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Active: 2482 users

New Observer Mode Features (Patch 1.3.0)

Forum Index > SC2 General
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TheGunrun
Profile Blog Joined March 2010
United States98 Posts
Last Edited: 2011-02-26 17:42:39
February 26 2011 02:38 GMT
#1
[image loading]

[image loading]


[image loading]


[image loading]


New Observer Station Look
You can now remove the menu bar on the top left, and the bottom UI!
There are now overlays in-game (Tug of war style):
Player Names (including race and supply count)
APM
Kills (workers & Units)
Army (Supply of Army Units and Worker Units)
Economy (mineral and gas count)

One vision, One Purpose!
iChau
Profile Joined December 2010
United States1210 Posts
February 26 2011 02:40 GMT
#2
wow that's pretty neat
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
February 26 2011 02:40 GMT
#3
AWESOME!!

+ Show Spoiler +
Luls @ FPS
133 221 333 123 111
Gabb
Profile Joined June 2010
United States63 Posts
February 26 2011 02:41 GMT
#4
Wow thats awesome.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
February 26 2011 02:43 GMT
#5
Yeah, blizzard definitely did a lot of things correctly with this patch.

That fucking looks bad ass.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
February 26 2011 02:43 GMT
#6
Cntl + W hides the bottom UI too.
http://grooveshark.com/#/deltrus/music
motbob
Profile Blog Joined July 2008
United States12546 Posts
February 26 2011 02:43 GMT
#7
Wow, that's better than every score overlay currently existing and that's saying something
ModeratorGood content always wins.
Antoine
Profile Blog Joined May 2010
United States7481 Posts
February 26 2011 02:44 GMT
#8
the supply bars are a little larger than optimal imo. do they move in a tug-of-war fashion as army size isn't the same?
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Werk
Profile Blog Joined October 2010
United States294 Posts
February 26 2011 02:45 GMT
#9
wow u can hide the bottom UI too? wounder what this will do to the casting abilty at MLG and GSL
Do Werk Son
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
February 26 2011 02:45 GMT
#10
the supply bars are a little larger than optimal imo.
I also find they are a little large but other than that, this is really amazing by blizzard.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Uhnno
Profile Joined February 2011
Netherlands288 Posts
February 26 2011 02:45 GMT
#11
It's totally badass. Though it should be a little bit less intrusive for my taste. It almost detracts from the main screen itself.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 26 2011 02:46 GMT
#12
woah hiding the bottom ui? that's pretty fuckin cool.
When they see MC Probe, all the ladies disrobe.
Warpath
Profile Joined April 2010
Canada1242 Posts
February 26 2011 02:47 GMT
#13
Can you tug of war with more than 2 players? O.o
Existential
Profile Joined December 2010
Australia2107 Posts
February 26 2011 02:47 GMT
#14
Oh wow this looks awesome.
Jaedong <3 | BW - The first game I ever loved
xZiGGY
Profile Joined August 2010
United Kingdom801 Posts
February 26 2011 02:47 GMT
#15
awesome, now all we need is a built in timedelay feature for observers and were gold xD
Meh.
RuN
Profile Blog Joined October 2010
Brazil234 Posts
Last Edited: 2011-02-26 02:48:39
February 26 2011 02:48 GMT
#16
These look really good ! Perhaps a bit to big ..and not as transparent as they should be?
My Portfolio ! http:/www.mgs3d.com
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
February 26 2011 02:49 GMT
#17
Well it looks like the extra overlay bits are for flashing up extra info sometimes, when that's the 'focus' of the commentary for that second, so being intrusive isn't a massive issue.
Also it's good for lower quality streaming to make it easy to see.
HOLY CHECK!
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
February 26 2011 02:50 GMT
#18
Make it smaller and it'd be perfect, although i wonder if screen resolution has something to do with this. Looks awesome
The spice must flow
OCsurfeR
Profile Blog Joined October 2010
United States195 Posts
February 26 2011 02:51 GMT
#19
That's awesome. We can only hope that the same XML customability that Blizzard designed into WoW will ultimately make it's way into SC2. The possibilities are staggerring.
"Your mother puts license plates in your underwear? How do you sit?" - Chris Knight, Real Genius
Enzyme
Profile Blog Joined August 2010
Australia183 Posts
February 26 2011 02:52 GMT
#20
As someone who watches way more SC2 than plays, this is the most exciting update of 1.3 :D
Dental Floss
Profile Joined September 2009
United States1015 Posts
February 26 2011 02:52 GMT
#21
Looks cool; now all it needs is to let me watch a replay with my friends on battle.net.
Kim Tae Gyun.... never forget Perfectman RIP
Yergidy
Profile Blog Joined April 2010
United States2107 Posts
February 26 2011 02:53 GMT
#22
That looks so sick, awesome implementation.
One bright day in the middle of the night, Two dead boys got up to fight; Back to back they faced each other, Drew their swords and shot each other.
elmizzt
Profile Joined February 2010
United States3309 Posts
February 26 2011 02:53 GMT
#23
Ohhhhhh damn! This is soo cool! Nice to see these nifty cosmetic changes
d=(^_^)z
shindigs
Profile Blog Joined May 2009
United States4795 Posts
February 26 2011 02:54 GMT
#24
This blows everything out of the eSports water. I am so happy right now.
Photographer@shindags || twitch.tv/shindigs
Lotar
Profile Joined September 2010
132 Posts
February 26 2011 02:55 GMT
#25
Thanks for the super quick screenshots, TheGunRun. The new features look pretty cool, especially the tug of war bars. And more than adding some zazz to SC2, it shows that Blizzard is committed to making SC2 tournaments ready for general consumption.

The GSL observer is going to have a field day with the hide-able bottom UI. Big fight => full screen + The Matrix angle shot
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
February 26 2011 02:55 GMT
#26
Your oberver tools look so cool, but for me everything is so much bigger at a 1280x1024 resolution. I hope they make the tools scale down-able.
http://grooveshark.com/#/deltrus/music
aristarchus
Profile Blog Joined September 2010
United States652 Posts
February 26 2011 02:55 GMT
#27
The middle section of the bottom UI is reasonably unimportant, and the right section is almost useless, but the minimap seems absolutely crucial. It'd be nice if you could leave that when the rest gets hidden.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
February 26 2011 02:56 GMT
#28
I can't wait to watch GSL with this.
♥ The world needs more hearts! ♥
TheGunrun
Profile Blog Joined March 2010
United States98 Posts
February 26 2011 02:58 GMT
#29
On February 26 2011 11:56 Zephirdd wrote:
I can't wait to watch GSL with this.


Same, I'm really curious to see if they're going to continue to use the same Player Name overlay though.
One vision, One Purpose!
oursblanc
Profile Joined April 2010
Canada1450 Posts
February 26 2011 02:58 GMT
#30
Damn that looks nice.
An oasis of horror in a desert of boredom!
Zeri
Profile Joined March 2010
United States773 Posts
February 26 2011 03:00 GMT
#31
Is this change a way to distract us from the generally unliked balance changes of 1.3?

hmmm I guess I'll bite.

It does look really cool and I'm very excited to see this!
You can think I'm wrong, but that's no reason to quit thinking.
Pcl.Busted
Profile Joined February 2011
United States17 Posts
Last Edited: 2011-02-26 03:00:53
February 26 2011 03:00 GMT
#32
Now if only you could zoom out as an observer it would be perfect.
Murdoink
Profile Joined March 2009
Chile1219 Posts
February 26 2011 03:02 GMT
#33
this is great for ESPORTS
SNARF HWAITING
wolfe
Profile Joined March 2010
United States761 Posts
February 26 2011 03:05 GMT
#34
yay pretty colors!
Swift as the wind, felt before noticed.
mufin
Profile Joined May 2010
United States616 Posts
February 26 2011 03:05 GMT
#35
meh i feel the center windows are a little too big but overall its an improvement.
I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
GameTime
Profile Joined May 2010
United States222 Posts
February 26 2011 03:09 GMT
#36
These pictures are great! Thanks Gunrun.
Only the winner deserves to win.
Sterling
Profile Joined December 2009
United States182 Posts
February 26 2011 03:09 GMT
#37
It would be soooo cool if you could hide the bottom UI while playing.
echO [W]
Profile Joined July 2010
United States1495 Posts
February 26 2011 03:10 GMT
#38
They need to throw in the Z/V/T and O'Clock positions, not that its a MUST, but I've gotten so used to looking at it.
"Or a school bus over a bunch of kids" - Tasteless --- “A man's errors are his portals of discovery.” - James Joyce
-Strider-
Profile Blog Joined October 2010
Mexico1605 Posts
February 26 2011 03:10 GMT
#39
Just add the score option and it would be perfect!!
What is up? IM NESTEAAAA!
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2011-02-26 03:12:45
February 26 2011 03:11 GMT
#40
Kinda sucks there's not a way to hide the bottom menu, but show the minimap (or is there?). How are you supposed to work the camera without a minimap?
Logo
Ryusei-R1
Profile Blog Joined December 2009
United States2106 Posts
February 26 2011 03:12 GMT
#41
I love how Blizzard is basically taking everything that was made by people in the community and shamelessly implement it into their game without any due credit
Jaedong plz
.kv
Profile Blog Joined August 2010
United States2332 Posts
February 26 2011 03:13 GMT
#42
that's soooo bad ass
WArped
Profile Joined December 2010
United Kingdom4845 Posts
February 26 2011 03:15 GMT
#43
Woah, thats so good. I love this change!
eluv
Profile Joined August 2010
United States1251 Posts
February 26 2011 03:15 GMT
#44
This looks pretty cool, but one feature I've always thought would make sense is a way to invite another player to watch a replay with you, where you both have control of the same time-bar. Would make shared replay analysis a whole lot easier!

If they're looking at the obs'ing features, I'd hope that's at least on the table.
"Yes I fucked my way to the GSL partnership" - Sundance
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
February 26 2011 03:15 GMT
#45
On February 26 2011 12:12 Ryusei-R1 wrote:
I love how Blizzard is basically taking everything that was made by people in the community and shamelessly implement it into their game without any due credit


Because this is exactly everything the community made. It's not exactly hard or unique to think, hey, banner and hey, tug-of-war banners. Stop pretending you're god and Blizzard is trash. This is a great update.
There is no one like you in the universe.
hellsan631
Profile Blog Joined March 2010
United States695 Posts
February 26 2011 03:17 GMT
#46
observing in pro matches just became a 2 man job.
Finrod1
Profile Joined December 2010
Germany3997 Posts
February 26 2011 03:26 GMT
#47
Really really great that they keep improving the overlays for the viewers! And indeed it looks way better then any overlay that exists at the moment. The bottom of the screen can now better used by advertisting from tournaments i think.
kaisr
Profile Joined October 2007
Canada715 Posts
February 26 2011 03:29 GMT
#48
can u watch replays with a friend yet?
gn1k
Profile Joined July 2010
United States441 Posts
February 26 2011 03:32 GMT
#49
This is such a great change for E Sports. I can't wait to see all the tournament coverage using these.
Creator of Street Empires and APM TD
Bobster
Profile Joined January 2011
Germany3075 Posts
Last Edited: 2011-02-26 03:39:01
February 26 2011 03:36 GMT
#50
Really like this. Very slick.

Pulling up the tug of war style overlays could be a lot of fun in the right situations.


On February 26 2011 12:12 Ryusei-R1 wrote:
I love how Blizzard is basically taking everything that was made by people in the community and shamelessly implement it into their game without any due credit

:lol :lol

Because the Starcraft community invented the score bar.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
February 26 2011 04:54 GMT
#51
wow that's ingame? that's fucking awesome...

go blizz!
I'm like badass squared | KeitZer.489
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
February 26 2011 04:59 GMT
#52
Wow that looks fucking badass. I hope to see this in live casts ^_^
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
February 26 2011 05:00 GMT
#53
Wow this is epic! I'm guessing you can put on as many of those bars as you want (probably not too many since it'll cover the screen) and remove them as you go to make more space?

The new overlay things look really professional and cool!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Leeto
Profile Joined August 2007
United States1320 Posts
February 26 2011 05:11 GMT
#54
On February 26 2011 12:09 Sterling wrote:
It would be soooo cool if you could hide the bottom UI while playing.


And not have a minimap? That would be very interesting.

They should allow the observer to hide the UI while keeping the minimap open. It's kind of an essential feature to any RTS for both playing and observing.
kNightLite
Profile Blog Joined December 2010
United States408 Posts
Last Edited: 2011-02-26 05:18:12
February 26 2011 05:17 GMT
#55
Wow this is probably the best thing Blizzards done for SC2 esports. The center window seems a bit too big but maybe thats just a resolution issue.

They still need shared replays though :/
Crushgroove
Profile Joined July 2010
United States793 Posts
Last Edited: 2011-02-26 06:16:05
February 26 2011 06:12 GMT
#56
This stuff is mostly aesthetic... not functional. Which explains why people seem to be thrilled..... OOOOOO pretty!!!!!!


Shared reps.

Ability to click an icon in the production/unit tab to go to that thing on the map (so observers aren't looking for where jimbob is hiding his spire)

Ability to see total resources mined/spent in the game so far.

Please and Thankyou.
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
blade55555
Profile Blog Joined March 2009
United States17423 Posts
February 26 2011 06:14 GMT
#57
On February 26 2011 12:12 Ryusei-R1 wrote:
I love how Blizzard is basically taking everything that was made by people in the community and shamelessly implement it into their game without any due credit


Oh totally we should get mad because their implementing things and all that yeah lets bitch at blizzard for doing something thats pretty awesome.
When I think of something else, something will go here
Serpico
Profile Joined May 2010
4285 Posts
February 26 2011 06:18 GMT
#58
On February 26 2011 15:12 Crushgroove wrote:
This stuff is mostly aesthetic... not functional. Which explains why people seem to be thrilled..... OOOOOO pretty!!!!!!


Shared reps.

Ability to click an icon in the production/unit tab to go to that thing on the map (so observers aren't looking for where jimbob is hiding his spire)

Ability to see total resources mined/spent in the game so far.

Please and Thankyou.

Whoa...at least appreciate them implementing things that improve the game.
Squirrel
Profile Blog Joined April 2010
United States1099 Posts
February 26 2011 06:20 GMT
#59
Those are awesome o.o
A.J.
Profile Joined August 2010
United States209 Posts
February 26 2011 06:22 GMT
#60
Seems cool, but it takes up a lot of the screen.
Take a chance
BeefAvenger
Profile Joined July 2010
Canada54 Posts
February 26 2011 06:24 GMT
#61
Not portrayed in these screenshots is how cool the animation for bringing up the tabs is. It's pretty dang slick

And yeah they take up a lot of space, but I think they're designed to be brought up briefly to show info to spectators then taken down. Hence why good animations for turning them on/off is a good thing
Diamond
Profile Blog Joined May 2009
United States10796 Posts
February 26 2011 06:29 GMT
#62
That UI hiding thing would be SICK if it did not take away the minimap
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Amui
Profile Blog Joined August 2010
Canada10567 Posts
February 26 2011 06:42 GMT
#63
I'll admit that this is probably the most awesome thing this patch. If they could keep the minimap alive in a little box while hiding the UI, it would be pretty much perfect. Sure you want the UI for 10-20 seconds out of every minute to check unit status's and such, but hiding it you see soooo much =).
Porouscloud - NA LoL
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
February 26 2011 06:48 GMT
#64
looks pretty nice
Terr
Profile Joined October 2010
237 Posts
February 26 2011 07:22 GMT
#65
This and the custom game change make me unbelievably excited! Can't wait to see all of this in action!
"How peaceful it must be for you, to have a mind unburdened by thought." - Protoss Zealot
iLLusive
Profile Joined March 2010
United States274 Posts
February 26 2011 07:54 GMT
#66
Looks very amazing but just curious can you turn on the Player Overlay and not the Top Right Menu? I mean both showing the Supply (2) times seems really redundant and waste of space. Now if these two are completely seperate menus and can be turned on one at a time I totally understand the need.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
stevarius
Profile Joined August 2010
United States1394 Posts
February 26 2011 08:06 GMT
#67
Considering they're adding in these features, I'm appalled that they still have not yet incorporated sharing of replays/synching.

:|
¯\_(ツ)_/¯
Turgid
Profile Blog Joined September 2010
United States1623 Posts
February 26 2011 08:21 GMT
#68
On February 26 2011 17:06 stevarius wrote:
Considering they're adding in these features, I'm appalled that they still have not yet incorporated sharing of replays/synching.

:|


You can't even FF in replays. There's something about the way they work that makes this kind fo thing hard I'm guessing.
(╬ ಠ益ಠ)
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
February 26 2011 08:25 GMT
#69
On February 26 2011 15:29 iCCup.Diamond wrote:
That UI hiding thing would be SICK if it did not take away the minimap


Agreed! I might post on the BNet forums about this, haha.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Noev
Profile Blog Joined January 2010
United States1105 Posts
February 26 2011 08:27 GMT
#70
Wow was not expecting these to look this good when i was reading about them in the patch notes. Really nice work by blizzard the apm and units lost thing are a little overbearing and cover a lot of the screen but ill wait to judge until after i see it in person.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 26 2011 08:34 GMT
#71
Nice to see these features implemented in the game. IMO, the old observer interface seemed relatively archaic from a broadcasting standpoint, especially since it only showed mineral/gas/food counts from one player and also didn't obviously show who was playing, so casters had to have an extra overlay for that.

I do remember Dustin Browder saying that these new tools are mainly aimed at broadcasters, and that the large size and "flashiness" of the new overlays are mainly to compensate for poor stream and video quality that some casters are forced to work with.

I also remember a post a while back on TL suggesting the advantages of removing the bottom bar, and it's cool to see Blizzard do that. The old tools were great for casters, but not broadcasters, and it is great to see Blizzard adding these nice new features.

I think they should tweak the UI with additional settings to display the minimap and possibly unit health/kills when the bottom bar is removed. This is already a great addition, but added customization would make the UI simply perfect.
ㅇㅅㅌㅅ
Terr
Profile Joined October 2010
237 Posts
Last Edited: 2011-02-26 08:37:42
February 26 2011 08:35 GMT
#72
To everyone saying the bars are too big:

That's deliberate. The main purpose of the big UI is to be clearly visible in low-res streams and youtube videos. They are supposed to be shown only temporary.

I remember reading this in several Dustin Browder interviews.

Edit: I was beaten to it, sorry!
"How peaceful it must be for you, to have a mind unburdened by thought." - Protoss Zealot
Morta
Profile Joined February 2011
Germany557 Posts
February 26 2011 08:36 GMT
#73
Pretty Cool.

But give the observers the option to hotkey things Blizzard.That would be even more awesome.
if i'am sad i stop being sad and play starcraft 2 instead.True Story.
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
February 26 2011 08:41 GMT
#74
On February 26 2011 17:35 Terr wrote:
To everyone saying the bars are too big:

That's deliberate. The main purpose of the big UI is to be clearly visible in low-res streams and youtube videos. They are supposed to be shown only temporary.

I remember reading this in several Dustin Browder interviews.

Edit: I was beaten to it, sorry!


For lower resolutions they are so big that they overlap with supply and observer tabs.
http://grooveshark.com/#/deltrus/music
Cha1R
Profile Joined November 2010
United States221 Posts
February 26 2011 08:46 GMT
#75
Man that looks so cheesey. Makes this game look like some goofy dumb eSport.
Cintiq
Profile Joined November 2010
Australia28 Posts
February 26 2011 08:52 GMT
#76
On February 26 2011 15:18 Serpico wrote:
Show nested quote +
On February 26 2011 15:12 Crushgroove wrote:
This stuff is mostly aesthetic... not functional. Which explains why people seem to be thrilled..... OOOOOO pretty!!!!!!


Shared reps.

Ability to click an icon in the production/unit tab to go to that thing on the map (so observers aren't looking for where jimbob is hiding his spire)

Ability to see total resources mined/spent in the game so far.

Please and Thankyou.

Whoa...at least appreciate them implementing things that improve the game.

You're an idiot.
Please tell me how this actually improves the game.

They've just made everything bigger and doubled up on a lot of things.
What he suggested would be far more useful, though I'm not saying all of what Blizz added was shit (having both min / gas / supplys and the names is good, everything else, esp. the tug of was bs can go).
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
February 26 2011 08:55 GMT
#77
That's the best overlay I've seen for Starcraft so far!
clayn
Profile Joined November 2010
Germany444 Posts
February 26 2011 08:57 GMT
#78
Looks really amazing but it makes me kinda sad that Blizz looks more for the style of the game than the balance >.>
magha
Profile Joined March 2010
Netherlands427 Posts
February 26 2011 08:57 GMT
#79
On February 26 2011 11:40 GenesisX wrote:
AWESOME!!

+ Show Spoiler +
Luls @ FPS

How do you show fps like that?
Masq
Profile Blog Joined March 2009
Canada1792 Posts
February 26 2011 08:58 GMT
#80
extremely cool new addons
Terr
Profile Joined October 2010
237 Posts
February 26 2011 08:59 GMT
#81
On February 26 2011 17:41 DeltruS wrote:
Show nested quote +
On February 26 2011 17:35 Terr wrote:
To everyone saying the bars are too big:

That's deliberate. The main purpose of the big UI is to be clearly visible in low-res streams and youtube videos. They are supposed to be shown only temporary.

I remember reading this in several Dustin Browder interviews.

Edit: I was beaten to it, sorry!


For lower resolutions they are so big that they overlap with supply and observer tabs.

Well yeah, they should be scalable. But aside from that everything seems to be pretty great IMO.
"How peaceful it must be for you, to have a mind unburdened by thought." - Protoss Zealot
legek
Profile Joined September 2010
Slovenia153 Posts
February 26 2011 09:01 GMT
#82
On February 26 2011 17:57 magha wrote:
Show nested quote +
On February 26 2011 11:40 GenesisX wrote:
AWESOME!!

+ Show Spoiler +
Luls @ FPS

How do you show fps like that?


Hold Alt than press f. Is there a reason why they didn't put PTR on eu?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 26 2011 09:04 GMT
#83
On February 26 2011 17:52 Cintiq wrote:
Show nested quote +
On February 26 2011 15:18 Serpico wrote:
On February 26 2011 15:12 Crushgroove wrote:
This stuff is mostly aesthetic... not functional. Which explains why people seem to be thrilled..... OOOOOO pretty!!!!!!


Shared reps.

Ability to click an icon in the production/unit tab to go to that thing on the map (so observers aren't looking for where jimbob is hiding his spire)

Ability to see total resources mined/spent in the game so far.

Please and Thankyou.

Whoa...at least appreciate them implementing things that improve the game.

You're an idiot.
Please tell me how this actually improves the game.

They've just made everything bigger and doubled up on a lot of things.
What he suggested would be far more useful, though I'm not saying all of what Blizz added was shit (having both min / gas / supplys and the names is good, everything else, esp. the tug of was bs can go).

Awww, it's not nice to call people idiots .

It's far easier for Blizzard to implement UI changes than to implement something as complex as replay sharing, since it appears that there are deeper issues preventing them from implementing the latter.

The new UI is mainly used for low-quality Youtube vids and streams where it is hard to display small numbers effectively. It's big and flashy, but at least it's very clear (though perhaps to a fault). Luckily, it seems that all these additions are optional and can be toggled off. The tug of war option is a good way of flashing the current food/resource situation very clearly, which is good for casual spectators.
ㅇㅅㅌㅅ
Mawi
Profile Joined August 2010
Sweden4365 Posts
February 26 2011 09:38 GMT
#84
man this is sweet
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
Mawi
Profile Joined August 2010
Sweden4365 Posts
February 26 2011 09:40 GMT
#85
man this is sweet
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 26 2011 10:36 GMT
#86
What about multiple player replay watching?
MinoMino
Profile Blog Joined April 2010
Norway1103 Posts
February 26 2011 10:54 GMT
#87
Oh wow, that's pretty neat. Good to see they're gradually making big UI changes instead of waiting for HotS for that. Good job, Blizzard.
Blah.
Frankon
Profile Joined May 2010
3054 Posts
February 26 2011 10:56 GMT
#88
I dont like the fact that hiding bottom UI hides the minimap also...
Blizzard should make it that it hides all except minimap
Odoakar
Profile Joined May 2010
Croatia1837 Posts
February 26 2011 10:58 GMT
#89
On February 26 2011 19:36 -Archangel- wrote:
What about multiple player replay watching?



Nah, people just want new shiny icons and overlays.

I'm seriously staring to hate Blizzard, if it weren't for D3, I would want all their future games to fail miserably.
trancey_
Profile Joined May 2010
Germany729 Posts
February 26 2011 10:58 GMT
#90
Good thing except that you cannot write the current outcome of a bo5 in there, 1:1 for example. So you still need overlays :/
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
February 26 2011 11:00 GMT
#91
step it up blizzard@@ lol yea
ponyo.848
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
February 26 2011 11:00 GMT
#92
Looks good but they'll still need some sort of overlay to write the score..
Fear is a 4 letter word. Why be afraid?
Weavel
Profile Joined January 2010
Finland9223 Posts
February 26 2011 11:00 GMT
#93
Woah that looks awesome!
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Wesso
Profile Joined August 2010
Netherlands1245 Posts
Last Edited: 2011-02-26 11:04:50
February 26 2011 11:03 GMT
#94
On February 26 2011 19:58 Odoakar wrote:
Show nested quote +
On February 26 2011 19:36 -Archangel- wrote:
What about multiple player replay watching?



Nah, people just want new shiny icons and overlays.

I'm seriously staring to hate Blizzard, if it weren't for D3, I would want all their future games to fail miserably.


Damn, have you even looked at the rest of the patch and the stuff they implemented? (GM-league, mostly good balance changes, new maps, editor improvements) Keep hating if it makes you feel good man.
opFa
Profile Joined April 2010
Germany44 Posts
February 26 2011 11:50 GMT
#95
so when will i be able to watch replays with my friends like in starcraft bw ?
Logros
Profile Joined September 2010
Netherlands9913 Posts
February 26 2011 11:52 GMT
#96
Wow this looks great! A lot more information like supply counts and resourses on the screen all the time is nice. Can't wait to see this used in GSL.
wolfe
Profile Joined March 2010
United States761 Posts
February 26 2011 12:18 GMT
#97
On February 26 2011 20:50 opFa wrote:
so when will i be able to watch replays with my friends like in starcraft bw ?


only thing thats really missing atm. im sure itll come eventually.... could be a while tho -_-
Swift as the wind, felt before noticed.
prove
Profile Joined February 2011
Germany12 Posts
February 26 2011 12:22 GMT
#98
how can i "activate" this?^^
shineq
Profile Joined July 2010
United Kingdom1453 Posts
February 26 2011 12:25 GMT
#99
When I saw the screenshots, I litterally screamed "HOLY SHIT". This IS sexy. If they added some kind of score counters for tournaments, this would just be perfect.
"If you can chill, chill." - Liquid`NonY, "david some do it T>T" - SlayerSBoxeR || Twitter: http://twtter.com/shineqGAMING || http://twitch.tv/shineq
andytb
Profile Joined September 2010
United Kingdom180 Posts
February 26 2011 12:26 GMT
#100
Great improvemets incoming. I see one problem with the showcased set up, there needs to be a scoreboard that supports a best of series, or else casters will still need to use another overlay to display the current score.
biskit
Profile Joined August 2010
Australia355 Posts
February 26 2011 12:34 GMT
#101
It's a big improvement for watching the games. They should allow mini map to be shown separately, and scalable/movable stat bars.

Good stuff.
Escapist
Profile Joined July 2010
Portugal548 Posts
February 26 2011 12:42 GMT
#102
I like the new tools and might consider using some of them aslong as they dont clutter the screen and stops me or the viewer from properly watching a battle. Example: massive bars in the middle of the screen while a battle ensues.

Thank you for the screenshots
EU / US / KR English Shoutcasted Matches 720p HD -> http://www.youtube.com/user/xHydrax
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
February 26 2011 12:46 GMT
#103
Holy shit thats imba :O
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
kazansky
Profile Blog Joined February 2010
Germany931 Posts
February 26 2011 12:47 GMT
#104
Wow those look neat
"Mathematicians don't understand mathematics, they get used to it." - Prof. Kredler || "That was more one-sided that a mobius strip." - Tasteless
laguu
Profile Joined October 2009
Finland278 Posts
February 26 2011 12:49 GMT
#105
Got really excited about hiding the bottom UI but it's actually almost impossible to observe or cast a game without the minimap..
Arguing with a fool proves there are two.
Odoakar
Profile Joined May 2010
Croatia1837 Posts
February 26 2011 13:31 GMT
#106
On February 26 2011 20:03 Wesso wrote:
Show nested quote +
On February 26 2011 19:58 Odoakar wrote:
On February 26 2011 19:36 -Archangel- wrote:
What about multiple player replay watching?



Nah, people just want new shiny icons and overlays.

I'm seriously staring to hate Blizzard, if it weren't for D3, I would want all their future games to fail miserably.


Damn, have you even looked at the rest of the patch and the stuff they implemented? (GM-league, mostly good balance changes, new maps, editor improvements) Keep hating if it makes you feel good man.



Shakuras Plateau removed from map pool and DQ is still in. That's all one has to say to get a sense of people currently running Blizzard.
vyyye
Profile Joined July 2010
Sweden3917 Posts
Last Edited: 2011-02-26 13:35:02
February 26 2011 13:33 GMT
#107
This is one of those things that should be there, is not 100% a must have for the game and it would make perfect sense if Bliz patched it in.

I'm really surprised Blizzard did add it, can't complain though, hell yeah.


On February 26 2011 22:31 Odoakar wrote:
Show nested quote +
On February 26 2011 20:03 Wesso wrote:
On February 26 2011 19:58 Odoakar wrote:
On February 26 2011 19:36 -Archangel- wrote:
What about multiple player replay watching?



Nah, people just want new shiny icons and overlays.

I'm seriously staring to hate Blizzard, if it weren't for D3, I would want all their future games to fail miserably.


Damn, have you even looked at the rest of the patch and the stuff they implemented? (GM-league, mostly good balance changes, new maps, editor improvements) Keep hating if it makes you feel good man.



Shakuras Plateau removed from map pool and DQ is still in. That's all one has to say to get a sense of people currently running Blizzard.

Yeah, it says quite a bit indeed. Now we know for sure that Blizzard likes DQ more than Shakuras. Should start hating these bastards for making the game everyone on here (presumably) plays.

err?
b_unnies
Profile Blog Joined March 2006
3579 Posts
February 26 2011 14:01 GMT
#108
Is this also in replays as well or just observer mode?
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
February 26 2011 14:04 GMT
#109
wow this is so cool... really like the professionalism behind it
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
inFeZa
Profile Blog Joined June 2009
Australia556 Posts
February 26 2011 14:05 GMT
#110
It's good to see that 1.3 isn't all taking things in the wrong direction.
Starcraft 2 in-game Observer. Follow me twitter.com/infeza
PraetorianX
Profile Joined September 2010
Sweden780 Posts
February 26 2011 14:14 GMT
#111
On February 26 2011 21:49 laguu wrote:
Got really excited about hiding the bottom UI but it's actually almost impossible to observe or cast a game without the minimap..


Yeah, the minimap should be shown in a small frame, even when the UI is hidden. It is essential.

But I think maybe Blizzard made this for the benefit of taking screenshots.
The best argument against democracy is a 5-minute conversation with the average voter - Winston Churchill
Trang
Profile Joined October 2009
Australia324 Posts
February 26 2011 14:16 GMT
#112
Nice, but what's the point of seeing supply both in the top centre, and again in the top right at the same time?
thesideshow
Profile Blog Joined May 2010
930 Posts
February 26 2011 14:23 GMT
#113
Wow!!! that is sooooooo nice! Blizzard are doing some things right at least! :D
OGS:levelchange
Cenja
Profile Joined January 2011
Sweden498 Posts
February 26 2011 14:23 GMT
#114
Wow, now I'll spend even more time watching games and even less time actually playing.
Anyone who has never made a mistake has never tried anything new.
Audi309
Profile Blog Joined October 2010
United States90 Posts
February 26 2011 14:25 GMT
#115
awesome stuff :D

this is like the most nit-picky thing ever, but i think it'd be really cool if it showed the player's league somewhere in the title bar. or if it was a masters / grandmasters match have the icon in the center represent that somehow. would add a little bit of 'umph' to the game...
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
February 26 2011 14:27 GMT
#116
Wow, that is very cool! :D
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
badboymav
Profile Joined June 2010
Australia74 Posts
February 26 2011 14:31 GMT
#117
Blizzard has many years to keep fine tuning this game for us, just imagine the cool features that they will add in the future.

I recall when replays were first introduced in BW patch, everyone loved them :D
Too many idiots, not enough bullets
Sanguinarius
Profile Joined January 2010
United States3427 Posts
February 26 2011 14:33 GMT
#118
Thats an awesome improvement for spectators.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Incognoto
Profile Blog Joined May 2010
France10239 Posts
February 26 2011 14:34 GMT
#119
How do you get this? I'm watching recs (trying to get people to obs) but I can't seem to get the things I see in the screenshots.

I'm on EU is that it?
maru lover forever
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 26 2011 14:35 GMT
#120
On February 26 2011 23:31 badboymav wrote:
Blizzard has many years to keep fine tuning this game for us, just imagine the cool features that they will add in the future.

I recall when replays were first introduced in BW patch, everyone loved them :D

Problem is that the first BW replays were extremely buggy. Games would sometimes play out completely different in replays compared to what actually happened. Luckily, Blizzard fixed these issues in later patches until we have the solid replay system that we have now.
ㅇㅅㅌㅅ
.Enigma.
Profile Joined January 2011
Sweden1461 Posts
February 26 2011 14:41 GMT
#121
Wow, that's awesome for tournaments or showmatches!
"Jupiters c*ck!" - Quintus Lentulus Batiatus
Argoneus
Profile Joined July 2009
Czech Republic283 Posts
February 26 2011 14:45 GMT
#122
Holy shit, that's awesome O_O, way better than any caster's overlay I've ever seen!
Terran OP
stormchaser
Profile Joined January 2011
Canada1009 Posts
February 26 2011 15:07 GMT
#123
That looks amazing!
Tennet
Profile Joined January 2010
United States1458 Posts
February 26 2011 15:09 GMT
#124
On February 26 2011 23:01 b_unnies wrote:
Is this also in replays as well or just observer mode?

the screen shots are from a replay...
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
ovion
Profile Joined September 2010
United Kingdom74 Posts
February 26 2011 16:01 GMT
#125
On February 26 2011 23:01 b_unnies wrote:
Is this also in replays as well or just observer mode?

patch notes says both replays and observer mode (1v1)
have to say it looks very nice. wonder if GSL will use them when they come out
Existor
Profile Joined July 2010
Russian Federation4295 Posts
February 26 2011 16:13 GMT
#126
So, now we will not see any changable colors in 1v1. There will be red vs blue all time. Sadly...
Kaladin
Profile Joined January 2011
United States88 Posts
February 26 2011 16:21 GMT
#127
On February 27 2011 01:13 Existor wrote:
So, now we will not see any changable colors in 1v1. There will be red vs blue all time. Sadly...



The colors of this new interface change if you pick different colors(in customs), so I wouldn't completely rule it out just yet.
Me all in. Him drone drone drone. Me win. -MC
Dromar
Profile Blog Joined June 2007
United States2145 Posts
February 26 2011 16:22 GMT
#128
Wow that looks sexy!
Prinate
Profile Joined October 2010
United States182 Posts
Last Edited: 2011-02-26 16:38:07
February 26 2011 16:37 GMT
#129
I assume that removing the bottom UI will mostly be used for situations where you don't need the minimap. For example, a big battle is about to happen, drop the bottom UI so we can see more of the fight, then bring it back up when it's ready to move on.

Although I'm sure everyone would love if there was still the option to drop all but the minimap.
dragonblade369
Profile Joined May 2010
Canada464 Posts
February 26 2011 17:30 GMT
#130
On February 26 2011 19:58 Odoakar wrote:
Show nested quote +
On February 26 2011 19:36 -Archangel- wrote:
What about multiple player replay watching?



Nah, people just want new shiny icons and overlays.

I'm seriously staring to hate Blizzard, if it weren't for D3, I would want all their future games to fail miserably.


You're the type of people who will not get satisfied no matter what and keeps asking for more. Hopefully most people in the community isn't like you.
TheGunrun
Profile Blog Joined March 2010
United States98 Posts
February 26 2011 17:43 GMT
#131
I went and uploaded a video of it too, enjoy!
One vision, One Purpose!
ENM_Alexb
Profile Joined July 2010
United States129 Posts
February 26 2011 17:48 GMT
#132
thats definitely badass, but a little too big i think.
Apolo
Profile Joined May 2010
Portugal1259 Posts
February 26 2011 17:57 GMT
#133
I find it a bit too shiny and cartoonesque for my tastes. The GSL banner for instance looks much more professional that this.
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
February 26 2011 18:15 GMT
#134
It's good for youtube casters or non-professional events, but the most important thing I feel is there is a direct comparison of resources and supply in top right corner now.
the farm ends here
Terr
Profile Joined October 2010
237 Posts
February 26 2011 18:23 GMT
#135
On February 27 2011 02:43 TheGunrun wrote:
I went and uploaded a video of it too, enjoy!

Sweet, thanks a lot for that!
All of the animations look absolutely amazing! It's just sooo awesome!
"How peaceful it must be for you, to have a mind unburdened by thought." - Protoss Zealot
Xyik
Profile Blog Joined November 2009
Canada728 Posts
February 26 2011 18:34 GMT
#136
The new stuff looks like it blocks too much of the screen. Overall though I like how they're trying to improve observation, blizzard is doing something nice for once.
papaz
Profile Joined December 2009
Sweden4149 Posts
February 26 2011 18:41 GMT
#137
looks great!
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
Last Edited: 2011-02-26 18:42:50
February 26 2011 18:42 GMT
#138
Looks great, but why are those worker supply/army supply bars so BIG? They're friggen huge compared to the part of the overlay that shows name and supply?
EdSlyB
Profile Blog Joined September 2010
Portugal1621 Posts
February 26 2011 18:44 GMT
#139
Blizzard is getting ready for mainstream Starcraft 2 casts.
Good.
aka Wardo
Terr
Profile Joined October 2010
237 Posts
February 26 2011 18:48 GMT
#140
On February 27 2011 03:42 dizzy101 wrote:
Looks great, but why are those worker supply/army supply bars so BIG? They're friggen huge compared to the part of the overlay that shows name and supply?

That's deliberate. The main purpose of the big UI is to be clearly visible in low-res streams and youtube videos. They are supposed to be shown only temporary.

I remember reading this in several Dustin Browder interviews.
"How peaceful it must be for you, to have a mind unburdened by thought." - Protoss Zealot
Aldehyde
Profile Blog Joined March 2010
Sweden939 Posts
February 26 2011 18:54 GMT
#141
Yeah, that's awesome. Now we can't see anything if we want to see the supply. Also, observing without the minimap is kind of useless, no? Why not make it so that you can take away all the UI except the minimap?

Biggest issue I have with it though, while it looks pretty cool, make the damn things smaller.
Aikin
Profile Joined April 2010
Austria532 Posts
February 26 2011 18:56 GMT
#142
Woah i really like this changes. The only thing missing is a changeable scorecounter for each player IMO.

The overlays look really neat and it would be great for casters if they wouldn´t need to set the player names and colors all the time and just have to enter the score but if you don´t have scores in BOx it kinda isn´t finished. 2 Textfields shouldn´t be so hard to add tough.
[A]dmiral Bulldog | Naniwa | [A]lliance
m3rciless
Profile Joined August 2009
United States1476 Posts
February 26 2011 19:06 GMT
#143
wow tournament observer is a really skill-intensive job now, managing all those overlay options as well as chooseing when to zoom, rotate camera, hide bottom UI.
White-Ra fighting!
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
February 26 2011 19:09 GMT
#144
This is sweet.... so sweet. The only gripe that I have with this is the minimap thing, but I really cannot complain. It would be like getting a porsche and then complaining about the seating not being in black instead of brown.
strang
Profile Joined November 2010
Canada28 Posts
February 26 2011 19:11 GMT
#145
The overlay looks awesome, but won't tournaments still need to have their own overlay anyways, to show the score in a BoX?
DreamChaser
Profile Blog Joined February 2011
1649 Posts
February 26 2011 19:13 GMT
#146
One word: Fancy
Plays against every MU with nexus first.
Phonics
Profile Joined October 2010
114 Posts
February 26 2011 19:17 GMT
#147
This is gonna make watching replays without commentary a LOT more interesting for me personally.
oddsprout
Profile Joined October 2009
53 Posts
February 26 2011 19:23 GMT
#148
Ctrl + W shouldn't take out the minimap I feel, or have an option for that
If youre a shichibukai... then Im a hachibukai!
Ketara
Profile Blog Joined August 2010
United States15065 Posts
February 26 2011 19:47 GMT
#149
I made a thread on the PTR forums about leaving the minimap when you remove the bottom UI.

Blizzard listens to people on their PTR forums, so give it a look:

http://us.battle.net/sc2/en/forum/topic/2140267146#1
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Blacklizard
Profile Joined May 2007
United States1194 Posts
February 26 2011 19:48 GMT
#150
I sure as hell hope Tastosis won't use the remove bottom GUI option... I like to see what control groups the pros are using!!!
Vapaach
Profile Joined February 2011
Finland994 Posts
Last Edited: 2011-02-26 20:50:36
February 26 2011 20:39 GMT
#151
If you could move and bend that comparison bar... that would be just perfect. But then again, I feel like I am complaining about nothing, which I am, since that is still totally awesome. I get so excited just thinking about that all replays will now utilize those. So much more information.. oh yes indeed.
If you never try you never know. Sase - Mana - TLO - WhiteRa - Naniwa - Sheth - HuK
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
February 26 2011 20:44 GMT
#152
ctrl+w crashes the game for me
♥ The world needs more hearts! ♥
BMM
Profile Joined January 2011
United Kingdom50 Posts
February 26 2011 21:33 GMT
#153
wow really nice changes, this should really make watching replays amazing and alot eaier to anylise
"Show me the money"
Froadac
Profile Blog Joined July 2009
United States6733 Posts
February 26 2011 21:54 GMT
#154
On February 27 2011 03:56 007Kain wrote:
Woah i really like this changes. The only thing missing is a changeable scorecounter for each player IMO.

The overlays look really neat and it would be great for casters if they wouldn´t need to set the player names and colors all the time and just have to enter the score but if you don´t have scores in BOx it kinda isn´t finished. 2 Textfields shouldn´t be so hard to add tough.

Yeah. A Changeable scorecounter would make it perfect ;DD
Djiffit
Profile Joined May 2010
Finland18 Posts
February 26 2011 21:58 GMT
#155
So will this be only with replays or aswell when you are observing a game?
raDon
Profile Joined December 2010
Germany34 Posts
February 26 2011 22:00 GMT
#156
On February 26 2011 11:45 Uhnno wrote:
It's totally badass. Though it should be a little bit less intrusive for my taste. It almost detracts from the main screen itself.

Agree
never qq
bobhund
Profile Joined March 2010
Sweden364 Posts
February 26 2011 22:22 GMT
#157
I am really happy that Blizzard is not just trying to improving the game but also improving the observing so that even people with not much computer skill can stream games with pro looking overlays.
Editor in chief at Rakaka.se
FenneK
Profile Joined November 2010
France1231 Posts
February 26 2011 22:24 GMT
#158
That is so cool. Wasn't expecting Bliz to be proactive in that respect.
good luck have batman
YunhOLee
Profile Blog Joined April 2005
Canada2470 Posts
February 26 2011 22:26 GMT
#159
thats looks really sexy :O
Live it, love it, play it, kill it. JulyZerg and IPXZerg greatest TL.net fan
AeonStrife
Profile Blog Joined May 2010
United States918 Posts
February 26 2011 22:30 GMT
#160
"Crap...we forgot to leave the minimap on. You'd think people will notice?"
Whats worse...US Poltics or SC2 Balance Talks...
LittLeD
Profile Joined May 2010
Sweden7973 Posts
February 26 2011 22:44 GMT
#161
Wow...o_0
Would've never thought Blizzard actually would implement something like this.
Really damn cool, nice job there Blizz!
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
kuroshiro
Profile Joined October 2010
United Kingdom378 Posts
February 26 2011 23:10 GMT
#162
Nice. The pictures make it look a bit cheesy imho, but when it's on video it looks really slick. If I had my way the colours would be a bit darker 'cause they look a little toy-like but hey, I'm just being fussy ^_^

Like everyone says only things missing are minimap-only view and series score cells.
I am you, and you are me.
Volume
Profile Joined October 2010
United States104 Posts
February 26 2011 23:15 GMT
#163
This is super amazing and neat! I look forward to seeing this simple, clean interface in action.
mprs
Profile Joined April 2010
Canada2933 Posts
February 26 2011 23:20 GMT
#164
On February 27 2011 07:30 AeonStrife wrote:
"Crap...we forgot to leave the minimap on. You'd think people will notice?"


lol.
We talkin about PRACTICE
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
February 26 2011 23:22 GMT
#165
Great step in the right direction, very pleased with the way this is looking. I'd like to see much more but I feel its a great mile stone

FlashDave.999 aka Star
MrKennyKRH
Profile Joined February 2011
Denmark46 Posts
February 26 2011 23:48 GMT
#166
Hmm, I like these changes very much but it just seems to me that when you look at those new tug-of-war style UIs that they completely dominate the whole screen. If they were placed in the bottom they wouldn't obstruct the view and maybe it would look better.
TLO: "but then ze templah comes in and its not boo-yah, but more like sad panda"
DImported
Profile Joined October 2010
Australia149 Posts
February 26 2011 23:53 GMT
#167
i love how you can remove the interface.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
February 26 2011 23:56 GMT
#168
It looks like a football (video) game. I guess Blizzard's thinking is that is Starcraft is an e-sport, replays should look like sports games.

There's a rumor going around on Reddit of Madden-style commentary with Tasteless and Artosis. This makes that sound more likely. I like.
EnTaroAdun411
Profile Joined March 2010
Philippines106 Posts
February 27 2011 00:02 GMT
#169
Now we have to get multiplayer replay viewing, like in SCBW.
MigraineBoy#1957
orcslayermac
Profile Joined July 2010
United States138 Posts
February 27 2011 00:24 GMT
#170
I am absolutely overjoyed that Blizzard is working on making the replay watching experience better. These overlays look very professional and I think are a great idea. I however think there are two problems that have been discussed in this thread.

1) Hiding the UI is a great feature (by hitting ALT+W) but the minimap is way too essential to hide.
2) The tug-of-war overlay dominates the screen space when it is active.

I completely agree with both of these issues and propose the Blizzard change the way the hide overlay looks. Take a look at my mock-up.

[image loading]

Let me know what you think!

If you like it, please go to the Blizzard forums and comment/up-vote this thread:

Blizzard Forums: [Suggestion/Feedback] Change replay overlay
Terran A+move... Right into my banelings? Yes please!
Diamond
Profile Blog Joined May 2009
United States10796 Posts
February 27 2011 00:26 GMT
#171
On February 27 2011 09:24 orcslayermac wrote:
I am absolutely overjoyed that Blizzard is working on making the replay watching experience better. These overlays look very professional and I think are a great idea. I however think there are two problems that have been discussed in this thread.

1) Hiding the UI is a great feature (by hitting ALT+W) but the minimap is way too essential to hide.
2) The tug-of-war overlay dominates the screen space when it is active.

I completely agree with both of these issues and propose the Blizzard change the way the hide overlay looks. Take a look at my mock-up.

[image loading]

Let me know what you think!

If you like it, please go to the Blizzard forums and comment/up-vote this thread:

Blizzard Forums: [Suggestion/Feedback] Change replay overlay


1000x better that way! Very cool
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
NaitMare
Profile Joined June 2010
Sweden7 Posts
February 27 2011 00:27 GMT
#172
That. Looks. Awesome!
Black holes were created when God divided by zero!
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
February 27 2011 00:28 GMT
#173
Wow these new obs features are actually really fucking awesome. Props to Blizzard for improving the GUI for observers. Probably the only thing about 1.3 that I'm excited about so far, lol.
a4bisu
Profile Joined April 2010
Australia86 Posts
Last Edited: 2011-02-27 01:16:22
February 27 2011 00:34 GMT
#174
I think they definitely should make some tiny little buttons for the new feathers.
I hate to use keyboard when I lie down and watch replays.
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
February 27 2011 00:45 GMT
#175
On February 27 2011 09:24 orcslayermac wrote:
I am absolutely overjoyed that Blizzard is working on making the replay watching experience better. These overlays look very professional and I think are a great idea. I however think there are two problems that have been discussed in this thread.

1) Hiding the UI is a great feature (by hitting ALT+W) but the minimap is way too essential to hide.
2) The tug-of-war overlay dominates the screen space when it is active.

I completely agree with both of these issues and propose the Blizzard change the way the hide overlay looks. Take a look at my mock-up.

[image loading]

Let me know what you think!

If you like it, please go to the Blizzard forums and comment/up-vote this thread:

Blizzard Forums: [Suggestion/Feedback] Change replay overlay


dunno how blizzard didnt think of that in the first place..

and if they dont make it like that they are just dumb cause it looks great xp
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
kuroshiro
Profile Joined October 2010
United Kingdom378 Posts
February 27 2011 00:46 GMT
#176
On February 27 2011 09:24 orcslayermac wrote:
I am absolutely overjoyed that Blizzard is working on making the replay watching experience better. These overlays look very professional and I think are a great idea. I however think there are two problems that have been discussed in this thread.

1) Hiding the UI is a great feature (by hitting ALT+W) but the minimap is way too essential to hide.
2) The tug-of-war overlay dominates the screen space when it is active.

I completely agree with both of these issues and propose the Blizzard change the way the hide overlay looks. Take a look at my mock-up.

[image loading]

Let me know what you think!

If you like it, please go to the Blizzard forums and comment/up-vote this thread:

Blizzard Forums: [Suggestion/Feedback] Change replay overlay


Very nice, I think this could become the standard style for casts, the one problem is that there's no easy way to see upgrades. I really think they should add an `upgrades' tab somewhere in the interface. It's silly for the casters to have to find a unit and click it to find out this very essential piece of information.

If anyone on US agrees, it would be really cool to mention that in the suggestion threads.
I am you, and you are me.
FreeUrMind
Profile Joined November 2005
639 Posts
February 27 2011 00:49 GMT
#177
What kind of program do you use to constantly see the FPS?
In God We Trust. All other must submit x.509 certificate
Kharyb
Profile Joined September 2010
United Kingdom11 Posts
February 27 2011 00:50 GMT
#178
Minimap is definitely pretty essential, and the tug of war bars fit so much better down there (with the middle UI gone).
It might be nice to have a way to see how many kills/how much energy key units have without having to bring up the whole UI panel. Then I think the above would be pretty much perfect for watching games.
a4bisu
Profile Joined April 2010
Australia86 Posts
February 27 2011 01:11 GMT
#179
On February 27 2011 09:49 FreeUrMind wrote:
What kind of program do you use to constantly see the FPS?

Use Ctrl+Shift+f
Bergys
Profile Joined September 2010
Sweden337 Posts
February 27 2011 01:17 GMT
#180
Wow, this is pretty sweet. Hopefully those bars with apm/army supply/worker supply etc are customizable. They looked way too big and were in the way imo. Still props to blizzard for doing this.
FreeUrMind
Profile Joined November 2005
639 Posts
February 27 2011 01:22 GMT
#181
On February 27 2011 10:11 a4bisu wrote:
Show nested quote +
On February 27 2011 09:49 FreeUrMind wrote:
What kind of program do you use to constantly see the FPS?

Use Ctrl+Shift+f


does not work... only moves the camera
In God We Trust. All other must submit x.509 certificate
Logarythm
Profile Joined November 2010
United States264 Posts
February 27 2011 01:27 GMT
#182
Still no group replay watching?
Making bad decisions.
Sheekthief
Profile Blog Joined April 2010
United States267 Posts
February 27 2011 01:29 GMT
#183
On February 27 2011 10:22 FreeUrMind wrote:
Show nested quote +
On February 27 2011 10:11 a4bisu wrote:
On February 27 2011 09:49 FreeUrMind wrote:
What kind of program do you use to constantly see the FPS?

Use Ctrl+Shift+f


does not work... only moves the camera

Ctrl Alt F not Ctrl Shift F.
Commentator at RageQuit.tv | www.RageQuit.tv |
divito
Profile Blog Joined January 2011
Canada1213 Posts
February 27 2011 01:29 GMT
#184
Very nice and big step by Blizzard. Will be interesting to see what tweaks are made before it ends up in an actual patch.
Skype: divito7
FreeUrMind
Profile Joined November 2005
639 Posts
February 27 2011 01:32 GMT
#185
On February 27 2011 10:29 Sheekthief wrote:
Show nested quote +
On February 27 2011 10:22 FreeUrMind wrote:
On February 27 2011 10:11 a4bisu wrote:
On February 27 2011 09:49 FreeUrMind wrote:
What kind of program do you use to constantly see the FPS?

Use Ctrl+Shift+f


does not work... only moves the camera

Ctrl Alt F not Ctrl Shift F.


Thank you, good sir
In God We Trust. All other must submit x.509 certificate
Playguuu
Profile Joined April 2010
United States926 Posts
February 27 2011 02:36 GMT
#186
That's pretty neat. Yeah some complaints about size and transparency, but overall I'd say it's a nice feature and a definite step in the right direction concerning tournaments and casting. I don't get to say this often but good job blizzard.
I used to be just like you, then I took a sweetroll to the knee.
Condor
Profile Blog Joined June 2010
Netherlands188 Posts
February 27 2011 02:44 GMT
#187
Thanks for making the video, always good to just get a quick demo. Just think that some of the overlays are a bit too "in your face". I really like the top right change, but the army killed and mineral income numbers are really too big for my taste. Still, sexy as hell, and really like the fact that Blizzard is focussing more on the ESPORTS side of it all.
Debarbie
Profile Joined May 2009
Sweden204 Posts
February 27 2011 02:47 GMT
#188
looks really nice
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
February 27 2011 05:31 GMT
#189
Its nice, but I would have to wait and seen if casters actually integrate all these options into the game well. From my experience, at least with casters using a multiple screen / multiple person set-up, tend to have one screen keeping an eye on the action and is the one the viewers see. While the other is one where they are sifting around the data tabs and jumping around the screen in order to give future cues to the main screen and to make sure they don't miss any of the action. I could seen dropping the U.I. at time of large battles, but as for a lot of the fancier tug of war graphics, I am not sure how often they will be implemented.

Maybe during the really slow parts of the game to add a little flair.
WIldrover
Profile Joined October 2010
13 Posts
February 27 2011 14:10 GMT
#190
Looks cool, but i wish they would add replay watching feature for groups of people...
"If you can chill, chill." -Liquid`Tyler
Bortlett
Profile Joined October 2010
United States302 Posts
Last Edited: 2011-02-27 14:26:56
February 27 2011 14:24 GMT
#191
On February 27 2011 09:24 orcslayermac wrote:

[image loading]


This looks incredible, it would be awesome if they changed it to this.

Also, for people complaining about replay sharing, different people will work on that feature than this one. This feature required a UI artist and a UI engineer, whereas replay sharing requires at least a network engineer and possibly a systems engineer. Different people.
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
February 27 2011 14:28 GMT
#192
Thats really cool. I like it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
February 27 2011 14:37 GMT
#193
Sadly, but they will not change anything to something, like you did in picture above. Very nice UI optimization, but Blizzard 99% never will do that. They're busy and lasy to improve something new
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2011-02-27 14:42:16
February 27 2011 14:42 GMT
#194
Pretty sad that the tug of war features is blocking like half the screen, wish it was tucked away more towards the rest of the UI.

Although I dont see tug of war being used in a professional cast, not really needed to what we already have.

Name plates however, excellent addition.
"trash micro but win - its marine" MC commentary during HSC 4
Neverplay
Profile Joined May 2010
Austria532 Posts
February 27 2011 15:08 GMT
#195
wow looks great cant wait to see it live in action :D
Better light a candle than curse the darkness
TrinitySC
Profile Joined December 2010
101 Posts
February 27 2011 16:36 GMT
#196
Personally, i feel like the visuals could do with a li'l more polishing. The tug of war displays and such take up a little too much space, and they could color things to be a little easier on the eyes.

Nevertheless, awesome addition :D Observing will be so much more fun.
vojnik
Profile Joined October 2010
Macedonia923 Posts
February 27 2011 17:10 GMT
#197
i like it
For the swarm!
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
February 27 2011 17:19 GMT
#198
On February 27 2011 23:42 Senx wrote:
Pretty sad that the tug of war features is blocking like half the screen, wish it was tucked away more towards the rest of the UI.

Although I dont see tug of war being used in a professional cast, not really needed to what we already have.

Name plates however, excellent addition.

Tug of war isn't supposed to be there as a piece of constant information, it's there as a large fast way to visualise an aspect of the game really for a short time, or that's how it should be used.
HOLY CHECK!
Ayush_SCtoss
Profile Blog Joined April 2010
India3051 Posts
February 27 2011 17:24 GMT
#199
If they make it a bit smaller then its a job well done
End my suffering
DreamScaR
Profile Blog Joined October 2004
Canada2127 Posts
February 27 2011 17:28 GMT
#200
On February 27 2011 23:42 Senx wrote:
Pretty sad that the tug of war features is blocking like half the screen, wish it was tucked away more towards the rest of the UI.

Although I dont see tug of war being used in a professional cast, not really needed to what we already have.

Name plates however, excellent addition.


Just looking at what you said and my thoughts. The APM tab at the start of the game would always be interesting to see, or going back into a game after watching it live, bringing up the apm thing during a battle. <3
~ Aka ItsWoodrow on Twitter
KillyKyll
Profile Blog Joined July 2010
United States267 Posts
February 27 2011 18:24 GMT
#201
Man, that looks so awesome. Sure, it blocks half the screen, but it doesn't look like something that would even be possible now.
Seriously?
Cenja
Profile Joined January 2011
Sweden498 Posts
February 27 2011 18:27 GMT
#202
Maybe has been mentioned, but you really should be able to set a note next to the players name, so you can see what the score is in the series, like a 2 next to player A and 1 next to player B.
Anyone who has never made a mistake has never tried anything new.
teumas
Profile Joined July 2010
Sweden280 Posts
February 27 2011 19:06 GMT
#203
wow, this looks completely awesome, LOVE that you can remove the bottom ui!
oxxo
Profile Joined February 2010
988 Posts
February 27 2011 19:09 GMT
#204
Whoa that's awesome. Patch 1.3 looks amazing so far.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 27 2011 19:12 GMT
#205
On February 27 2011 23:24 Bortlett wrote:
Show nested quote +
On February 27 2011 09:24 orcslayermac wrote:

[image loading]


This looks incredible, it would be awesome if they changed it to this.

Also, for people complaining about replay sharing, different people will work on that feature than this one. This feature required a UI artist and a UI engineer, whereas replay sharing requires at least a network engineer and possibly a systems engineer. Different people.

woah that looks wayy better! and a good fuckin idea. Let's get it out there!
When they see MC Probe, all the ladies disrobe.
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
February 27 2011 19:13 GMT
#206
This looks seriously amazing.
You know, when SC2 Beta was released we were all complaining about how Crappy it was, and how we were so unhappy with it, but now I'm really proud of Blizzard that they've kept with it and they keep on improving the game, like adding sweet options like this!
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
February 27 2011 19:14 GMT
#207
would be nice if this was customizable with some external language like the WoW interface, we could get some uber nice addons from the community
FlashDave.999 aka Star
Zevah
Profile Blog Joined July 2010
Argentina187 Posts
Last Edited: 2011-02-27 19:27:54
February 27 2011 19:26 GMT
#208
On February 27 2011 09:24 orcslayermac wrote:
I am absolutely overjoyed that Blizzard is working on making the replay watching experience better. These overlays look very professional and I think are a great idea. I however think there are two problems that have been discussed in this thread.

1) Hiding the UI is a great feature (by hitting ALT+W) but the minimap is way too essential to hide.
2) The tug-of-war overlay dominates the screen space when it is active.

I completely agree with both of these issues and propose the Blizzard change the way the hide overlay looks. Take a look at my mock-up.

Let me know what you think!

If you like it, please go to the Blizzard forums and comment/up-vote this thread:

Blizzard Forums: [Suggestion/Feedback] Change replay overlay


this is way better if the tug of war was ment to be ON all the time, wich in my opinion, it's not intended.
My guess is this is more like the overlays on football or any convencional sports, like, how many faults did each team made, or things like that.
I'm loving the "workers killed" count. I don't have to guess anymore on vods when a hellion drops occurr XD

And the hide UI funcionality could be used to show big fights and that kind of stuff.
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
February 27 2011 21:36 GMT
#209
As a pure spectator this is great to see. The current observer tabs aren't doing a great job of engaging the spectator, and this is definitely a step in the right direction.
/commercial
Chicane
Profile Joined November 2010
United States7875 Posts
February 27 2011 21:46 GMT
#210
On February 28 2011 03:27 FiReMaN wrote:
Maybe has been mentioned, but you really should be able to set a note next to the players name, so you can see what the score is in the series, like a 2 next to player A and 1 next to player B.


Ya I was thinking the same thing. People use the overlays often to show the score, so without that they will still need to be used. Maybe there is already a way to do that though.
hmunkey
Profile Joined August 2010
United Kingdom1973 Posts
February 27 2011 21:53 GMT
#211
Casters better not hide the bottom UI until they stop being terrible at what they do as a whole. Far too many casters seem to be unable to talk about important things like upgrades and choose to dwell on the trivial (and while I won't name names, it's pretty much everyone who casts on this site and YT).
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
February 27 2011 22:05 GMT
#212
I would think it would be more useful to have a "hide replay bar" thing instead of hiding the minimap and the center bar / unit picture area.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
TheGunrun
Profile Blog Joined March 2010
United States98 Posts
February 28 2011 01:21 GMT
#213
Also, just discovered a bug when UI is disabled.

When in spec mode (with disabled UI [ctrl+w]), you can no longer follow units using Ctrl+Shift+F

I posted about it on the PTR Forums: http://us.battle.net/sc2/en/forum/topic/2140448174
One vision, One Purpose!
AJMcSpiffy
Profile Blog Joined May 2010
United States1154 Posts
February 28 2011 01:26 GMT
#214
The bars look a little large to me, but it's still pretty awesome! Has a very fancy look that goes really well with the game, especially the name overlay and the vision overlay. The other, regular tabs still work like normal though right? Like they'll just show up like they used to?

And also, I really love the new food counter at the top right. Way easier than just hoping that the caster will click on one of the other player's units haha
If the quarter was in your right hand, that would've been micro
AWakefield
Profile Joined January 2011
Canada420 Posts
February 28 2011 21:46 GMT
#215
That looks amazing, this is awesome. What a great idea.
oNSarcasm
Profile Joined November 2010
104 Posts
February 28 2011 23:00 GMT
#216
yea this is amazing, can't wait to see this.
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
March 01 2011 00:08 GMT
#217
On February 28 2011 07:05 Torenhire wrote:
I would think it would be more useful to have a "hide replay bar" thing instead of hiding the minimap and the center bar / unit picture area.


You can already hide the replay bar, just click on the arrows next to it.
The spice must flow
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
March 01 2011 00:28 GMT
#218
On March 01 2011 09:08 LetoAtreides82 wrote:
Show nested quote +
On February 28 2011 07:05 Torenhire wrote:
I would think it would be more useful to have a "hide replay bar" thing instead of hiding the minimap and the center bar / unit picture area.


You can already hide the replay bar, just click on the arrows next to it.


Ctrl+T also works out.
♥ The world needs more hearts! ♥
muzzy
Profile Joined March 2010
United States640 Posts
March 01 2011 00:56 GMT
#219
Wish you could hide just the middle part of bottom interface and leave the minimap... minimap is crucial to me, even when watching a replay/cast.
zeroISM
Profile Blog Joined August 2010
Japan161 Posts
March 01 2011 13:07 GMT
#220
The new replay viewing feature is awesome!

tho MINIMAP should always be visible, even when you disable the bottom UI.
♘
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
March 01 2011 13:14 GMT
#221
Now all we need is:
- Clan support
- tournament system (integrate challonge maybe?)
- VOD library (sc2casts.com)
- Replay library
- direct feeds from leagues (GSL, ESL, MLG, etc.)

Looks like the team behind this update is much more competent than the one responsible with the ladder maps. GJ to those guys.
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
March 01 2011 13:17 GMT
#222
On February 27 2011 23:37 Existor wrote:
Sadly, but they will not change anything to something, like you did in picture above. Very nice UI optimization, but Blizzard 99% never will do that. They're busy and lasy to improve something new

Really? Blizzard just went pretty far out of the way to do a major, and exceedingly sexy UI overhaul, purely for spectator purposes only. And yet you say they won't modify it further because they are lazy? Really?

I for one think this looks amazing, and think it's a pretty big step in the right direction.
Angra
Profile Blog Joined May 2009
United States2652 Posts
March 01 2011 13:18 GMT
#223
What an awesome feature I love not being able to see anything at all in the game because it's covered up by stats!!!!!
Tabriss
Profile Joined April 2010
France16 Posts
Last Edited: 2011-03-01 15:50:16
March 01 2011 15:48 GMT
#224
Hope that we can move the new frame anywhere we want like someone said like this :

[image loading]
Hamster
Profile Joined July 2010
United Kingdom156 Posts
March 01 2011 16:02 GMT
#225
it takes up the screen even as an obsever but i guess its more for big tournaments so lots of people can see it clearly. i would wish they make a custom gave save so u can replay games and not have to worry about lag issues when lag happens.
LinGz
Profile Joined January 2011
Dominican Republic23 Posts
March 01 2011 16:09 GMT
#226
that's so good for commentators... I can't wait Artosis using that hehe
"The One Who Doesn't Fall, Doesn't Stand Up"
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
March 01 2011 16:17 GMT
#227
This is a pretty nice change. Hopefully the casters get used to it fast and we can see it for TSL 3 hopefully!

This game will get more and more features as we go. Just gotta be patient.

Can't wait to try this out in reviewing my replays as well.
Brood War forever!
Goblinoid
Profile Joined February 2011
United States55 Posts
Last Edited: 2011-03-01 17:16:59
March 01 2011 17:14 GMT
#228
Excited to see these changes in use, they'll really give that professional shine to any cast.

@ tug-o-wars in lower area: this totally works with the normal UI in place too!

[image loading]
SpaceYeti
Profile Joined June 2010
United States723 Posts
March 01 2011 19:28 GMT
#229
Pretty cool. LAN would be better. Just saying,

But it is cool to see Blizzard upgrading things like this to make the spectator sport aspect of SC2 more attractive.
Behavior is a function of its consequences.
DoubleLariat
Profile Joined October 2010
Canada190 Posts
March 02 2011 16:23 GMT
#230
Is it just me or does it seem that no self-respecting live observer will ever use the Ctrl+W function to remove the bottom UI as it removes the minimap?

What would the community think about it removing the buttons and the building/unit info panel but leaving the minimap?
Zorkmid
Profile Joined November 2008
4410 Posts
Last Edited: 2011-03-02 16:33:04
March 02 2011 16:32 GMT
#231
Should be able to host replays for multiple users at once.
noproblem
Profile Joined May 2010
United Kingdom161 Posts
March 07 2011 08:51 GMT
#232
Very nice!

I just hope they include an option of an onscreen ghost mouse / keyboard when in vision mode for a player like I suggested just after the retail release, but I can only dream.

You can find the original post here:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=145968

But it is good progress in the right direction! Keep it us blizz.
(╯°□°)╯︵ du
HeIios
Profile Joined May 2010
Sweden2523 Posts
March 07 2011 10:40 GMT
#233
Looks sexy as hell, if only they would add shared replay viewing.
[Silverflame]
Profile Joined March 2009
Germany640 Posts
March 07 2011 10:50 GMT
#234
On March 07 2011 19:40 HeIios wrote:
Looks sexy as hell, if only they would add shared replay viewing.


This and perhaps some more statistical information about your games like Win ratio against each race and map statistics.
Those Observer features are very nice I am wondering how often they will get used in the pro leagues.
Fav P Stork / Fav T Fantasy / Fav Z Hoejja
RaddleSnake
Profile Joined November 2010
Germany9 Posts
March 07 2011 11:16 GMT
#235
it is to big!
There's nothing cooler than being passionate about the things you love. -Sean Plott
Tgee
Profile Joined November 2010
Denmark54 Posts
March 08 2011 08:11 GMT
#236
On March 07 2011 20:16 RaddleSnake wrote:
it is to big!

What is to big? Who is "big"?
Evoken
Profile Joined February 2011
Australia27 Posts
March 08 2011 08:37 GMT
#237
Pretty cool! A step in the right direction. Long way to go though.
Redunzl
Profile Blog Joined January 2010
862 Posts
March 08 2011 08:40 GMT
#238
does 1.3 have support for hosting replays?
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
March 08 2011 10:10 GMT
#239
this is so great!! Going to help commenatators so much with this additional help!!! Will be able to to see someone massing units quickly and pick them out!!!
Live and Let Die!
Arisen
Profile Blog Joined October 2010
United States2382 Posts
March 08 2011 10:35 GMT
#240
These are some cool features that will definitely help out in a lot of the smaller tournaments that can't afford to put a ton of production into their games, and even some of the larger ones.

While this is undoubtedly cool, I really wish they'd spend the effort on getting out multi-person replays, as I think it would behoove a lot of tournaments more, as there are a lot of tourneys who don't stream live (online tournaments, TSL, etc), and if you use more than one commentator, it's a nightmare to get everyone synced, and keep them synced without this system. Besides the fact of course the social aspect of watching replays together.
"If you're not angry, you're not paying attention"
kozuu
Profile Joined April 2010
United States3 Posts
March 08 2011 10:37 GMT
#241
I'm so happy to see this implemented! This is the patch we have all been waiting for!
Leviance
Profile Joined November 2009
Germany4079 Posts
March 13 2011 01:16 GMT
#242
Very nice! Would be cool if Blizzards keeps on adding useful oberver stuff even after this, I always hoped for observers to able to zoom out more in some situations for example.
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
KaBoom300
Profile Joined January 2011
United States225 Posts
March 13 2011 01:31 GMT
#243
I like the idea of this a lot, but I think the additional windows take up a bit too much room in the upper half of the screen. But it's still a lot of really cool features to be implemented. I like the tug of war style display a lot. Makes it really easy to compare the two players.
Liquid Dota Fighting!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
March 13 2011 01:34 GMT
#244
On March 02 2011 02:14 Goblinoid wrote:
Excited to see these changes in use, they'll really give that professional shine to any cast.

@ tug-o-wars in lower area: this totally works with the normal UI in place too!

[image loading]




Impossible for non-widescreen monitors
Strivers
Profile Joined November 2010
United States358 Posts
March 13 2011 03:31 GMT
#245
tug of war bars don't have to be that big..same size as name bars would suffice imo. or just add them to top right info
These little dudes really like the blue stuff..
Dubzex
Profile Joined October 2010
United States6994 Posts
March 13 2011 03:39 GMT
#246
This is a very nice update. Now if only you could have multiple people watching the same replay... come on blizzard, I know you can do it.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Flyingpants
Profile Joined February 2011
79 Posts
March 13 2011 03:57 GMT
#247
So blizzard still hasn't figured out that people dont' want 50 million tabs to sort through, put everything in one easy concise page.

TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
March 13 2011 04:10 GMT
#248
I love the score overlay, Its so much friendly for the obs!!!
Thanks for the update!! :D
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
Slago
Profile Joined August 2010
Canada726 Posts
March 13 2011 04:31 GMT
#249
that looks amazingly sexy
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
Lava
Profile Joined September 2010
Germany32 Posts
Last Edited: 2011-03-13 05:26:58
March 13 2011 05:26 GMT
#250
Wow, well done by blizzard. I hope they take some more time to fine tune the 'Hide UI' though, such that it also hides the replay bar, the friends button, the camera selection bar and the upper left menu bar, but still shows the minimap.
pat965
Profile Joined April 2009
Canada274 Posts
March 13 2011 05:33 GMT
#251
On March 13 2011 10:34 Existor wrote:
Show nested quote +
On March 02 2011 02:14 Goblinoid wrote:
Excited to see these changes in use, they'll really give that professional shine to any cast.

@ tug-o-wars in lower area: this totally works with the normal UI in place too!

[image loading]




Impossible for non-widescreen monitors


Couldn't the bars just scale?
hi
DeltaForce
Profile Joined November 2010
New Zealand43 Posts
March 23 2011 03:19 GMT
#252
has this been added in for 1.3? I cant seem to find it
Brotoss FTW
Vehemus
Profile Joined November 2010
United States586 Posts
March 23 2011 03:21 GMT
#253
On March 23 2011 12:19 DeltaForce wrote:
has this been added in for 1.3? I cant seem to find it


I don't think it'll be available on older versions of replays.

But it will be there in any 1v1 observed game or any 1v1 replay that's been played since 1.3 was released.
This space for rent.
DeltaForce
Profile Joined November 2010
New Zealand43 Posts
March 23 2011 03:22 GMT
#254
On March 23 2011 12:21 Vehemus wrote:
Show nested quote +
On March 23 2011 12:19 DeltaForce wrote:
has this been added in for 1.3? I cant seem to find it


I don't think it'll be available on older versions of replays.

But it will be there in any 1v1 observed game or any 1v1 replay that's been played since 1.3 was released.


oh cool, thanks for that, they look pretty sweet, but wonder if they got changed a little
Brotoss FTW
DeltaForce
Profile Joined November 2010
New Zealand43 Posts
March 23 2011 03:23 GMT
#255
http://www.teamliquid.net/forum/viewmessage.php?topic_id=204063 or not...
Brotoss FTW
drinking
Profile Joined December 2008
Philippines281 Posts
March 23 2011 03:33 GMT
#256
looks cool. very awesome
Try not. Do or do not.
Paradice
Profile Joined October 2010
New Zealand431 Posts
March 23 2011 07:23 GMT
#257
Has anyone figured out how to move the tug-of-war bars? (can they be moved?) I can't drag them, tried various iterations of Alt/Shift/Ctrl too to no avail.
Aequos
Profile Joined October 2010
Canada606 Posts
March 31 2011 06:16 GMT
#258
Odd bug I just noticed with these. When Zerg is compared on the "Control-A" submenu, the menu does not calculate Drones turned into buildings as taking away from the worker population. In the current replay, the Zerg has 42 worker supply (by the Control-A bars) and 32 workers (by the units tab).
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
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