote:
Soooo, everyone's perceived view of the 'cheese' seasons with the tiny maps like steppes and blistering actually produced longer games? That baffles me.


It's a small sample size, if you read carefully you'll see that one of the samples is only 6 games. I bet if you included every single game ever played somehow, smaller maps would always equal shorter games.
zul
Profile Blog Joined February 2010
Germany5427 Posts
July 05 2011 22:12 GMT
#32
On July 06 2011 06:57 Lobo2me wrote:
Show nested quote +
On July 06 2011 06:54 zul wrote:
I think it is totally unimportant who won a ZvP, ZvT or TvP, therefore 3 graphs are dispensable. Besides this I am surprised cuz I thought games would last longer nowadays.

The graphs are different, how fast a zerg won against a terran says nothing about how fast a terran won against a zerg. Working on a weighted graph now to see if it's any different and to compare the different matchups with each other more easily.

I get what you saying, but still: the match-up stays the same And according to the title the thread is about the average game length in the GSL - not about how fast a race won vs another (compared through all GSL Seasons). But I dont want to pick on details too much, I respect your work collecting all the data and put them into this graph.
keep it deep! @zulison
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
July 05 2011 22:21 GMT
#33
Lol surprised by results! =O But fun to watch nevertheless! ^^,
This is where we begin. Show your true self, Battosai.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
July 05 2011 22:22 GMT
#34
On July 06 2011 07:12 zul wrote:
Show nested quote +
On July 06 2011 06:57 Lobo2me wrote:
On July 06 2011 06:54 zul wrote:
I think it is totally unimportant who won a ZvP, ZvT or TvP, therefore 3 graphs are dispensable. Besides this I am surprised cuz I thought games would last longer nowadays.

The graphs are different, how fast a zerg won against a terran says nothing about how fast a terran won against a zerg. Working on a weighted graph now to see if it's any different and to compare the different matchups with each other more easily.

I get what you saying, but still: the match-up stays the same And according to the title the thread is about the average game length in the GSL - not about how fast a race won vs another (compared through all GSL Seasons). But I dont want to pick on details too much, I respect your work collecting all the data and put them into this graph.

It didn't make that much difference though. The average game length for each season (with each game equally weighted) follows the same pattern with only one difference. Instead of it increasing up to GSL3, decreasing to GSLMay and then up again, it has GSTLMarch going up from GSLMarch and then it follows the same pattern (down to GSLMay before building up again).
Bad manners are better than no manners at all.
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
July 05 2011 22:46 GMT
#35
LOL at the PvP data. I'm so glad I don't have to play that MU.

Thanks for making these charts, really interesting to compare the community's perception of the matchup to the actual data.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Scarmath
Profile Joined August 2010
United States60 Posts
July 05 2011 23:00 GMT
#36
Hm, this is a good idea, but it's hard to see trends the way the data is organized. I may try to do a more formal statistical analysis. (If I can find my damned stats textbook).
"I wish I had a quote to put here." -me, while filling out this information
pdd
Profile Blog Joined November 2010
Australia9933 Posts
July 05 2011 23:01 GMT
#37
On July 06 2011 06:26 LesPhoques wrote:
Show nested quote +
On July 06 2011 06:21 ZAiNs wrote:
GSL3 has the longest on average? I thought that was the cheese season of 2 Rax SCV all-inning 90% of TvZs?


I believe GSL2 was 2Rax SCV all-in fest.

It was GSL3 I think. It only started after MKP introduced the 2 rax all-in against Nestea in the GSL2 finals. Then there was the whole Artosis hoo-hah over what the Terrans were doing on ladder just before GSL3. And then we had BitByBit, Rain and a bunch of other Terran all-inners in GSL3.

Not quite sure why the match up length was so long in GSL3.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
July 05 2011 23:02 GMT
#38
On July 06 2011 06:33 SafeAsCheese wrote:
Show nested quote +
On July 06 2011 06:23 Ponyo wrote:
GSL2 was the 2 rax SCV stuff, im pretty sure. That is when I became MKP fan4lyfe.. Even now as Zerg.

Cool data man !


GSL 1/2 was jan/feb when the 2rax bullshit was popular on close maps

March/april was when tank/marine vs ling/bane/muta was figured out and games started lasting a long time on big new maps


IN GSL 2 MK was the only one using 2 rax. However in gsl 3 many more people used it (like rain).
Lobo2me
Profile Joined May 2010
Norway1213 Posts
July 05 2011 23:13 GMT
#39
Updated first post with weighted averages and some other stuff.
Bad manners are better than no manners at all.
andyrichdale
Profile Joined April 2010
New Zealand90 Posts
July 05 2011 23:13 GMT
#40
On July 06 2011 06:28 b_unnies wrote:
so the average GSL game is almost 18 minutes thats a lot longer than i expected


That's 18 Blizzard minutes which is just under 13 real minutes
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