• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:58
CEST 18:58
KST 01:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Crank Gathers Season 4: BW vs SC2 Team League1Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
25 Years Since Brood War Patch 1.08 VPN experiences vespene.gg — BW replays in browser (Spoiler) ASL21 Winner's Interview [ASL21] Finals Preview: Two Legacies
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1353 users

Model Editing Ghost to Nova - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 Next All
goswser
Profile Blog Joined May 2009
United States3548 Posts
Last Edited: 2011-05-07 02:49:35
May 07 2011 02:48 GMT
#101
That should definitely be fixed instantly. If people can make observers look like that, cloaked banshee + viking/marine will be basically an instant win against protoss.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Teliko
Profile Joined January 2011
Ireland1044 Posts
May 07 2011 02:49 GMT
#102
On May 07 2011 11:45 askTeivospy wrote:
model editing of any sort should always be considered bannable because it can easily lead to others exploiting it

just play the game how its designed or don't play the game at all. This isn't Source geez

Some people play SC a lot. Some even live off it. It can get tedious having to look at the same stuff game after game. People like change and the only change Blizz is bringing us atm is 2 gate proxy.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-05-07 03:15:25
May 07 2011 03:06 GMT
#103
Teliko - you must delete now all instructions about model editing, because after what I saw (increased cloacking effect, increased model size, etc), it's ridiculous.

Stop that, I want to play with my Overmind and sc1 music, and don't want, that players will "exploit" thx to me -_-

Don't exploit, it, stop it, please.

Change background - maybe ok, Change ghost texture - maybe ok. Change zerg sounds - maybe ok. Change observer model size and more cloacked effect... nonononono
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 07 2011 03:12 GMT
#104
I was referring to the general attribute of model editing. As soon as people think about it now, they're going to automatically think exploit. They can't patch this unless they want to rebuild their entire game structure from scratch and rerelease it. This is just how the game was designed. Model editing was around since Vanilla WoW and they haven't been able to stop it now three expansions later.

Because....

1) Blizzard don't fix this thing
2) Peoples continue use it
3) Blizzard bans everything, no difference - bnet background or model texture, zerg sound or zerg overmind advisor, they will ban everything
4) Banned peoples going to buy another SC2 copy
5) Blizzard got more moneys

So what the reason to fix thing, that gives you moneys?
Teliko
Profile Joined January 2011
Ireland1044 Posts
May 07 2011 03:19 GMT
#105
On May 07 2011 12:12 Existor wrote:
Show nested quote +
I was referring to the general attribute of model editing. As soon as people think about it now, they're going to automatically think exploit. They can't patch this unless they want to rebuild their entire game structure from scratch and rerelease it. This is just how the game was designed. Model editing was around since Vanilla WoW and they haven't been able to stop it now three expansions later.

Because....

1) Blizzard don't fix this thing
2) Peoples continue use it
3) Blizzard bans everything, no difference - bnet background or model texture, zerg sound or zerg overmind advisor, they will ban everything
4) Banned peoples going to buy another SC2 copy
5) Blizzard got more moneys

So what the reason to fix thing, that gives you moneys?

I'm not arguing that they'll fix it, I know they won't, and I don't want them to. I enjoy playing around with game files like the Nova change. Sure, if the ability to mess around with game files is there, it's going to be exploited. But people seem to be forgetting about maphackers and other hacks that are genuinely designed to ruin the game. This is nothing in comparison.

On May 07 2011 11:46 Kokamite wrote:
whats the song name?

Parov Stellar - Libella Swing
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Jombozeus
Profile Blog Joined August 2010
China1014 Posts
May 07 2011 03:24 GMT
#106
Question:

Is that the Chinese or the Taiwanese client, and also why are you using that one?
askTeivospy
Profile Blog Joined March 2011
1525 Posts
May 07 2011 03:26 GMT
#107
On May 07 2011 11:49 Teliko wrote:
Show nested quote +
On May 07 2011 11:45 askTeivospy wrote:
model editing of any sort should always be considered bannable because it can easily lead to others exploiting it

just play the game how its designed or don't play the game at all. This isn't Source geez

Some people play SC a lot. Some even live off it. It can get tedious having to look at the same stuff game after game. People like change and the only change Blizz is bringing us atm is 2 gate proxy.


Just because you're getting tedious over the game doesn't mean its fair for people who don't care about graphics to have to worry about all this stupid model editing nonsense in the future. Like I said in that background thread that stuff like this shouldn't be tolerated because of people who want to see what else they can edit and now look what happens you get threads like these and people trying to defend it because they're bored of the game. If you're bored of the game then play something else.

make a custom map if you want to do what you're doing
hihihi
Teliko
Profile Joined January 2011
Ireland1044 Posts
May 07 2011 03:26 GMT
#108
On May 07 2011 12:24 Jombozeus wrote:
Question:

Is that the Chinese or the Taiwanese client, and also why are you using that one?

It's an EU client. The Chinese SC2 logo at the top is another mpq edit.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Teliko
Profile Joined January 2011
Ireland1044 Posts
May 07 2011 03:32 GMT
#109
On May 07 2011 12:26 askTeivospy wrote:
Show nested quote +
On May 07 2011 11:49 Teliko wrote:
On May 07 2011 11:45 askTeivospy wrote:
model editing of any sort should always be considered bannable because it can easily lead to others exploiting it

just play the game how its designed or don't play the game at all. This isn't Source geez

Some people play SC a lot. Some even live off it. It can get tedious having to look at the same stuff game after game. People like change and the only change Blizz is bringing us atm is 2 gate proxy.


Just because you're getting tedious over the game doesn't mean its fair for people who don't care about graphics to have to worry about all this stupid model editing nonsense in the future. Like I said in that background thread that stuff like this shouldn't be tolerated because of people who want to see what else they can edit and now look what happens you get threads like these and people trying to defend it because they're bored of the game. If you're bored of the game then play something else.

make a custom map if you want to do what you're doing

Throwing a hissy fit at me isn't going to do anything. I'm not the sole provider of model edits, anyone can do it.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Nightsend
Profile Joined April 2011
United States9 Posts
May 07 2011 13:26 GMT
#110
so much drama over dat ass
Saltyballs
Profile Joined May 2011
Ireland3 Posts
May 07 2011 14:44 GMT
#111
This is the best thing evar.
Teliko, you are the best person evar.
I luv yew so much, please take all my moneys
"If I was a wizard this wouldn't be happening."
Teliko
Profile Joined January 2011
Ireland1044 Posts
May 07 2011 17:56 GMT
#112
This may be obvious for some but I did some building tests for those still sceptical.
Increasing the size of a model does not increase how close you need to be in order to see it through fog of war and swapping a building like Dark Shrine with a Nydus network does not allow you to hear when the Dark Shrine is completed regardless of visibility.

On May 07 2011 23:44 Saltyballs wrote:
This is the best thing evar.
Teliko, you are the best person evar.
I luv yew so much, please take all my moneys

I don't want your jew gold, Salty.
♥
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
porytom
Profile Joined March 2011
24 Posts
May 10 2011 21:15 GMT
#113
While this thread is rather interesting, I can't help but notice the glaring typo in the OP. I am of course referring to "turns our campaign portraits". This should, of course, be "turns out". I am quite eager to read your blog but to be frank, I'm not sure that I could stomach any more of these linguistic lethargies. If Teliko were to be kind enough to take the time to amend his original post, I would be more than happy to try this edit for myself.
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
May 10 2011 21:20 GMT
#114
Some things people can do on computers/video games still leaves my dumbfounded. How would you even start remodel a character, or change the portraits, or where the folder even existed to do such a thing lol.
Grebliv
Profile Joined May 2006
Iceland800 Posts
May 10 2011 21:34 GMT
#115
On May 07 2011 07:59 KoKoRo wrote:
Show nested quote +
On May 07 2011 07:52 Artimo wrote:

That's usually the case when you misuse/abuse model editing.

But most of the texture editing, changing important units to bright flashy colors, don't really give you an advantage just because you can personally see them better.

huh? let me try to wrap my brain around what you just said.

if you see something one way then change something so you now see something "better" then by definition you have an advantage.. you said it yourself. you see it BETTER!!!!



It doesn't give you an advantage flat out. I can see Ghosts/HTs fine without texture editing. Why can't you? Do I have an advantage because I can see Ghosts/HTs without texture editing?

EDIT: In grade school in computer class they put rubber over the keyboard so we'd learn to type without looking at the keys. Now the rubber is gone and I don't have to look at the keyboard to see the keys. This is not an advantage, it's muscle memory.


[image loading]

no advantage... same reason no one ever bothers using brightskins in shooters when possible and people don't get banned for using them when not "available".

Lighting up the key you need would be really beneficial if keyboards didn't happen to be static, If "A" could be allocated to any random spot on your keyboard every single time you need to use it having it bright red would probably help you locate it faster.

And apparently you can use the minimap to auto aim feedback so seeing there is a ghost .5s earlier can mean the world.
ESV Mapmaking!
Chimpalimp
Profile Joined May 2010
United States1135 Posts
May 10 2011 21:42 GMT
#116
On May 07 2011 12:19 Teliko wrote:
Show nested quote +
On May 07 2011 11:46 Kokamite wrote:
whats the song name?

Parov Stellar - Libella Swing


Look through 6 pages for this. Big thanks!
I like money. You like money too? We should hang out.
Teliko
Profile Joined January 2011
Ireland1044 Posts
May 10 2011 21:48 GMT
#117
Not sure why people are still arguing as to whether or not model editing is potentially exploitable. Of course it is. Anyone who says it isn't is simply wrong.
On May 11 2011 06:20 Ruyguy wrote:
Some things people can do on computers/video games still leaves my dumbfounded. How would you even start remodel a character, or change the portraits, or where the folder even existed to do such a thing lol.

Patience and memory. People who do things like this don't have a clue where things are when they first begin, they just need to look through everything. Eventually you'll find the relevant folder/file names for what you're looking for, then it's just trial and error hoping you've found the right thing. After that, you just kinda remember where they are after playing around for a while.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
SlipperySnake
Profile Blog Joined November 2010
248 Posts
May 10 2011 22:09 GMT
#118
What I don't think anyone has even mentioned yet is whether Blizzard should be banning people for altering their game. Everyone has been saying that they would switch the models and then ladder would be easy but there is ways that Blizzard can check the game files. I feel like they could just restrict people from laddering if the files are out of place or altered while still letting them play custom games.

I mean I know Blizzard wants to make the ladder fair but there has to be a balance between fairness and maintaining customization. Some may argue that the world editor is enough room for changing aspects of the game but I think there is at least an argument to be made for custom HUDs or menu systems. People keep parroting the same ridiculous arguments over and over again about how customization will lead to cheating which is nothing but speculation.

I have always experienced customization as a good thing because there were always utilities developed to protect against cheaters while allowing players to create their own original content. I would like too see Blizzard working towards the goal of making things more open for users rather than being a monolith who is so concerned about creative control that they can't just be psyched that people bought and are playing their game.

I am not naive to think that they don't have a stake in the continued success of SC2 so that is why they want control but I don't think the input of fans would be a detriment. It is just disappointing from my end to see that Blizzard might end up with the classic Activision philosophy of milking each series as much as possible. Maybe though Blizzard has already been doing that though with WoW so I am just hoping for a change in the industry's policy.

Everyone can't be Valve and I guess I am hooked on the product.
hugman
Profile Joined June 2009
Sweden4644 Posts
May 10 2011 22:15 GMT
#119
Who cares about Nova, just tell me how to get the boxxy background!
pzea469
Profile Blog Joined September 2008
United States1520 Posts
May 10 2011 22:22 GMT
#120
On May 07 2011 10:05 Teliko wrote:
Ok, after experimenting with a model edit change observer to mothership, I've got some results people are looking for. Before I start, I want to make it clear that under no circumstances do I support the use of model editing for an exploitable benefit, I'm simply answering peoples questions. I also don't want other people to get the wrong idea, this is in no way related to my nova file which does not provide any benefit. This is just regarding the shitstorm argument that developed due to the concept of model editing and potential of exploitability.

1. Just because you swap the model of a cloaked unit to something that isn't cloak, does NOT remove the cloak effect.

2. Swapping a small cloaked unit like observer to a mothership DOES increase the size of the cloaked looking effect radius as displayed below on the CC and ebay.

[image loading]

3. By swapping a smaller model to a bigger model or vice versa does NOT change the units actual model size. By this I mean you can't increase the size of a zealot to solo block of an entire ramp as displayed by my mothership flower. These are not on any form of patrol.

[image loading]

4. By increasing the size of a model, you DO increase the radius at which you can click on the unit to target it.


Thanks for the info man. I never did this research on my own, though I have played with swapping out some models. For example Ive been using this little dude I made from time to time
[image loading]
I just miss the bw probe lol.

I hope blizzard lets us keep doing this, but somehow limits us to not allowing us to do something like the mothership observer swap. Its a shame that people would use this to cheat instead of being creative and bringing something cool to the table.
Kill the Deathball
Prev 1 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#53
RotterdaM749
TKL 331
IndyStarCraft 110
BRAT_OK 69
SteadfastSC60
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 749
TKL 331
mouzHeroMarine 226
IndyStarCraft 110
ProTech94
Railgan 81
BRAT_OK 69
SteadfastSC 60
UpATreeSC 52
StarCraft: Brood War
Britney 57461
Calm 2660
ggaemo 452
Hyuk 430
actioN 271
firebathero 216
BeSt 208
Nal_rA 145
Sharp 133
Mong 97
[ Show more ]
Barracks 86
Mind 62
soO 43
scan(afreeca) 42
Movie 26
Sexy 24
Terrorterran 22
IntoTheRainbow 12
HiyA 11
ajuk12(nOOB) 7
Counter-Strike
fl0m1116
byalli586
allub410
Heroes of the Storm
Khaldor118
Other Games
Grubby4379
FrodaN1535
hiko886
B2W.Neo646
ceh9345
Hui .268
KnowMe165
ArmadaUGS156
XaKoH 143
Liquid`VortiX104
Trikslyr58
Organizations
Counter-Strike
PGL716
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• LUISG 13
• Hinosc 9
• Kozan
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos2834
• Nemesis2125
• Stunt352
Other Games
• WagamamaTV392
• Shiphtur245
Upcoming Events
Replay Cast
7h 2m
Kung Fu Cup
18h 2m
GSL
1d 16h
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
1d 22h
Replay Cast
2 days
GSL
2 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
2 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
3 days
Replay Cast
3 days
Maestros of the Game
3 days
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
4 days
IPSL
4 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
5 days
Maestros of the Game
5 days
IPSL
5 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.