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Stronger Team Color - Page 5

Forum Index > SC2 General
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Mangemongen
Profile Joined April 2010
Sweden125 Posts
April 26 2011 18:27 GMT
#81
On April 27 2011 03:24 pzea469 wrote:
I'll be uploading a short test video of gameplay with these textures shortly. I didn't pick the best scenarios but I'm sure it'll be fine.

I play with these textures and I love them so far. Mirror matchups cause me no confusions anymore, and I don't lose my observers.

After I fix up the textures and change a few more things, I'll upload them so you guys can try them out for yourselves.


Implement a "Like" button like on facebook. I want to Like this post.
KimJongChill
Profile Joined January 2011
United States6429 Posts
April 26 2011 18:31 GMT
#82
i think its great!
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
Last Edited: 2011-04-26 18:35:21
April 26 2011 18:32 GMT
#83
spawning pool fluid and extractors look kinda dumb, but everything else is actually pretty neat.
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
April 26 2011 18:36 GMT
#84
I like the general direction of this, and definitely think more team colour needs to be added to at least the zerg units. The benling just looks weird though...
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
April 26 2011 18:37 GMT
#85
On April 27 2011 03:27 Mangemongen wrote:
Show nested quote +
On April 27 2011 03:24 pzea469 wrote:
I'll be uploading a short test video of gameplay with these textures shortly. I didn't pick the best scenarios but I'm sure it'll be fine.

I play with these textures and I love them so far. Mirror matchups cause me no confusions anymore, and I don't lose my observers.

After I fix up the textures and change a few more things, I'll upload them so you guys can try them out for yourselves.


Implement a "Like" button like on facebook. I want to Like this post.


I'd prefer if TL.net didn't become another social networking whore of a site like everywhere else lately...
kNightLite
Profile Blog Joined December 2010
United States408 Posts
April 26 2011 18:38 GMT
#86
I really like diffuse mod, but the specularity is too much. It would be awesome to have more graphic options for spectating. It is tough to watch mirror matchups on standard def. Zerglings especially.

I'm surprised at the people saying it looks childish. I think everything looks better especially the buildings. The only one that looks childish to me is the pink.
alepov
Profile Joined December 2010
Netherlands1132 Posts
April 26 2011 18:39 GMT
#87
looks awesome, would love this change
ლ(ಠ益ಠლ)
pzea469
Profile Blog Joined September 2008
United States1520 Posts
April 26 2011 19:10 GMT
#88


Still processing, but there ya go. Just a quick video test with it.
Kill the Deathball
CarachAngren
Profile Joined January 2011
United States84 Posts
April 26 2011 19:17 GMT
#89
It's a fantastic idea. I think you overdid the brightness of the colors a tad but just my opinion. I think if there was a middle ground between what you've done and what blizzard does would be just right. That being said, it would be awesome to have your color schemes for custom games.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
Last Edited: 2011-04-26 19:21:57
April 26 2011 19:21 GMT
#90
the new video is alright, the marauders and the zerg buildings seem a bit over the top on their colours, (the sample pic with the green zerg base for instance)
it would be awesome to see a video with every unit/building shown and pictures with every unit in every colour
also maybe dial the colour back maybe 25-30%
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
April 26 2011 19:33 GMT
#91
Zerg Hatchery, extractor, and spawning pool are fine with regular team colors, just maxed brightness. Can somebody send this to blizzard?
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
April 26 2011 19:36 GMT
#92
nice idea man.... really really think that making the colors more noticeable would help observers and players alike
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
Lynda
Profile Joined May 2010
649 Posts
April 26 2011 19:37 GMT
#93
it'd be really amazing if this was implemented in the form of an extra option of display
KevinIX
Profile Joined October 2009
United States2472 Posts
April 26 2011 19:39 GMT
#94
This is especially usefully in ZvZ. I can never tell whose zergling is whose.

Also, those banelings look deliciously like candy.
Liquid FIGHTING!!!
sevia
Profile Joined May 2010
United States954 Posts
April 26 2011 19:40 GMT
#95
I don't think I could play with it on all the time. Makes the buildings look a lot less natural.

That said, I think it would be nice as something that you can toggle on in observer mode. For example, holding down a hotkey before a big PvP engage so you can see what's going on, but then letting go once the battle is over to change the colors back to normal.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
ReaperX
Profile Blog Joined January 2011
Hong Kong1758 Posts
April 26 2011 19:45 GMT
#96
Ooh, although the banelings look a bit funny, I think i'm up for all this!
Artosis : Clide. idrA : Shut up.
NikonTC
Profile Joined September 2010
United Kingdom418 Posts
April 26 2011 19:46 GMT
#97
Love this idea, and it REALLY needs to be implemented. The amount of times I've been watching ZvZ and got excited that someone was winning a battle, only to realise that half the zerglings were actually the other guys and it was just impossible to tell with the quality... very annoying.

That said I agree that the buildings look a bit ugly with this setting (at least the zerg ones). To be honest it isnt the buildings that need stronger identification either, it's the units. Maybe it could be tweaked even more to make the units a bit bolder but the buildings slightly less so?
"IdrA crushes the marine push, absolutely demolishes this 2 rax play. Would not be suprised to see a GG from IdrA at any moment" Day[9]
Strike_
Profile Blog Joined January 2011
Netherlands704 Posts
April 26 2011 19:47 GMT
#98
Wow that looks REALLY cool!
Is there any *legal* way to implement this in our game?
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
April 26 2011 19:47 GMT
#99
I really hope blizzard implements stronger team colours. This was a great idea you had man. I even remember casters looking at a mirror match and not knowing whos lings were whos or which zealots one player had. Great idea!
spacecoke
Profile Joined April 2010
Sweden112 Posts
April 26 2011 19:49 GMT
#100
NO! You damn pictures looks like a kid's game.
http://www.youtube.com/watch?v=YrCWmQZqPT4
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