• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:08
CEST 20:08
KST 03:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection My starcraft 2 changes SCFusion - WoL, HotS & LotV Build Order Optimizer TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event FlaSh's ASL S21 Finals Review 14k games analyzed: Cross Spawn Nexus first good? Tesagi Viewer - A new era of replay watching BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Path of Exile ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Trading/Investing Thread Russo-Ukrainian War Thread How cold is too cold to be outdoors?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4938 users

Patch 1.3.3 PTR - Page 8

Forum Index > SC2 General
4401 CommentsPost a Reply
Prev 1 6 7 8 9 10 221 Next
Massive units are not affected by concussive shells. If you think they are, you are wrong.
It's SPORE crawlers that are being changed, not SPINE. Please read carefully.
covetousrat
Profile Joined October 2010
2109 Posts
April 26 2011 02:47 GMT
#141
I am actually quite happy to see this form a Protoss player perspective. Will just have to wait how other matches turn out especially PvZ. Pylon range affected the Fast expo wallin. Slower warpgate time. hmmm.

Finally Archons are usable in PvT.
ScottChen
Profile Joined April 2010
Taiwan29 Posts
April 26 2011 02:47 GMT
#142
I am so disappointed. It seems zerg still has a hard time against protoss. How come sentry is not nerfed.
densha
Profile Joined December 2010
United States797 Posts
April 26 2011 02:47 GMT
#143
I'm quite concerned about proxy gateway all-ins now as Zerg, but overall the changes seem to be good. I would like to see something done about Colossus, still, as none of these changes seem to address ZvP except buffing Protoss early game.
If you wish to make an apple pie from scratch, you must first invent the universe.
Bobster
Profile Joined January 2011
Germany3075 Posts
April 26 2011 02:48 GMT
#144
On April 26 2011 11:45 DNA61289 wrote:
Archon rush in PvP anyone? since they crush FF and if you go for HT then you will have a a lot of minerals left over. Not to mention Archons do 35 damage to zealots and stalkers only do 10.

Oh hell yeah, I'd love to see that tactic. Archon rush sounds epic.
Mischke
Profile Joined January 2011
United States17 Posts
April 26 2011 02:48 GMT
#145
Thank god, no more 4 gates
Mommas Boy
Profile Joined December 2010
Canada144 Posts
April 26 2011 02:48 GMT
#146
somebody explain to me the spore crawler burrow time buff. what does this help exactly. i dont remember a situation that would benefit the zerg in.
here to play.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51068 Posts
Last Edited: 2011-04-26 02:49:38
April 26 2011 02:48 GMT
#147
MASSIVE UNITS DO NOT GET AFFECTED BY CONCUSSIVE SHELLS!!!!!!

they do not.

http://wiki.teamliquid.net/starcraft2/Concussive_Shells

Almighty Liquipedia said:

Massive units are not affected by this ability.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
spybreak
Profile Joined October 2010
United States684 Posts
April 26 2011 02:48 GMT
#148
Hmmm with decreased time for zealots and stalkers and the salvage down to 75%, would it be too much to ask to reduce the bunker build time?
Ricercar
Profile Blog Joined February 2011
United States6 Posts
April 26 2011 02:48 GMT
#149
Lawl, 6 pool toss = win, no more full wall ins
udgnim
Profile Blog Joined April 2009
United States8024 Posts
April 26 2011 02:48 GMT
#150
interesting changes

guess we'll see how the metagame adjusts to the Protoss changes.

would have preferred higher salvage time than a reduction in salvage return so that it is a much better punishment against a Terran that over commits with their bunker pressure.

I think the ghost min/gas change is great. it makes Terran's counter to HTs and infestors more accessible and should result in more entertaining play.

would have also loved for spine crawlers to also get a 6 second root time. oh well
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Daralii
Profile Joined March 2010
United States16991 Posts
April 26 2011 02:49 GMT
#151
The change to pylon radius seems... random? I'm overjoyed with the archon change though, about fucking time.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2011-04-26 03:24:37
April 26 2011 02:49 GMT
#152
I am curious why they lowered the pylon radius instead of just making pylons on low ground not able to warp units it on high ground. I'm thinking their change will make it hard to build (sim city) especially at some of the wide open naturals like xelnaga caverns and make sure you have multiple pylons powering things (like cannons vs muta). O well, time to zealot rush I guess ;O lol. Seriously, though this means no warp gate in time to stop roach all ins. That could be scary, especially since your pylons will have to be packed in closer to prevent a power down of your whole wall in.

Don't agree with the ghost change, emp is already strong, fast to tech to, and cheap on gas compared to psi storm. All they need is a ghost academy and all that requires is a barracks. Emp doesn't even require research, it shuts down casting, does 100 dmg (shield) and is can't be dodged once cast. O yea and it's a form of detection. Storm requires 150/100 twilight, 150/200 templar archive, 200/200 to research, it does 80 damage much of which can be dodged. So it's 650 gas to get 1 HT out with storm, but only 150 gas to get out 1 ghost with emp....? Also, Terrans get so many extra minerals from mules, and their core units (MM) are very cheap on gas. 3rax emp all ins could be devastating to protoss. Emp is so good vs sentries, stalkers, zealots, and immortals and that is the only composition your likely to have that early. Maybe voids but emp still is okay vs them too. O and your warp gates are going to be delayed some too? I'm thinking this change is to help terran vs infestor and broodlords where ghosts excel, but I see it having a huge impact on TvP.

Archons being massive is cool Wonder if you can only put 1 in a prism now? (not that it matters too much)
:)
Blasterion
Profile Blog Joined October 2010
China10272 Posts
April 26 2011 02:49 GMT
#153
I can make more ghosts =D
[TLNY]Mahjong Club Thread
KevinIX
Profile Joined October 2009
United States2472 Posts
April 26 2011 02:49 GMT
#154
On April 26 2011 11:47 Eleaven wrote:
Show nested quote +
On April 26 2011 11:39 TurtlePerson2 wrote:
It's good to see 4-gate come a little later. I think that will adjust Protoss in a good way. 4-gate is weakened, but all other strategies are more or less untouched.

The ghost change is kind of interesting. Terrans usually have a mineral abundance due to MULEs, so I think it will help Terran
.
.



wut?

Show me a good terran with spare minerals? Pretty much every terran is floating a ton of gas mid game, since their core units are very gas light, and mineral heavy.
Mule doesn't give them spare minerals, it lets them keep up in production with races that use mins/gas in a more balanced manner


I don't think any good terran is floating gas...
Liquid FIGHTING!!!
AxelTVx
Profile Joined May 2010
Canada916 Posts
April 26 2011 02:49 GMT
#155
Every PvX strategy will be altered. Really I won't be laddering until people find out BO's. Really, this warpgate change makes a huge difference.

But why are they making ghosts less expensive? I mean seriously? EMP and now 200/100? 50 Gas > 50 Minerals...
Axel 145 Masters Protoss
hitman133
Profile Joined October 2010
United States1425 Posts
April 26 2011 02:49 GMT
#156
Ghost should cost more than that They're so good in TvP Like 100/200 gas may be
GameTime
Profile Joined May 2010
United States222 Posts
April 26 2011 02:49 GMT
#157
I hate most of these changes lol, making ghosts less gas intensive doesn't make sense and all the protoss changes means I have to completely redo all of my builds and it's going to be a nuisance to get used to the new pylon radius.

I guess the archon, bunker, and spore crawler changes are fine though, otherwise it just sucks for me that Protoss is getting nerfed.
Only the winner deserves to win.
mizU
Profile Blog Joined April 2010
United States12125 Posts
April 26 2011 02:49 GMT
#158
Bunkers aren't free anymore. YES.
if happy ever afters did exist <3 @watamizu_
Severian
Profile Joined September 2010
Australia2052 Posts
April 26 2011 02:49 GMT
#159
On April 26 2011 11:32 Alejandrisha wrote:
HELL YEAH ARCHONS!!
take away the 4gate I don't give a crap. Massive archons is AMAZING
no slow from cuncussive no stun from fungal I assume?

Fungal works on Massive. The Ultra is an exception, though, due to Frenzy.
KevinIX
Profile Joined October 2009
United States2472 Posts
April 26 2011 02:50 GMT
#160
All my build orders just got fucked up. But I like it.
Liquid FIGHTING!!!
Prev 1 6 7 8 9 10 221 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:00
FSL s11 TeamLeague: ASH vs ST
Freeedom31
Liquipedia
Grudge Match
16:00
Best of 7
FlaShFTW vs A.Alm
Azhi_Dahaki0
Discussion
uThermal 2v2 Circuit
15:00
Season Finals: Group Stage 1
uThermal2098
TaKeTV 394
SteadfastSC297
sc2solar119
LamboSC2115
trigger59
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 2098
SteadfastSC 297
sc2solar 119
LamboSC2 115
BRAT_OK 62
trigger 59
Railgan 1
StarCraft: Brood War
Britney 26561
Calm 7575
Hyuk 490
Rock 29
Sexy 22
GoRush 21
IntoTheRainbow 18
yabsab 15
Dota 2
Gorgc6929
Counter-Strike
fl0m9135
byalli610
zeus322
Super Smash Bros
Mew2King120
Heroes of the Storm
Khaldor410
MindelVK8
Other Games
gofns20012
tarik_tv9314
Grubby3075
FrodaN2514
Mlord595
B2W.Neo344
KnowMe221
Hui .78
UpATreeSC17
OptimusSC211
Organizations
Other Games
EGCTV971
gamesdonequick660
BasetradeTV149
StarCraft 2
angryscii 25
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• printf 29
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Airneanach49
• Azhi_Dahaki39
• 80smullet 11
• FirePhoenix3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota260
Other Games
• WagamamaTV471
• Shiphtur171
• tFFMrPink 14
Upcoming Events
OSC
2h 52m
MaxPax vs YoungYakov
Krystianer vs Shameless
GgMaChine vs Creature
LetaleX vs MiniZergUA
ReBellioN vs TBD
ArT vs HiGhDrA
Nicoract vs Azura
GSL
13h 52m
herO vs Rogue
Maru vs Cure
Patches Events
18h 52m
uThermal 2v2 Circuit
20h 52m
BSL
1d
Bonyth vs Dewalt
OSC
1d 5h
Monday Night Weeklies
1d 21h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Replay Cast
3 days
[ Show More ]
Kung Fu Cup
3 days
Maestros of the Game
3 days
Classic vs Lambo
Clem vs Maru
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.