• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:31
CEST 07:31
KST 14:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation12$25,000 Streamerzone StarCraft Pro Series announced6Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66
StarCraft 2
General
Firefly given lifetime ban by ESIC following match-fixing investigation The SCII GOAT: A statistical Evaluation TL Team Map Contest #4: Winners Weekly Cups (June 30 - July 6): Classic Doubles The GOAT ranking of GOAT rankings
Tourneys
$25,000 Streamerzone StarCraft Pro Series announced FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [G] Progamer Settings ASL20 Preliminary Maps [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Positive Thoughts on Setting Up a Dual-Caliber FX
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Summer Games Done Quick 2025! Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 516 users

Patch 1.3 on PTR - Page 110

Forum Index > SC2 General
Post a Reply
Prev 1 108 109 110 111 112 186 Next
emc
Profile Joined September 2010
United States3088 Posts
February 27 2011 00:56 GMT
#2181
On February 27 2011 09:52 dark fury wrote:
Show nested quote +
On February 27 2011 09:51 emc wrote:
On February 27 2011 09:48 EternaL_9 wrote:
Wow.. with the crappy new maps and HTs being significantly nerfed, i don't feel like playing that much anymore.. I based my whole pvt around templar and esp to deal with drops in the late game, defending expos etc.. now I can't do that and terran is free to snipe all my expos all day


yay for being lazy and relying on one unit to stop a drop! try cannons, or omg, stalkers!?

marauders>stalkers and canons. good troll attempt bro


you can still use zealots and HT's can warp-in with feedback, which, what!? defeats medivacs? I understand that suddenly toss' trump card may be no more but seriously, it was an ability that if you could get to it, you could come back ridiculously hard if you know how to point and click properly. And why do people always bitch about terran drops when toss can do the same with warp prisms and dts? It's like toss players just choose not to utilize such an awesome drop ship for harass.
Offhand
Profile Joined June 2010
United States1869 Posts
February 27 2011 00:58 GMT
#2182
Well it's good I had already decided a race switch was in order. I'm sooooo terran if this goes through.
DirtYLOu
Profile Joined May 2010
575 Posts
February 27 2011 01:00 GMT
#2183
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


EMP is a missle -.-
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
DirtYLOu
Profile Joined May 2010
575 Posts
February 27 2011 01:01 GMT
#2184
On February 27 2011 09:50 Noocta wrote:
Show nested quote +
On February 27 2011 09:46 Array wrote:
On February 27 2011 09:26 nodule wrote:
It's pretty frustrating how people just REFUSE to consider both sides of an argument. Why do people still say things like "archons are useless after one EMP"? Why do people completely reject the fact that EMP affects only shields as a valid point (when it is clearly huge that you can only take down 30-40% of a units health which recharges)? Why does any change to a unit which involves a nerf, even if there are corresponding significant buffs, mean the unit is now "useless" (infestor)?

Maybe the changes aren't perfect, but its tiring to only listen to what can only be considered overreaction


you know archons have like 350 shield and like 5 hp...?


EMP can only take away 100 shield max.


EMP is taking ALL of the Shields.
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
February 27 2011 01:01 GMT
#2185
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


EMP is a projectile, it just shoots really quickly. Unlike Fg, you cannot dodge an EMP.



As for the amulet, I think Blizzard should remove Moebius Reactor. I think it is extremely unfair that when a ghost pops out, it can instantly do 100 damage (emp) to protoss units. We clearly see now that Khaydarin Amulet was Op, no reason for storm to be shot off upon warping in. I see no reason Emp should have the same luxury.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
dark fury
Profile Joined September 2010
Sweden426 Posts
Last Edited: 2011-02-27 01:02:05
February 27 2011 01:01 GMT
#2186
On February 27 2011 09:56 emc wrote:
Show nested quote +
On February 27 2011 09:52 dark fury wrote:
On February 27 2011 09:51 emc wrote:
On February 27 2011 09:48 EternaL_9 wrote:
Wow.. with the crappy new maps and HTs being significantly nerfed, i don't feel like playing that much anymore.. I based my whole pvt around templar and esp to deal with drops in the late game, defending expos etc.. now I can't do that and terran is free to snipe all my expos all day


yay for being lazy and relying on one unit to stop a drop! try cannons, or omg, stalkers!?

marauders>stalkers and canons. good troll attempt bro


you can still use zealots and HT's can warp-in with feedback, which, what!? defeats medivacs? I understand that suddenly toss' trump card may be no more but seriously, it was an ability that if you could get to it, you could come back ridiculously hard if you know how to point and click properly. And why do people always bitch about terran drops when toss can do the same with warp prisms and dts? It's like toss players just choose not to utilize such an awesome drop ship for harass.

if you have detection, a small group of marauders will take out DTs without taking damage, while marauder drops kills buildings and defending units with ease. zealots arent good against stimmed marauders either
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
February 27 2011 01:02 GMT
#2187
Using zealot to deter drops will be much more practical with them actually hitting the marauders each charge I think. That may or may not be enough to compensate for no insta-storm.
Comeh
Profile Blog Joined July 2008
United States18918 Posts
February 27 2011 01:03 GMT
#2188
On February 27 2011 10:00 wessie wrote:
Show nested quote +
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


EMP is a missle -.-

I think he is implying that it is as dodgeable as the new infester missile appears to be...


This wouldn't be the first time blizzard has tried to do something on a beta / PTR related area, and not really gone through with it.

It's not the end of the world guys, it's PTR.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
hugman
Profile Joined June 2009
Sweden4644 Posts
February 27 2011 01:03 GMT
#2189
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


It is
Thnx for playing the game before commenting on patch notes
Tiax;mous
Profile Blog Joined July 2010
669 Posts
February 27 2011 01:04 GMT
#2190
On February 27 2011 10:01 wessie wrote:
Show nested quote +
On February 27 2011 09:50 Noocta wrote:
On February 27 2011 09:46 Array wrote:
On February 27 2011 09:26 nodule wrote:
It's pretty frustrating how people just REFUSE to consider both sides of an argument. Why do people still say things like "archons are useless after one EMP"? Why do people completely reject the fact that EMP affects only shields as a valid point (when it is clearly huge that you can only take down 30-40% of a units health which recharges)? Why does any change to a unit which involves a nerf, even if there are corresponding significant buffs, mean the unit is now "useless" (infestor)?

Maybe the changes aren't perfect, but its tiring to only listen to what can only be considered overreaction


you know archons have like 350 shield and like 5 hp...?


EMP can only take away 100 shield max.


EMP is taking ALL of the Shields.


Please

EMP
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
Last Edited: 2011-02-27 01:07:19
February 27 2011 01:06 GMT
#2191
Edit: Oooops wrong thread, sorry.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2011-02-27 01:22:13
February 27 2011 01:08 GMT
#2192
On February 27 2011 09:56 emc wrote:
Show nested quote +
On February 27 2011 09:52 dark fury wrote:
On February 27 2011 09:51 emc wrote:
On February 27 2011 09:48 EternaL_9 wrote:
Wow.. with the crappy new maps and HTs being significantly nerfed, i don't feel like playing that much anymore.. I based my whole pvt around templar and esp to deal with drops in the late game, defending expos etc.. now I can't do that and terran is free to snipe all my expos all day


yay for being lazy and relying on one unit to stop a drop! try cannons, or omg, stalkers!?

marauders>stalkers and canons. good troll attempt bro


you can still use zealots and HT's can warp-in with feedback, which, what!? defeats medivacs? I understand that suddenly toss' trump card may be no more but seriously, it was an ability that if you could get to it, you could come back ridiculously hard if you know how to point and click properly. And why do people always bitch about terran drops when toss can do the same with warp prisms and dts? It's like toss players just choose not to utilize such an awesome drop ship for harass.


Like it has been said before

1) feedback doesn't autokill the medivac. It's necessary that it has more than a certain amount of energy. Even without being able to heal as well, the terran units have huge dps and will do a lot of damage really fast.

2) while terran has marauders and marines and medivacs regardless whether he choses to drop or not, the protoss specifically has to make a warp prism, which will have no other use than that, dt, or send in zealots which will be most likely killed as they are melee and to engage have to go away from safe distance where they can be put back in the warp prism and escape, won't do that much of damage to key buildings (gogo kill that supply depot or that tech lab! - compare that to destroing robotics bay, templar archives, nexus sniping, or wiping out of entire mineral line, which are common results of terran drops) and you have the answer why terran drops are so much better than the other races counterparts, and why toss players don't drop as much. Since T drops are so good, there must also be a defese as good, otherwise it's a losing battle, for the other race's player, and that's what being imbalanced means.

Zerg deals with drops through mobility. They easily can send back units to deal with that, specially when it's all connected with creep. However with zerg the drops should be more effective than with protoss because zerg in some ways has ways to harass T that P doesn't, though in this respect, probably zerg would need a buff as well. P deals with harass through warp in, but since they can't harass as well, to be even, the harass to them shouldn't do as much damage as it does to Z. The only way for this to happen is the units that warp in can stop the drop and make it at least not cost inneficient, which cannons, or gateway units without HT aren't.
Elwar
Profile Joined August 2010
953 Posts
February 27 2011 01:09 GMT
#2193
On February 27 2011 10:03 hugman wrote:
Show nested quote +
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


It is
Thnx for playing the game before commenting on patch notes

To be fair, it is ultra-fast and basically unavoidable. You could easily think its an instant ability playing against it.
Midj
Profile Joined March 2010
Canada253 Posts
February 27 2011 01:10 GMT
#2194
Did they change how they measure APM? A lot of players have been saying their APM is higher on the PTR.
I enjoy watching more than playing.
Cofo
Profile Blog Joined June 2010
United States1388 Posts
February 27 2011 01:10 GMT
#2195
On February 27 2011 10:03 hugman wrote:
Show nested quote +
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


It is
Thnx for playing the game before commenting on patch notes


He means it's not dodgable. Not that it really matters in this context though, since any projectile will still be too fast for HTs to dodge.
+ Show Spoiler +
Lipski
Profile Joined October 2010
Poland373 Posts
February 27 2011 01:10 GMT
#2196
On February 27 2011 10:01 wessie wrote:
Show nested quote +
On February 27 2011 09:50 Noocta wrote:
On February 27 2011 09:46 Array wrote:
On February 27 2011 09:26 nodule wrote:
It's pretty frustrating how people just REFUSE to consider both sides of an argument. Why do people still say things like "archons are useless after one EMP"? Why do people completely reject the fact that EMP affects only shields as a valid point (when it is clearly huge that you can only take down 30-40% of a units health which recharges)? Why does any change to a unit which involves a nerf, even if there are corresponding significant buffs, mean the unit is now "useless" (infestor)?

Maybe the changes aren't perfect, but its tiring to only listen to what can only be considered overreaction


you know archons have like 350 shield and like 5 hp...?


EMP can only take away 100 shield max.


EMP is taking ALL of the Shields.


you, sir, are terribly wrong. emp takes only 100 shields.
takes all energy tho.
"i'll just train hard and win the next one"
ReachTheSky
Profile Joined April 2010
United States3294 Posts
February 27 2011 01:12 GMT
#2197
On February 27 2011 10:01 Nilrem wrote:
Show nested quote +
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


EMP is a projectile, it just shoots really quickly. Unlike Fg, you cannot dodge an EMP.



As for the amulet, I think Blizzard should remove Moebius Reactor. I think it is extremely unfair that when a ghost pops out, it can instantly do 100 damage (emp) to protoss units. We clearly see now that Khaydarin Amulet was Op, no reason for storm to be shot off upon warping in. I see no reason Emp should have the same luxury.



Protoss can still build a templar instantly with warp and then have to wait 25 energy. Terran has to wait for the build time of the ghost. If there was no reactor upgrade for the ghost then terran would have to wait double the time than protoss to wait for there aoe ability.
TL+ Member
ALang
Profile Joined April 2010
Canada288 Posts
February 27 2011 01:14 GMT
#2198
I can't see this amulet nerf going through without removing the ghost upgrade. Not getting colossus would not longer be viable.
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
February 27 2011 01:17 GMT
#2199
On February 27 2011 10:12 ReachTheSky wrote:
Show nested quote +
On February 27 2011 10:01 Nilrem wrote:
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


EMP is a projectile, it just shoots really quickly. Unlike Fg, you cannot dodge an EMP.



As for the amulet, I think Blizzard should remove Moebius Reactor. I think it is extremely unfair that when a ghost pops out, it can instantly do 100 damage (emp) to protoss units. We clearly see now that Khaydarin Amulet was Op, no reason for storm to be shot off upon warping in. I see no reason Emp should have the same luxury.



Protoss can still build a templar instantly with warp and then have to wait 25 energy. Terran has to wait for the build time of the ghost. If there was no reactor upgrade for the ghost then terran would have to wait double the time than protoss to wait for there aoe ability.


Sigh... warp in is not instant. Let us not start debating production times since would have to take into account time for them to warp in, the cool down, the ability of terran to create multiple units at once, etc.

Blizzard removing an ability simply means they could not come up with a means of altering it, they in a sense gave up. Because there are a variety of different routes they could take in still having the research, but no. Instead, they went with stripping the ability. Chainsaw wielding surgeons they are.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Noocta
Profile Joined June 2010
France12578 Posts
February 27 2011 01:27 GMT
#2200
On February 27 2011 10:01 wessie wrote:
Show nested quote +
On February 27 2011 09:50 Noocta wrote:
On February 27 2011 09:46 Array wrote:
On February 27 2011 09:26 nodule wrote:
It's pretty frustrating how people just REFUSE to consider both sides of an argument. Why do people still say things like "archons are useless after one EMP"? Why do people completely reject the fact that EMP affects only shields as a valid point (when it is clearly huge that you can only take down 30-40% of a units health which recharges)? Why does any change to a unit which involves a nerf, even if there are corresponding significant buffs, mean the unit is now "useless" (infestor)?

Maybe the changes aren't perfect, but its tiring to only listen to what can only be considered overreaction


you know archons have like 350 shield and like 5 hp...?


EMP can only take away 100 shield max.


EMP is taking ALL of the Shields.


Wrong game mate. :p
" I'm not gonna fight you. I'm gonna kick your ass ! "
Prev 1 108 109 110 111 112 186 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 218
StarCraft: Brood War
Noble 185
PianO 148
Bale 19
Dota 2
monkeys_forever668
ODPixel132
NeuroSwarm102
League of Legends
JimRising 837
Counter-Strike
Stewie2K1172
Heroes of the Storm
Khaldor119
Other Games
summit1g8835
shahzam734
hungrybox371
ViBE181
SortOf10
Organizations
Other Games
gamesdonequick42077
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH361
• Hupsaiya 80
• Light_VIP 61
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1048
• Stunt450
Upcoming Events
RSL Revival
4h 29m
ByuN vs SHIN
Clem vs Reynor
OSC
7h 29m
Replay Cast
18h 29m
RSL Revival
1d 4h
Classic vs Cure
FEL
1d 10h
OSC
1d 14h
RSL Revival
2 days
FEL
2 days
FEL
2 days
CSO Cup
2 days
[ Show More ]
BSL20 Non-Korean Champi…
2 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
3 days
RSL Revival
3 days
FEL
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-07-07
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.