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From the desk of MLG CEO Sundance DiGiovanni - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 13 Next All
Glenwoodian
Profile Joined October 2010
United States28 Posts
April 05 2011 02:47 GMT
#141
i have to say, if MLG is trying to present something similar to what the GSL is in Korea, Dallas was a step in the wrong direction. But it's always nice to see effort made to mend mistakes/issues. Well handled in the end.
But i believe, Aang can save the world
Jiddra
Profile Joined October 2010
Sweden2685 Posts
April 05 2011 02:47 GMT
#142
The CoD community is also not so pleased with how this weekend went, looking at production value. And here I thought they got it 100% better than SC2. We must remember that this speach is not only to the SC2 community, it is to the halo and cod community too.

I really hope we could get the figures from the different feeds, but that will never happend.
I am not young enough to know everything.
Sceptor87
Profile Joined October 2010
Canada266 Posts
April 05 2011 02:51 GMT
#143
Him apologizing for the stream issue is great, but I feel that he really had to do that at the end of the day to be honest to keep his company's image in check.

But the problem that I have is they admit the stream issues were an issue, but there is no word about anything else. Sound issues like IdrA hearing a Void Ray bring built? That right there ruins an entire tournament. It doesn't matter if he would have won or lost, the fact is it still is there in the back of your mind that an outside thing influenced the results. It's like that guy in Happy Gilmore yelling out "Jackass" all the time.

Live spectators not hearing the commentators is just stupid. Day9, WHEAT, and JP might as well have not even been there if that's the case.

Scheduling and spectated matches. qxc said in an interview I watched earlier that he played one match on Saturday. ONE. Then to compound that there were half hour breaks in between spectated matches. Why? This is not MLG's first rodeo. Stream issues can happen. That's technology. But issues like this are just caused by poor planing.

I don't know. I guess I was just expecting more after seeing other tournaments run fairly well. And some even by people with no real history of running a tournament, like the reddit invitational.
Standard,
Skank
Profile Joined October 2010
United States329 Posts
April 05 2011 03:18 GMT
#144
I really like Sundance. He's a really great guy, and he has rewarded the SC2 community with a ton of respect and attention. MLG has been consistently improving, and I have no doubt that Columbus will have more reliable streams than Dallas.
"To be honest, to play protoss is ridiculously simple" -NesTea
Exactable
Profile Joined April 2011
Australia263 Posts
April 05 2011 03:26 GMT
#145
Of course the technical issues were the most noticeable but I think theres many other things they need to work on for the next MLG. Even if the stream was flawless seeing Day9 and Wheat talking non stop for 3 days gets old no matter how much you love them. They should really work on reducing the down time and having better player interviews as well increasing the overall professionalism of the event.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 05 2011 03:28 GMT
#146
On April 05 2011 11:39 Skillz_Man wrote:
Show nested quote +
On April 05 2011 11:34 henreiman wrote:
I didn't buy the pass but I'd love to see whether people are opting for the free pass or the refund. Could say a lot about the success of upcoming MLGs...hopefully people can look past this or we could potentially see a significant prize pool drop off =/ Mind adding a poll to see which option people are taking?


I don't see how they could make the prize pool any lower. Players like Naniwa - it costs him maybe 1.5k-2k dollars to fly over the the US and pay for a hotel, food, etc. If they actually want to attract players they have to have a decent prize pool... I forget which player it was, but he wanted to go to the MLG but his team told him you pretty much have to win for it to be justified by the low amount of cash earned.

Ofcourse 5k is a great amount in an online tourney, but when you have to fly somewhere, and you are competing for 5k dollars where you are paying 70 dollars for a ticket as well as housing etc it adds up not really being worth it. (Hence very few europian players)

I heard that $5k is the max amount of prize money a tournament can give out before being required to have a discussion with Blizzard about the implications of expanding the prize pool.

I think I read this in the IGN Proleague tournament thread, but it seems that the original post may have been edited (or maybe my memory is faulty).
ㅇㅅㅌㅅ
gibbons_
Profile Joined February 2011
52 Posts
April 05 2011 03:31 GMT
#147
Well handled by MLG.

gg yes re
zaii
Profile Joined October 2010
Guam2611 Posts
April 05 2011 03:46 GMT
#148
On April 05 2011 12:28 eviltomahawk wrote:
Show nested quote +
On April 05 2011 11:39 Skillz_Man wrote:
On April 05 2011 11:34 henreiman wrote:
I didn't buy the pass but I'd love to see whether people are opting for the free pass or the refund. Could say a lot about the success of upcoming MLGs...hopefully people can look past this or we could potentially see a significant prize pool drop off =/ Mind adding a poll to see which option people are taking?


I don't see how they could make the prize pool any lower. Players like Naniwa - it costs him maybe 1.5k-2k dollars to fly over the the US and pay for a hotel, food, etc. If they actually want to attract players they have to have a decent prize pool... I forget which player it was, but he wanted to go to the MLG but his team told him you pretty much have to win for it to be justified by the low amount of cash earned.

Ofcourse 5k is a great amount in an online tourney, but when you have to fly somewhere, and you are competing for 5k dollars where you are paying 70 dollars for a ticket as well as housing etc it adds up not really being worth it. (Hence very few europian players)

I heard that $5k is the max amount of prize money a tournament can give out before being required to have a discussion with Blizzard about the implications of expanding the prize pool.

I think I read this in the IGN Proleague tournament thread, but it seems that the original post may have been edited (or maybe my memory is faulty).


No you're correct.

"Q: Why only $5,000 for Season 1?

A: $5,000 is the maximum you can give as prize money before you have to jump a bunch of hoops with Blizzard. We're working with Blizzard in regards to our future events but for now, for our test run, we're just working with that amount. Also, not to say that $5,000 is an insignificant amount, but our future events will significantly eclipse that mark."

http://www.ign.com/ipl/tournament-announcement

I'm curious, does Blizzard control prize pool for all these tournaments?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2011-04-05 03:55:39
April 05 2011 03:52 GMT
#149

On April 05 2011 12:46 zaii wrote:
Show nested quote +
On April 05 2011 12:28 eviltomahawk wrote:
On April 05 2011 11:39 Skillz_Man wrote:
On April 05 2011 11:34 henreiman wrote:
I didn't buy the pass but I'd love to see whether people are opting for the free pass or the refund. Could say a lot about the success of upcoming MLGs...hopefully people can look past this or we could potentially see a significant prize pool drop off =/ Mind adding a poll to see which option people are taking?


I don't see how they could make the prize pool any lower. Players like Naniwa - it costs him maybe 1.5k-2k dollars to fly over the the US and pay for a hotel, food, etc. If they actually want to attract players they have to have a decent prize pool... I forget which player it was, but he wanted to go to the MLG but his team told him you pretty much have to win for it to be justified by the low amount of cash earned.

Ofcourse 5k is a great amount in an online tourney, but when you have to fly somewhere, and you are competing for 5k dollars where you are paying 70 dollars for a ticket as well as housing etc it adds up not really being worth it. (Hence very few europian players)

I heard that $5k is the max amount of prize money a tournament can give out before being required to have a discussion with Blizzard about the implications of expanding the prize pool.

I think I read this in the IGN Proleague tournament thread, but it seems that the original post may have been edited (or maybe my memory is faulty).


No you're correct.

"Q: Why only $5,000 for Season 1?

A: $5,000 is the maximum you can give as prize money before you have to jump a bunch of hoops with Blizzard. We're working with Blizzard in regards to our future events but for now, for our test run, we're just working with that amount. Also, not to say that $5,000 is an insignificant amount, but our future events will significantly eclipse that mark."

http://www.ign.com/ipl/tournament-announcement

I'm curious, does Blizzard control prize pool for all these tournaments?

Technically, all tournaments are required to submit a form to Blizzard notifying them of the tournament. It's basically their way of having a sense of control over the e-sports scene, though I have yet to see them exercise this in a way other than just blindly approving the hordes of tournament forms that are submitted to them.

The form can be found here.
http://us.battle.net/sc2/en/community/esports/
If you plan to host a StarCraft II tournament, please fill out this required form with all the necessary information to proceed. An acceptance is required to hold StarCraft II tournaments.

Will the tournament be an on-site event? * Yes No
Is there a fee for people to watch the tournament? * Yes No
Will more than 500 players participate in the tournament? * Yes No
Is there an entry fee for participating in the tournament? * Yes No
Will the tournament offer total cash and item rewards valued over $5,000? * Yes No
Will the tournament be televised? * Yes No
Will the tournament have sponsors? * Yes No

I guess it's probably a way for Blizzard to have a method of legally collecting royalties or imposing fees or exerting copyright BS should the tournament become large and profitable enough. The tournament submission form seems to be their way of preventing another KeSPA vs Blizzard situation anywhere else for SC2.
ㅇㅅㅌㅅ
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2011-04-05 03:55:21
April 05 2011 03:54 GMT
#150
nvm. double post
ㅇㅅㅌㅅ
MLG_Sundance
Profile Joined April 2011
2 Posts
Last Edited: 2011-04-05 03:59:56
April 05 2011 03:55 GMT
#151
I wanted to quickly post to let all of you know that we will be working to not only give you a stable stream in Cbus but a better broadcast experience as well (fewer delays, more matches, more interviews and a proper closing ceremony).

I know that many of you have no faith in us but I just want you all to know that we are committed to this for the long haul.

Please keep the suggestions coming. Although we can't do everything it's helpful to hear constructive criticism.

-sd


(edit)

Yes game audio and casters for the crowd will also be looked into.

It's been a long and rough weekend - I'm not running at 100% capacity.
Irave
Profile Joined October 2010
United States9965 Posts
April 05 2011 03:58 GMT
#152
Well done addressing the issues, hopefully between now and Columbus things will be going very smooth. Surprised though that he didn't mention anything about players being able to hear castes and so on, I guess thats another post down the road.
Inky87
Profile Joined January 2011
United States533 Posts
April 05 2011 04:00 GMT
#153
On April 05 2011 12:55 MLG_Sundance wrote:
I wanted to quickly post to let all of you know that we will be working to not only give you a stable stream in Cbus but a better broadcast experience as well (fewer delays, more matches, more interviews and a proper closing ceremony).

I know that many of you have no faith in us but I just want you all to know that we are committed to this for the long haul.

Please keep the suggestions coming. Although we can't do everything it's helpful to hear constructive criticism.

-sd


(edit)

Yes game audio and casters for the crowd will also be looked into.

It's been a long and rough weekend - I'm not running at 100% capacity.


We know you'll do good man ^_^
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
April 05 2011 04:00 GMT
#154
Just for reference, that's the real sundance.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
April 05 2011 04:00 GMT
#155
On April 05 2011 12:55 MLG_Sundance wrote:
I wanted to quickly post to let all of you know that we will be working to not only give you a stable stream in Cbus but a better broadcast experience as well (fewer delays, more matches, more interviews and a proper closing ceremony).

I know that many of you have no faith in us but I just want you all to know that we are committed to this for the long haul.

Please keep the suggestions coming. Although we can't do everything it's helpful to hear constructive criticism.

-sd


This isn't the first time I've seen you post lol, forgot your old login info? haha

But on a serious note, Sundance, you wouldn't come on here and post on TL, reacted the way you have on twitter the past 4 days, and done what you guys have done if you didn't really mean it, that you want to put in a better broadcast.

If the rumors are true that there just isn't fast enough upload in all of Dallas, then the issue is a venue problem over anything.

Hopefully Columbus doesn't have the same issues, or for that matter Anaheim, Raleigh, and Providence.
Follow me: www.twitter.com/zlasher
NoobSkills
Profile Joined August 2009
United States1598 Posts
April 05 2011 04:02 GMT
#156
He writes all that. Then restreams the delayed weekend in a non-edited format.

Perhaps they need someone to sit back not be involved with planning and just think of what could go wrong at any time based off what they're doing. Then take that list and determine what is most useful to avoid and go off that.
thragar
Profile Blog Joined May 2010
Canada450 Posts
April 05 2011 04:03 GMT
#157
A statement like this makes me willing to give MLG another chance, even if they essentially wasted hours of my time this weekend.
FishStix
Profile Joined April 2010
United States425 Posts
April 05 2011 04:04 GMT
#158
posting
I do stuff in eSports
MLG_Sundance
Profile Joined April 2011
2 Posts
April 05 2011 04:04 GMT
#159
On April 05 2011 13:02 NoobSkills wrote:
He writes all that. Then restreams the delayed weekend in a non-edited format.

Perhaps they need someone to sit back not be involved with planning and just think of what could go wrong at any time based off what they're doing. Then take that list and determine what is most useful to avoid and go off that.


Last thing before go to bed for real - to edit the stream would take too much time. It's either the stream with delays or go dark. After all the issues we decided that something was better than nothing.

Will also be bundling up all the replays as soon as we are able to.
Vehemus
Profile Joined November 2010
United States586 Posts
April 05 2011 04:05 GMT
#160
On April 05 2011 12:55 MLG_Sundance wrote:
I wanted to quickly post to let all of you know that we will be working to not only give you a stable stream in Cbus but a better broadcast experience as well (fewer delays, more matches, more interviews and a proper closing ceremony).

I know that many of you have no faith in us but I just want you all to know that we are committed to this for the long haul.

Please keep the suggestions coming. Although we can't do everything it's helpful to hear constructive criticism.

-sd


(edit)

Yes game audio and casters for the crowd will also be looked into.

It's been a long and rough weekend - I'm not running at 100% capacity.


You're going to get a lot of shit, and rightfully so.

But I, for one, appreciate the fact that you have been upfront and admitted fault instead of trying to pass blame or ignore that problems do not exist.

I do not think there is a solution for the audio problem without soundproof booths. While you would only need two, for the game that's actually being casted at the moment, it's not likely something you can just throw together or add for your next event. For live SC2 events to ever be completely legit, however, it's a necessity. The live crowd not being able to hear the game being casted is extremely unfortunate.

But thank you for listening to the community. Although I was severely disappointed with all the problems with the broadcast, I hope others will be willing to give MLG a chance at the next event.
This space for rent.
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