Model Editing Ghost to Nova - Page 6
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goswser
United States3519 Posts
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Teliko
Ireland1044 Posts
On May 07 2011 11:45 askTeivospy wrote: model editing of any sort should always be considered bannable because it can easily lead to others exploiting it just play the game how its designed or don't play the game at all. This isn't Source geez Some people play SC a lot. Some even live off it. It can get tedious having to look at the same stuff game after game. People like change and the only change Blizz is bringing us atm is 2 gate proxy. | ||
Existor
Russian Federation4295 Posts
Stop that, I want to play with my Overmind and sc1 music, and don't want, that players will "exploit" thx to me -_- Don't exploit, it, stop it, please. Change background - maybe ok, Change ghost texture - maybe ok. Change zerg sounds - maybe ok. Change observer model size and more cloacked effect... nonononono | ||
Existor
Russian Federation4295 Posts
I was referring to the general attribute of model editing. As soon as people think about it now, they're going to automatically think exploit. They can't patch this unless they want to rebuild their entire game structure from scratch and rerelease it. This is just how the game was designed. Model editing was around since Vanilla WoW and they haven't been able to stop it now three expansions later. Because.... 1) Blizzard don't fix this thing 2) Peoples continue use it 3) Blizzard bans everything, no difference - bnet background or model texture, zerg sound or zerg overmind advisor, they will ban everything 4) Banned peoples going to buy another SC2 copy 5) Blizzard got more moneys So what the reason to fix thing, that gives you moneys? | ||
Teliko
Ireland1044 Posts
On May 07 2011 12:12 Existor wrote: Because.... 1) Blizzard don't fix this thing 2) Peoples continue use it 3) Blizzard bans everything, no difference - bnet background or model texture, zerg sound or zerg overmind advisor, they will ban everything 4) Banned peoples going to buy another SC2 copy 5) Blizzard got more moneys So what the reason to fix thing, that gives you moneys? I'm not arguing that they'll fix it, I know they won't, and I don't want them to. I enjoy playing around with game files like the Nova change. Sure, if the ability to mess around with game files is there, it's going to be exploited. But people seem to be forgetting about maphackers and other hacks that are genuinely designed to ruin the game. This is nothing in comparison. On May 07 2011 11:46 Kokamite wrote: whats the song name? Parov Stellar - Libella Swing | ||
Jombozeus
China1014 Posts
Is that the Chinese or the Taiwanese client, and also why are you using that one? | ||
askTeivospy
1525 Posts
On May 07 2011 11:49 Teliko wrote: Some people play SC a lot. Some even live off it. It can get tedious having to look at the same stuff game after game. People like change and the only change Blizz is bringing us atm is 2 gate proxy. Just because you're getting tedious over the game doesn't mean its fair for people who don't care about graphics to have to worry about all this stupid model editing nonsense in the future. Like I said in that background thread that stuff like this shouldn't be tolerated because of people who want to see what else they can edit and now look what happens you get threads like these and people trying to defend it because they're bored of the game. If you're bored of the game then play something else. make a custom map if you want to do what you're doing | ||
Teliko
Ireland1044 Posts
On May 07 2011 12:24 Jombozeus wrote: Question: Is that the Chinese or the Taiwanese client, and also why are you using that one? It's an EU client. The Chinese SC2 logo at the top is another mpq edit. | ||
Teliko
Ireland1044 Posts
On May 07 2011 12:26 askTeivospy wrote: Just because you're getting tedious over the game doesn't mean its fair for people who don't care about graphics to have to worry about all this stupid model editing nonsense in the future. Like I said in that background thread that stuff like this shouldn't be tolerated because of people who want to see what else they can edit and now look what happens you get threads like these and people trying to defend it because they're bored of the game. If you're bored of the game then play something else. make a custom map if you want to do what you're doing Throwing a hissy fit at me isn't going to do anything. I'm not the sole provider of model edits, anyone can do it. | ||
Nightsend
United States9 Posts
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Saltyballs
Ireland3 Posts
Teliko, you are the best person evar. I luv yew so much, please take all my moneys | ||
Teliko
Ireland1044 Posts
Increasing the size of a model does not increase how close you need to be in order to see it through fog of war and swapping a building like Dark Shrine with a Nydus network does not allow you to hear when the Dark Shrine is completed regardless of visibility. On May 07 2011 23:44 Saltyballs wrote: This is the best thing evar. Teliko, you are the best person evar. I luv yew so much, please take all my moneys I don't want your jew gold, Salty. ♥ | ||
porytom
24 Posts
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Ruyguy
Canada988 Posts
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Grebliv
Iceland800 Posts
On May 07 2011 07:59 KoKoRo wrote: It doesn't give you an advantage flat out. I can see Ghosts/HTs fine without texture editing. Why can't you? Do I have an advantage because I can see Ghosts/HTs without texture editing? EDIT: In grade school in computer class they put rubber over the keyboard so we'd learn to type without looking at the keys. Now the rubber is gone and I don't have to look at the keyboard to see the keys. This is not an advantage, it's muscle memory. ![]() no advantage... same reason no one ever bothers using brightskins in shooters when possible and people don't get banned for using them when not "available". Lighting up the key you need would be really beneficial if keyboards didn't happen to be static, If "A" could be allocated to any random spot on your keyboard every single time you need to use it having it bright red would probably help you locate it faster. And apparently you can use the minimap to auto aim feedback so seeing there is a ghost .5s earlier can mean the world. | ||
Chimpalimp
United States1135 Posts
Look through 6 pages for this. Big thanks! | ||
Teliko
Ireland1044 Posts
On May 11 2011 06:20 Ruyguy wrote: Some things people can do on computers/video games still leaves my dumbfounded. How would you even start remodel a character, or change the portraits, or where the folder even existed to do such a thing lol. Patience and memory. People who do things like this don't have a clue where things are when they first begin, they just need to look through everything. Eventually you'll find the relevant folder/file names for what you're looking for, then it's just trial and error hoping you've found the right thing. After that, you just kinda remember where they are after playing around for a while. | ||
SlipperySnake
248 Posts
I mean I know Blizzard wants to make the ladder fair but there has to be a balance between fairness and maintaining customization. Some may argue that the world editor is enough room for changing aspects of the game but I think there is at least an argument to be made for custom HUDs or menu systems. People keep parroting the same ridiculous arguments over and over again about how customization will lead to cheating which is nothing but speculation. I have always experienced customization as a good thing because there were always utilities developed to protect against cheaters while allowing players to create their own original content. I would like too see Blizzard working towards the goal of making things more open for users rather than being a monolith who is so concerned about creative control that they can't just be psyched that people bought and are playing their game. I am not naive to think that they don't have a stake in the continued success of SC2 so that is why they want control but I don't think the input of fans would be a detriment. It is just disappointing from my end to see that Blizzard might end up with the classic Activision philosophy of milking each series as much as possible. Maybe though Blizzard has already been doing that though with WoW so I am just hoping for a change in the industry's policy. Everyone can't be Valve and I guess I am hooked on the product. | ||
hugman
Sweden4644 Posts
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pzea469
United States1520 Posts
On May 07 2011 10:05 Teliko wrote: Ok, after experimenting with a model edit change observer to mothership, I've got some results people are looking for. Before I start, I want to make it clear that under no circumstances do I support the use of model editing for an exploitable benefit, I'm simply answering peoples questions. I also don't want other people to get the wrong idea, this is in no way related to my nova file which does not provide any benefit. This is just regarding the shitstorm argument that developed due to the concept of model editing and potential of exploitability. 1. Just because you swap the model of a cloaked unit to something that isn't cloak, does NOT remove the cloak effect. 2. Swapping a small cloaked unit like observer to a mothership DOES increase the size of the cloaked looking effect radius as displayed below on the CC and ebay. ![]() 3. By swapping a smaller model to a bigger model or vice versa does NOT change the units actual model size. By this I mean you can't increase the size of a zealot to solo block of an entire ramp as displayed by my mothership flower. These are not on any form of patrol. ![]() 4. By increasing the size of a model, you DO increase the radius at which you can click on the unit to target it. Thanks for the info man. I never did this research on my own, though I have played with swapping out some models. For example Ive been using this little dude I made from time to time ![]() I just miss the bw probe lol. I hope blizzard lets us keep doing this, but somehow limits us to not allowing us to do something like the mothership observer swap. Its a shame that people would use this to cheat instead of being creative and bringing something cool to the table. | ||
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