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MLG everything feedback - Page 4

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Rabiator
Profile Joined March 2010
Germany3948 Posts
April 04 2011 05:23 GMT
#61
I was a bit disappointed by JP's standardized "question" to each player ... "XXX tell us about your games" ... and then not following it up with at least one more question if the player proves not to be very talkative. It all sounded rather rushed ...
If you cant say what you're meaning, you can never mean what you're saying.
Sceptor87
Profile Joined October 2010
Canada266 Posts
April 04 2011 05:32 GMT
#62
Hate to say it but I honestly feel that they just picked up SC2 because, and only because, of the hype that it was getting from the community. It just feels like they're cashing in on it, to me at least. And to further that point it just feels like the SC section isn't being run by people into SC. Instead it feels that they think the viewers can be entertained by a kitten tugging at a string, which isn't the case. This isn't the Halo crowd. You know, the 14 year old kids that go on their toys and scream obscenities at people over the internet. Some of the guys that play this game are hitting 30. Some of the guys that watch this game are in their 30's. They will expect and demand more.

Yeah sure, another tournament for players. Great. But when you're streaming it to spectators and there are issues like 30 minutes of downtime between matches there is a serious problem. I love WHEAT, Day[J], JP, etc. as casters, but I love them as CASTERS. Stream issues happen. I can accept that. Players hearing commentators and then commentators not being heard by the live audience is absolutely terrible though.

I remember on the SOTG that the guy that runs MLG was on he said for people to, "Remember to buy shirts." I won't be buying any shirts or anything else, stream included, until they get their act together.
Standard,
Ramuh
Profile Joined February 2011
Germany238 Posts
April 04 2011 05:32 GMT
#63
I agree that there were severe Flaws in the MLG Production, apart from the Stream working....not good.

There was that Lan in Italy this Weekend, UGC, were they had quite a big Tourney, and the Production was amazing. It was casted by Apollo and TB, they had non-stop Game Broadcasts for the most time, only breaking for (real) caster breaks to eat, or scheduled interruptions for the finals of their other tourneys.

It was a real Blast to watch, and they did most off the Stuff you mentioned, cutting directly to Players after a game, seeing their cheers or disappointment. Really well done there.

I surely was disappointed by MLG, the pauses between Games were super annoying, they could have shown anything in these breaks, watching the audience for 40 minutes was....boring to say the least.
DystopiaX
Profile Joined October 2010
United States16236 Posts
April 04 2011 05:34 GMT
#64
I agree with all those stated, there were a lot of easy ways to cut down on downtime, all of which you suggested, that would make it possible to stream a lot more games. One thing I do like is that they put up all the replays, but still there's a lot to be improved.
NoobSkills
Profile Joined August 2009
United States1601 Posts
April 04 2011 05:36 GMT
#65
Production Value is the quality of what was actually produced.

The games that were streamed were done very well as well as the interviews.

1. Fix stream (it blows 100%)
2. Get more casters and have 2 streams for SC2 (at the least)
3. No down time if possible.
4. Then improve the rest of the streaming capabilities. You're arguing for good stuff, but the others are actually more important.
SweetenemY
Profile Joined March 2011
Germany136 Posts
April 04 2011 05:41 GMT
#66
Summary:


MajorLackGaming

Day1 we just pray,
wanted something to see,
Get a 9-hour-wait,
viewing ads for a fee.

Day2 were more fails
and reasonable hating.
We get 1.5 games
after eight hours waiting.

Day3 stream was up,
but strenghten your faith.
MLG showed the hall
while the top-games were played.

Day4 i`m still stunned
maybe it will get fine,
but i have my doubts,
it will be `till day[9].

Skill is, when luck gets a matter of habit
LagT_T
Profile Joined March 2010
Argentina535 Posts
April 04 2011 05:47 GMT
#67
On April 04 2011 12:59 Moonwrath wrote:
Lastly, realize that COD and Halo are complete shit compared to SC2. SC2 is the future and already brings in WAAAAAAAAAY more viewers than the other two games combined. Allocate resources appropriately.


Where do you get your numbers from?
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-04-04 06:02:49
April 04 2011 05:53 GMT
#68
MLG has a lot of problems that other events have figured out how to handle, and these address a lot of them.

Just to reiterate, even without all the technical difficulties, MLG broadcasts are notorious for downtime rather than gameplay. The ratio of downtime (either commcericals, fan shots or casters buying time) to the amount of game footage is extremely low for a major event. To make a sports analogy, MLG is about 2-3x worse than the Superbowl when it comes to actually showing games (for foreign users, the Superbowl is probably the worst professional sporting event in this regard.)

I think they could also bring on other players briefly as guest commentators or just for short interviews and thoughts during a game. Professional sports does this all the time, with other sports stars or retired players.
ModeratorNow I'm distant, dark in this anthrobeat
DystopiaX
Profile Joined October 2010
United States16236 Posts
April 04 2011 05:57 GMT
#69
I also don't understand why the person they cast has to be on the main stage. It made sense for Halo when it's LAN and so they can't, but since SC2 is all online anyway there's no reason they couldn't fit in a game or two while people are getting ready on the main stage or something.

On April 04 2011 14:47 LagT_T wrote:
Show nested quote +
On April 04 2011 12:59 Moonwrath wrote:
Lastly, realize that COD and Halo are complete shit compared to SC2. SC2 is the future and already brings in WAAAAAAAAAY more viewers than the other two games combined. Allocate resources appropriately.


Where do you get your numbers from?

Seriously. Since MLG pretty much has a monopoly on competitive console games, especially Halo, I think that the stream numbers would be comparable considering MLG is the only event to watch for Halo players, and MLG is pretty well known among them since Bungie granted them their own Matchmaking playlist, so their name shows up everytime anyone who owns the game goes into the multiplayer menus.
oursblanc
Profile Joined April 2010
Canada1450 Posts
April 04 2011 06:01 GMT
#70
Make showing games on the stream the #1 priority, instead of not a priority at all.

It's amazing you had any viewers at all when the majority of the broadcast was a black screen.
An oasis of horror in a desert of boredom!
Anarion55
Profile Joined October 2010
United States72 Posts
April 04 2011 06:18 GMT
#71
As others have said, getting more time actually on the games needs to be the #1 priority. I'm not sure about the feasibility of actually hiring more employees though. Yes they might have the money for it, but hiring people is always really expensive and there are a bunch of things they could do even with the current setup before they need to resort to hiring more crew. A few suggestions from easiest to hardest.
1. Longer interviews. There's time between matches anyway, why not ask the players around 10 questions. Sometimes you get a really great gem of an answer.
2. Keep a bunch of saved replays as the event goes on. Any time there is waiting, the casters can just start casting replays from one of the previous matches.
3. Switching between multiple ongoing games. This would be awesome, but I think it might be harder to do than just pressing a button. You would either need multiple accounts running on a single computer or multiple computers available for the casters. Or you could have another team of casters.
4. Better standardization for the computers they used. Kiwikaki had already played a ton of games. There's no reason any computer should have been causing him mouse problems, the setup should have been practically instant. A better but more expensive fallback is to have multiple computers on stage, as people have suggested.
5. More casters, possibly a few pros that aren't competing or even allow upcoming amateur casters in the open bracket matches. Tough part here is how do get attention onto these additional casters? Where do you need to put cameras and extra computers, where can these extra casters set up? Basically, it's an extra logistics challenge.
sometimes people stumble over the truth, but usually they pick themselves up and keep on going. -Churchill
Jim7
Profile Joined December 2010
United States154 Posts
Last Edited: 2011-04-04 06:54:58
April 04 2011 06:25 GMT
#72
Cutting to the player reactions after a win is something I love. In the grand finals when Naniwa won you could see him get up and cheer for split second before they cut to Day9 and djWheat.

Those emotional moments after putting in all that work, especially after he went through the longest possible way to get there was something that should of been shown! Just like in any sport.


I don't know how the production for the other games are handled but I think it would be very educational for MLG's production staff if they looked over VoDs of other tournaments like the GSL to get an idea of what they can implement or could do. Because right now it's almost as if they're treating it like Day9/djWheat/JP are casting replays: load game, show game, cut back to casters. They don't seem to be implementing anything that includes the crowd (no sound, people can't even hear them so they can't interact with them -- more of a sound proofing problem since the crowd and probably casters would be heard.) or players other than the little boxes that show them during the game. Those post game reactions are something you can't get from replays and add a lot. Think of all those "no, no, no" finger wags, the thumbs down, etc that get people riled up and excited.

With the GSL having games ready in advance I don't think it's fair to compare them having games ready so fast when they know exactly who is going to play when while the MLG is doing it on the fly. One thing that they should be doing is jumping into existing games more often (as Day9 was trying to do at least once that I saw). With so many going on, I don't see how they can't fill time between main stage games by jumping into another high profile one since all it takes is an invite to obs. Now the hard part would be if you leave that series midway to cast a main stage game or do you finish out casting the rest? But either way the games would continue to flow.

Could they set up where refs or some other MLG staff joins other high profile games as observers then if needed that computer's control could be switched over to the casters? sorta like a back up stream if they need to fill time. They could flow directly from a finished game into another. I don't know how feasible that is but it's the 21st century, there must be some way to work that out! hahah

On their problems next time there can't be any excuses about unexpected amount of viewers/traffic since they know what to expect but I'm not sure what they can do if the venues internet is trash like it was in Dallas.
FaZe
Profile Blog Joined June 2010
Canada472 Posts
April 04 2011 06:28 GMT
#73
I'll admit as much as the next guy that the quality of the MLG broadcast was disappointing.

I'm confident that a lot of the networking issues will be worked out for Columbus.

What needs to happen is someone needs to take better control of SC2. Someone with passion needs to step up and take control - it has to be someone different than the team that does everything else and doesn't give a damn about anything other than it being "good enough".

There were tons of opportunities for this to be a phenominal event.

1 Canon XF-300 in the crowd, with an energetic host interviewing random people / players would cost literally 500$ to rent all the equipment for the weekend with full integration into the existing system. When there absolutely has to be downtime, cut to that guy. Fill some time with something other than DJWheat and Day9 telling stories. Hell, get 3 or 4 cameras out there. For a couple thousand bucks, you just quadroupled the amount of content that you can deliver to people watching the stream.

What they lack for Starcraft 2 is effort. Sundance says that he cares about SC2, and maybe he thinks he does. If they gave control of the SC2 production to someone who loves the game as much as most of us do, he would see what passion really is.
"Victory needs no explanation; defeat allows none."
Krytha
Profile Joined January 2009
Canada140 Posts
April 04 2011 06:33 GMT
#74
The production for the whole weekend was absolutely pathetic. I don't know how many viewers were just like me, sitting with the stream open for hours while day9 and djwheat talked about twinkies and babies or looked at the mlg venue while the stream said it would be back "momentarily". Do they know what momentarily means? It doesn't mean in an hour or two. So many games that were not shown that couldve been and so much time was wasted with pointless bullllshit. Hell they dont even need casters for all the games - just throw an observer into the game, set it to one players pov and go get a coffee. I would watch that over the guy in the crowd with the mystarcraftclan.com sign jumping up and down for 30 minutes. How they think anyone will pay 10$ for a HQ stream of this quality is beyond me.
rickybobby
Profile Joined October 2010
United States405 Posts
April 04 2011 06:36 GMT
#75
im all for esports but sadly this is all true MLG has kind of been dropping the ball. As much as i enjoy day9 and crew they just can not make all that downtime interesting.
Rabiator
Profile Joined March 2010
Germany3948 Posts
April 04 2011 06:40 GMT
#76
On April 04 2011 15:28 FaZe wrote:
For a couple thousand bucks,

You do realize that MLG is a business who has to make a profit to make it worthwile and to increase the quality next time around? "A couple thousand bucks" may be nothing to you, but companies like these (and their sponsors) are usually nitpicking about every cent ... a penny saved is a penny earned and a few more cameras might improve the quality for the viewer, but lack of these cameras will NOT make people stop watching the event. We are addicted after all and used to these things and the whining adds enough emotion to keep it "interesting" even though some games might not be worth watching. So people will watch, regardless of the quality.
If you cant say what you're meaning, you can never mean what you're saying.
Kroot
Profile Joined April 2011
1 Post
April 04 2011 06:51 GMT
#77
It was pathetic that Day9 and DJWheat had to go to a third-party twitter account to get updates on games taking place in the tournament they were supposed to be casting. If MLG plans to stick with the model of "blitz through a huge tournament in one weekend" they need to stick observer dummy accounts in 4-5 games simultaneously. Ideally this would allow them to switch from one game to another when one series wraps up. With so many games taking place over the weekend there is 0 reason to have any downtime at all.

An even more lofty goal would be to hire people to work the "camera" on a half dozen games or so that are not being casted and allow users to watch them without sound. I know a lot of people wanted to watch destiny's run through the open bracket but where unable to; this would solve that issue.
arQ
Profile Joined October 2010
1033 Posts
April 04 2011 06:53 GMT
#78
On April 04 2011 15:40 Rabiator wrote:
Show nested quote +
On April 04 2011 15:28 FaZe wrote:
For a couple thousand bucks,

You do realize that MLG is a business who has to make a profit to make it worthwile and to increase the quality next time around? "A couple thousand bucks" may be nothing to you, but companies like these (and their sponsors) are usually nitpicking about every cent ... a penny saved is a penny earned and a few more cameras might improve the quality for the viewer, but lack of these cameras will NOT make people stop watching the event. We are addicted after all and used to these things and the whining adds enough emotion to keep it "interesting" even though some games might not be worth watching. So people will watch, regardless of the quality.


Wow. You do not know much about Branding, do you?

My own summary: This pathetic excuse of an e-sports tournament does NOTHING for the future of SC2 or e-sports in general. Lets just hope that someone picks this ball up and get it rolling again.
"The universe is not required to be in perfect harmony with human ambition." -Carl Sagan || Flash || Mvp || Naniwa ||
SpinmovE
Profile Joined August 2010
Canada119 Posts
April 04 2011 06:57 GMT
#79
On April 04 2011 15:40 Rabiator wrote:
Show nested quote +
On April 04 2011 15:28 FaZe wrote:
For a couple thousand bucks,

You do realize that MLG is a business who has to make a profit to make it worthwile and to increase the quality next time around? "A couple thousand bucks" may be nothing to you, but companies like these (and their sponsors) are usually nitpicking about every cent ... a penny saved is a penny earned and a few more cameras might improve the quality for the viewer, but lack of these cameras will NOT make people stop watching the event. We are addicted after all and used to these things and the whining adds enough emotion to keep it "interesting" even though some games might not be worth watching. So people will watch, regardless of the quality.


Ya, I totally agree, you can speak for every person that has ever tuned into a SC2 stream with one broad generalization. I know I turned the stream off multiple times because watching a crowd of people isn't my version of enjoyable. I did turn back in to see iNcontroL play but I'm absolutely POSITIVE that they had to of lost quite a large amount of spectators when they had absolutely no content playing for hours at a time.

This event was honestly embarrassing as a fan of esports. I tried to watch it with my girlfriend on day 2 and I'm going to say I don't think she'll ever be done for trying to watch another sc2 game for the rest of her life. The entire I had the stream open there were no games casted despite the fact that games were being played. I legitimately get mad about how badly MLG is going about running a sc2 tourny.

We all want this year to be the year for esports in NA. There is no way in hell that is going to happen when events go this insanely badly. Anyone that had a friend tune in is surely put off from the game, people that watch Halo or CoD that tuned in will most likely never do so again. It's a fucking travesty for the growth of esports and Sundance and crew should be absolutely, unequivocally ashamed of the complete shit show they put on.

If the next MLG isn't all sorts of beyond fucking amazing there is noway in hell I will ever make time to watch it again. I am a huge fan of esports, I've competed in WCG Canada for cs 1.6, I've been playing star2 consistently since the beta, I've paid for lesson from iNcontroL and I've paid for multiple seasons of GSL. But what MLG tried to call entertainment was just plain brutal.

I can't even imagine how this event could have been any worse. Dismissing all of the technical difficulties the event was still pure crap from a spectator perspective. I hope they are sick about how badly they preformed their jobs. At least 90% of my information about what was going on at the event came through twitter and I had no idea who is in or out of the tournament for the first 2 days. I really want MLG to do better but with their track record I'm about out of hope
Finrod1
Profile Joined December 2010
Germany3997 Posts
April 04 2011 07:04 GMT
#80
I don't see where the problem should be with a "second caster team"? Just give 2 Casetr's the permission to cast this event from their home and join the non broadcastet games. What do you have to loose? I guess soo many people would have loved to watch tlo-incontrol or just some of the missed games and to find casters would be easy i guess.
The last IEM Global finals showed really what you can do. There were like 10 streams... okay sometimes the same games just in a different language but their overall production value was just so much better. With the stage interviews etc etc.
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