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On May 07 2011 09:11 KevinIX wrote: That's a good point. Could you swap out an observer model for a mothership? Then it would be obvious as day if there's an observer over your army.
I believe most people will agree, size related model swaps are a grey area and should be frowned upon. While it gives an obvious advantage to see units you wouldn't normally be able to see. While you're not making the actual unit model bigger, you are changing the unit to a bigger unit, it doesn't actually change the fact if it's there or not.
On May 07 2011 09:14 kzn wrote: A mothership is actually the only one I'm not sure about - because you cant cloak motherships (I think? maybe you can in team games rofl) so it might not have a texture for it - but I would be shocked if the cloak texture wasn't an overlay onto normal textures.
You cannot cloak Motherships*, and that is a possibility on how cloak works. 
* = Edit: replaced Cloaked units. lolz
Hmmm my first paragraph contradicts itself like a mother:
Let me rephrase.
It may give the illusion of an obvious advantage of seeing a unit you normally would overlook, you're not actually changing the actual unit's model. So it wouldn't change the fact if it's there or not.
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I honestly can't give any feedback regarding an observer to mothership replacement because I've no idea what it'd look like. I'll go make it now while you people argue some more.
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So can other people see this or just you? Does this show up in replays? Someone needs to do funday monday with one of these units
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On May 07 2011 09:36 itsben wrote:So can other people see this or just you? Does this show up in replays? Someone needs to do funday monday with one of these units  Only you can see it in game and in replays.
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On May 07 2011 09:38 Teliko wrote:Show nested quote +On May 07 2011 09:36 itsben wrote:So can other people see this or just you? Does this show up in replays? Someone needs to do funday monday with one of these units  Only you can see it in game and in replays.
If that's true then i don't see how this gives an advantage to either player. How can blizzard ban you if no one can even see it to report you anyway? Seems safe to me if this is true.
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On May 07 2011 09:40 itsben wrote:Show nested quote +On May 07 2011 09:38 Teliko wrote:On May 07 2011 09:36 itsben wrote:So can other people see this or just you? Does this show up in replays? Someone needs to do funday monday with one of these units  Only you can see it in game and in replays. If that's true then i don't see how this gives an advantage to either player. How can blizzard ban you if no one can even see it to report you anyway? Seems safe to me if this is true.
Did you read any of the thread?
They are saying if you made ghosts orange, they might be easier for a protoss player who edits the texture to see to use feedback on.
If or not that gives an advantage or a psychological advantage I am not sure.
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On May 07 2011 09:40 itsben wrote:Show nested quote +On May 07 2011 09:38 Teliko wrote:On May 07 2011 09:36 itsben wrote:So can other people see this or just you? Does this show up in replays? Someone needs to do funday monday with one of these units  Only you can see it in game and in replays. If that's true then i don't see how this gives an advantage to either player. How can blizzard ban you if no one can even see it to report you anyway? Seems safe to me if this is true. It's more of a moral argument people are having and stating the fact that it is exploitable. The risk of ban itself is low.
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I messed around with this kind of thing in BW, like in the versus mod back in 1.07:
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That's pretty cool. I didn't watch the tutorial, but I didn't hear "Nova here" so that's pretty awesome that it's essentially a female ghost.
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Ok, after experimenting with a model edit change observer to mothership, I've got some results people are looking for. Before I start, I want to make it clear that under no circumstances do I support the use of model editing for an exploitable benefit, I'm simply answering peoples questions. I also don't want other people to get the wrong idea, this is in no way related to my nova file which does not provide any benefit. This is just regarding the shitstorm argument that developed due to the concept of model editing and potential of exploitability.
1. Just because you swap the model of a cloaked unit to something that isn't cloak, does NOT remove the cloak effect.
2. Swapping a small cloaked unit like observer to a mothership DOES increase the size of the cloaked looking effect radius as displayed below on the CC and ebay.
![[image loading]](http://i.imgur.com/DdE05.jpg)
3. By swapping a smaller model to a bigger model or vice versa does NOT change the units actual model size. By this I mean you can't increase the size of a zealot to solo block of an entire ramp as displayed by my mothership flower. These are not on any form of patrol.
![[image loading]](http://i.imgur.com/HtZ6r.jpg)
4. By increasing the size of a model, you DO increase the radius at which you can click on the unit to target it.
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Is it possible to model edit the Voidray to the special version that was in the last mission of the Protoss arc in the campaign?
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Oh wow, kinda wish you didn't just post that :p
Very informal though, thx for your efforts
Edit: hope blizz patches the unit model/click size so we can edit models without cheating
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i kind of feel guilty for mentioning this now
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On May 07 2011 10:06 Dommk wrote: Is it possible to model edit the Voidray to the special version that was in the last mission of the Protoss arc in the campaign? Yes. That model is called VoidRayHero in the mpq archive.
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Bah, just read your post. Too good to be true (the one about how certain edits actually have a meaningful effect on the game)
Wish Blizzard gave us the option of customizing the units, the Hero Voidray looks really cool
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On May 07 2011 10:15 Dommk wrote:Bah, just read your post. Too good to be true  (the one about how certain edits actually have a meaningful effect on the game) Wish Blizzard gave us the option of customizing the units, the Hero Voidray looks really cool  Indeed, pretty annoying that a majority of people are just going to immediately consider this an exploit. I'll make a voidray to voidray hero in a few days. Have to take a break from mpqs for now. Fully transforming Nova took me about 8 hours because I'd no idea what I was doing when I started.
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On May 07 2011 10:19 Teliko wrote:Show nested quote +On May 07 2011 10:15 Dommk wrote:Bah, just read your post. Too good to be true  (the one about how certain edits actually have a meaningful effect on the game) Wish Blizzard gave us the option of customizing the units, the Hero Voidray looks really cool  Indeed, pretty annoying that a majority of people are just going to immediately consider this an exploit. I'll make a voidray to voidray hero in a few days. Have to take a break from mpqs for now. Fully transforming Nova took me about 8 hours because I'd no idea what I was doing when I started.
Nobody in their right mind thinks that something like ghost->nova should be an exploit, but the same method (as far as I understand it) allowing observer->mothership with the observer results is obviously an exploit. Unless the two can be distinguished from each other, blizzard really has no option but to patch it somehow.
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On May 07 2011 11:33 kzn wrote:Show nested quote +On May 07 2011 10:19 Teliko wrote:On May 07 2011 10:15 Dommk wrote:Bah, just read your post. Too good to be true  (the one about how certain edits actually have a meaningful effect on the game) Wish Blizzard gave us the option of customizing the units, the Hero Voidray looks really cool  Indeed, pretty annoying that a majority of people are just going to immediately consider this an exploit. I'll make a voidray to voidray hero in a few days. Have to take a break from mpqs for now. Fully transforming Nova took me about 8 hours because I'd no idea what I was doing when I started. Nobody in their right mind thinks that something like ghost->nova should be an exploit, but the same method (as far as I understand it) allowing observer->mothership with the observer results is obviously an exploit. Unless the two can be distinguished from each other, blizzard really has no option but to patch it somehow. I was referring to the general attribute of model editing. As soon as people think about it now, they're going to automatically think exploit. They can't patch this unless they want to rebuild their entire game structure from scratch and rerelease it. This is just how the game was designed. Model editing was around since Vanilla WoW and they haven't been able to stop it now three expansions later.
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model editing of any sort should always be considered bannable because it can easily lead to others exploiting it
just play the game how its designed or don't play the game at all. This isn't Source geez
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