• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:24
CEST 19:24
KST 02:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 234ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon435.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond) Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool 60% Keyboards Viable for Starcraft? Snow On New ASL S22 Map, Zerg Nerf BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 Small VOD Thread 2.0 IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5196 users

Patch 1.3 on PTR - Page 110

Forum Index > SC2 General
Post a Reply
Prev 1 108 109 110 111 112 186 Next
emc
Profile Joined September 2010
United States3088 Posts
February 27 2011 00:56 GMT
#2181
On February 27 2011 09:52 dark fury wrote:
Show nested quote +
On February 27 2011 09:51 emc wrote:
On February 27 2011 09:48 EternaL_9 wrote:
Wow.. with the crappy new maps and HTs being significantly nerfed, i don't feel like playing that much anymore.. I based my whole pvt around templar and esp to deal with drops in the late game, defending expos etc.. now I can't do that and terran is free to snipe all my expos all day


yay for being lazy and relying on one unit to stop a drop! try cannons, or omg, stalkers!?

marauders>stalkers and canons. good troll attempt bro


you can still use zealots and HT's can warp-in with feedback, which, what!? defeats medivacs? I understand that suddenly toss' trump card may be no more but seriously, it was an ability that if you could get to it, you could come back ridiculously hard if you know how to point and click properly. And why do people always bitch about terran drops when toss can do the same with warp prisms and dts? It's like toss players just choose not to utilize such an awesome drop ship for harass.
Offhand
Profile Joined June 2010
United States1869 Posts
February 27 2011 00:58 GMT
#2182
Well it's good I had already decided a race switch was in order. I'm sooooo terran if this goes through.
DirtYLOu
Profile Joined May 2010
575 Posts
February 27 2011 01:00 GMT
#2183
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


EMP is a missle -.-
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
DirtYLOu
Profile Joined May 2010
575 Posts
February 27 2011 01:01 GMT
#2184
On February 27 2011 09:50 Noocta wrote:
Show nested quote +
On February 27 2011 09:46 Array wrote:
On February 27 2011 09:26 nodule wrote:
It's pretty frustrating how people just REFUSE to consider both sides of an argument. Why do people still say things like "archons are useless after one EMP"? Why do people completely reject the fact that EMP affects only shields as a valid point (when it is clearly huge that you can only take down 30-40% of a units health which recharges)? Why does any change to a unit which involves a nerf, even if there are corresponding significant buffs, mean the unit is now "useless" (infestor)?

Maybe the changes aren't perfect, but its tiring to only listen to what can only be considered overreaction


you know archons have like 350 shield and like 5 hp...?


EMP can only take away 100 shield max.


EMP is taking ALL of the Shields.
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
February 27 2011 01:01 GMT
#2185
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


EMP is a projectile, it just shoots really quickly. Unlike Fg, you cannot dodge an EMP.



As for the amulet, I think Blizzard should remove Moebius Reactor. I think it is extremely unfair that when a ghost pops out, it can instantly do 100 damage (emp) to protoss units. We clearly see now that Khaydarin Amulet was Op, no reason for storm to be shot off upon warping in. I see no reason Emp should have the same luxury.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
dark fury
Profile Joined September 2010
Sweden426 Posts
Last Edited: 2011-02-27 01:02:05
February 27 2011 01:01 GMT
#2186
On February 27 2011 09:56 emc wrote:
Show nested quote +
On February 27 2011 09:52 dark fury wrote:
On February 27 2011 09:51 emc wrote:
On February 27 2011 09:48 EternaL_9 wrote:
Wow.. with the crappy new maps and HTs being significantly nerfed, i don't feel like playing that much anymore.. I based my whole pvt around templar and esp to deal with drops in the late game, defending expos etc.. now I can't do that and terran is free to snipe all my expos all day


yay for being lazy and relying on one unit to stop a drop! try cannons, or omg, stalkers!?

marauders>stalkers and canons. good troll attempt bro


you can still use zealots and HT's can warp-in with feedback, which, what!? defeats medivacs? I understand that suddenly toss' trump card may be no more but seriously, it was an ability that if you could get to it, you could come back ridiculously hard if you know how to point and click properly. And why do people always bitch about terran drops when toss can do the same with warp prisms and dts? It's like toss players just choose not to utilize such an awesome drop ship for harass.

if you have detection, a small group of marauders will take out DTs without taking damage, while marauder drops kills buildings and defending units with ease. zealots arent good against stimmed marauders either
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
February 27 2011 01:02 GMT
#2187
Using zealot to deter drops will be much more practical with them actually hitting the marauders each charge I think. That may or may not be enough to compensate for no insta-storm.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
February 27 2011 01:03 GMT
#2188
On February 27 2011 10:00 wessie wrote:
Show nested quote +
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


EMP is a missle -.-

I think he is implying that it is as dodgeable as the new infester missile appears to be...


This wouldn't be the first time blizzard has tried to do something on a beta / PTR related area, and not really gone through with it.

It's not the end of the world guys, it's PTR.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
hugman
Profile Joined June 2009
Sweden4644 Posts
February 27 2011 01:03 GMT
#2189
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


It is
Thnx for playing the game before commenting on patch notes
Tiax;mous
Profile Blog Joined July 2010
669 Posts
February 27 2011 01:04 GMT
#2190
On February 27 2011 10:01 wessie wrote:
Show nested quote +
On February 27 2011 09:50 Noocta wrote:
On February 27 2011 09:46 Array wrote:
On February 27 2011 09:26 nodule wrote:
It's pretty frustrating how people just REFUSE to consider both sides of an argument. Why do people still say things like "archons are useless after one EMP"? Why do people completely reject the fact that EMP affects only shields as a valid point (when it is clearly huge that you can only take down 30-40% of a units health which recharges)? Why does any change to a unit which involves a nerf, even if there are corresponding significant buffs, mean the unit is now "useless" (infestor)?

Maybe the changes aren't perfect, but its tiring to only listen to what can only be considered overreaction


you know archons have like 350 shield and like 5 hp...?


EMP can only take away 100 shield max.


EMP is taking ALL of the Shields.


Please

EMP
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
Last Edited: 2011-02-27 01:07:19
February 27 2011 01:06 GMT
#2191
Edit: Oooops wrong thread, sorry.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2011-02-27 01:22:13
February 27 2011 01:08 GMT
#2192
On February 27 2011 09:56 emc wrote:
Show nested quote +
On February 27 2011 09:52 dark fury wrote:
On February 27 2011 09:51 emc wrote:
On February 27 2011 09:48 EternaL_9 wrote:
Wow.. with the crappy new maps and HTs being significantly nerfed, i don't feel like playing that much anymore.. I based my whole pvt around templar and esp to deal with drops in the late game, defending expos etc.. now I can't do that and terran is free to snipe all my expos all day


yay for being lazy and relying on one unit to stop a drop! try cannons, or omg, stalkers!?

marauders>stalkers and canons. good troll attempt bro


you can still use zealots and HT's can warp-in with feedback, which, what!? defeats medivacs? I understand that suddenly toss' trump card may be no more but seriously, it was an ability that if you could get to it, you could come back ridiculously hard if you know how to point and click properly. And why do people always bitch about terran drops when toss can do the same with warp prisms and dts? It's like toss players just choose not to utilize such an awesome drop ship for harass.


Like it has been said before

1) feedback doesn't autokill the medivac. It's necessary that it has more than a certain amount of energy. Even without being able to heal as well, the terran units have huge dps and will do a lot of damage really fast.

2) while terran has marauders and marines and medivacs regardless whether he choses to drop or not, the protoss specifically has to make a warp prism, which will have no other use than that, dt, or send in zealots which will be most likely killed as they are melee and to engage have to go away from safe distance where they can be put back in the warp prism and escape, won't do that much of damage to key buildings (gogo kill that supply depot or that tech lab! - compare that to destroing robotics bay, templar archives, nexus sniping, or wiping out of entire mineral line, which are common results of terran drops) and you have the answer why terran drops are so much better than the other races counterparts, and why toss players don't drop as much. Since T drops are so good, there must also be a defese as good, otherwise it's a losing battle, for the other race's player, and that's what being imbalanced means.

Zerg deals with drops through mobility. They easily can send back units to deal with that, specially when it's all connected with creep. However with zerg the drops should be more effective than with protoss because zerg in some ways has ways to harass T that P doesn't, though in this respect, probably zerg would need a buff as well. P deals with harass through warp in, but since they can't harass as well, to be even, the harass to them shouldn't do as much damage as it does to Z. The only way for this to happen is the units that warp in can stop the drop and make it at least not cost inneficient, which cannons, or gateway units without HT aren't.
Elwar
Profile Joined August 2010
953 Posts
February 27 2011 01:09 GMT
#2193
On February 27 2011 10:03 hugman wrote:
Show nested quote +
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


It is
Thnx for playing the game before commenting on patch notes

To be fair, it is ultra-fast and basically unavoidable. You could easily think its an instant ability playing against it.
Midj
Profile Joined March 2010
Canada253 Posts
February 27 2011 01:10 GMT
#2194
Did they change how they measure APM? A lot of players have been saying their APM is higher on the PTR.
I enjoy watching more than playing.
Cofo
Profile Blog Joined June 2010
United States1388 Posts
February 27 2011 01:10 GMT
#2195
On February 27 2011 10:03 hugman wrote:
Show nested quote +
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


It is
Thnx for playing the game before commenting on patch notes


He means it's not dodgable. Not that it really matters in this context though, since any projectile will still be too fast for HTs to dodge.
+ Show Spoiler +
Lipski
Profile Joined October 2010
Poland373 Posts
February 27 2011 01:10 GMT
#2196
On February 27 2011 10:01 wessie wrote:
Show nested quote +
On February 27 2011 09:50 Noocta wrote:
On February 27 2011 09:46 Array wrote:
On February 27 2011 09:26 nodule wrote:
It's pretty frustrating how people just REFUSE to consider both sides of an argument. Why do people still say things like "archons are useless after one EMP"? Why do people completely reject the fact that EMP affects only shields as a valid point (when it is clearly huge that you can only take down 30-40% of a units health which recharges)? Why does any change to a unit which involves a nerf, even if there are corresponding significant buffs, mean the unit is now "useless" (infestor)?

Maybe the changes aren't perfect, but its tiring to only listen to what can only be considered overreaction


you know archons have like 350 shield and like 5 hp...?


EMP can only take away 100 shield max.


EMP is taking ALL of the Shields.


you, sir, are terribly wrong. emp takes only 100 shields.
takes all energy tho.
"i'll just train hard and win the next one"
ReachTheSky
Profile Joined April 2010
United States3294 Posts
February 27 2011 01:12 GMT
#2197
On February 27 2011 10:01 Nilrem wrote:
Show nested quote +
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


EMP is a projectile, it just shoots really quickly. Unlike Fg, you cannot dodge an EMP.



As for the amulet, I think Blizzard should remove Moebius Reactor. I think it is extremely unfair that when a ghost pops out, it can instantly do 100 damage (emp) to protoss units. We clearly see now that Khaydarin Amulet was Op, no reason for storm to be shot off upon warping in. I see no reason Emp should have the same luxury.



Protoss can still build a templar instantly with warp and then have to wait 25 energy. Terran has to wait for the build time of the ghost. If there was no reactor upgrade for the ghost then terran would have to wait double the time than protoss to wait for there aoe ability.
TL+ Member
ALang
Profile Joined April 2010
Canada288 Posts
February 27 2011 01:14 GMT
#2198
I can't see this amulet nerf going through without removing the ghost upgrade. Not getting colossus would not longer be viable.
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
February 27 2011 01:17 GMT
#2199
On February 27 2011 10:12 ReachTheSky wrote:
Show nested quote +
On February 27 2011 10:01 Nilrem wrote:
On February 27 2011 09:46 synapse wrote:
If anything, EMP should also be a missile IMO.


EMP is a projectile, it just shoots really quickly. Unlike Fg, you cannot dodge an EMP.



As for the amulet, I think Blizzard should remove Moebius Reactor. I think it is extremely unfair that when a ghost pops out, it can instantly do 100 damage (emp) to protoss units. We clearly see now that Khaydarin Amulet was Op, no reason for storm to be shot off upon warping in. I see no reason Emp should have the same luxury.



Protoss can still build a templar instantly with warp and then have to wait 25 energy. Terran has to wait for the build time of the ghost. If there was no reactor upgrade for the ghost then terran would have to wait double the time than protoss to wait for there aoe ability.


Sigh... warp in is not instant. Let us not start debating production times since would have to take into account time for them to warp in, the cool down, the ability of terran to create multiple units at once, etc.

Blizzard removing an ability simply means they could not come up with a means of altering it, they in a sense gave up. Because there are a variety of different routes they could take in still having the research, but no. Instead, they went with stripping the ability. Chainsaw wielding surgeons they are.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Noocta
Profile Joined June 2010
France12578 Posts
February 27 2011 01:27 GMT
#2200
On February 27 2011 10:01 wessie wrote:
Show nested quote +
On February 27 2011 09:50 Noocta wrote:
On February 27 2011 09:46 Array wrote:
On February 27 2011 09:26 nodule wrote:
It's pretty frustrating how people just REFUSE to consider both sides of an argument. Why do people still say things like "archons are useless after one EMP"? Why do people completely reject the fact that EMP affects only shields as a valid point (when it is clearly huge that you can only take down 30-40% of a units health which recharges)? Why does any change to a unit which involves a nerf, even if there are corresponding significant buffs, mean the unit is now "useless" (infestor)?

Maybe the changes aren't perfect, but its tiring to only listen to what can only be considered overreaction


you know archons have like 350 shield and like 5 hp...?


EMP can only take away 100 shield max.


EMP is taking ALL of the Shields.


Wrong game mate. :p
" I'm not gonna fight you. I'm gonna kick your ass ! "
Prev 1 108 109 110 111 112 186 Next
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#121
RotterdaM971
IndyStarCraft 162
TKL 148
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 971
IndyStarCraft 162
TKL 148
BRAT_OK 56
RushiSC 29
MindelVK 13
StarCraft: Brood War
Shuttle 2173
BeSt 677
EffOrt 529
Horang2 489
Soulkey 413
Larva 366
actioN 344
Hyuk 299
Rush 298
ggaemo 237
[ Show more ]
hero 199
ZerO 178
Mong 83
Sharp 71
sSak 57
JYJ 49
Free 44
Sexy 30
sorry 28
soO 26
910 25
scan(afreeca) 25
Hm[arnc] 23
Rock 23
HiyA 18
Terrorterran 14
Dota 2
Gorgc8067
qojqva1551
XaKoH 579
Counter-Strike
fl0m1844
kRYSTAL_101
Super Smash Bros
Mew2King121
Heroes of the Storm
Liquid`Hasu173
Other Games
Grubby2343
B2W.Neo745
Beastyqt585
Hui .152
ArmadaUGS120
mouzStarbuck90
ZerO(Twitch)16
Organizations
Other Games
gamesdonequick33164
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV432
League of Legends
• Nemesis4476
Other Games
• Shiphtur450
• imaqtpie277
Upcoming Events
OSC
4h 36m
Replay Cast
6h 36m
RSL Revival
15h 36m
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
16h 36m
Afreeca Starleague
16h 36m
Snow vs Jaedong
YSC vs hero
SC Evo League
18h 36m
ByuN vs Classic
Cure vs Solar
IPSL
22h 36m
Dragon vs Ret
RSL Revival
1d 15h
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
1d 16h
IPSL
1d 22h
Bonyth vs Hawk
[ Show More ]
GSL
2 days
Replay Cast
3 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Heroes Pulsing #3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.