• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:53
CEST 22:53
KST 05:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!26Weekly Cups (August 17-23): Zerg dominate the week4Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Starcraft2 player guess game is Coming~! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru PhD study /w SC2 - help with a survey!
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
[ASL22] Ro24 Preview: Siren's Call Farewell Beloved Starcraft (Youtube Videos) New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group D Small VOD Thread 2.0 Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Game Theory for Starcraft Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3064 users

Nydus Worms questions - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
KillerPlague
Profile Joined June 2010
United States1386 Posts
March 07 2011 17:16 GMT
#41
i remember during beta they were trying to make a visual effect so you could see where the nydus was heading, but they couldn't figure out a visual effect for an island. personally i wouldn't have minded its giant ass stomach hanging out in space heading towards an island. they obviously eventually scrapped the idea

if you are going to test this logic though, how do you explain its multiple heads coming from one spot. where does its waste product go?
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
March 07 2011 17:23 GMT
#42
You see those cables connecting the main bases on scrap station? I presume that the worms dangle fro the island and connect the main base, drooping similarly.
Leviwtf
Profile Joined October 2010
174 Posts
March 07 2011 17:23 GMT
#43
funny how this is posted after tastosis makes this same exact joke a few days earlier.
mAgixWTF
Profile Blog Joined November 2010
Germany103 Posts
March 07 2011 17:25 GMT
#44
On March 08 2011 01:51 GreatestThreat wrote:
how can zerg units INSTANTANEOUSLY travel from one end of the worm to the other even when both ends are on complete opposite sides of the map? Regardless of the fact that they can cut across terrain by using an underground tunnel network, they still should take some amount of time to cross it, yes? Unless the worm is sucking them through with high-tensile peristaltic muscles lining it's gullet or something... That's my theory anyway.


if i knew the answer i would be rich with a nobel prize in physics!
Supamang
Profile Joined June 2010
United States2298 Posts
March 07 2011 17:28 GMT
#45
Patch 1.4:

Nydus worms can only be built in locations accessible by ground.
Noocta
Profile Joined June 2010
France12578 Posts
March 07 2011 17:29 GMT
#46
On March 07 2011 20:04 Mentalizor wrote:
Someone already posted this issue in a thread about some weird stuff - like colossus/ultralisk fitting inside warpprism/ovie.


Colossi into Warp prims make sens, since units in warp prims are converted into energy or something.
Like in the Single player mission where Zeratul need to find the Overmind, he unlock warpgate tech and some units get unstuck from it. They were into some sort of matrice i suppose..
" I'm not gonna fight you. I'm gonna kick your ass ! "
P0ckets
Profile Joined January 2011
United States430 Posts
March 07 2011 17:31 GMT
#47
The kid is very observant for his age, train him to become an engineer so he can located and then solve those problems or a detective/lawyer since his skills would apply to that as well.
shwick
Profile Joined May 2010
Burundi45 Posts
March 07 2011 17:44 GMT
#48
On March 08 2011 02:11 Umbrella wrote:
The secret is that it's another worm with coincidentally the same units inside of it that pops out on the island.


Lmao
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
March 07 2011 17:46 GMT
#49
This one time, i turned on my ac, and for some reason, it didnt cool, it fired mosquitoes all over me! from the fourth dimension.Rapid FIRE
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
March 07 2011 17:51 GMT
#50
On March 08 2011 02:46 SHr3DD3r wrote:
This one time, i turned on my ac, and for some reason, it didnt cool, it fired mosquitoes all over me! from the fourth dimension.Rapid FIRE


what. the. hell.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2011-03-07 18:19:36
March 07 2011 18:07 GMT
#51
How can Mutalisks fly through space?

We'll never know
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Cleverbeans
Profile Joined September 2010
Canada8 Posts
March 07 2011 18:24 GMT
#52
It's called suspension of disbelief, best to teach him about it now before he tries to kill his literature teachers in middle school.
"All warfare is based on deception." - Sun Tzu
Red.
Profile Blog Joined October 2010
Spain228 Posts
March 07 2011 18:27 GMT
#53
Welcome to the videogames where stuff is not real! yay!
"Truth is cold and tough; lies are warm and always give you an excuse"
NikonTC
Profile Joined September 2010
United Kingdom418 Posts
March 07 2011 19:05 GMT
#54
AND ANOTHER THING.

25 seconds to train a marine blizzard? really? my father was a marine and he said his training took years. YEARS.

fucking get it right.
"IdrA crushes the marine push, absolutely demolishes this 2 rax play. Would not be suprised to see a GG from IdrA at any moment" Day[9]
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
March 07 2011 19:52 GMT
#55
On March 08 2011 01:51 GreatestThreat wrote:
A more pertinent question would be: how can zerg units INSTANTANEOUSLY travel from one end of the worm to the other even when both ends are on complete opposite sides of the map?


thats +1 for the worm hole theory. xD
Gold isn't everything in life... you need wood, too!
Owii
Profile Joined July 2010
United States357 Posts
March 07 2011 20:00 GMT
#56
There was a thread a few months ago that I can't seem to find showing the actual sizes of every unit compared to each other, where a hydra is twice as tall as a marine, tanks are 10 times bigger, etc. The battlecruiser's actual size was about half the size of Lost Temple. ALL of lost Temple.

Yeah, 4 stalkers could totally kill that.
Diks
Profile Joined January 2010
Belgium1880 Posts
March 07 2011 20:05 GMT
#57
Here is the logic explanation :

All sorts of zergs units are waiting underground.
With the vision of an overlord you can send a nydus worm wich is just a parasite that quickly grow underground and swollow the units wich were already there and get them on outter ground.

But you'll ask ;

Why do I have to send units in the first canal ?

Units in the first canal are buried and the worm can eat they living soul and send them telepathically to the worm on the island so he can revive and mind controle the exact same units.

now you know : 2 telepathic worms + the fact that there are zerg units under EVERY ground
IoF
Profile Joined December 2010
Australia27 Posts
March 07 2011 20:11 GMT
#58
On March 08 2011 05:00 Owii wrote:
There was a thread a few months ago that I can't seem to find showing the actual sizes of every unit compared to each other, where a hydra is twice as tall as a marine, tanks are 10 times bigger, etc. The battlecruiser's actual size was about half the size of Lost Temple. ALL of lost Temple.

Yeah, 4 stalkers could totally kill that.

The campaign always kinda did mess with my head. The BC cant transport units, yet the entire storyline takes place in multiple rooms up in the hyperion, one of which was housing a viking, tank, thor, 2 heavy bio units & a few spider mines :S
bitches love me
Zibitee
Profile Joined August 2010
United States39 Posts
March 07 2011 21:53 GMT
#59
The answer to why nydus worms can teleport units can be explained by the same reasoning that allows protoss to warp in units and buildings from Aiur.
SSSKKKRRRRISSSSSSHHHH <--- zerg sounds
ooni
Profile Blog Joined March 2010
Australia1498 Posts
March 07 2011 22:05 GMT
#60
On March 08 2011 04:05 NikonTC wrote:
AND ANOTHER THING.

25 seconds to train a marine blizzard? really? my father was a marine and he said his training took years. YEARS.

fucking get it right.

Actually they have a neural chip in their (prisoner's) head that teaches Marine combat. So 25 seconds is time is pretty much the space suit fitting time you saw from sc2 opening.
Hi!
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 456
ProTech85
ZombieGrub61
Trap 52
StarCraft: Brood War
Britney 15576
Hm[arnc] 38
firebathero 0
Dota 2
Dendi2664
Pyrionflax179
League of Legends
Doublelift675
Heroes of the Storm
Liquid`Hasu545
Other Games
Grubby3100
fl0m1800
Beastyqt590
FrodaN519
shahzam518
RotterdaM469
C9.Mang0275
KnowMe200
ArmadaUGS173
Livibee124
Organizations
Other Games
BasetradeTV9
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 42
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 46
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1094
• Scarra973
• Shiphtur204
Upcoming Events
Replay Cast
3h 8m
The PondCast
13h 8m
Replay Cast
1d 3h
Escore
1d 13h
IntoTheTV X SOOP
1d 14h
Korean StarCraft League
2 days
GSL
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
3 days
[ Show More ]
Afreeca Starleague
4 days
GSL
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.