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Active: 1030 users

What maps to veto now as Zerg? - Page 2

Forum Index > SC2 General
Post a Reply
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GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
February 26 2011 09:03 GMT
#21
Slag pits has a ridiculously close rush distance, so if you're the aggressive type, leave this in.
133 221 333 123 111
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
February 26 2011 09:32 GMT
#22
On February 26 2011 13:22 Saracen wrote:
Definitely DQ, Backwater Gulch, and maybe Slag Pits.

Definitely these 3. I really don't want to play maps where I feel like punching myself in the face 33% of the time when I get close positions. It's the same reason why Zerg's hate rolling the dice on Metal and LT, but honestly, these look even worse than those.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
February 26 2011 09:35 GMT
#23
On February 26 2011 13:22 Saracen wrote:
Definitely DQ, Backwater Gulch, and maybe Slag Pits.


These 3.
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
February 26 2011 09:39 GMT
#24
From a Terran/former Toss player's perspective my favorite maps to face Z are:

Delta Quadrant. High chance of close positions and easy push distances.
Probably this new Gulch map. It's very hard to expand and Z has the least efficient 1-base builds (1-base Thor and 4gate probably being the strongest builds for their respective races).

I would veto those for sure. Catz/Sheth/another Z whose name I forget did a review of the new maps along with Gretorp today and they love Slag Pits for Z if you can survive the early game. They were ambivalent toward Typhon and hated Gulch and thought the new LT map was good for Z due to the open spaces. I think Metal may actually be your best option if you feel confident on the other old maps.
SummerZerg
Profile Joined March 2010
United States82 Posts
February 26 2011 09:56 GMT
#25
you guys are crazy gulch is fine just open up speed ling infestor dimaga style and the map is fine bcuz u get plenty of creep spread from ur queens and then u have map control with your lings. i like gulch. only map i have dq'd right now is typhoon.
If you suck at macro practice macro if you suck at micro practice macro.. if your apm sucks practice macro... if you lose games PRACTICE MACRO...
Chocobo
Profile Joined November 2006
United States1108 Posts
February 26 2011 10:04 GMT
#26
Shakuras Plateau was removed in exchange for these bad maps? Sigh, please tell me that's a mistake.
Kamais_Ookin
Profile Blog Joined May 2010
Canada4218 Posts
February 26 2011 10:11 GMT
#27
On February 26 2011 19:04 Chocobo wrote:
Shakuras Plateau was removed in exchange for these bad maps? Sigh, please tell me that's a mistake.
Unfortunately blizzard though delta quadrant was a better map so they kept that instead of shakuras plateau...
I <3 Plexa.
NIIINO
Profile Blog Joined July 2010
Slovakia1320 Posts
Last Edited: 2011-02-26 10:13:53
February 26 2011 10:13 GMT
#28
DQ, Backwater Gulch, Slag Pits.

In Back water Gulch i try to take secret 3rd its only way for me. I thought that blizzard will make something like GSL maps but this ? really ? I think that someone inside of Blizzard is taking free money for map making.
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
February 26 2011 10:19 GMT
#29
Im a Terran and have not really decided anything. So my votes are all unused.
ponyo.848
magha
Profile Joined March 2010
Netherlands427 Posts
February 26 2011 10:19 GMT
#30
Backwater Gulch and Slag Pits both have a very short ramp to ramp distance on close position and thus have the same problem as LT (ST) and Meta where close positions will be close to impossible to win.
Typhon Peaks has some very narrow paths and it'll be hard to defend a 3rd base.

I'm really unsure what map to downvote now, they're all bad for Zerg.
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
February 26 2011 10:26 GMT
#31
First post after new maps posted are Zerg QQ, Can't you just be happy that blizzard is taking a step in the right direction for your race. Not for any other. Keep that in mind.
This is where we begin. Show your true self, Battosai.
magha
Profile Joined March 2010
Netherlands427 Posts
February 26 2011 10:37 GMT
#32
On February 26 2011 19:26 asha wrote:
First post after new maps posted are Zerg QQ, Can't you just be happy that blizzard is taking a step in the right direction for your race. Not for any other. Keep that in mind.


Had the maps been an improvement, yes.
Annq
Profile Joined November 2010
Germany104 Posts
February 26 2011 10:44 GMT
#33
too dark everything
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
February 26 2011 10:49 GMT
#34
On February 26 2011 19:37 magha wrote:
Show nested quote +
On February 26 2011 19:26 asha wrote:
First post after new maps posted are Zerg QQ, Can't you just be happy that blizzard is taking a step in the right direction for your race. Not for any other. Keep that in mind.


Had the maps been an improvement, yes.


Only improvement Zerg is fine with is when roaches has 1 supply and more range. Seemes to me most of you want a bot to win the game for you. instead of vetoing maps you cant play at. Learn new builds. Even if it means you have to baneling bust every game on that map. its not like the terran has any other option early game but to 2 rax pressure. Yes there is the banshee and all other tech options. But on big maps like this. a fast expo is only thing terran can do to keep up macrowise (and still have a disadvantage, couse of the power of zerg and protoss macro) but then atleast terran has a shot at keeping up.
This is where we begin. Show your true self, Battosai.
vrok
Profile Joined August 2009
Sweden2541 Posts
Last Edited: 2011-02-26 10:57:15
February 26 2011 10:54 GMT
#35
On February 26 2011 19:49 asha wrote:
Show nested quote +
On February 26 2011 19:37 magha wrote:
On February 26 2011 19:26 asha wrote:
First post after new maps posted are Zerg QQ, Can't you just be happy that blizzard is taking a step in the right direction for your race. Not for any other. Keep that in mind.


Had the maps been an improvement, yes.


Only improvement Zerg is fine with is when roaches has 1 supply and more range. Seemes to me most of you want a bot to win the game for you. instead of vetoing maps you cant play at. Learn new builds. Even if it means you have to baneling bust every game on that map. its not like the terran has any other option early game but to 2 rax pressure. Yes there is the banshee and all other tech options. But on big maps like this. a fast expo is only thing terran can do to keep up macrowise (and still have a disadvantage, couse of the power of zerg and protoss macro) but then atleast terran has a shot at keeping up.

This is a thread about maps and which of them that are the most disadvantageous/not fun for zerg. Take your whine about balance and QQ somewhere else. You don't even play zerg and you have nothing to add to the topic.
"Starcraft 2 very easy game" - White-Ra
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
February 26 2011 10:56 GMT
#36
On February 26 2011 19:54 vrok wrote:
Show nested quote +
On February 26 2011 19:49 asha wrote:
On February 26 2011 19:37 magha wrote:
On February 26 2011 19:26 asha wrote:
First post after new maps posted are Zerg QQ, Can't you just be happy that blizzard is taking a step in the right direction for your race. Not for any other. Keep that in mind.


Had the maps been an improvement, yes.


Only improvement Zerg is fine with is when roaches has 1 supply and more range. Seemes to me most of you want a bot to win the game for you. instead of vetoing maps you cant play at. Learn new builds. Even if it means you have to baneling bust every game on that map. its not like the terran has any other option early game but to 2 rax pressure. Yes there is the banshee and all other tech options. But on big maps like this. a fast expo is only thing terran can do to keep up macrowise (and still have a disadvantage, couse of the power of zerg and protoss macro) but then atleast terran has a shot at keeping up.

This is a thread about maps and which maps are most disadvantageous for zerg. Take your whine about balance and QQ somewhere else. You don't even play zerg and you have nothing to add to the topic.

lol dude : P i play zerg -. -
This is where we begin. Show your true self, Battosai.
magha
Profile Joined March 2010
Netherlands427 Posts
February 26 2011 10:57 GMT
#37
On February 26 2011 19:56 asha wrote:
Show nested quote +
On February 26 2011 19:54 vrok wrote:
On February 26 2011 19:49 asha wrote:
On February 26 2011 19:37 magha wrote:
On February 26 2011 19:26 asha wrote:
First post after new maps posted are Zerg QQ, Can't you just be happy that blizzard is taking a step in the right direction for your race. Not for any other. Keep that in mind.


Had the maps been an improvement, yes.


Only improvement Zerg is fine with is when roaches has 1 supply and more range. Seemes to me most of you want a bot to win the game for you. instead of vetoing maps you cant play at. Learn new builds. Even if it means you have to baneling bust every game on that map. its not like the terran has any other option early game but to 2 rax pressure. Yes there is the banshee and all other tech options. But on big maps like this. a fast expo is only thing terran can do to keep up macrowise (and still have a disadvantage, couse of the power of zerg and protoss macro) but then atleast terran has a shot at keeping up.

This is a thread about maps and which maps are most disadvantageous for zerg. Take your whine about balance and QQ somewhere else. You don't even play zerg and you have nothing to add to the topic.

lol dude : P i play zerg -. -


He's still right though, its not about balance, its about which of these bad maps are worse and should be vetoed.
vrok
Profile Joined August 2009
Sweden2541 Posts
Last Edited: 2011-02-26 11:08:19
February 26 2011 11:07 GMT
#38
On February 26 2011 19:56 asha wrote:
Show nested quote +
On February 26 2011 19:54 vrok wrote:
On February 26 2011 19:49 asha wrote:
On February 26 2011 19:37 magha wrote:
On February 26 2011 19:26 asha wrote:
First post after new maps posted are Zerg QQ, Can't you just be happy that blizzard is taking a step in the right direction for your race. Not for any other. Keep that in mind.


Had the maps been an improvement, yes.


Only improvement Zerg is fine with is when roaches has 1 supply and more range. Seemes to me most of you want a bot to win the game for you. instead of vetoing maps you cant play at. Learn new builds. Even if it means you have to baneling bust every game on that map. its not like the terran has any other option early game but to 2 rax pressure. Yes there is the banshee and all other tech options. But on big maps like this. a fast expo is only thing terran can do to keep up macrowise (and still have a disadvantage, couse of the power of zerg and protoss macro) but then atleast terran has a shot at keeping up.

This is a thread about maps and which maps are most disadvantageous for zerg. Take your whine about balance and QQ somewhere else. You don't even play zerg and you have nothing to add to the topic.

lol dude : P i play zerg -. -

I guess I assumed that an actual zerg player would at least be able to comment on the actual topic instead of just spouting irrelevant zerg QQ whine/balance nonsense.
"Starcraft 2 very easy game" - White-Ra
Medzo
Profile Blog Joined June 2009
United States627 Posts
Last Edited: 2011-02-26 13:35:46
February 26 2011 11:57 GMT
#39
Backwater Gulch could be the worst zerg map ever made. It takes multiple tumors to connect to your natural, the natural is extremely vulnerable to harass at the start of the game and then again later because of the destructable rocks. And just when you thought it was over they made your 3rd additionally far away in the opposite direction. Oh and the map is small ><.
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2011-02-26 12:17:53
February 26 2011 12:14 GMT
#40
Imo play the maps and find out. (write down your win loss ratio against races etc you will find out really fast if the map is fun for you to play)
I for example love dq when i play zerg, especially when you spawn not cross posi and your behind main expansion is away from the opponent its like a free win. So many expos *-*
(just don't inject with your first 25 energies on maps like delta and you are fine D: )

PS: if you voted down a map for a long time probably not worth to uncheck the box as people who are familiar with the map will stomp you anyway
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