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SC2 Mythbusters - Page 8

Forum Index > SC2 General
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Prev 1 6 7 8 9 10 14 Next All
Silfurstar
Profile Joined November 2010
Switzerland263 Posts
May 13 2011 12:24 GMT
#141
I wonder (and wasn't able to find a quick answer to this), does a neural parasited unit still give vision to its original owner ? Or does it "switch off" until NP is over ?
graNite
Profile Blog Joined December 2010
Germany4434 Posts
May 13 2011 12:25 GMT
#142
I had a laddergame yesterday in which hat happend. You lose sight when your unit gets parasited.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Leeto
Profile Joined August 2007
United States1320 Posts
May 13 2011 15:34 GMT
#143
There's some discussion about this now that the archon range has been increased:

Do archons have linear splash damage (like hellions) in addition to their radial splash damage at point of impact?

I'm really curious now.
gulden
Profile Joined July 2010
Germany205 Posts
May 13 2011 17:42 GMT
#144
Awesome! PLZ keep up that sh*t!!!
Darkong
Profile Joined February 2010
United Kingdom418 Posts
May 13 2011 19:07 GMT
#145
I am now wiser of the ways of Starcraft 2 than I was yesterday, many thanks OP.
Trolling the Battle.Net forums, the most fun you can have with your pants on.
PopcornColonel
Profile Joined March 2011
United States769 Posts
May 13 2011 19:25 GMT
#146
On May 14 2011 02:42 gulden wrote:
Awesome! PLZ keep up that sh*t!!!

Check back every friday
Zerg delenda est.
XiaN
Profile Blog Joined June 2010
Germany162 Posts
May 13 2011 22:13 GMT
#147
On May 14 2011 04:25 PopcornColonel wrote:
Show nested quote +
On May 14 2011 02:42 gulden wrote:
Awesome! PLZ keep up that sh*t!!!

Check back every friday

Collecting all the questions regarding motherships from the last pages you could easily sneak in a mothership special ^_^

Awesome work! We are currently chatting about the autorepair scv's inside a medvac/bunker on #root-gaming. Seems like a bug to us, no question about it :D
< (。◕‿‿◕。) > | Former technical admin of ROOT-Gaming (root-gaming.com)
exog
Profile Joined April 2010
Norway279 Posts
May 13 2011 22:19 GMT
#148
Id like to see numbers on attack downtime due to force fields.

just with a few ff spread among the units... no blocks
ELA
Profile Joined April 2010
Denmark4608 Posts
May 13 2011 22:23 GMT
#149
Does the 1,5 second of immunity after a Vortex, make units immune to abilities such as Fungal Growth and EMP as well?
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Slago
Profile Joined August 2010
Canada726 Posts
May 14 2011 02:23 GMT
#150
Watched these all, very good, but horrible music choices, would much prefer a voice over that would make it very much better, but I just muted, still a good video even without sound. Oh and the content is good, but after i think episode , you got really fancy with the effects and lettering, way overdone, very sloppy and only takes away from the video


Don't get me wrong I love it just, some feedback for in the future
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
lluke9
Profile Joined January 2011
United States19 Posts
May 14 2011 03:06 GMT
#151
Wow, nice stuff here! Thanks!
The one that was especially useful was the one that medivacs could heal air... I kinda knew that, but now that I know that for sure, I forsee some interesting 2v2 play with my terran-playing buddies...
Who always done what with is although people nihilism of doom.
Philipd122
Profile Joined April 2011
Australia776 Posts
May 14 2011 03:18 GMT
#152
Wow, never considered landing vikings would fit in a medivac. Pretty mess up IMO.
Oz | Leenock | GuMiho | Lucky | MC | PartinG | DRG | Mvp
KillerPlague
Profile Joined June 2010
United States1386 Posts
May 14 2011 03:24 GMT
#153
cool ideas. only checked out the first vid, but had to put the video on mute also when showing off a units HP i'd prefer it if you didn't wave the cursor in front of the HP so when i pause to look at it, it's not constantly blocked. thanks and keep them coming!
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
May 14 2011 03:25 GMT
#154
Earlier today I heard MrBitter talk about how a burrowed baneling on auto-unburrow might be able to kill a nexus being warped in right next to it. The idea is that you burrow the baneling right next to where the protoss would place a nexus, and then once he starts warping it in the baneling will instantly unborruw and kill the nexus before it gets any health.

Sounds ridiculous to me, but I'm too lazy to check it out myself.
Nobody beats the Beater
Legend`
Profile Joined April 2011
Canada381 Posts
May 14 2011 03:28 GMT
#155
Very nice idea, learned a few things. Keep it up
NME.352 GM NA Protoss
DaemonX
Profile Joined September 2010
545 Posts
Last Edited: 2011-05-14 03:48:25
May 14 2011 03:46 GMT
#156
Amazing idea, so great for trivia geeks like me:

Must know: How do Immortal shields interract with:

* Guardian shield
* Shield Armour
* Protoss Plate Armour!~!

Also:

Do PDDs work on Interceptors and Immortals?
Alejandro
Profile Joined April 2010
Argentina6 Posts
Last Edited: 2011-05-14 03:50:10
May 14 2011 03:49 GMT
#157
Banshee portrait also changes when it goes from uncloaked to cloaked and viceversa =) . People who watches the GSL probably knows that.
PopcornColonel
Profile Joined March 2011
United States769 Posts
May 14 2011 11:58 GMT
#158
The current patch of the video is now at the beginning of each video in the bottom left corner.
Zerg delenda est.
closey
Profile Joined October 2010
Hong Kong272 Posts
May 17 2011 07:28 GMT
#159
New myth for you to bust OP: Cololssi force firing at allied units will not splash any enemy units near it!
Rock, Paper, Scissors
CortoMontez
Profile Joined October 2010
Australia608 Posts
May 17 2011 07:36 GMT
#160
On May 14 2011 07:13 XiaN wrote:
Show nested quote +
On May 14 2011 04:25 PopcornColonel wrote:
On May 14 2011 02:42 gulden wrote:
Awesome! PLZ keep up that sh*t!!!

Check back every friday

Collecting all the questions regarding motherships from the last pages you could easily sneak in a mothership special ^_^

Awesome work! We are currently chatting about the autorepair scv's inside a medvac/bunker on #root-gaming. Seems like a bug to us, no question about it :D

Actually, it's not a bug, it was intentionally put in by Blizzard. Of course, the trade-off for being able to repair whilst protected is that repairing in a bunker/medivac costs 3x as much as it normally does to repair.
"Creator was doing a really good job trying to win without storm but it was like eating spaghetti with a screwdriver." -Severian
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