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Ladder Season 3 Starts July 26th - Page 10

Forum Index > SC2 General
548 CommentsPost a Reply
Prev 1 8 9 10 11 12 28 Next All
Season 3 has been delayed and will start July 26th.
Pred8oar
Profile Joined March 2011
Germany281 Posts
July 03 2011 15:11 GMT
#181
Season 2 was a bit short and the mappool for season 3 doesnt seem great but whatever
turdburgler
Profile Blog Joined January 2011
England6749 Posts
July 03 2011 15:36 GMT
#182
On July 04 2011 00:00 Jimbooo wrote:
I really like slag pits and Backwater gulch. I dont know why , But i would hate to see them go. Nothing really in particular I like about the maps , I just love playing on them.


slag pits is horrible, you can never get a vz on there because every zerg has it downvoted and in any macro game theres no bases to take ; /
NATO
Profile Joined April 2010
United States459 Posts
July 03 2011 15:40 GMT
#183
So glad for the map change, season 2 maps are terrible!
Irys
Profile Joined April 2011
Australia11 Posts
July 03 2011 15:48 GMT
#184
On July 04 2011 00:00 Jimbooo wrote:
I really like slag pits and Backwater gulch. I dont know why , But i would hate to see them go. Nothing really in particular I like about the maps , I just love playing on them.



You crazy!! Shit Pits, is terrible, such a bad map, Delta Quadrant is terrible it is almost as bad as Jungle Basin,

The maps they should keep and add on top of is, Meta, Xel'Naga, Shakarus,Teldarium and Typhoon.
then they should add some GSL maps,
like
Dual Sight,
Test Bug
Terminus
Crevesse

then blizzard should add say 3-4 of there own maps and give us 5 veto's with a map pool of like 12-15 maps that would make laddering so much more enjoyable. Nothing is more annoying then getting the same map like 5 times in a row.
sandyph
Profile Joined September 2010
Indonesia1640 Posts
July 03 2011 15:58 GMT
#185
I know the ladder are locked, but is this mean that MMR also wont change for the next 2 weeks ?
Put quote here for readability
TigerKarl
Profile Joined November 2010
1757 Posts
July 03 2011 16:06 GMT
#186
Replacing 50% of the maps won't be enough to make the mappool good.
Replacing 50% and disabling Close Spawn Locations and it might be ok.
Neo27
Profile Blog Joined August 2009
United States154 Posts
July 03 2011 16:08 GMT
#187
Why so soon? Hopefully there are some fixes that are not being announced, such as a fix for the drop hack. Time will tell.
"I was born too damn early! Where were these games when I was a kid?" - Angry Video Game Nerd
S.O.L.I.D.
Profile Blog Joined September 2010
United States792 Posts
July 03 2011 16:10 GMT
#188
On July 04 2011 00:58 sandyph wrote:
I know the ladder are locked, but is this mean that MMR also wont change for the next 2 weeks ?


No, your MMR changes, that's the point of the ladder lock (trying to increase MMR before the next season).

Anyway, I like the shorter season, time to start really laddering on Tuesday!

MrTUX
Profile Joined August 2010
United States40 Posts
July 03 2011 16:13 GMT
#189
start up the new season hackerfree!
Stropheum
Profile Joined January 2010
United States1124 Posts
July 03 2011 16:14 GMT
#190
On July 02 2011 01:09 kawaiiryuko wrote:
Does anyone remember if this was the case with the Season 1 lock? I don't remember but I wonder if this is a new thing they are doing for the Season 2 lock?

This is exactly what happened.
kefif
Profile Joined December 2009
Poland264 Posts
July 03 2011 16:15 GMT
#191
I just hope they will remove close positions on meta and shatterred temple if they want to use them.
ヾ(⌐■_■)ノ♪
decaf
Profile Joined October 2010
Austria1797 Posts
July 03 2011 16:16 GMT
#192
On July 02 2011 01:26 Daralii wrote:
How much do you want to bet Tal'Darim and Shakuras get cut from the ladder pool?

I hope so, those are bad maps for ZvP TT
shiNe.
Profile Joined July 2010
Canada120 Posts
July 03 2011 16:21 GMT
#193
Maybe they will add no close spawn on metal and lost temple? Also please get rid of delta quadrant, noone likes that map
DuckS
Profile Joined September 2010
United States845 Posts
Last Edited: 2011-07-03 16:30:53
July 03 2011 16:29 GMT
#194
The season length is fine. I'm more concerned with the newer maps.. they weren't even tested.. this could be hell.

It's also a scare not knowing what maps they will replace with the new ones. By god, if it's not SS, Delta, and Slag/Typhoon/Backwater, I might kill myself. And they need to fix close spawns -_-

On July 04 2011 01:16 decaf wrote:
Show nested quote +
On July 02 2011 01:26 Daralii wrote:
How much do you want to bet Tal'Darim and Shakuras get cut from the ladder pool?

I hope so, those are bad maps for ZvP TT


What? Those maps are perfectly fine for ZvP, except maybe the rocks on TDA. Besides, you'd rather have DQ/SS/Backwater/Slags over these two?
"You foiled us this time Americans, but your liberty will not protect your Marilyn Monroe forever - our Queen must FEED!" - Deleuze
lorkac
Profile Blog Joined December 2010
United States2297 Posts
July 03 2011 16:33 GMT
#195
Close positions are not bad. It forces players to not be greedy. What is bad about that?

Could close positions be better? Yes.

I miss the old shakuras map where the "close spawn" was when you had destructible rocks behind you. Yes, you could be greedy and expand like crazy. But they could also just kill the rocks and f'king kill you if they wanted. Same with Scrap Station.

Close positions are not bad--hard to defend positions are. More rocks, more "small mineral patches" in the vein of BW would be good.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
oDieN[Siege]
Profile Joined November 2009
United States2905 Posts
July 03 2011 16:35 GMT
#196
Do you think Blizzard intended for Season 2 to be this short? Or are they just cutting it short because of all the drop hackers?
말크 : ^_^~ NeO)GabuAt, vGODieN
DirtYLOu
Profile Joined May 2010
575 Posts
July 03 2011 16:38 GMT
#197
On July 04 2011 01:35 ODieN wrote:
Do you think Blizzard intended for Season 2 to be this short? Or are they just cutting it short because of all the drop hackers?


They said that Seasons after season 1 will be shorter than season 1. They said 3-4 months, and that's what we getting.
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
DuckS
Profile Joined September 2010
United States845 Posts
July 03 2011 16:39 GMT
#198
On July 04 2011 01:33 lorkac wrote:
Close positions are not bad. It forces players to not be greedy. What is bad about that?

Could close positions be better? Yes.

I miss the old shakuras map where the "close spawn" was when you had destructible rocks behind you. Yes, you could be greedy and expand like crazy. But they could also just kill the rocks and f'king kill you if they wanted. Same with Scrap Station.

Close positions are not bad--hard to defend positions are. More rocks, more "small mineral patches" in the vein of BW would be good.


Usually in close spawns, it leads to 1-2 base all ins/gimmicky plays. This has been discussed to death, sure you could use some variety, but I myself and i'm sure plenty of others don't like to be forced into gimmicking/alling in.


On July 04 2011 01:35 ODieN wrote:
Do you think Blizzard intended for Season 2 to be this short? Or are they just cutting it short because of all the drop hackers?


Na, I don't think so. Talk about season 3 maps had started a lot earlier before the hacking became popular. It just seemed short because season 1 was hella long.
"You foiled us this time Americans, but your liberty will not protect your Marilyn Monroe forever - our Queen must FEED!" - Deleuze
Perseverance
Profile Joined February 2010
Japan2800 Posts
July 03 2011 16:40 GMT
#199
I cant wait for Season 3 to start! Looking forward to climbing the ladder again.
<3 Moonbattles
BoxerXIII
Profile Joined June 2011
Canada15 Posts
July 03 2011 16:53 GMT
#200
Personally I think 3months is kinda sort, I rather they have it at 4months for each seasons' length. Also they should announce like this, this, and this month we will be resetting the ladder. That way there's no surprises and we see it coming.
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