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Automaton 2000 Micro Bot - Page 27

Forum Index > SC2 General
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Tennet
Profile Joined January 2010
United States1458 Posts
April 11 2011 01:13 GMT
#521
Wow the drop micro video is crazy
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
Sermokala
Profile Blog Joined November 2010
United States14104 Posts
April 11 2011 01:19 GMT
#522
Play a hard Computer player with that micro bot vs an insane ai without it and upload it to youtube that would be fun to watch
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Beardedclam
Profile Joined September 2010
United States839 Posts
Last Edited: 2011-04-11 01:35:53
April 11 2011 01:29 GMT
#523
Can we please get a Micro Bot Vs a Micro Bot?
"bye bye" - genius "#$@% you" - Idra------------|Genius|DRG|Keen|---------Breakfast.213
Mailing
Profile Joined March 2011
United States3087 Posts
April 11 2011 01:38 GMT
#524
The entire fact that dropships load instantly has been something I always hated ><

units should load the same speed as they drop, it makes drops super easy when you can't be pushed at all by ground units
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
zyglrox
Profile Joined August 2010
United States1168 Posts
April 11 2011 01:54 GMT
#525
great stuff!!! so i'll be expecting high level terrans to control marines like that one day ^^;
champagne for my real friends, and real pain for my sham friends.
1Eris1
Profile Joined September 2010
United States5797 Posts
April 11 2011 01:58 GMT
#526
The dropship control actually isn't too difficult vs melee units/roaches. Obviously you can't do it quite as well as the AI, but a medivac/tank or warpprism/immortal or colossi is pretty easy. I actually believe there is a replay somewhere of a prime member doing it, but I can't recall
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
DuB phool
Profile Joined April 2011
United States1003 Posts
April 11 2011 02:01 GMT
#527
Heh... the dropship micro looked so perfectly unfair! Poor little zerg units, they looked so confused. Can't wait for part 2!
"overwatch is jesus" - motbob 2016
Ridiculisk
Profile Joined November 2010
Australia191 Posts
April 11 2011 02:03 GMT
#528
While watching those Zerglings jump away from Tank splash was probably the most beautiful thing I've ever seen, this worries me somewhat...how long till these micro bots are all over the ladder at the lower leagues?
TAhackdZ.379 - Sc2sea.com Article Writer
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
April 11 2011 02:04 GMT
#529
On April 11 2011 11:03 Ridiculisk wrote:
While watching those Zerglings jump away from Tank splash was probably the most beautiful thing I've ever seen, this worries me somewhat...how long till these micro bots are all over the ladder at the lower leagues?


Its an AI built into the map. SC2 Map editor and nothing else.
secret - never again
MadCow911
Profile Joined May 2010
Canada31 Posts
April 11 2011 02:18 GMT
#530
This is pretty nice to see nice job guys seriously
But if I see this king of automation in a ladder game I will kick your ass so hard that you wont be able to play SC2 again

Be carefull with this king of cheating guys. As long it stay off-ladder that ok
This king of things seem to be more and more used over SC2 and I really hope that Blizzard will have the software so track those macro/soft
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
April 11 2011 02:21 GMT
#531
On April 11 2011 11:18 MadCow911 wrote:
This is pretty nice to see nice job guys seriously
But if I see this king of automation in a ladder game I will kick your ass so hard that you wont be able to play SC2 again

Be carefull with this king of cheating guys. As long it stay off-ladder that ok
This king of things seem to be more and more used over SC2 and I really hope that Blizzard will have the software so track those macro/soft

It was done on the SC2 map editor.
Raagruk
Profile Joined October 2010
Canada66 Posts
April 11 2011 02:29 GMT
#532
wow that was unreal
Be Bloody, Bold and Resolute.
meep
Profile Blog Joined August 2009
United States1699 Posts
April 11 2011 02:34 GMT
#533
Looking forward to part 2 of that drop micro
閑静 しずか (ノ・_・)ノ
zJayy962
Profile Blog Joined April 2010
1363 Posts
April 11 2011 02:37 GMT
#534
What programming language are you writing in?
MadCow911
Profile Joined May 2010
Canada31 Posts
April 11 2011 02:46 GMT
#535
On April 11 2011 11:21 LoLAdriankat wrote:
Show nested quote +
On April 11 2011 11:18 MadCow911 wrote:
This is pretty nice to see nice job guys seriously
But if I see this king of automation in a ladder game I will kick your ass so hard that you wont be able to play SC2 again

Be carefull with this king of cheating guys. As long it stay off-ladder that ok
This king of things seem to be more and more used over SC2 and I really hope that Blizzard will have the software so track those macro/soft

It was done on the SC2 map editor.


Really ??

Soo GJ guys !
khchosEN
Profile Joined April 2011
United States3 Posts
April 11 2011 02:48 GMT
#536
Read the thread people, they said that they're doing this only with the Sc2 map editor and it's impossible for somebody to use this on the ladder.
Jotoco
Profile Joined October 2010
Brazil1342 Posts
April 11 2011 03:15 GMT
#537
I would like to see responses from pro-players that said SC2 skill ceilling was too low...

This proves it is sky high, and probably impossible to ever reach.
peeeky
Profile Joined September 2010
Canada631 Posts
April 11 2011 03:18 GMT
#538
On April 11 2011 12:15 Jotoco wrote:
I would like to see responses from pro-players that said SC2 skill ceilling was too low...

This proves it is sky high, and probably impossible to ever reach.


Lets not be too critical of the pros though, the Zergling and tank one seems near impossible to do as it requires the player to separate all the other lings from the one being targeted. The drop micro was nicely done! Hope to see part 2 soon.
Gov
Profile Joined November 2010
United States121 Posts
April 11 2011 03:23 GMT
#539
On April 11 2011 10:54 zyglrox wrote:
great stuff!!! so i'll be expecting high level terrans to control marines like that one day ^^;

only if those terrans can get to 15,000 apm >_>
1
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
April 11 2011 03:28 GMT
#540
On April 11 2011 12:15 Jotoco wrote:
I would like to see responses from pro-players that said SC2 skill ceilling was too low...

This proves it is sky high, and probably impossible to ever reach.




So skill ceiling is high because with 15000 apm every ranged unit would be unstoppable? Its not really an argument...
Its not only the rain that brings the thunder
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