32-1. What a pro.
obviously hacking. Should be banned soon
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Mykill
Canada3402 Posts
32-1. What a pro. obviously hacking. Should be banned soon | ||
KillerPlague
United States1386 Posts
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Sufinsil
United States760 Posts
On March 11 2011 02:01 R1CH wrote: Oh Blizzard, really? No rate limiting on a client to client message that interrupts gameplay, wastes CPU and memory and fills the screen? I hate to be hating on Blizzard this but bugs like this are very amateurish at this level of game design. Took them 5 years to put this in WoW for trade chat spam. Was not a problem the first couple of years but it got so bad sometimes once Burning Crusade was out. | ||
Everize
Poland176 Posts
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BadWolf0
United States300 Posts
edit: I'm an asshole, sorry didn't realize you were OP. Thought some random guy dropped a link to his own replay pack in someone else's hack thread. Still OT but sorry for being an asshole. | ||
hifriend
China7935 Posts
Luckily, the guy isn't going to release it publicly. + Show Spoiler + ![]() BW players will probably recognize the name. | ||
Evolve
Canada63 Posts
50minute game "Lol ima build broodloords in his base cuz hes fucked, and rally in ultras" *sc2 drops again* "fuuuuuuuuuuuuuuuuu---" | ||
hifriend
China7935 Posts
On March 11 2011 05:10 Evolve wrote: Its atleast semi public for sure... I got drophacked twice last night, sooo much raaaage -_- 50minute game "Lol ima build broodloords in his base cuz hes fucked, and rally in ultras" *sc2 drops again* "fuuuuuuuuuuuuuuuuu---" He talks a lot about the method so someone might have replicated it. It's a simple method so meh, I'm fine with people using it against me, getting perm'd and then the method gets patched and it's over with. edit: assuming blizzard hasn't gone full retard that is, but on the other hand you probably can't expect much when the exact same public maphack remains safe from warden from week 2 of the beta up until now. ![]() | ||
derivator
Germany2 Posts
On March 11 2011 03:29 spancho wrote: From a theoretical prospective, this is a pretty caveman style hack. Considering the power of run time code injection, it should theoretically be possible for an attacker to get your computer to execute arbitrary code through the built in time sync protocol. And what exactly leads you to that conclusion? Why do we have to "consider the power of run time code injection" ? What you describe would be a horrible security flaw, but I see no reason why it should be possible. I'd wager that all that is happening here is the hack sending lots and lots of fake slowdown messages so your game client craps out. If you have any in depth information on the game's protocols to contradict that, please share it with us. | ||
Jaeger
United States1150 Posts
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Zinnwaldite
Norway1567 Posts
Sounds like a pretty boring thing to do aswell,, | ||
SyIdrA
2 Posts
Just thought this could be used as even further evidence because you can go check his stream ^_^ | ||
OhMyGawd
United States264 Posts
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cocosoft
Sweden1068 Posts
On March 11 2011 02:01 R1CH wrote: Oh Blizzard, really? No rate limiting on a client to client message that interrupts gameplay, wastes CPU and memory and fills the screen? I hate to be hating on Blizzard this but bugs like this are very amateurish at this level of game design. On March 11 2011 02:08 twstdletz wrote: R1CH drops in with the knowledge... I'm a complete beginner in actual design (been coding for a long time by myself and ust started a formal degree at a good uni) but isn't this a really really easy abuse to control? Like as you said a very simple rate limiter? Well as you can see it doesn't seem to be just a easy-mode hack, probably has to do something with time synchronization, which then would lead to "X is slowing down the game". The interesting thing is how he manages to get more than one "X is slowing down the game" message, as it only should appear once(?). Also I'm not entirely sure if the OP meant drop because of frame rate slowdown, or because battlenet dropped the client. | ||
Kantutan
Canada1319 Posts
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Tektos
Australia1321 Posts
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NoblesseOblige
3 Posts
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adrenaLinG
Canada676 Posts
I was in a 4v4 RT game where one guy does nothing but minimap ping grief the entire team all game while idling his base. And he's played over 500 team games where he's done this. The "report player" feature is worthless and Blizzard doesn't even pay attention to it. | ||
Subversion
South Africa3627 Posts
......sounds really boring, and just means you're an asshole. | ||
NathanSC
United States620 Posts
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