• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:15
CET 15:15
KST 23:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1603 users

Automaton 2000 Micro Bot

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 38 39 40 Next All
blid
Profile Joined April 2011
Sweden2 Posts
Last Edited: 2011-04-11 09:20:42
April 07 2011 08:49 GMT
#1
Hello!

Last weekend me and a friend decided to work on a micro bot to push the potential of the in-game units to the limits.

As of today, we've implemented two common scenarios: bum rushing siege tanks with zerglings, and splitting Marines.

Our bot is now capable of :
40 speed banelings vs. 20 marines (no marines lost)
20 spread siege tanks vs. 100 zerglings (all tanks dead, 19 zergling survivors)

To liven things up we made videos with footage using the bot, combined with some decent music and scenes from GSL.

Here's the scenarios:









It would be awesome to get some ideas on what we should implement next We're currently planning on making a little gang of malicious Stalkers.

If you feel you have a scenario that requires a ridiculous amount of micro, please let us know.

Please note that this is not any form of a third party program, just code in the Starcraft II Editor.

Edit, regarding the zerglings splitting before the shot lands:

+ Show Spoiler +
The script is capable of determining which zergling that is going to take the next blow. When a tank starts aiming (when its target dies for example), the bot predicts it's gonna fire at the closest zergling and executes a split the AI of Starcraft 2 is very predictable in that meaning..

As for the cool "sphere"-effect in the beginning, we made the tanks prefer zerglings with more friends around, but the ai compensates for this too!


Edit, with some answers:

+ Show Spoiler +
First of all we must say that we're really glad that the community appreciated Automaton 2000!

Question: What is the APM of the bot in the different videos?
Answer: We just made a script to check the APM, we got 250 and got kinda disappointed... then we realized that we had 250 APS, which is equal to 15000 APM!

So: 15000 APM for the kiting marines, and 8000 APM for the zerglings breaking the tanks.


Is there a risk that this will be abused on ladder?
For everything Automaton 2000 can do we have to thank Blizzard for creating a wonderful editor. Having that said, there's obviously no way Automaton can be used for cheating online.

Would it be possible to code this same micro-scripting into a custom AI without needing to prompt the actions with a chat command?
Yes, the chat commands were only implemented because it was convenient. And when we use the command, the AI will be applied to all marines/zerglings that spawn. The reason we had the commands was that we wanted to try out some zergling/marine-micro for ourselves! (...and we failed horribly!)

We've already started with the next implementations, and we're planning on having them finished in a couple of days. One of the scenarios will be more "realistic", and the other one just for funzies. Thank you for all the great ideas!


beamlite
Profile Joined September 2010
118 Posts
April 07 2011 08:54 GMT
#2
THAT WAS INSANE. Thank you so much. I gotta get me one of those.
Skez
Profile Joined February 2011
United States46 Posts
April 07 2011 08:55 GMT
#3
Haha, that's really cool to watch, nice job!
I'm not stupid, I just got neural parasited by a retarded infestor
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
April 07 2011 08:55 GMT
#4
whats the code u used in sc2 editor? is it extremely long??


If you feel you have a scenario that requires a ridiculous amount of micro, please let us know.


Muta vs thor w/o magic box
muta vs muta ,dodge the "splash"
Blurb
Profile Joined November 2010
Denmark55 Posts
April 07 2011 08:55 GMT
#5
Burrow Roaches versus Forcefield/Stalker?
Could also be entertaining to see some dropship pickup micro.
I have a signature.
Vuridian
Profile Joined August 2010
Canada30 Posts
April 07 2011 08:55 GMT
#6
Wow that is really cool man! Keep up the great work!
"Come on down into my temple for the earth Sit in silence, and you will hear the words And if you stay, you'll never leave, you'll never walk alone The saviour of the universe is home"
Rb6v King
Profile Joined December 2010
Australia54 Posts
April 07 2011 08:56 GMT
#7
That was pretty cool - try recreating something that was done in bw, but in sc2.

Shitton of mutas vs shitton of ht with storm, make no muta die.

Gogogoogogo
Hard work pays off over time, laziness pays off now.
Atticus.axl
Profile Blog Joined April 2010
United States456 Posts
April 07 2011 08:56 GMT
#8
My jaw dropped while watching this. Excellent work! Now all I have to do is get up to about 800 accurate apm and I'll be set.
DoctorHelvetica <3
monterto
Profile Joined June 2010
Canada103 Posts
April 07 2011 08:57 GMT
#9
I guess this proves you can win un-winnable situations with machine-like micro.
I'm pretty much Hyuk but white...
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
April 07 2011 08:58 GMT
#10
mutas vs marines.

Make the mutas win =]
SmoKim
Profile Joined March 2010
Denmark10305 Posts
April 07 2011 08:58 GMT
#11
if i ever saw someone pull that split i would get a heart attack of sheer joy and nerdgasms
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Erionn
Profile Joined January 2011
United States1015 Posts
April 07 2011 09:00 GMT
#12
Holy shit that is insane. Maybe once Jaedong starts playing SC2...

The Marine vs Baneling video was even more insane.
NeonFox
Profile Joined January 2011
2373 Posts
April 07 2011 09:01 GMT
#13
If your Stalker idea is using blink micro to not loose a single stalker in a huge army fight that would be sick to watch.
StrifeCro
Profile Joined April 2010
United States69 Posts
April 07 2011 09:01 GMT
#14
holy shit lol this is like the best thing ever. especially the marine vs baneling video
Skrelt
Profile Joined November 2010
Netherlands306 Posts
April 07 2011 09:01 GMT
#15
Thats whas the most sickest thing i ever saw in sc2. just got no words for it......

......

Able to share this mod/script/thingy? would like to see this shit myself
The Wolfpack - Metalband from the Netherlands
Aequos
Profile Joined October 2010
Canada606 Posts
April 07 2011 09:01 GMT
#16
On the Malicious Stalkers - apparently, if you blink perfectly, you can dodge projectile style attacks (making them do 0 damage). I'd like to see 20 or so Blink Stalkers take on a 30-40 stimmed marauder force.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
Assault_1
Profile Joined April 2009
Canada1950 Posts
April 07 2011 09:02 GMT
#17
doesn't this require knowledge of the future? how does it know which ling the tank will target

awesome vid though
JWill
Profile Joined December 2010
Canada52 Posts
April 07 2011 09:02 GMT
#18
Mass mutas engaging archons, suffering no splash damage, while not missing a single shot.
Diamond Zerg
Piski
Profile Blog Joined April 2010
Finland3461 Posts
April 07 2011 09:03 GMT
#19
On April 07 2011 18:01 Aequos wrote:
On the Malicious Stalkers - apparently, if you blink perfectly, you can dodge projectile style attacks (making them do 0 damage). I'd like to see 20 or so Blink Stalkers take on a 30-40 stimmed marauder force.


haha yes this :D
Not sure if possible with those numbers because stim marauders can shoot faster than the blink rechargers (maybe) but would be cool to see in action
Severian
Profile Joined September 2010
Australia2052 Posts
April 07 2011 09:04 GMT
#20
On April 07 2011 18:02 Assault_1 wrote:
doesn't this require knowledge of the future? how does it know which ling the tank will target

awesome vid though

I think it must use a script function to get each tank's current target (or to determine if a unit is being targeted). So it's kind of cheating.
1 2 3 4 5 38 39 40 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#59
WardiTV1680
OGKoka 344
Rex117
IntoTheiNu 46
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 344
Hui .270
Rex 117
Vindicta 21
StarCraft: Brood War
Rain 8953
Jaedong 4649
GuemChi 2249
Horang2 1892
Sea 1800
Pusan 538
Larva 351
Stork 348
Mini 340
firebathero 329
[ Show more ]
Hyun 222
PianO 85
Backho 76
Killer 74
ggaemo 73
Barracks 63
ToSsGirL 58
sSak 55
Aegong 53
Sea.KH 53
JYJ47
JulyZerg 44
Mong 35
Sharp 32
soO 25
sas.Sziky 23
zelot 16
scan(afreeca) 14
Noble 9
Terrorterran 8
ajuk12(nOOB) 8
Sacsri 8
SilentControl 6
Rock 5
Dota 2
Gorgc4112
qojqva2533
Dendi1004
XcaliburYe233
420jenkins151
Counter-Strike
olofmeister1720
zeus684
allub315
oskar109
Super Smash Bros
amsayoshi72
Other Games
B2W.Neo965
Pyrionflax476
hiko409
crisheroes352
Lowko264
Fuzer 218
Sick211
Liquid`LucifroN129
Mew2King112
QueenE57
Organizations
StarCraft: Brood War
lovetv 10
Kim Chul Min (afreeca) 3
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV290
League of Legends
• Nemesis1470
• TFBlade478
Upcoming Events
Wardi Open
1h 45m
Replay Cast
8h 45m
WardiTV Korean Royale
21h 45m
Replay Cast
1d 8h
Replay Cast
1d 18h
Kung Fu Cup
1d 21h
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2 days
[ Show More ]
WardiTV Korean Royale
2 days
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.