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Nydus Worms questions - Page 2

Forum Index > SC2 General
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Rean
Profile Joined February 2011
Netherlands808 Posts
March 07 2011 15:07 GMT
#21
There's a portal inside the Nydus, where you enter a grand connecting room with portals to all the other Nydus Worms on the map ^^
R3m3mb3rM3
Profile Joined September 2010
Germany954 Posts
Last Edited: 2011-03-07 15:09:00
March 07 2011 15:08 GMT
#22
[image loading]

heres my theory


btw why can nydus dig throught destructible rocks but roaches cant?
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
March 07 2011 15:16 GMT
#23
they don't dig through the rocks. As we obviously have established now, they can "dig" through empty space. Thus, to pass destructible rocks, they just drill down through the hole planet. On the other side, they dig through empty space until they are below the target, and then they drill up through the hole planet to emerge where requested.

This would also explain the 2 hours build time they patched in. It's not for balance, its for apparent realism!
Gold isn't everything in life... you need wood, too!
Xswordy
Profile Joined December 2010
United Kingdom425 Posts
Last Edited: 2011-03-07 15:23:04
March 07 2011 15:21 GMT
#24
It's alien technology , we'll never know. Tell him that .
ddrddrddrddr
Profile Joined August 2010
1344 Posts
March 07 2011 15:26 GMT
#25
On March 08 2011 00:16 MisterD wrote:
they don't dig through the rocks. As we obviously have established now, they can "dig" through empty space. Thus, to pass destructible rocks, they just drill down through the hole planet. On the other side, they dig through empty space until they are below the target, and then they drill up through the hole planet to emerge where requested.

This would also explain the 2 hours build time they patched in. It's not for balance, its for apparent realism!

Okay, then why don't they teleport to, say, the space above the enemy base? It's raining banelings! Unstoppable nydus without anti air seems logical.
FeyFey
Profile Joined September 2010
Germany10114 Posts
March 07 2011 15:35 GMT
#26
zero gravity they can simply float through the space, but need a place to root on so they can act as transport tunnels and since they are mostly blind they need to use the eyes of their hivemates. Anyway multiplayer map design is not about realism, but you can explain anything in a scifi setting unimportant how strange it migh be.
Chill
Profile Blog Joined January 2005
Calgary25991 Posts
March 07 2011 15:37 GMT
#27
They dig at a perspective where you can't see them. They're super sneaky so they move if you move the camera.
Moderator
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
March 07 2011 15:54 GMT
#28
On March 08 2011 00:26 ddrddrddrddr wrote:
Show nested quote +
On March 08 2011 00:16 MisterD wrote:
they don't dig through the rocks. As we obviously have established now, they can "dig" through empty space. Thus, to pass destructible rocks, they just drill down through the hole planet. On the other side, they dig through empty space until they are below the target, and then they drill up through the hole planet to emerge where requested.

This would also explain the 2 hours build time they patched in. It's not for balance, its for apparent realism!

Okay, then why don't they teleport to, say, the space above the enemy base? It's raining banelings! Unstoppable nydus without anti air seems logical.


well duhh obviously zerg units are heavy. So once the units should go through, the worm needs to be safely attached on both ends! it doesn't matter if some intermediate part is floating in space, but the end points must be anchored. So obviously, hanging the head down from up in the air won't work!

to elaborate (stolen from funny images thread):
[image loading]
Gold isn't everything in life... you need wood, too!
Siwa
Profile Joined August 2010
91 Posts
March 07 2011 15:59 GMT
#29
Tell him they'll nydus under his bed at night if he keeps asking questions like that.
whatthefat
Profile Blog Joined August 2010
United States918 Posts
March 07 2011 16:11 GMT
#30
Smart kid.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
March 07 2011 16:14 GMT
#31
On March 07 2011 20:44 Bobble wrote:
Show nested quote +
On March 07 2011 20:32 morimacil wrote:
[image loading]


It's not impossible, you just aren't thinking outside of the box.


...or inside the pipe, as it were.

:S
"One fish, two fish, red fish, BLUE TANK!" - Artosis
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
March 07 2011 16:19 GMT
#32
On March 07 2011 19:48 MindRush wrote:
Question 2:
How can zergs send nydus worms to the island expansions, they teleport it through space?

So, the discussion was not exactly like that, the kid is young, and we talked in romanian. But really, he asked a question i believe that few people and starcraft2 fanatics failed to ask. I pretty much believe the little guy is a genius!


The nydus worm can teleport through space as it has access to wormholes .
http://en.wikipedia.org/wiki/Wormhole
I always try to shield slam face, just to make sure it doesnt work
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
March 07 2011 16:22 GMT
#33
I almost made a joke about the OP being Romanian, but I'm not sure how many people on TL would get it these days.
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
March 07 2011 16:43 GMT
#34
SC2 has few more these things, its just because its a game. Battlecruisers are about as high as marine, and no one cares Real BC would be over whole LT (or Shattered Temple nowadays)
Just another gold Protoss...
GreatestThreat
Profile Joined May 2010
United States631 Posts
March 07 2011 16:51 GMT
#35
A more pertinent question would be: how can zerg units INSTANTANEOUSLY travel from one end of the worm to the other even when both ends are on complete opposite sides of the map? Regardless of the fact that they can cut across terrain by using an underground tunnel network, they still should take some amount of time to cross it, yes? Unless the worm is sucking them through with high-tensile peristaltic muscles lining it's gullet or something... That's my theory anyway.
"I'm ethereal! My children are legion, serial! They stick to my skin like beloved cysts... I TEAR AWAY WITH MY NAILS AND TEETH AND FISTS!"
Nik0
Profile Joined April 2010
Uruguay460 Posts
March 07 2011 16:56 GMT
#36
Stop putting logic into things, everything falls apart if you do.
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
March 07 2011 16:58 GMT
#37
Maybe that's what those cable thingys between the mains are for. The nydus worms just get really skinny and go through those.
funk100
Profile Joined May 2010
United Kingdom172 Posts
March 07 2011 17:03 GMT
#38
On March 08 2011 00:08 R3m3mb3rM3 wrote:
[image loading]

heres my theory


btw why can nydus dig throught destructible rocks but roaches cant?


because a nydus goes round the really long way with no rock.

and its a friggin giant worm
after every post "oh god I hope i've made sence"
Simberto
Profile Blog Joined July 2010
Germany11716 Posts
March 07 2011 17:07 GMT
#39
They so need to make a giant wormy thing appear from the mainland through the space background to that island when you tunnel there.
Umbrella
Profile Blog Joined September 2007
Taiwan936 Posts
March 07 2011 17:11 GMT
#40
The secret is that it's another worm with coincidentally the same units inside of it that pops out on the island.
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