On March 15 2011 10:19 .Aar wrote:The cliff-walking aspect of Colossi creates no hype. For a unit that does create hype using cliff-walking, see the Reaper.
Colossi are just boring, plain and simple. I see them like workers. You need them, but you don't go OHHHH SHITTT watching Drones mine minerals. I mean, sure, maybe your Drone is mining the last 5 minerals needed to make an Extractor in a base race right before your last building is about to die to the opponent's SCVs, but.. how often does that kind of thing happen?
Show nested quote +On March 15 2011 09:44 Mentalizor wrote:
Where's the hype in Terran then - honestly? I can think of nukes... which is used sooooo rarely it's hype just because of the rareness (<-- dunno if that's a real word) - and MAYBE blueflame drop/cloaked banshee.
Tanks, Hellions and Marines with their crazy burst damage --> hype.
Thors/BattleCruisers cost a lot and look badass --> hype.
Banshees easily have the potential to end the game if not properly countered --> hype.
Ghosts are hype incarnate, with the stealth/risk/planning involved in Nuking, the potential to deal huge damage or nullify other strategies with EMP/Snipe.
Marauders are probably the most boring Terran unit, but they shoot grenades that slow, so --> hype
Medivacs carry precious cargo --> hype
Reapers are cliffwalking Banshees without cloak as far as worker harass is concerned --> hype
Vikings are like highly mobile ATA Marauders w/o slow, so --> hype
Zealots are beefy yet light standard melee units -> no hype, at least until Charge, but even then not really
Sentries have FF and GS. GS is all number-play, FF is just expected and there really isn't too much you do with them besides the obvious --> no hype
Dark Templar are compared to Banshees, but since they're so less mobile, they're going to just die in a scan in PvT - all that happens is that mining is interrupted for a few seconds, so it's just numbers --> little hype
High Templar can shut down spellcasters and storm --> HYPE
Immortals can do pretty decent damage to Armored pretty fast and counter Tanks, which are a hype unit, so.. --> some hype
Motherships are fucking motherships --> HYPE
Pheonix can lift shit, fly fast, are made out of balsa wood --> hype
Void Rays can mess shit up if left alone to charge --> hype
Warp Prisms, see Medivac, plus Warp In --> hype
Carriers are rare and are pretty when they explode, but interceptors are boring as hell --> no real hype
Archons aren't Massive, get slowed, do miniscule splash damage --> no hype
Colossi are important, expensive, and big, boring damage --> some hype, but only if they're in danger
Just my two cents.